Exemplo n.º 1
0
void UIListView::collectOverTopChild()
{
    float scroll_top = _topBoundary;
    
    ccArray* arrayChildren = _children->data;
    int times = arrayChildren->num;
    for (int i = 0; i < times; ++i)
    {
        UIWidget* child = dynamic_cast<UIWidget*>(arrayChildren->arr[i]);
        float child_bottom = child->getBottomInParent();
        
        if (child_bottom >= scroll_top)
        {
            _overTopArray->addObject(child);
        }
    }
}
Exemplo n.º 2
0
void UIListView::setLoopPosition()
{
    switch (_direction)
    {
        case LISTVIEW_DIR_VERTICAL: // vertical
            switch (_moveDirection)
            {
                case LISTVIEW_MOVE_DIR_UP: // up
                {
                    ccArray* arrayChildren = _children->data;
                    unsigned int childrenCount = arrayChildren->num;
                    
                    if (_overTopArray->count() == childrenCount)
                    {
                        unsigned int count = childrenCount;
                        for (unsigned int i = 0; i < count; ++i)
                        {   
                            UIWidget* child = dynamic_cast<UIWidget*>(_overTopArray->getObjectAtIndex(i));
                            
                            if (i == 0)
                            {
                                float height = child->getSize().height;
                                float offset = (child->getWidgetType() == WidgetTypeWidget) ? height / 2 : height;
                                float y = _topBoundary - _disBoundaryToChild_0 - offset;
                                child->setPosition(Point(child->getPosition().x, y));
                            }
                            else
                            {
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(_overTopArray->getObjectAtIndex(i - 1));
                                child->setPosition(Point(child->getPosition().x, prev_child->getPosition().y - _disBetweenChild));
                            }
                        }
                    }
                    else
                    {
                        float scroll_top = _topBoundary;
                        
                        ccArray* arrayChildren = _children->data;
                        int count = arrayChildren->num;
                        for (int i = 0; i < count; ++i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(arrayChildren->arr[i]);
                            float child_bottom = child->getBottomInParent();
                            
                            if (child_bottom >= scroll_top)
                            {
                                int index = (i == 0) ? (count - 1) : (i - 1);
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(arrayChildren->arr[index]);
                                child->setPosition(Point(child->getPosition().x, prev_child->getPosition().y - _disBetweenChild));
                            }
                        }
                    }
                }
                    break;
                    
                case LISTVIEW_MOVE_DIR_DOWN: // down
                {
                    ccArray* arrayChildren = _children->data;
                    unsigned int childrenCount = arrayChildren->num;
                    
                    if (_overBottomArray->count() == childrenCount)
                    {
                        unsigned int count = childrenCount;
                        for (unsigned int i = 0; i < count; ++i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(_overBottomArray->getObjectAtIndex(i));
                            
                            if (i == 0)
                            {                                
                                float y = _bottomBoundary + _disBoundaryToChild_0 - _disBetweenChild;
                                child->setPosition(Point(child->getPosition().x, y));
                            }
                            else
                            {
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(_overBottomArray->getObjectAtIndex(i - 1));
                                child->setPosition(Point(child->getPosition().x, prev_child->getPosition().y + _disBetweenChild));
                            }
                        }
                    }
                    else
                    {
                        float scroll_bottom = _bottomBoundary;
                        
                        ccArray* arrayChildren = _children->data;
                        int count = arrayChildren->num;
                        for (int i = count - 1; i >= 0; --i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(arrayChildren->arr[i]);
                            float child_top = child->getTopInParent();
                            
                            if (child_top <= scroll_bottom)
                            {
                                int index = (i == count - 1) ? 0 : (i + 1);
                                UIWidget* next_child = dynamic_cast<UIWidget*>(arrayChildren->arr[index]);
                                child->setPosition(Point(child->getPosition().x, next_child->getPosition().y + _disBetweenChild));
                            }
                        }
                    }
                }
                    break;
                    
                default:
                    break;
            }
            break;
            
        case LISTVIEW_DIR_HORIZONTAL: // horizontal
            switch (_moveDirection)
            {
                case LISTVIEW_MOVE_DIR_LEFT: // left
                {
                    ccArray* arrayChildren = _children->data;
                    unsigned int childrenCount = arrayChildren->num;
                    
                    if (_overLeftArray->count() == childrenCount)
                    {
                        unsigned int count = childrenCount;
                        for (unsigned int i = 0; i < count; ++i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(_overLeftArray->getObjectAtIndex(i));
                            
                            if (i == 0)
                            {
                                float width = child->getSize().width;
                                float offset = (child->getWidgetType() == WidgetTypeWidget) ? (width / 2) : 0;                                
                                float x = _leftBoundary + _disBoundaryToChild_0 + width + offset;
                                child->setPosition(Point(x, child->getPosition().y));
                            }
                            else
                            {
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(_overLeftArray->getObjectAtIndex(i - 1));
                                child->setPosition(Point(prev_child->getPosition().x + _disBetweenChild, child->getPosition().y));
                            }
                        }
                    }
                    else
                    {
                        float scroll_left = _leftBoundary;
                        
                        ccArray* arrayChildren = _children->data;
                        int count = arrayChildren->num;
                        for (int i = 0; i < count; ++i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(arrayChildren->arr[i]);
                            float child_right = child->getRightInParent();
                            
                            if (child_right <= scroll_left)
                            {
                                int index = (i == 0) ? (count - 1) : (i - 1);
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(arrayChildren->arr[index]);
                                child->setPosition(Point(prev_child->getPosition().x + _disBetweenChild, child->getPosition().y));
                            }
                        }
                    }
                }
                    break;
                    
                case LISTVIEW_MOVE_DIR_RIGHT: // right
                {
                    ccArray* arrayChildren = _children->data;
                    unsigned int childrenCount = arrayChildren->num;
                    
                    if (_overRightArray->count() == childrenCount)
                    {
                        unsigned int count = childrenCount;
                        for (unsigned int i = 0; i < count; ++i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(_overRightArray->getObjectAtIndex(i));
                            
                            if (i == 0)
                            {
                                float x = _rightBoundary - _disBoundaryToChild_0 + _disBetweenChild;
                                child->setPosition(Point(x, child->getPosition().y));
                            }
                            else
                            {
                                UIWidget* prev_child = dynamic_cast<UIWidget*>(_overRightArray->getObjectAtIndex(i - 1));
                                child->setPosition(Point(prev_child->getPosition().x - _disBetweenChild, child->getPosition().y));
                            }
                        }
                    }
                    else
                    {
                        float scroll_right = _rightBoundary;
                        
                        ccArray* arrayChildren = _children->data;
                        int count = arrayChildren->num;
                        for (int i = count - 1; i >= 0; --i)
                        {
                            UIWidget* child = dynamic_cast<UIWidget*>(arrayChildren->arr[i]);
                            float child_left = child->getLeftInParent();
                            
                            if (child_left >= scroll_right)
                            {
                                int index = (i == count - 1) ? 0 : (i + 1);
                                UIWidget* next_child = dynamic_cast<UIWidget*>(arrayChildren->arr[index]);
                                child->setPosition(Point(next_child->getPosition().x - _disBetweenChild, child->getPosition().y));
                            }
                        }
                    }
                }
                    break;
                    
                default:
                    break;
            }
            break;
            
        default:
            break;
    }
}
Exemplo n.º 3
0
void UILayout::doLayout()
{
    switch (m_eLayoutType)
    {
        case LAYOUT_ABSOLUTE:
            break;
        case LAYOUT_LINEAR_VERTICAL:
        {
            ccArray* layoutChildrenArray = getChildren()->data;
            int length = layoutChildrenArray->num;
            CCSize layoutSize = getSize();
            float topBoundary = layoutSize.height;
            for (int i=0; i<length; ++i)
            {
                UIWidget* child = dynamic_cast<UIWidget*>(layoutChildrenArray->arr[i]);
                UILinearLayoutParameter* layoutParameter = dynamic_cast<UILinearLayoutParameter*>(child->getLayoutParameter(LAYOUT_PARAMETER_LINEAR));
                
                if (layoutParameter)
                {
                    UILinearGravity childGravity = layoutParameter->getGravity();
                    CCPoint ap = child->getAnchorPoint();
                    CCSize cs = child->getSize();
                    float finalPosX = ap.x * cs.width;
                    float finalPosY = topBoundary - ((1.0f-ap.y) * cs.height);
                    switch (childGravity)
                    {
                        case LINEAR_GRAVITY_NONE:
                        case LINEAR_GRAVITY_LEFT:
                            break;
                        case LINEAR_GRAVITY_RIGHT:
                            finalPosX = layoutSize.width - ((1.0f - ap.x) * cs.width);
                            break;
                        case LINEAR_GRAVITY_CENTER_HORIZONTAL:
                            finalPosX = layoutSize.width / 2.0f - cs.width * (0.5f-ap.x);
                            break;
                        default:
                            break;
                    }
                    UIMargin mg = layoutParameter->getMargin();
                    finalPosX += mg.left;
                    finalPosY -= mg.top;
                    child->setPosition(ccp(finalPosX, finalPosY));
                    topBoundary = child->getBottomInParent() - mg.bottom;
                }
            }
            break;
        }
        case LAYOUT_LINEAR_HORIZONTAL:
        {
            ccArray* layoutChildrenArray = getChildren()->data;
            int length = layoutChildrenArray->num;
            CCSize layoutSize = getSize();
            float leftBoundary = 0.0f;
            for (int i=0; i<length; ++i)
            {
                UIWidget* child = dynamic_cast<UIWidget*>(layoutChildrenArray->arr[i]);
                UILinearLayoutParameter* layoutParameter = dynamic_cast<UILinearLayoutParameter*>(child->getLayoutParameter(LAYOUT_PARAMETER_LINEAR));
                
                if (layoutParameter)
                {
                    UILinearGravity childGravity = layoutParameter->getGravity();
                    CCPoint ap = child->getAnchorPoint();
                    CCSize cs = child->getSize();
                    float finalPosX = leftBoundary + (ap.x * cs.width);
                    float finalPosY = layoutSize.height - (1.0f - ap.y) * cs.height;
                    switch (childGravity)
                    {
                        case LINEAR_GRAVITY_NONE:
                        case LINEAR_GRAVITY_TOP:
                            break;
                        case LINEAR_GRAVITY_BOTTOM:
                            finalPosY = ap.y * cs.height;
                            break;
                        case LINEAR_GRAVITY_CENTER_VERTICAL:
                            finalPosY = layoutSize.height / 2.0f - cs.height * (0.5f - ap.y);
                            break;
                        default:
                            break;
                    }
                    UIMargin mg = layoutParameter->getMargin();
                    finalPosX += mg.left;
                    finalPosY -= mg.top;
                    child->setPosition(ccp(finalPosX, finalPosY));
                    leftBoundary = child->getRightInParent() + mg.right;
                }
            }
            break;
        }
        case LAYOUT_RELATIVE:
        {
            ccArray* layoutChildrenArray = getChildren()->data;
            int length = layoutChildrenArray->num;
            int unlayoutChildCount = length;
            CCSize layoutSize = getSize();
            
            for (int i=0; i<length; i++)
            {
                UIWidget* child = dynamic_cast<UIWidget*>(layoutChildrenArray->arr[i]);
                UIRelativeLayoutParameter* layoutParameter = dynamic_cast<UIRelativeLayoutParameter*>(child->getLayoutParameter(LAYOUT_PARAMETER_RELATIVE));
                layoutParameter->m_bPut = false;
            }
            
            while (unlayoutChildCount > 0)
            {
                for (int i=0; i<length; i++)
                {
                    UIWidget* child = dynamic_cast<UIWidget*>(layoutChildrenArray->arr[i]);
                    UIRelativeLayoutParameter* layoutParameter = dynamic_cast<UIRelativeLayoutParameter*>(child->getLayoutParameter(LAYOUT_PARAMETER_RELATIVE));
                    
                    if (layoutParameter)
                    {
                        if (layoutParameter->m_bPut)
                        {
                            continue;
                        }
                        CCPoint ap = child->getAnchorPoint();
                        CCSize cs = child->getSize();
                        UIRelativeAlign align = layoutParameter->getAlign();
                        const char* relativeName = layoutParameter->getRelativeToWidgetName();
                        UIWidget* relativeWidget = NULL;
                        UIRelativeLayoutParameter* relativeWidgetLP = NULL;
                        float finalPosX = 0.0f;
                        float finalPosY = 0.0f;
                        if (relativeName && strcmp(relativeName, ""))
                        {
                            relativeWidget = CCUIHELPER->seekWidgetByRelativeName(this, relativeName);
                            if (relativeWidget)
                            {
                                relativeWidgetLP = dynamic_cast<UIRelativeLayoutParameter*>(relativeWidget->getLayoutParameter(LAYOUT_PARAMETER_RELATIVE));
                            }
                        }
                        switch (align)
                        {
                            case RELATIVE_ALIGN_NONE:
                            case RELATIVE_ALIGN_PARENT_TOP_LEFT:
                                finalPosX = ap.x * cs.width;
                                finalPosY = layoutSize.height - ((1.0f - ap.y) * cs.height);
                                break;
                            case RELATIVE_ALIGN_PARENT_TOP_CENTER_HORIZONTAL:
                                finalPosX = layoutSize.width * 0.5f - cs.width * (0.5f - ap.x);
                                finalPosY = layoutSize.height - ((1.0f - ap.y) * cs.height);
                                break;
                            case RELATIVE_ALIGN_PARENT_TOP_RIGHT:
                                finalPosX = layoutSize.width - ((1.0f - ap.x) * cs.width);
                                finalPosY = layoutSize.height - ((1.0f - ap.y) * cs.height);
                                break;
                            case RELATIVE_ALIGN_PARENT_LEFT_CENTER_VERTICAL:
                                finalPosX = ap.x * cs.width;
                                finalPosY = layoutSize.height * 0.5f - cs.height * (0.5f - ap.y);
                                break;
                            case RELATIVE_CENTER_IN_PARENT:
                                finalPosX = layoutSize.width * 0.5f - cs.width * (0.5f - ap.x);
                                finalPosY = layoutSize.height * 0.5f - cs.height * (0.5f - ap.y);
                                break;
                            case RELATIVE_ALIGN_PARENT_RIGHT_CENTER_VERTICAL:
                                finalPosX = layoutSize.width - ((1.0f - ap.x) * cs.width);
                                finalPosY = layoutSize.height * 0.5f - cs.height * (0.5f - ap.y);
                                break;
                            case RELATIVE_ALIGN_PARENT_LEFT_BOTTOM:
                                finalPosX = ap.x * cs.width;
                                finalPosY = ap.y * cs.height;
                                break;
                            case RELATIVE_ALIGN_PARENT_BOTTOM_CENTER_HORIZONTAL:
                                finalPosX = layoutSize.width * 0.5f - cs.width * (0.5f - ap.x);
                                finalPosY = ap.y * cs.height;
                                break;
                            case RELATIVE_ALIGN_PARENT_RIGHT_BOTTOM:
                                finalPosX = layoutSize.width - ((1.0f - ap.x) * cs.width);
                                finalPosY = ap.y * cs.height;
                                break;
                                
                            case RELATIVE_LOCATION_ABOVE_LEFTALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationBottom = relativeWidget->getTopInParent();
                                    float locationLeft = relativeWidget->getLeftInParent();
                                    finalPosY = locationBottom + ap.y * cs.height;
                                    finalPosX = locationLeft + ap.x * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_ABOVE_CENTER:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    CCSize rbs = relativeWidget->getSize();
                                    float locationBottom = relativeWidget->getTopInParent();
                                    
                                    finalPosY = locationBottom + ap.y * cs.height;
                                    finalPosX = relativeWidget->getLeftInParent() + rbs.width * 0.5f + ap.x * cs.width - cs.width * 0.5f;
                                }
                                break;
                            case RELATIVE_LOCATION_ABOVE_RIGHTALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationBottom = relativeWidget->getTopInParent();
                                    float locationRight = relativeWidget->getRightInParent();
                                    finalPosY = locationBottom + ap.y * cs.height;
                                    finalPosX = locationRight - (1.0f - ap.x) * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_LEFT_OF_TOPALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationTop = relativeWidget->getTopInParent();
                                    float locationRight = relativeWidget->getLeftInParent();
                                    finalPosY = locationTop - (1.0f - ap.y) * cs.height;
                                    finalPosX = locationRight - (1.0f - ap.x) * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_LEFT_OF_CENTER:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    CCSize rbs = relativeWidget->getSize();
                                    float locationRight = relativeWidget->getLeftInParent();
                                    finalPosX = locationRight - (1.0f - ap.x) * cs.width;
                                    
                                    finalPosY = relativeWidget->getBottomInParent() + rbs.height * 0.5f + ap.y * cs.height - cs.height * 0.5f;
                                }
                                break;
                            case RELATIVE_LOCATION_LEFT_OF_BOTTOMALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationBottom = relativeWidget->getBottomInParent();
                                    float locationRight = relativeWidget->getLeftInParent();
                                    finalPosY = locationBottom + ap.y * cs.height;
                                    finalPosX = locationRight - (1.0f - ap.x) * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_RIGHT_OF_TOPALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationTop = relativeWidget->getTopInParent();
                                    float locationLeft = relativeWidget->getRightInParent();
                                    finalPosY = locationTop - (1.0f - ap.y) * cs.height;
                                    finalPosX = locationLeft + ap.x * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_RIGHT_OF_CENTER:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    CCSize rbs = relativeWidget->getSize();
                                    float locationLeft = relativeWidget->getRightInParent();
                                    finalPosX = locationLeft + ap.x * cs.width;
                                    
                                    finalPosY = relativeWidget->getBottomInParent() + rbs.height * 0.5f + ap.y * cs.height - cs.height * 0.5f;
                                }
                                break;
                            case RELATIVE_LOCATION_RIGHT_OF_BOTTOMALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationBottom = relativeWidget->getBottomInParent();
                                    float locationLeft = relativeWidget->getRightInParent();
                                    finalPosY = locationBottom + ap.y * cs.height;
                                    finalPosX = locationLeft + ap.x * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_BELOW_LEFTALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationTop = relativeWidget->getBottomInParent();
                                    float locationLeft = relativeWidget->getLeftInParent();
                                    finalPosY = locationTop - (1.0f - ap.y) * cs.height;
                                    finalPosX = locationLeft + ap.x * cs.width;
                                }
                                break;
                            case RELATIVE_LOCATION_BELOW_CENTER:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    CCSize rbs = relativeWidget->getSize();
                                    float locationTop = relativeWidget->getBottomInParent();
                                    
                                    finalPosY = locationTop - (1.0f - ap.y) * cs.height;
                                    finalPosX = relativeWidget->getLeftInParent() + rbs.width * 0.5f + ap.x * cs.width - cs.width * 0.5f;
                                }
                                break;
                            case RELATIVE_LOCATION_BELOW_RIGHTALIGN:
                                if (relativeWidget)
                                {
                                    if (relativeWidgetLP && !relativeWidgetLP->m_bPut)
                                    {
                                        continue;
                                    }
                                    float locationTop = relativeWidget->getBottomInParent();
                                    float locationRight = relativeWidget->getRightInParent();
                                    finalPosY = locationTop - (1.0f - ap.y) * cs.height;
                                    finalPosX = locationRight - (1.0f - ap.x) * cs.width;
                                }
                                break;
                            default:
                                break;
                        }
                        UIMargin relativeWidgetMargin;
                        UIMargin mg = layoutParameter->getMargin();
                        if (relativeWidget)
                        {
                            relativeWidgetMargin = relativeWidget->getLayoutParameter(LAYOUT_PARAMETER_RELATIVE)->getMargin();
                        }
                        //handle margin
                        switch (align)
                        {
                            case RELATIVE_ALIGN_NONE:
                            case RELATIVE_ALIGN_PARENT_TOP_LEFT:
                                finalPosX += mg.left;
                                finalPosY -= mg.top;
                                break;
                            case RELATIVE_ALIGN_PARENT_TOP_CENTER_HORIZONTAL:
                                finalPosY -= mg.top;
                                break;
                            case RELATIVE_ALIGN_PARENT_TOP_RIGHT:
                                finalPosX -= mg.right;
                                finalPosY -= mg.top;
                                break;
                            case RELATIVE_ALIGN_PARENT_LEFT_CENTER_VERTICAL:
                                finalPosX += mg.left;
                                break;
                            case RELATIVE_CENTER_IN_PARENT:
                                break;
                            case RELATIVE_ALIGN_PARENT_RIGHT_CENTER_VERTICAL:
                                finalPosX -= mg.right;
                                break;
                            case RELATIVE_ALIGN_PARENT_LEFT_BOTTOM:
                                finalPosX += mg.left;
                                finalPosY += mg.bottom;
                                break;
                            case RELATIVE_ALIGN_PARENT_BOTTOM_CENTER_HORIZONTAL:
                                finalPosY += mg.bottom;
                                break;
                            case RELATIVE_ALIGN_PARENT_RIGHT_BOTTOM:
                                finalPosX -= mg.right;
                                finalPosY += mg.bottom;
                                break;
                                
                            case RELATIVE_LOCATION_ABOVE_LEFTALIGN:
                            case RELATIVE_LOCATION_ABOVE_CENTER:
                            case RELATIVE_LOCATION_ABOVE_RIGHTALIGN:
                                finalPosY += mg.bottom;
                                finalPosY += relativeWidgetMargin.top;
                                break;
                            case RELATIVE_LOCATION_LEFT_OF_TOPALIGN:
                            case RELATIVE_LOCATION_LEFT_OF_CENTER:
                            case RELATIVE_LOCATION_LEFT_OF_BOTTOMALIGN:
                                finalPosX -= mg.right;
                                finalPosX -= relativeWidgetMargin.left;
                                break;
                            case RELATIVE_LOCATION_RIGHT_OF_TOPALIGN:
                            case RELATIVE_LOCATION_RIGHT_OF_CENTER:
                            case RELATIVE_LOCATION_RIGHT_OF_BOTTOMALIGN:
                                finalPosX += mg.left;
                                finalPosX += relativeWidgetMargin.right;
                                break;
                            case RELATIVE_LOCATION_BELOW_LEFTALIGN:
                            case RELATIVE_LOCATION_BELOW_CENTER:
                            case RELATIVE_LOCATION_BELOW_RIGHTALIGN:
                                finalPosY -= mg.top;
                                finalPosY -= relativeWidgetMargin.bottom;
                                break;
                            default:
                                break;
                        }
                        child->setPosition(ccp(finalPosX, finalPosY));
                        layoutParameter->m_bPut = true;
                        unlayoutChildCount--;
                    }
                }
            }
            break;
        }
        default:
            break;
    }
}