Exemplo n.º 1
0
void FEdgeXDetector::ProcessSuggestiveContourFace(WXFace *iFace)
{
	WXFaceLayer *faceLayer = new WXFaceLayer(iFace, Nature::SUGGESTIVE_CONTOUR, true);
	iFace->AddSmoothLayer(faceLayer);

	unsigned int numVertices = iFace->numberOfVertices();
	for (unsigned int i = 0; i < numVertices; ++i) {
		WVertex *wv = iFace->GetVertex(i);
		WXVertex *wxv = dynamic_cast<WXVertex*>(wv);
		faceLayer->PushDotP(wxv->curvatures()->Kr);
	}

#if 0 // FIXME: find a more clever way to compute the threshold
	real threshold = _meanKr;
	if (faceLayer->nPosDotP()!=numVertices) {
		if ((fabs(faceLayer->dotP(0)) < threshold) && (fabs(faceLayer->dotP(1)) < threshold) &&
		    (fabs(faceLayer->dotP(2)) < threshold))
		{
			faceLayer->ReplaceDotP(0, 0);
			faceLayer->ReplaceDotP(1, 0);
			faceLayer->ReplaceDotP(2, 0);
		}
	}
#endif
}
Exemplo n.º 2
0
// RIDGES
/////////
void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace)
{
	WXFaceLayer *flayer = new WXFaceLayer(iFace, Nature::RIDGE | Nature::VALLEY, false);
	iFace->AddSmoothLayer(flayer);

	unsigned int numVertices = iFace->numberOfVertices();
	for (unsigned int i = 0; i < numVertices; ++i) {
		WVertex *wv = iFace->GetVertex(i);
		WXVertex *wxv = dynamic_cast<WXVertex*>(wv);
		flayer->PushDotP(wxv->curvatures()->K1);
	}

#if 0 // XXX fabs(flayer->dotP(i)) < threshold cannot be true
	real threshold = 0;
	//real threshold = _maxK1 - (_maxK1 - _meanK1) / 20.0;

	if (flayer->nPosDotP() != numVertices) {
		if ((fabs(flayer->dotP(0)) < threshold) && (fabs(flayer->dotP(1)) < threshold) &&
		    (fabs(flayer->dotP(2)) < threshold))
		{
			flayer->ReplaceDotP(0, 0);
			flayer->ReplaceDotP(1, 0);
			flayer->ReplaceDotP(2, 0);
		}
	}
#endif
}
Exemplo n.º 3
0
void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace)
{
	// RIDGE LAYER
	// Compute the RidgeFunction, that is the derivative of the ppal curvature along e1 at each vertex of the face
	WVertex *v;
	Vec3r v1v2;
	real t;
	vector<WXFaceLayer*> SmoothLayers;
	WXFaceLayer *faceLayer;
	Face_Curvature_Info *layer_info;
	real K1_a(0), K1_b(0);
	Vec3r Inter_a, Inter_b;

	// find the ridge layer of the face
	iFace->retrieveSmoothLayers(Nature::RIDGE, SmoothLayers);
	if ( SmoothLayers.size()!=1 )
		return;
	faceLayer = SmoothLayers[0];
	// retrieve the curvature info of this layer
	layer_info = (Face_Curvature_Info *)faceLayer->userdata;

	int numVertices = iFace->numberOfVertices();
	for (int i = 0; i < numVertices; i++) {
		v = iFace->GetVertex(i);
		// vec_curvature_info[i] contains the curvature info of this vertex
		Vec3r e2 = layer_info->vec_curvature_info[i]->K2*layer_info->vec_curvature_info[i]->e2;
		Vec3r e1 = layer_info->vec_curvature_info[i]->K1*layer_info->vec_curvature_info[i]->e1;
		e2.normalize();

		WVertex::face_iterator fit = v->faces_begin();
		WVertex::face_iterator fitend = v->faces_end();
		for (; fit != fitend; ++fit) {
			WXFace *wxf = dynamic_cast<WXFace*>(*fit);
			WOEdge *oppositeEdge;
			if (!(wxf->getOppositeEdge(v, oppositeEdge)))
				continue;
			v1v2 = oppositeEdge->GetbVertex()->GetVertex() - oppositeEdge->GetaVertex()->GetVertex();
			GeomUtils::intersection_test res;
			res = GeomUtils::intersectRayPlane(oppositeEdge->GetaVertex()->GetVertex(), v1v2, e2, -(v->GetVertex()*e2),
			                                   t, 1.0e-06);
			if ((res == GeomUtils::DO_INTERSECT) && (t >= 0.0) && (t <= 1.0)) {
				vector<WXFaceLayer*> second_ridge_layer;
				wxf->retrieveSmoothLayers(Nature::RIDGE, second_ridge_layer);
				if (second_ridge_layer.size() != 1)
					continue;
				Face_Curvature_Info *second_layer_info = (Face_Curvature_Info*)second_ridge_layer[0]->userdata;

				unsigned index1 = wxf->GetIndex(oppositeEdge->GetaVertex());
				unsigned index2 = wxf->GetIndex(oppositeEdge->GetbVertex());
				real K1_1 = second_layer_info->vec_curvature_info[index1]->K1;
				real K1_2 = second_layer_info->vec_curvature_info[index2]->K1;
				real K1 = (1.0 - t) * K1_1 + t * K1_2;
				Vec3r inter((1.0 - t) * oppositeEdge->GetaVertex()->GetVertex() +
				            t * oppositeEdge->GetbVertex()->GetVertex());
				Vec3r vtmp(inter - v->GetVertex());
				// is it K1_a or K1_b ?
				if (vtmp * e1 > 0) {
					K1_b = K1;
					Inter_b = inter;
				}
				else {
					K1_a = K1;
					Inter_a = inter;
				}
			}
		}
		// Once we have K1 along the ppal direction compute the derivative : K1b - K1a put it in DotP
		//real d = fabs(K1_b) - fabs(K1_a);
		real d = 0;
		real threshold = _meanK1 + (_maxK1 - _meanK1) / 7.0;
		//real threshold = _meanK1;
		//if ((fabs(K1_b) > threshold) || ((fabs(K1_a) > threshold)))
		d = (K1_b) - (K1_a) / (Inter_b - Inter_a).norm();
		faceLayer->PushDotP(d);
		//faceLayer->PushDotP(layer_info->vec_curvature_info[i]->K1);
	}

	// Make the values relevant by checking whether all principal directions have the "same" direction:
	Vec3r e0((layer_info->vec_curvature_info[0]->K1 * layer_info->vec_curvature_info[0]->e1));
	e0.normalize();
	Vec3r e1((layer_info->vec_curvature_info[1]->K1 * layer_info->vec_curvature_info[1]->e1));
	e1.normalize();
	Vec3r e2((layer_info->vec_curvature_info[2]->K1 * layer_info->vec_curvature_info[2]->e1));
	e2.normalize();
	if (e0 * e1 < 0)
		// invert dotP[1]
		faceLayer->ReplaceDotP(1, -faceLayer->dotP(1));
	if (e0 * e2 < 0)
		// invert dotP[2]
		faceLayer->ReplaceDotP(2, -faceLayer->dotP(2));

#if 0 // remove the weakest values;
	real minDiff = (_maxK1 - _minK1) / 10.0;
	real minDiff = _meanK1;
	if ((faceLayer->dotP(0) < minDiff) && (faceLayer->dotP(1) < minDiff) && (faceLayer->dotP(2) < minDiff)) {
		faceLayer->ReplaceDotP(0, 0);
		faceLayer->ReplaceDotP(1, 0);
		faceLayer->ReplaceDotP(2, 0);
	}
#endif
}