Exemplo n.º 1
0
    PaintToolGL(const Gdk::Region& invalid_region, const WindowManager& wm) : PaintTool(invalid_region, wm)
    {
      _full_area_height  = wm.get_height();
      _full_area_width   = wm.get_width();

      glViewport(0.f, 0.f, _full_area_width, _full_area_height);

      glDisable(GL_SCISSOR_TEST);
      Gdk::Rectangle area;
      /*get_invalid_region().get_clipbox(area);*/area  = Gdk::Rectangle(0, 0, _full_area_width, _full_area_height);
      g_assert(get_scissor_stack_depth()==0);
      push_scissor(area);

      glMatrixMode(GL_PROJECTION);
      glLoadIdentity();
      glOrtho(0.f, _full_area_width, _full_area_height, 0.f, -1.f, 1.f);
      glMatrixMode(GL_MODELVIEW);
      glLoadIdentity();

      glClearStencil(0);
      glClear(GL_STENCIL_BUFFER_BIT);
      glDisable(GL_STENCIL_TEST);
      glStencilFunc(GL_EQUAL, 1, 1);
      glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);

      Glib::ArrayHandle<Gdk::Rectangle> invalid_rectangles  = invalid_region.get_rectangles();

      glBegin(GL_QUADS);
        for(Glib::ArrayHandle<Gdk::Rectangle>::const_iterator r_iter  = invalid_rectangles.begin(); r_iter  != invalid_rectangles.end(); ++r_iter)
        {
          const Gdk::Rectangle& rect  = *r_iter;
          gfloat x  = rect.get_x();
          gfloat y  = rect.get_y();
          gfloat x2  = x+rect.get_width();
          gfloat y2  = y+rect.get_height();

          glVertex3f(x , y , 0.f);
          glVertex3f(x , y2, 0.f);
          glVertex3f(x2, y2, 0.f);
          glVertex3f(x2, y , 0.f);
        }
      glEnd();

      glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
      glEnable(GL_STENCIL_TEST);

      glClearColor(0.f, 0.f, 0.f, 1.f);
      glClear(GL_COLOR_BUFFER_BIT);

      glEnable(GL_BLEND);
      glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

      glEnable(GL_SCISSOR_TEST);
      glDisable(GL_STENCIL_TEST);
    }