Exemplo n.º 1
0
/// Initialize connection to the databases
bool StartDB()
{
    MySQL::Library_Init();

    // Load databases
    DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE);
    loader
        .AddDatabase(WorldDatabase, "World")
        .AddDatabase(CharacterDatabase, "Character")
        .AddDatabase(LoginDatabase, "Login");

    if (!loader.Load())
        return false;

    ///- Get the realm Id from the configuration file
    realmID = sConfigMgr->GetIntDefault("RealmID", 0);
    if (!realmID)
    {
        TC_LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file");
        return false;
    }
    TC_LOG_INFO("server.worldserver", "Realm running as realm ID %d", realmID);

    ///- Clean the database before starting
    ClearOnlineAccounts();

    ///- Insert version info into DB
    WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", _FULLVERSION, _HASH);        // One-time query

    sWorld->LoadDBVersion();

    TC_LOG_INFO("server.worldserver", "Using World DB: %s", sWorld->GetDBVersion());
    return true;
}
Exemplo n.º 2
0
/// Initialize connection to the databases
bool StartDB()
{
    MySQL::Library_Init();

    // Load databases
    DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE);
    loader
        .AddDatabase(HotfixDatabase, "Hotfix")
        .AddDatabase(WorldDatabase, "World")
        .AddDatabase(CharacterDatabase, "Character")
        .AddDatabase(LoginDatabase, "Login");

    if (!loader.Load())
        return false;

    ///- Get the realm Id from the configuration file
    realmHandle.Index = sConfigMgr->GetIntDefault("RealmID", 0);
    if (!realmHandle.Index)
    {
        TC_LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file");
        return false;
    }

    // Realm Handles
    QueryResult realmIdQuery = LoginDatabase.PQuery("SELECT `Region`,`Battlegroup` FROM `realmlist` WHERE `id`=%u", realmHandle.Index);
    if (!realmIdQuery)
    {
        TC_LOG_ERROR("server.worldserver", "Realm id %u not defined in realmlist table", realmHandle.Index);
        return false;
    }

    realmHandle.Region = (*realmIdQuery)[0].GetUInt8();
    realmHandle.Battlegroup = (*realmIdQuery)[1].GetUInt8();

    TC_LOG_INFO("server.worldserver", "Realm running as realm ID %u region %u battlegroup %u", realmHandle.Index, uint32(realmHandle.Region), uint32(realmHandle.Battlegroup));

    ///- Clean the database before starting
    ClearOnlineAccounts();

    ///- Insert version info into DB
    WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", GitRevision::GetFullVersion(), GitRevision::GetHash());        // One-time query

    sWorld->LoadDBVersion();

    TC_LOG_INFO("server.worldserver", "Using World DB: %s", sWorld->GetDBVersion());
    return true;
}
Exemplo n.º 3
0
/// Initialize connection to the databases
bool StartDB()
{
    MySQL::Library_Init();

    std::string dbString;
    uint8 asyncThreads, synchThreads;

    dbString = sConfigMgr->GetStringDefault("WorldDatabaseInfo", "");
    if (dbString.empty())
    {
        TC_LOG_ERROR("server.worldserver", "World database not specified in configuration file");
        return false;
    }

    asyncThreads = uint8(sConfigMgr->GetIntDefault("WorldDatabase.WorkerThreads", 1));
    if (asyncThreads < 1 || asyncThreads > 32)
    {
        TC_LOG_ERROR("server.worldserver", "World database: invalid number of worker threads specified. "
            "Please pick a value between 1 and 32.");
        return false;
    }

    synchThreads = uint8(sConfigMgr->GetIntDefault("WorldDatabase.SynchThreads", 1));
    ///- Initialize the world database
    if (!WorldDatabase.Open(dbString, asyncThreads, synchThreads))
    {
        TC_LOG_ERROR("server.worldserver", "Cannot connect to world database %s", dbString.c_str());
        return false;
    }

    ///- Get character database info from configuration file
    dbString = sConfigMgr->GetStringDefault("CharacterDatabaseInfo", "");
    if (dbString.empty())
    {
        TC_LOG_ERROR("server.worldserver", "Character database not specified in configuration file");
        return false;
    }

    asyncThreads = uint8(sConfigMgr->GetIntDefault("CharacterDatabase.WorkerThreads", 1));
    if (asyncThreads < 1 || asyncThreads > 32)
    {
        TC_LOG_ERROR("server.worldserver", "Character database: invalid number of worker threads specified. "
            "Please pick a value between 1 and 32.");
        return false;
    }

    synchThreads = uint8(sConfigMgr->GetIntDefault("CharacterDatabase.SynchThreads", 2));

    ///- Initialize the Character database
    if (!CharacterDatabase.Open(dbString, asyncThreads, synchThreads))
    {
        TC_LOG_ERROR("server.worldserver", "Cannot connect to Character database %s", dbString.c_str());
        return false;
    }

    ///- Get login database info from configuration file
    dbString = sConfigMgr->GetStringDefault("LoginDatabaseInfo", "");
    if (dbString.empty())
    {
        TC_LOG_ERROR("server.worldserver", "Login database not specified in configuration file");
        return false;
    }

    asyncThreads = uint8(sConfigMgr->GetIntDefault("LoginDatabase.WorkerThreads", 1));
    if (asyncThreads < 1 || asyncThreads > 32)
    {
        TC_LOG_ERROR("server.worldserver", "Login database: invalid number of worker threads specified. "
            "Please pick a value between 1 and 32.");
        return false;
    }

    synchThreads = uint8(sConfigMgr->GetIntDefault("LoginDatabase.SynchThreads", 1));
    ///- Initialise the login database
    if (!LoginDatabase.Open(dbString, asyncThreads, synchThreads))
    {
        TC_LOG_ERROR("server.worldserver", "Cannot connect to login database %s", dbString.c_str());
        return false;
    }

    ///- Get the realm Id from the configuration file
    realmID = sConfigMgr->GetIntDefault("RealmID", 0);
    if (!realmID)
    {
        TC_LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file");
        return false;
    }
    TC_LOG_INFO("server.worldserver", "Realm running as realm ID %d", realmID);

    ///- Clean the database before starting
    ClearOnlineAccounts();

    ///- Insert version info into DB
    WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", _FULLVERSION, _HASH);        // One-time query

    sWorld->LoadDBVersion();

    TC_LOG_INFO("server.worldserver", "Using World DB: %s", sWorld->GetDBVersion());
    return true;
}