Exemplo n.º 1
0
void Scene::PreloadResourcesXML(const XMLElement& element)
{
    ResourceCache* cache = GetSubsystem<ResourceCache>();

    // Node or Scene attributes do not include any resources; therefore skip to the components
    XMLElement compElem = element.GetChild("component");
    while (compElem)
    {
        String typeName = compElem.GetAttribute("type");
        const Vector<AttributeInfo>* attributes = context_->GetAttributes(StringHash(typeName));
        if (attributes)
        {
            XMLElement attrElem = compElem.GetChild("attribute");
            unsigned startIndex = 0;

            while (attrElem)
            {
                String name = attrElem.GetAttribute("name");
                unsigned i = startIndex;
                unsigned attempts = attributes->Size();

                while (attempts)
                {
                    const AttributeInfo& attr = attributes->At(i);
                    if ((attr.mode_ & AM_FILE) && !attr.name_.Compare(name, true))
                    {
                        if (attr.type_ == VAR_RESOURCEREF)
                        {
                            ResourceRef ref = attrElem.GetVariantValue(attr.type_).GetResourceRef();
                            String name = cache->SanitateResourceName(ref.name_);
                            bool success = cache->BackgroundLoadResource(ref.type_, name);
                            if (success)
                            {
                                ++asyncProgress_.totalResources_;
                                asyncProgress_.resources_.Insert(StringHash(name));
                            }
                        }
                        else if (attr.type_ == VAR_RESOURCEREFLIST)
                        {
                            ResourceRefList refList = attrElem.GetVariantValue(attr.type_).GetResourceRefList();
                            for (unsigned k = 0; k < refList.names_.Size(); ++k)
                            {
                                String name = cache->SanitateResourceName(refList.names_[k]);
                                bool success = cache->BackgroundLoadResource(refList.type_, name);
                                if (success)
                                {
                                    ++asyncProgress_.totalResources_;
                                    asyncProgress_.resources_.Insert(StringHash(name));
                                }
                            }
                        }

                        startIndex = (i + 1) % attributes->Size();
                        break;
                    }
                    else
                    {
                        i = (i + 1) % attributes->Size();
                        --attempts;
                    }
                }

                attrElem = attrElem.GetNext("attribute");
            }
        }

        compElem = compElem.GetNext("component");
    }

    XMLElement childElem = element.GetChild("node");
    while (childElem)
    {
        PreloadResourcesXML(childElem);
        childElem = childElem.GetNext("node");
    }
}