Exemplo n.º 1
0
particle_intermediate make_particle_jet(int num, vec3f start, vec3f dir, float len, float angle, vec3f col, float speedmod)
{
    std::vector<cl_float4> p1;
    std::vector<cl_float4> p2;
    std::vector<cl_uint> colours;

    for(uint32_t i = 0; i<num; i++)
    {
        float len_pos = randf_s(0, len);

        float len_frac = len_pos / len;

        vec3f euler = dir.get_euler();

        euler = euler + (vec3f){0, randf_s(-angle, angle), randf_s(-angle, angle)};

        vec3f rot_pos = (vec3f){0.f, len_pos, 0.f}.rot({0.f, 0.f, 0.f}, euler);

        vec3f final_pos = start + rot_pos;

        final_pos = final_pos + randf<3, float>(-len/40.f, len/40.f);


        float mod = speedmod;

        p1.push_back({final_pos.v[0], final_pos.v[1], final_pos.v[2]});

        vec3f pos_2 = final_pos * mod;

        //p2.push_back({pos_2.v[0], pos_2.v[1], pos_2.v[2]});

        col = clamp(col, 0.f, 1.f);

        colours.push_back(rgba_to_uint(col));
    }