Exemplo n.º 1
0
static void wxFillOtherKeyEventFields(wxKeyEvent& event,
                                      wxWindowGTK *win,
                                      GdkEventKey *gdk_event)
{
    int x = 0;
    int y = 0;
    GdkModifierType state;
    if (gdk_event->window)
        gdk_window_get_pointer(gdk_event->window, &x, &y, &state);

    event.SetTimestamp( gdk_event->time );
    event.SetId(win->GetId());
    event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
    event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
    event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
    event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK) != 0;
    event.m_scanCode = gdk_event->keyval;
    event.m_rawCode = (wxUint32) gdk_event->keyval;
    event.m_rawFlags = 0;
#if wxUSE_UNICODE
    event.m_uniChar = gdk_keyval_to_unicode(gdk_event->keyval);
#endif
    wxGetMousePosition( &x, &y );
    win->ScreenToClient( &x, &y );
    event.m_x = x;
    event.m_y = y;
    event.SetEventObject( win );
}
Exemplo n.º 2
0
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Window WXUNUSED(win), XEvent *xevent, bool isAscii)
{
    switch (XEventGetType(xevent))
    {
    case KeyPress:
    case KeyRelease:
        {
            char buf[20];

            KeySym keySym;
            (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
            int id = wxCharCodeXToWX (keySym);
            // id may be WXK_xxx code - these are outside ASCII range, so we
            // can't just use toupper() on id.
            // Only change this if we want the raw key that was pressed,
            // and don't change it if we want an ASCII value.
            if (!isAscii && (id >= 'a' && id <= 'z'))
            {
                id = id + 'A' - 'a';
            }

            wxevent.m_shiftDown = XKeyEventShiftIsDown(xevent);
            wxevent.m_controlDown = XKeyEventCtrlIsDown(xevent);
            wxevent.m_altDown = XKeyEventAltIsDown(xevent);
            wxevent.m_metaDown = XKeyEventMetaIsDown(xevent);
            wxevent.SetEventObject(win);
            wxevent.m_keyCode = id;
            wxevent.SetTimestamp(XKeyEventGetTime(xevent));

            wxevent.m_x = XKeyEventGetX(xevent);
            wxevent.m_y = XKeyEventGetY(xevent);

            return id > -1;
        }
    default:
        break;
    }
    return FALSE;
}
Exemplo n.º 3
0
// This method handles common code for SendKeyDown, SendKeyUp, and SendChar events.
void wxApp::MacCreateKeyEvent( wxKeyEvent& event, wxWindow* focus , long keymessage , long modifiers , long when , wxChar uniChar )
{
#if wxOSX_USE_COCOA_OR_CARBON
    
    short keycode, keychar ;

    keychar = short(keymessage & charCodeMask);
    keycode = short(keymessage & keyCodeMask) >> 8 ;
    if ( !(event.GetEventType() == wxEVT_CHAR) && (modifiers & (controlKey | shiftKey | optionKey) ) )
    {
        // control interferes with some built-in keys like pgdown, return etc. therefore we remove the controlKey modifier
        // and look at the character after
#ifdef __LP64__
        // TODO new implementation using TextInputSources
#else
        UInt32 state = 0;
        UInt32 keyInfo = KeyTranslate((Ptr)GetScriptManagerVariable(smKCHRCache), ( modifiers & (~(controlKey | shiftKey | optionKey))) | keycode, &state);
        keychar = short(keyInfo & charCodeMask);
#endif
    }

    long keyval = wxMacTranslateKey(keychar, keycode) ;
    if ( keyval == keychar && ( event.GetEventType() == wxEVT_KEY_UP || event.GetEventType() == wxEVT_KEY_DOWN ) )
        keyval = wxToupper( keyval ) ;

    // Check for NUMPAD keys.  For KEY_UP/DOWN events we need to use the
    // WXK_NUMPAD constants, but for the CHAR event we want to use the
    // standard ascii values
    if ( event.GetEventType() != wxEVT_CHAR )
    {
        if (keyval >= '0' && keyval <= '9' && keycode >= 82 && keycode <= 92)
        {
            keyval = (keyval - '0') + WXK_NUMPAD0;
        }
        else if (keycode >= 65 && keycode <= 81)
        {
            switch (keycode)
            {
                case 76 :
                    keyval = WXK_NUMPAD_ENTER;
                    break;

                case 81:
                    keyval = WXK_NUMPAD_EQUAL;
                    break;

                case 67:
                    keyval = WXK_NUMPAD_MULTIPLY;
                    break;

                case 75:
                    keyval = WXK_NUMPAD_DIVIDE;
                    break;

                case 78:
                    keyval = WXK_NUMPAD_SUBTRACT;
                    break;

                case 69:
                    keyval = WXK_NUMPAD_ADD;
                    break;

                case 65:
                    keyval = WXK_NUMPAD_DECIMAL;
                    break;
                default:
                    break;
            }
        }
    }

    event.m_shiftDown = modifiers & shiftKey;
    event.m_rawControlDown = modifiers & controlKey;
    event.m_altDown = modifiers & optionKey;
    event.m_controlDown = modifiers & cmdKey;
    event.m_keyCode = keyval ;
#if wxUSE_UNICODE
    event.m_uniChar = uniChar ;
#endif

    event.m_rawCode = keymessage;
    event.m_rawFlags = modifiers;
    event.SetTimestamp(when);
    event.SetEventObject(focus);
#else
    wxUnusedVar(event);
    wxUnusedVar(focus);
    wxUnusedVar(keymessage);
    wxUnusedVar(modifiers);
    wxUnusedVar(when);
    wxUnusedVar(uniChar);
#endif
}