Exemplo n.º 1
0
void BackgroundSync::_signalNoNewDataForApplier(OperationContext* txn) {
    // Signal to consumers that we have entered the stopped state
    // if the signal isn't already in the queue.
    const boost::optional<BSONObj> lastObjectPushed = _oplogBuffer->lastObjectPushed(txn);
    if (!lastObjectPushed || !lastObjectPushed->isEmpty()) {
        const BSONObj sentinelDoc;
        _oplogBuffer->pushEvenIfFull(txn, sentinelDoc);
        bufferCountGauge.increment();
        bufferSizeGauge.increment(sentinelDoc.objsize());
    }
}
Exemplo n.º 2
0
void BackgroundSync::_producerThread() {
    const MemberState state = _replCoord->getMemberState();
    // we want to pause when the state changes to primary
    if (_replCoord->isWaitingForApplierToDrain() || state.primary()) {
        if (!isPaused()) {
            stop();
        }
        if (_replCoord->isWaitingForApplierToDrain()) {
            // Signal to consumers that we have entered the paused state if the signal isn't already
            // in the queue.
            const boost::optional<BSONObj> lastObjectPushed = _buffer.lastObjectPushed();
            if (!lastObjectPushed || !lastObjectPushed->isEmpty()) {
                const BSONObj sentinelDoc;
                _buffer.pushEvenIfFull(sentinelDoc);
                bufferCountGauge.increment();
                bufferSizeGauge.increment(sentinelDoc.objsize());
            }
        }
        sleepsecs(1);
        return;
    }

    // TODO(spencer): Use a condition variable to await loading a config.
    if (state.startup()) {
        // Wait for a config to be loaded
        sleepsecs(1);
        return;
    }

    // We need to wait until initial sync has started.
    if (_replCoord->getMyLastOptime().isNull()) {
        sleepsecs(1);
        return;
    }
    // we want to unpause when we're no longer primary
    // start() also loads _lastOpTimeFetched, which we know is set from the "if"
    OperationContextImpl txn;
    if (isPaused()) {
        start(&txn);
    }

    _produce(&txn);
}