Exemplo n.º 1
0
void Gu::ConvexMesh::debugVisualize(Cm::RenderOutput& out, const PxTransform& pose, const PxMeshScale& scale)	const
{
	const PxU32 scolor = PxU32(PxDebugColor::eARGB_MAGENTA);

	const PxVec3* vertices = mHullData.getHullVertices();
	const PxU8* indexBuffer = mHullData.getVertexData8();
	const PxU32 nbPolygons = getNbPolygonsFast();

	const PxMat44 m44(PxMat33(pose.q) * scale.toMat33(), pose.p);

	out << m44 << scolor;	// PT: no need to output this for each segment!

	for (PxU32 i = 0; i < nbPolygons; i++)
	{
		const PxU32 pnbVertices = mHullData.mPolygons[i].mNbVerts;

		PxVec3 begin = m44.transform(vertices[indexBuffer[0]]);	// PT: transform it only once before the loop starts
		for (PxU32 j = 1; j < pnbVertices; j++)
		{
			PxVec3 end = m44.transform(vertices[indexBuffer[j]]);
			out.outputSegment(begin, end);
			begin = end;
		}
		out.outputSegment(begin, m44.transform(vertices[indexBuffer[0]]));

		indexBuffer += pnbVertices;
	}
}
void Gu::TriangleMesh::debugVisualize(
	Cm::RenderOutput& out, const PxTransform& pose, const PxMeshScale& scaling, const PxBounds3& cullbox,
	const PxU64 mask, const PxReal fscale, const PxU32 numMaterials) const 
{
	PX_UNUSED(numMaterials);

	//bool cscale = !!(mask & ((PxU64)1 << PxVisualizationParameter::eCULL_BOX));
	const PxU64 cullBoxMask = PxU64(1) << PxVisualizationParameter::eCULL_BOX;
	bool cscale = ((mask & cullBoxMask) == cullBoxMask);

	const PxMat44 midt(PxIdentity);
	const Cm::Matrix34 absPose(PxMat33(pose.q) * scaling.toMat33(), pose.p);

	PxU32 nbTriangles = getNbTrianglesFast();
	const PxU32 nbVertices = getNbVerticesFast();
	const PxVec3* vertices = getVerticesFast();
	const void* indices = getTrianglesFast();

	const PxDebugColor::Enum colors[] = 
	{
		PxDebugColor::eARGB_BLACK,		
		PxDebugColor::eARGB_RED,		
		PxDebugColor::eARGB_GREEN,		
		PxDebugColor::eARGB_BLUE,		
		PxDebugColor::eARGB_YELLOW,	
		PxDebugColor::eARGB_MAGENTA,	
		PxDebugColor::eARGB_CYAN,		
		PxDebugColor::eARGB_WHITE,		
		PxDebugColor::eARGB_GREY,		
		PxDebugColor::eARGB_DARKRED,	
		PxDebugColor::eARGB_DARKGREEN,	
		PxDebugColor::eARGB_DARKBLUE,	
	};

	const PxU32 colorCount = sizeof(colors)/sizeof(PxDebugColor::Enum);

	if(cscale)
	{
		const Gu::Box worldBox(
			(cullbox.maximum + cullbox.minimum)*0.5f,
			(cullbox.maximum - cullbox.minimum)*0.5f,
			PxMat33(PxIdentity));
		
		// PT: TODO: use the callback version here to avoid allocating this huge array
		PxU32* results = reinterpret_cast<PxU32*>(PX_ALLOC_TEMP(sizeof(PxU32)*nbTriangles, "tmp triangle indices"));
		LimitedResults limitedResults(results, nbTriangles, 0);
		Midphase::intersectBoxVsMesh(worldBox, *this, pose, scaling, &limitedResults);
		nbTriangles = limitedResults.mNbResults;

		if (fscale)
		{
			const PxU32 fcolor = PxU32(PxDebugColor::eARGB_DARKRED);

			for (PxU32 i=0; i<nbTriangles; i++)
			{
				const PxU32 index = results[i];
				PxVec3 wp[3];
				getTriangle(*this, index, wp, vertices, indices, absPose, has16BitIndices());

				const PxVec3 center = (wp[0] + wp[1] + wp[2]) / 3.0f;
				PxVec3 normal = (wp[0] - wp[1]).cross(wp[0] - wp[2]);
				PX_ASSERT(!normal.isZero());
				normal = normal.getNormalized();

				out << midt << fcolor <<
						Cm::DebugArrow(center, normal * fscale);
			}
		}

		if (mask & (PxU64(1) << PxVisualizationParameter::eCOLLISION_SHAPES))
		{
			const PxU32 scolor = PxU32(PxDebugColor::eARGB_MAGENTA);

			out << midt << scolor;	// PT: no need to output this for each segment!

			PxDebugLine* segments = out.reserveSegments(nbTriangles*3);
			for(PxU32 i=0; i<nbTriangles; i++)
			{
				const PxU32 index = results[i];
				PxVec3 wp[3];
				getTriangle(*this, index, wp, vertices, indices, absPose, has16BitIndices());
				segments[0] = PxDebugLine(wp[0], wp[1], scolor);
				segments[1] = PxDebugLine(wp[1], wp[2], scolor);
				segments[2] = PxDebugLine(wp[2], wp[0], scolor);
				segments+=3;
			}
		}

		if ((mask & (PxU64(1) << PxVisualizationParameter::eCOLLISION_EDGES)) && mExtraTrigData)
			visualizeActiveEdges(out, *this, nbTriangles, results, absPose, midt);

		PX_FREE(results);
	}
	else
	{
		if (fscale)
		{
			const PxU32 fcolor = PxU32(PxDebugColor::eARGB_DARKRED);

			for (PxU32 i=0; i<nbTriangles; i++)
			{
				PxVec3 wp[3];
				getTriangle(*this, i, wp, vertices, indices, absPose, has16BitIndices());

				const PxVec3 center = (wp[0] + wp[1] + wp[2]) / 3.0f;
				PxVec3 normal = (wp[0] - wp[1]).cross(wp[0] - wp[2]);
				PX_ASSERT(!normal.isZero());
				normal = normal.getNormalized();

				out << midt << fcolor <<
						Cm::DebugArrow(center, normal * fscale);
			}
		}

		if (mask & (PxU64(1) << PxVisualizationParameter::eCOLLISION_SHAPES))
		{
			PxU32 scolor = PxU32(PxDebugColor::eARGB_MAGENTA);

			out << midt << scolor;	// PT: no need to output this for each segment!

			PxVec3* transformed = reinterpret_cast<PxVec3*>(PX_ALLOC(sizeof(PxVec3)*nbVertices, "PxVec3"));
			for(PxU32 i=0;i<nbVertices;i++)
				transformed[i] = absPose.transform(vertices[i]);

			PxDebugLine* segments = out.reserveSegments(nbTriangles*3);
			for (PxU32 i=0; i<nbTriangles; i++)
			{
				PxVec3 wp[3];
				getTriangle(*this, i, wp, transformed, indices, has16BitIndices());
				const PxU32 localMaterialIndex = getTriangleMaterialIndex(i);
				scolor = colors[localMaterialIndex % colorCount];
				
				segments[0] = PxDebugLine(wp[0], wp[1], scolor);
				segments[1] = PxDebugLine(wp[1], wp[2], scolor);
				segments[2] = PxDebugLine(wp[2], wp[0], scolor);
				segments+=3;
			}

			PX_FREE(transformed);
		}

		if ((mask & (PxU64(1) << PxVisualizationParameter::eCOLLISION_EDGES)) && mExtraTrigData)
			visualizeActiveEdges(out, *this, nbTriangles, NULL, absPose, midt);
	}
}
Exemplo n.º 3
0
void Gu::TriangleMesh::debugVisualize(
	Cm::RenderOutput& out, const Cm::Matrix34& absPose, const PxBounds3& cullbox,
	const PxU64 mask, const PxReal fscale)	const
{
	bool cscale = !!(mask & ((PxU64)1 << PxVisualizationParameter::eCULL_BOX));

	const PxMat44 midt = PxMat44::createIdentity();

	const PxU32 nbTriangles = mesh.getNumTriangles();
	const PxU32 nbVertices = mesh.getNumVertices();
	const PxVec3* vertices = mesh.getVertices();
	const void* indices = getTrianglesFast();

	const bool has16BitIndices = mesh.has16BitIndices();

	if (fscale)
	{
		const PxU32 fcolor = PxDebugColor::eARGB_DARKRED;

		for (PxU32 i=0; i<nbTriangles; i++)
		{
			PxVec3 wp[3];
			getTriangle(*this, i, wp, vertices, indices, absPose, has16BitIndices);

			const PxVec3 center = (wp[0] + wp[1] + wp[2]) / 3.0f;
			PxVec3 normal = (wp[0] - wp[1]).cross(wp[0] - wp[2]);
			PX_ASSERT(!normal.isZero());
			normal = normal.getNormalized();

			if (!cscale || cullbox.contains(center))
				out << midt << fcolor <<
					Cm::DebugArrow(center, normal * fscale);
		}
	}

	if (mask & ((PxU64)1 << PxVisualizationParameter::eCOLLISION_SHAPES))
	{
		const PxU32 scolor = PxDebugColor::eARGB_MAGENTA;

		out << midt << scolor;	// PT: no need to output this for each segment!

		// PT: transform vertices only once
		PxVec3* transformed = (PxVec3*)PX_ALLOC(sizeof(PxVec3)*nbVertices);
		for(PxU32 i=0;i<nbVertices;i++)
			transformed[i] = absPose.transform(vertices[i]);

		for (PxU32 i=0; i<nbTriangles; i++)
		{
			PxVec3 wp[3];
			getTriangle(*this, i, wp, transformed, indices, has16BitIndices);

			if (!cscale || (cullbox.contains(wp[0]) && cullbox.contains(wp[1]) && cullbox.contains(wp[2])))
			{
				out.outputSegment(wp[0], wp[1]);
				out.outputSegment(wp[1], wp[2]);
				out.outputSegment(wp[2], wp[0]);
			}
		}

		PX_FREE(transformed);
	}

	if (mask & ((PxU64)1 << PxVisualizationParameter::eCOLLISION_EDGES))
	{
		const PxU32 ecolor = PxDebugColor::eARGB_YELLOW;

		for (PxU32 i=0; i<nbTriangles; i++)
		{
			PxVec3 wp[3];
			getTriangle(*this, i, wp, vertices, indices, absPose, has16BitIndices);

			const PxU32 flags = mesh.getTrigSharedEdgeFlags(i);

			if(flags & Gu::ETD_CONVEX_EDGE_01)
			{
				if (!cscale || (cullbox.contains(wp[0]) && cullbox.contains(wp[1])))
					out << midt << ecolor << Cm::RenderOutput::LINES << wp[0] << wp[1];
			}
			if(flags & Gu::ETD_CONVEX_EDGE_12)
			{
				if (!cscale || (cullbox.contains(wp[1]) && cullbox.contains(wp[2])))
					out << midt << ecolor << Cm::RenderOutput::LINES << wp[1] << wp[2];
			}
			if(flags & Gu::ETD_CONVEX_EDGE_20)
			{
				if (!cscale || (cullbox.contains(wp[0]) && cullbox.contains(wp[2])))
					out << midt << ecolor << Cm::RenderOutput::LINES << wp[0] << wp[2];
			}
		}
	}
}