Exemplo n.º 1
0
const Config*
Config::find( const std::string& key, bool checkMe ) const
{
    if ( checkMe && key == this->key() )
        return this;

    for( ConfigSet::const_iterator c = _children.begin(); c != _children.end(); ++c )
        if ( key == c->key() )
            return &(*c);

    for( ConfigSet::const_iterator c = _children.begin(); c != _children.end(); ++c )
    {
        const Config* r = c->find(key, false);
        if ( r ) return r;
    }

    return 0L;
}
Exemplo n.º 2
0
void ChromeMetricsBackend::end(const std::string& name, const Config& args)
{
    osg::Timer_t now = osg::Timer::instance()->tick();

    OpenThreads::ScopedLock< OpenThreads::Mutex > lk(_mutex);
    if (_firstEvent)
    {
        _firstEvent = false;
    }
    else
    {
        _metricsFile << "," << std::endl;
    }
    _metricsFile << "{"
        << "\"cat\": \"" << "" << "\","
        << "\"pid\": \"" << 0 << "\","
        << "\"tid\": \"" << osgEarth::Threading::getCurrentThreadId() << "\","
        << "\"ts\": \""  << std::setprecision(9) << osg::Timer::instance()->delta_u(_startTime, now) << "\","
        << "\"ph\": \"E\","
        << "\"name\": \""  << name << "\"";

    if (!args.empty())
    {
        _metricsFile << "," << std::endl << " \"args\": {";
        bool first = true;
        for( ConfigSet::const_iterator i = args.children().begin(); i != args.children().end(); ++i ) {
            if (first)
            {
                first = !first;
            }
            else
            {
                _metricsFile << "," << std::endl;
            }
            _metricsFile << "\"" << i->key() << "\" : \"" << i->value() << "\"";
        }
        _metricsFile << "}";
    }

    _metricsFile << "}";
}
Exemplo n.º 3
0
XmlElement::XmlElement( const Config& conf )
{
    name = conf.key();

    if ( !conf.value().empty() )
    {
        children.push_back( new XmlText(conf.value()) );
    }

    for( ConfigSet::const_iterator j = conf.children().begin(); j != conf.children().end(); j++ )
    {
        if ( j->isSimple() )
        {
            attrs[j->key()] = j->value();
        }
        else if ( j->children().size() > 0 )
        {
            children.push_back( new XmlElement(*j) );
        }
    }
}
Exemplo n.º 4
0
MapNode*
EarthFileSerializer2::deserialize( const Config& conf, const std::string& referrer ) const
{
    // First, pre-load any extension DLLs.
    preloadExtensionLibs(conf);

    MapOptions mapOptions( conf.child( "options" ) );

    // legacy: check for name/type in top-level attrs:
    if ( conf.hasValue( "name" ) || conf.hasValue( "type" ) )
    {
        Config legacy;
        if ( conf.hasValue("name") ) legacy.add( "name", conf.value("name") );
        if ( conf.hasValue("type") ) legacy.add( "type", conf.value("type") );
        mapOptions.mergeConfig( legacy );
    }

    Map* map = new Map( mapOptions );

    // Yes, MapOptions and MapNodeOptions share the same Config node. Weird but true.
    MapNodeOptions mapNodeOptions( conf.child( "options" ) );

    // Read the layers in LAST (otherwise they will not benefit from the cache/profile configuration)

    // Image layers:
    ConfigSet images = conf.children( "image" );
    for( ConfigSet::const_iterator i = images.begin(); i != images.end(); i++ )
    {
        Config layerDriverConf = *i;        

        ImageLayerOptions layerOpt( layerDriverConf );
        layerOpt.name() = layerDriverConf.value("name");

        map->addImageLayer( new ImageLayer(layerOpt) );
    }

    // Elevation layers:
    for( int k=0; k<2; ++k )
    {
        std::string tagName = k == 0 ? "elevation" : "heightfield"; // support both :)

        ConfigSet heightfields = conf.children( tagName );
        for( ConfigSet::const_iterator i = heightfields.begin(); i != heightfields.end(); i++ )
        {
            Config layerDriverConf = *i;            

            ElevationLayerOptions layerOpt( layerDriverConf );
            layerOpt.name() = layerDriverConf.value( "name" );

            map->addElevationLayer( new ElevationLayer(layerOpt) );
        }
    }

    // Model layers:
    ConfigSet models = conf.children( "model" );
    for( ConfigSet::const_iterator i = models.begin(); i != models.end(); i++ )
    {
        const Config& layerDriverConf = *i;

        ModelLayerOptions layerOpt( layerDriverConf );
        layerOpt.name() = layerDriverConf.value( "name" );
        layerOpt.driver() = ModelSourceOptions( layerDriverConf );

        map->addModelLayer( new ModelLayer(layerOpt) );
    }

    // Mask layer:
    ConfigSet masks = conf.children( "mask" );
    for( ConfigSet::const_iterator i = masks.begin(); i != masks.end(); i++ )
    {
        Config maskLayerConf = *i;

        MaskLayerOptions options(maskLayerConf);
        options.name() = maskLayerConf.value( "name" );
        options.driver() = MaskSourceOptions(options);

        map->addTerrainMaskLayer( new MaskLayer(options) );
    }

    
    //Add any addition paths specified in the options/osg_file_paths element to the file path.  Useful for pointing osgEarth at resource folders.
    Config osg_file_paths = conf.child( "options" ).child("osg_file_paths");
    ConfigSet urls = osg_file_paths.children("url");
    for (ConfigSet::const_iterator i = urls.begin(); i != urls.end(); i++) 
    {
        std::string path = osgEarth::getFullPath( referrer, (*i).value());
        OE_DEBUG << "Adding OSG file path " << path << std::endl;
        osgDB::Registry::instance()->getDataFilePathList().push_back( path );
    }

    osg::ref_ptr<MapNode> mapNode = new MapNode( map, mapNodeOptions );

    // External configs. Support both "external" and "extensions" tags.

    Config ext = conf.child( "external" );
    if ( ext.empty() )
        ext = conf.child( "extensions" );

    if ( !ext.empty() )
    {
        // save the configuration in case we need to write it back out later
        mapNode->externalConfig() = ext;

        // locate and install any registered extensions.
        ConfigSet extensions = ext.children();
        for(ConfigSet::const_iterator i = extensions.begin(); i != extensions.end(); ++i)
        {
            Extension* extension = Extension::create( i->key(), *i );
            if ( extension )
            {
                mapNode->addExtension( extension );
            }
            else
            {
                OE_DEBUG << LC << "Failed to load an extension for \"" << i->key() << "\"\n";
            }
        }
    }

    return mapNode.release();
}
Exemplo n.º 5
0
void
StyleSheet::mergeConfig( const Config& conf )
{
    // read in any resource library references
    ConfigSet libraries = conf.children( "library" );
    for( ConfigSet::iterator i = libraries.begin(); i != libraries.end(); ++i )
    {
        std::string name = i->value("name");
        if ( name.empty() ) {
            OE_WARN << LC << "Resource library missing required 'name' attribute" << std::endl;
            continue;
        }

        URI uri( i->value("url"), i->uriContext() );
        if ( uri.empty() ) {
            OE_WARN << LC << "Resource library missing required 'url' element" << std::endl;
            continue;
        }

        osg::ref_ptr<ResourceLibrary> reslib = ResourceLibrary::create( uri );
        if ( !reslib.valid() ) {
            OE_WARN << LC << "Resource library creation failed" << std::endl;
            continue;
        }

        addResourceLibrary( name, reslib.get() );
    }

    // read any style class definitions. either "class" or "selector" is allowed
    ConfigSet selectors = conf.children( "selector" );
    if ( selectors.empty() ) selectors = conf.children( "class" );
    for( ConfigSet::iterator i = selectors.begin(); i != selectors.end(); ++i )
    {
        _selectors.push_back( StyleSelector( *i ) );
    }

    // read in the actual styles
    ConfigSet styles = conf.children( "style" );
    for( ConfigSet::iterator i = styles.begin(); i != styles.end(); ++i )
    {
        const Config& styleConf = *i;

        if ( styleConf.value("type") == "text/css" )
        {
            // read the inline data:
            std::string cssString = styleConf.value();

            // if there's a URL, read the CSS from the URL:
            if ( styleConf.hasValue("url") )
            {
                URI uri( styleConf.value("url"), styleConf.uriContext() );
                HTTPClient::readString( uri.full(), cssString );
            }

            // a CSS style definition can actually contain multiple styles. Read them
            // and create one style for each in the catalog.
            std::stringstream buf( cssString );
            Config css = CssUtils::readConfig( buf );
            css.setURIContext( styleConf.uriContext( ) );
            
            const ConfigSet children = css.children();
            for(ConfigSet::const_iterator j = children.begin(); j != children.end(); ++j )
            {
                Style style( styleConf );
                
                if ( SLDReader::readStyleFromCSSParams( *j, style ) )
                    _styles[ j->key() ] = style;
            }            
        }
        else
        {
            Style style( styleConf );
            _styles[ style.getName() ] = style;
        }
    }
}
Exemplo n.º 6
0
void
StyleSheet::mergeConfig( const Config& conf )
{
    _uriContext = URIContext( conf.referrer() );

    // read in any resource library references
    ConfigSet libraries = conf.children( "library" );
    for( ConfigSet::iterator i = libraries.begin(); i != libraries.end(); ++i )
    {
        std::string name = i->value("name");
        if ( name.empty() ) {
            OE_WARN << LC << "Resource library missing required 'name' attribute" << std::endl;
            continue;
        }

        URI uri( i->value("url"), i->referrer() );
        if ( uri.empty() ) {
            OE_WARN << LC << "Resource library missing required 'url' element" << std::endl;
            continue;
        }

        _resLibs[name] = ResourceLibraryEntry(uri,  (osgEarth::Symbology::ResourceLibrary*)0L);

        //addResourceLibrary( name, reslib.get() );
    }

    // read in any scripts
    ConfigSet scripts = conf.children( "script" );
    for( ConfigSet::iterator i = scripts.begin(); i != scripts.end(); ++i )
    {
        // get the script code
        std::string code = i->value();

        // name is optional and unused at the moment
        std::string name = i->value("name");

        std::string lang = i->value("language");
        if ( lang.empty() ) {
            // default to javascript
            lang = "javascript";
        }

        _script = new Script(code, lang, name);
    }

    // read any style class definitions. either "class" or "selector" is allowed
    ConfigSet selectors = conf.children( "selector" );
    if ( selectors.empty() ) selectors = conf.children( "class" );
    for( ConfigSet::iterator i = selectors.begin(); i != selectors.end(); ++i )
    {
        _selectors.push_back( StyleSelector( *i ) );
    }

    // read in the actual styles
    ConfigSet styles = conf.children( "style" );
    for( ConfigSet::iterator i = styles.begin(); i != styles.end(); ++i )
    {
        const Config& styleConf = *i;

        if ( styleConf.value("type") == "text/css" )
        {
            // read the inline data:
            std::string cssString = styleConf.value();

            // if there's a URL, read the CSS from the URL:
            if ( styleConf.hasValue("url") )
            {
                URI uri( styleConf.value("url"), styleConf.referrer() );
                cssString = uri.readString().getString();
            }

            // a CSS style definition can actually contain multiple styles. Read them
            // and create one style for each in the catalog.
            std::stringstream buf( cssString );
            Config css = CssUtils::readConfig( buf );
            css.setReferrer( styleConf.referrer() );
            
            const ConfigSet children = css.children();
            for(ConfigSet::const_iterator j = children.begin(); j != children.end(); ++j )
            {
                Style style( styleConf );
                
                if ( SLDReader::readStyleFromCSSParams( *j, style ) )
                    _styles[ j->key() ] = style;
            }            
        }
        else
        {
            Style style( styleConf );
            _styles[ style.getName() ] = style;
        }
    }
}
Exemplo n.º 7
0
osg::Node*
EarthFileSerializer2::deserialize( const Config& conf, const std::string& referrer ) const
{
    // First, pre-load any extension DLLs.
    preloadExtensionLibs(conf);
    preloadExtensionLibs(conf.child("extensions"));
    preloadExtensionLibs(conf.child("external"));

    MapOptions mapOptions( conf.child( "options" ) );

    // legacy: check for name/type in top-level attrs:
    if ( conf.hasValue( "name" ) || conf.hasValue( "type" ) )
    {
        Config legacy;
        if ( conf.hasValue("name") ) legacy.add( "name", conf.value("name") );
        if ( conf.hasValue("type") ) legacy.add( "type", conf.value("type") );
        mapOptions.mergeConfig( legacy );
    }

    Map* map = new Map( mapOptions );

    // Yes, MapOptions and MapNodeOptions share the same Config node. Weird but true.
    MapNodeOptions mapNodeOptions( conf.child( "options" ) );

    // Create a map node.
    osg::ref_ptr<MapNode> mapNode = new MapNode( map, mapNodeOptions );

    // Read all the elevation layers in FIRST so other layers can access them for things like clamping.
    for(ConfigSet::const_iterator i = conf.children().begin(); i != conf.children().end(); ++i)
    {
        if ( i->key() == "elevation" || i->key() == "heightfield" )
        {
            addElevationLayer( *i, map );
        }
    }


    // Read the layers in LAST (otherwise they will not benefit from the cache/profile configuration)
    for(ConfigSet::const_iterator i = conf.children().begin(); i != conf.children().end(); ++i)
    {
        if (i->key() == "options" || i->key() == "name" || i->key() == "type" || i->key() == "version")
        {
            // nop - handled earlier
        }

        else if ( i->key() == "image" )
        {
            addImageLayer( *i, map );
        }

        else if ( i->key() == "model" )
        {
            addModelLayer( *i, map );
        }

        else if ( i->key() == "mask" )
        {
            addMaskLayer( *i, map );
        }

        else if ( i->key() == "external" || i->key() == "extensions" )
        {
            mapNode->externalConfig() = *i;
            for(ConfigSet::const_iterator e = i->children().begin(); e != i->children().end(); ++e)
            {
                addExtension( *e, mapNode.get() );
            }
        }

        else if ( !isReservedWord(i->key()) ) // plugins/extensions.
        {
            addExtension( *i, mapNode.get() );
        }
    }

    // return the topmost parent of the mapnode. It's possible that
    // an extension added parents!
    osg::Node* top = mapNode.release();

    while( top->getNumParents() > 0 )
        top = top->getParent(0);

    return top;
}
Exemplo n.º 8
0
osg::Node*
EarthFileSerializer2::deserialize( const Config& conf, const std::string& referrer ) const
{
    // First, pre-load any extension DLLs.
    preloadExtensionLibs(conf);
    preloadExtensionLibs(conf.child("extensions"));
    preloadExtensionLibs(conf.child("external"));

    MapOptions mapOptions( conf.child( "options" ) );

    // legacy: check for name/type in top-level attrs:
    if ( conf.hasValue( "name" ) || conf.hasValue( "type" ) )
    {
        Config legacy;
        if ( conf.hasValue("name") ) legacy.add( "name", conf.value("name") );
        if ( conf.hasValue("type") ) legacy.add( "type", conf.value("type") );
        mapOptions.mergeConfig( legacy );
    }

    osg::ref_ptr< Map > map = new Map( mapOptions );

    // Start a batch update of the map:
    map->beginUpdate();

    // Read all the elevation layers in FIRST so other layers can access them for things like clamping.
    // TODO: revisit this since we should really be listening for elevation data changes and
    // re-clamping based on that..
    for(ConfigSet::const_iterator i = conf.children().begin(); i != conf.children().end(); ++i)
    {
        // for backwards compatibility:
        if (i->key() == "heightfield")
        {
            Config temp = *i;
            temp.key() = "elevation";
            addLayer(temp, map);
        }

        else if ( i->key() == "elevation" ) // || i->key() == "heightfield" )
        {
            addLayer(*i, map);
        }
    }

    Config externalConfig;
    std::vector<osg::ref_ptr<Extension> > extensions;

    // Read the layers in LAST (otherwise they will not benefit from the cache/profile configuration)
    for(ConfigSet::const_iterator i = conf.children().begin(); i != conf.children().end(); ++i)
    {
        if (i->key() == "options" || i->key() == "name" || i->key() == "type" || i->key() == "version")
        {
            // nop - handled earlier
        }

#if 0
        else if ( i->key() == "image" )
        {
            addImageLayer( *i, map );
        }

        else */if ( i->key() == "model" )
        {
            addModelLayer( *i, map );
        }

        else if ( i->key() == "mask" )
        {
            addMaskLayer( *i, map );
        }
#endif

        else if ( i->key() == "external" || i->key() == "extensions" )
        {
            externalConfig = *i;
            
            for(ConfigSet::const_iterator e = i->children().begin(); e != i->children().end(); ++e)
            {
                Extension* extension = loadExtension(*e);
                if (extension)
                    extensions.push_back(extension);
                //addExtension( *e, mapNode.get() );
            }
        }

        else if ( !isReservedWord(i->key()) ) // plugins/extensions.
        {
            // try to add as a plugin Layer first:
            bool addedLayer = addLayer(*i, map); 

            // failing that, try to load as an extension:
            if ( !addedLayer )
            {
                Extension* extension = loadExtension(*i);
                if (extension)
                    extensions.push_back(extension);
            }
        }
    }

    // Complete the batch update of the map
    map->endUpdate();

    // If any errors occurred, report them now.
    reportErrors(map);

    // Yes, MapOptions and MapNodeOptions share the same Config node. Weird but true.
    MapNodeOptions mapNodeOptions( conf.child("options") );

    // Create a map node.
    osg::ref_ptr<MapNode> mapNode = new MapNode( map, mapNodeOptions );

    // Apply the external conf if there is one.
    if (!externalConfig.empty())
    {
        mapNode->externalConfig() = externalConfig;
    }

    // Install the extensions
    for (unsigned i = 0; i < extensions.size(); ++i)
    {
        mapNode->addExtension(extensions[i].get());
    }

    // return the topmost parent of the mapnode. It's possible that
    // an extension added parents!
    osg::Node* top = mapNode.release();

    while( top->getNumParents() > 0 )
        top = top->getParent(0);

    return top;
}