Exemplo n.º 1
0
	void VehicleSim::mouse_callback(GLFWwindow* window, int button,
		int action, int mods)
	{
		// Get class instance
		VehicleSim* app = (VehicleSim*)glfwGetWindowUserPointer(window);
		Gwen::Controls::Canvas* canvas = app->_guiCanvas;
		b2World& physWorld = app->_physWorld;
		common::Camera& cam = app->_camera;

		// Update GUI
		canvas->InputMouseButton(button, (action == GLFW_PRESS));

		// Get viewport
		common::Viewport viewport = cam.getViewport();

		// Update tools
		std::vector<Tool*>& tools = app->_tools;
		for (auto it = tools.begin(); it != tools.end(); ++it)
		{
			(*it)->click_base(button, action, mods);
		}
	}