Exemplo n.º 1
0
Location::~Location()
{
  // Remove all references from buffers to this location
  for (Buffer::iterator buf = Buffer::begin();
      buf != Buffer::end(); ++buf)
    if (buf->getLocation() == this)
      buf->setLocation(nullptr);

  // Remove all references from resources to this location
  for (Resource::iterator res = Resource::begin();
      res != Resource::end(); ++res)
    if (res->getLocation() == this)
      res->setLocation(nullptr);

  // Remove all references from operations to this location
  for (Operation::iterator oper = Operation::begin();
      oper != Operation::end(); ++oper)
    if (oper->getLocation() == this)
      oper->setLocation(nullptr);

  // Remove all references from demands to this location
  for (Demand::iterator dmd = Demand::begin();
      dmd != Demand::end(); ++dmd)
    if (dmd->getLocation() == this)
      dmd->setLocation(nullptr);

  // Remove all item suppliers referencing this location
  for (Supplier::iterator sup = Supplier::begin();
    sup != Supplier::end(); ++sup)
  {
    for (Supplier::itemlist::const_iterator it = sup->getItems().begin();
      it != sup->getItems().end(); )
    {
      if (it->getLocation() == this)
      {
        const ItemSupplier *itemsup = &*it;
        ++it;   // Advance iterator before the delete
        delete itemsup;
      }
      else
        ++it;
    }
  }

  // The ItemDistribution objects are automatically deleted by the
  // destructor of the Association list class.
}
Exemplo n.º 2
0
DECLARE_EXPORT Location::~Location()
{
  // Remove all references from buffers to this location
  for (Buffer::iterator buf = Buffer::begin();
      buf != Buffer::end(); ++buf)
    if (buf->getLocation() == this) buf->setLocation(NULL);

  // Remove all references from resources to this location
  for (Resource::iterator res = Resource::begin();
      res != Resource::end(); ++res)
    if (res->getLocation() == this) res->setLocation(NULL);

  // Remove all references from operations to this location
  for (Operation::iterator oper = Operation::begin();
      oper != Operation::end(); ++oper)
    if (oper->getLocation() == this) oper->setLocation(NULL);
}