Exemplo n.º 1
0
void CargoBody::Init()
{
	m_hitpoints = 1.0f;
	SetLabel(Equip::types[m_type].name);
	SetMassDistributionFromModel();

	std::vector<Color> colors;
	//metallic blue-orangeish color scheme
	colors.push_back(Color(255, 198, 64));
	colors.push_back(Color(0, 222, 255));
	colors.push_back(Color(255, 255, 255));

	SceneGraph::ModelSkin skin;
	skin.SetColors(colors);
	skin.SetDecal("pioneer");
	skin.Apply(GetModel());
	GetModel()->SetColors(colors);

	Properties().Set("type", EnumStrings::GetString("EquipType", m_type));
}
Exemplo n.º 2
0
void CargoBody::Init()
{
	m_hitpoints = 1.0f;
	SetLabel(ScopedTable(m_cargo).CallMethod<std::string>("GetName"));
	SetMassDistributionFromModel();
	m_hasSelfdestruct = true;

	std::vector<Color> colors;
	//metallic blue-orangeish color scheme
	colors.push_back(Color(255, 198, 64));
	colors.push_back(Color(0, 222, 255));
	colors.push_back(Color(255, 255, 255));

	SceneGraph::ModelSkin skin;
	skin.SetColors(colors);
	skin.SetDecal("pioneer");
	skin.Apply(GetModel());
	GetModel()->SetColors(colors);

	Properties().Set("type", ScopedTable(m_cargo).CallMethod<std::string>("GetName"));
}