Exemplo n.º 1
0
void ShadowCameraSetup::Config_ShadowTextureSize(const std::string& section, const std::string& key, varconf::Variable& variable)
{
	try {
		if (variable.is_int()) {
			S_LOG_VERBOSE("Setting shadow texture size: " << static_cast<int>(variable));
			mSceneMgr.setShadowTextureSize(static_cast<int>(variable));
		}
	} catch (const std::exception& ex) {
		S_LOG_FAILURE("Error when setting shadow texture size." << ex);
	}
}
void CursorWorldListener::Config_ClickThreshold(const std::string& section, const std::string& key, varconf::Variable& variable)
{
	if (variable.is_int()) {
		mClickThresholdMilliseconds = static_cast<int>(variable);
	}
}
Exemplo n.º 3
0
	void AvatarTerrainCursor::Config_TerrainCheckInterval(const std::string& section, const std::string& key, varconf::Variable& variable)
	{
		if (variable.is_int()) {
			mUpdatePositionThreshold = static_cast<unsigned int>(static_cast<int>(variable));
		}
	}