Пример #1
0
void AGOL_Settings::SaveExtraParams()
{
	char *extraParams = NULL;

	extraParams = AG_TextboxDupString(ExtraCmdParamsEntry);

	if(extraParams && strlen(extraParams) > 0)
		GuiConfig::Write("ExtraParams", extraParams);
	else
		GuiConfig::Unset("ExtraParams");
}
Пример #2
0
    void submit_chat(AG_Event *event)
    {
        IRCServer *chatServer = static_cast<IRCServer*>(AG_PTR(1));

        AG_Textbox *input = static_cast<AG_Textbox*>(AG_PTR(2));
        AG_Console *output = static_cast<AG_Console*>(AG_PTR(3));

        if (input && output)
        {
            std::string chat = AG_TextboxDupString(input);
            if (!chat.empty())
            {
                if (chat.substr(0, 1) != "/")
                {
                    if (!chatServer->isConnected())
                        return;
                    // send message to IRC
                    IRCMessage *msg = new IRCMessage;
                    msg->setType(IRCMessage::CHAT);
                    msg->addString(chat);
                    chatServer->sendMessage(msg);

                    // add message to chat window
                    chat.insert(0, player->getSelectedCharacter()->getName() + ": ");
                    interfaceManager->sendToChat(chat);
                }
                else if (chat.substr(1, 3) == "me ")
                {
                    if (!chatServer->isConnected())
                        return;
                    IRCMessage *msg = new IRCMessage;
                    msg->setType(IRCMessage::EMOTE);
                    msg->addString(chat.substr(4));
                    chatServer->sendMessage(msg);

                    // add message to chat window
                    chat = chat.substr(4);
                    chat.insert(0, "* " + player->getSelectedCharacter()->getName() + " ");
                    interfaceManager->sendToChat(chat);
                }
                else if (chat.substr(1) == "cam")
                {
                    Point camPos = graphicsEngine->getCamera()->getPosition();
                    std::stringstream info;
                    info << "Cam Info: " << camPos.x << "," << camPos.y;
                    interfaceManager->sendToChat(info.str());
                }
                else if (chat.substr(1) == "pos")
                {
                    Point tilePos = player->getSelectedCharacter()->getTilePosition();
                    std::stringstream posStr;
                    posStr << "Player Pos: " << tilePos.x << "," << tilePos.y;
                    interfaceManager->sendToChat(posStr.str());
                }
                else if (chat.substr(1) == "ping")
                {
                    interfaceManager->sendToChat(utils::toString(networkManager->getPing()));
                }
                else if (chat.substr(1) == "fps")
                {
                    std::stringstream fpsStr;
                    fpsStr << "Average FPS: " << graphicsEngine->getFPS();
                    interfaceManager->sendToChat(fpsStr.str());
                }
            }
            // clear input textbox
            AG_TextboxClearString(input);
        }
    }