void gl_ArrayElement( GLcontext *CC, GLint i ) { struct immediate *im = CC->input; ARRAY_ELT( im, i ); }
static void _tnl_ArrayElement( GLint i ) { GET_IMMEDIATE; ARRAY_ELT( IM, i ); }
void _mesa_ArrayElement( GLint i ) { GET_IMMEDIATE; ARRAY_ELT( IM, i ); }