Пример #1
0
static void
CheckNewClient(__pmFdSet * fdset, int rfd, int family)
{
    ClientInfo	*cp;

    if (__pmFD_ISSET(rfd, fdset)) {
	if ((cp = AcceptNewClient(rfd)) == NULL)
	    /* failed to negotiate, already cleaned up */
	    return;

	/* establish a new connection to pmcd */
	if ((cp->pmcd_fd = __pmAuxConnectPMCDPort(cp->pmcd_hostname, cp->pmcd_port)) < 0) {
#ifdef PCP_DEBUG
	    if (pmDebug & DBG_TRACE_CONTEXT)
		/* append to message started in AcceptNewClient() */
		fprintf(stderr, " oops!\n"
			"__pmAuxConnectPMCDPort(%s,%d) failed: %s\n",
			cp->pmcd_hostname, cp->pmcd_port,
			pmErrStr(-oserror()));
#endif
	    CleanupClient(cp, -oserror());
	}
	else {
	    if (cp->pmcd_fd > maxSockFd)
		maxSockFd = cp->pmcd_fd;
	    __pmFD_SET(cp->pmcd_fd, &sockFds);
#ifdef PCP_DEBUG
	    if (pmDebug & DBG_TRACE_CONTEXT)
		/* append to message started in AcceptNewClient() */
		fprintf(stderr, " fd=%d\n", cp->pmcd_fd);
#endif
	}
    }
}
Пример #2
0
void CClientMgr::Run()
{
	idmgr_run(m_IDPool);

	AcceptNewClient();
	ProcessAllClient();
	CheckAndRemove();
}
Пример #3
0
bool CUploadQueue::AcceptNewClient(bool addOnNextConnect)
{
	uint32 curUploadSlots = (uint32)uploadinglist.GetCount();

	//We allow ONE extra slot to be created to accommodate lowID users.
	//This is because we skip these users when it was actually their turn
	//to get an upload slot..
	if(addOnNextConnect && curUploadSlots > 0)
		curUploadSlots--;		

    return AcceptNewClient(curUploadSlots);
}
Пример #4
0
/**
 * Add a client to the waiting queue for uploads.
 *
 * @param client address of the client that should be added to the waiting queue
 *
 * @param bIgnoreTimelimit don't check time limit to possibly ban the client.
 */
void CUploadQueue::AddClientToQueue(CUpDownClient* client, bool bIgnoreTimelimit)
{
	//This is to keep users from abusing the limits we put on lowID callbacks.
	//1)Check if we are connected to any network and that we are a lowID.
	//(Although this check shouldn't matter as they wouldn't have found us..
	// But, maybe I'm missing something, so it's best to check as a precaution.)
	//2)Check if the user is connected to Kad. We do allow all Kad Callbacks.
	//3)Check if the user is in our download list or a friend..
	//We give these users a special pass as they are helping us..
	//4)Are we connected to a server? If we are, is the user on the same server?
	//TCP lowID callbacks are also allowed..
	//5)If the queue is very short, allow anyone in as we want to make sure
	//our upload is always used.
	if (theApp.IsConnected() 
		&& theApp.IsFirewalled()
		&& !client->GetKadPort()
		&& client->GetDownloadState() == DS_NONE 
		&& !client->IsFriend()
		&& theApp.serverconnect
		&& !theApp.serverconnect->IsLocalServer(client->GetServerIP(),client->GetServerPort())
		&& GetWaitingUserCount() > 50)
		return;
	client->AddAskedCount();
	client->SetLastUpRequest();
	if (!bIgnoreTimelimit)
		client->AddRequestCount(client->GetUploadFileID());
	if (client->IsBanned())
		return;
	uint16 cSameIP = 0;
	// check for double
	POSITION pos1, pos2;
	for (pos1 = waitinglist.GetHeadPosition();( pos2 = pos1 ) != NULL;)
	{
		waitinglist.GetNext(pos1);
		CUpDownClient* cur_client= waitinglist.GetAt(pos2);
		if (cur_client == client)
		{	
			if (client->m_bAddNextConnect && AcceptNewClient(client->m_bAddNextConnect))
			{
				//Special care is given to lowID clients that missed their upload slot
				//due to the saving bandwidth on callbacks.
				if(thePrefs.GetLogUlDlEvents())
					AddDebugLogLine(true, _T("Adding ****lowid when reconnecting. Client: %s"), client->DbgGetClientInfo());
				client->m_bAddNextConnect = false;
				RemoveFromWaitingQueue(client, true);
				// statistic values // TODO: Maybe we should change this to count each request for a file only once and ignore reasks
				CKnownFile* reqfile = theApp.sharedfiles->GetFileByID((uchar*)client->GetUploadFileID());
				if (reqfile)
					reqfile->statistic.AddRequest();
				AddUpNextClient(_T("Adding ****lowid when reconnecting."), client);
				return;
			}
			client->SendRankingInfo();
			theApp.emuledlg->transferwnd->queuelistctrl.RefreshClient(client);
			return;			
		}
		else if ( client->Compare(cur_client) ) 
		{
			theApp.clientlist->AddTrackClient(client); // in any case keep track of this client

			// another client with same ip:port or hash
			// this happens only in rare cases, because same userhash / ip:ports are assigned to the right client on connecting in most cases
			if (cur_client->credits != NULL && cur_client->credits->GetCurrentIdentState(cur_client->GetIP()) == IS_IDENTIFIED)
			{
				//cur_client has a valid secure hash, don't remove him
				if (thePrefs.GetVerbose())
					AddDebugLogLine(false, GetResString(IDS_SAMEUSERHASH), client->GetUserName(), cur_client->GetUserName(), client->GetUserName());
				return;
			}
			if (client->credits != NULL && client->credits->GetCurrentIdentState(client->GetIP()) == IS_IDENTIFIED)
			{
				//client has a valid secure hash, add him remove other one
				if (thePrefs.GetVerbose())
					AddDebugLogLine(false, GetResString(IDS_SAMEUSERHASH), client->GetUserName(), cur_client->GetUserName(), cur_client->GetUserName());
				RemoveFromWaitingQueue(pos2,true);
				if (!cur_client->socket)
				{
					if(cur_client->Disconnected(_T("AddClientToQueue - same userhash 1")))
						delete cur_client;
				}
			}
			else
			{
				// remove both since we do not know who the bad one is
				if (thePrefs.GetVerbose())
					AddDebugLogLine(false, GetResString(IDS_SAMEUSERHASH), client->GetUserName() ,cur_client->GetUserName(), _T("Both"));
				RemoveFromWaitingQueue(pos2,true);	
				if (!cur_client->socket)
				{
					if(cur_client->Disconnected(_T("AddClientToQueue - same userhash 2")))
						delete cur_client;
				}
				return;
			}
		}
		else if (client->GetIP() == cur_client->GetIP())
		{
			// same IP, different port, different userhash
			cSameIP++;
		}
	}
	if (cSameIP >= 3)
	{
		// do not accept more than 3 clients from the same IP
		if (thePrefs.GetVerbose())
			DEBUG_ONLY( AddDebugLogLine(false,_T("%s's (%s) request to enter the queue was rejected, because of too many clients with the same IP"), client->GetUserName(), ipstr(client->GetConnectIP())) );
		return;
	}
	else if (theApp.clientlist->GetClientsFromIP(client->GetIP()) >= 3)
	{
		if (thePrefs.GetVerbose())
			DEBUG_ONLY( AddDebugLogLine(false,_T("%s's (%s) request to enter the queue was rejected, because of too many clients with the same IP (found in TrackedClientsList)"), client->GetUserName(), ipstr(client->GetConnectIP())) );
		return;
	}
	// done

	// statistic values // TODO: Maybe we should change this to count each request for a file only once and ignore reasks
	CKnownFile* reqfile = theApp.sharedfiles->GetFileByID((uchar*)client->GetUploadFileID());
	if (reqfile)
		reqfile->statistic.AddRequest();

	// emule collection will bypass the queue
	if (reqfile != NULL && CCollection::HasCollectionExtention(reqfile->GetFileName()) && reqfile->GetFileSize() < (uint64)MAXPRIORITYCOLL_SIZE
		&& !client->IsDownloading() && client->socket != NULL && client->socket->IsConnected())
	{
		client->SetCollectionUploadSlot(true);
		RemoveFromWaitingQueue(client, true);
		AddUpNextClient(_T("Collection Priority Slot"), client);
		return;
	}
	else
		client->SetCollectionUploadSlot(false);

   // cap the list
    // the queue limit in prefs is only a soft limit. Hard limit is 25% higher, to let in powershare clients and other
    // high ranking clients after soft limit has been reached
    uint32 softQueueLimit = thePrefs.GetQueueSize();
    uint32 hardQueueLimit = thePrefs.GetQueueSize() + max(thePrefs.GetQueueSize()/4, 200);

    // if soft queue limit has been reached, only let in high ranking clients
    if ((uint32)waitinglist.GetCount() >= hardQueueLimit ||
        (uint32)waitinglist.GetCount() >= softQueueLimit && // soft queue limit is reached
        (client->IsFriend() && client->GetFriendSlot()) == false && // client is not a friend with friend slot
        client->GetCombinedFilePrioAndCredit() < GetAverageCombinedFilePrioAndCredit()) { // and client has lower credits/wants lower prio file than average client in queue

        // then block client from getting on queue
		return;
	}
	if (client->IsDownloading())
	{
		// he's already downloading and wants probably only another file
		if (thePrefs.GetDebugClientTCPLevel() > 0)
			DebugSend("OP__AcceptUploadReq", client);
		Packet* packet = new Packet(OP_ACCEPTUPLOADREQ,0);
		theStats.AddUpDataOverheadFileRequest(packet->size);
		client->SendPacket(packet, true);
		return;
	}
	if (waitinglist.IsEmpty() && ForceNewClient(true))
	{
		AddUpNextClient(_T("Direct add with empty queue."), client);
	}
	else
	{
		waitinglist.AddTail(client);
		client->SetUploadState(US_ONUPLOADQUEUE);
		theApp.emuledlg->transferwnd->queuelistctrl.AddClient(client,true);
		theApp.emuledlg->transferwnd->ShowQueueCount(waitinglist.GetCount());
		client->SendRankingInfo();
	}
}
Пример #5
0
bool CUploadQueue::ForceNewClient(bool allowEmptyWaitingQueue) {
    if(!allowEmptyWaitingQueue && waitinglist.GetSize() <= 0)
        return false;

	if (::GetTickCount() - m_nLastStartUpload < 1000 && datarate < 102400 )
		return false;

	uint32 curUploadSlots = (uint32)uploadinglist.GetCount();

	if (curUploadSlots < MIN_UP_CLIENTS_ALLOWED)
		return true;

    if(!AcceptNewClient(curUploadSlots) || !theApp.lastCommonRouteFinder->AcceptNewClient()) { // UploadSpeedSense can veto a new slot if USS enabled
		return false;
    }

	uint16 MaxSpeed;
    if (thePrefs.IsDynUpEnabled())
        MaxSpeed = (uint16)(theApp.lastCommonRouteFinder->GetUpload()/1024);
    else
		MaxSpeed = thePrefs.GetMaxUpload();

	uint32 upPerClient = UPLOAD_CLIENT_DATARATE;

    // if throttler doesn't require another slot, go with a slightly more restrictive method
	if( MaxSpeed > 20 || MaxSpeed == UNLIMITED)
		upPerClient += datarate/43;

	if( upPerClient > 7680 )
		upPerClient = 7680;

	//now the final check

	if ( MaxSpeed == UNLIMITED )
	{
		if (curUploadSlots < (datarate/upPerClient))
			return true;
	}
	else{
		uint16 nMaxSlots;
		if (MaxSpeed > 12)
			nMaxSlots = (uint16)(((float)(MaxSpeed*1024)) / upPerClient);
		else if (MaxSpeed > 7)
			nMaxSlots = MIN_UP_CLIENTS_ALLOWED + 2;
		else if (MaxSpeed > 3)
			nMaxSlots = MIN_UP_CLIENTS_ALLOWED + 1;
		else
			nMaxSlots = MIN_UP_CLIENTS_ALLOWED;
//		AddLogLine(true,"maxslots=%u, upPerClient=%u, datarateslot=%u|%u|%u",nMaxSlots,upPerClient,datarate/UPLOAD_CHECK_CLIENT_DR, datarate, UPLOAD_CHECK_CLIENT_DR);

		if ( curUploadSlots < nMaxSlots )
		{
			return true;
		}
	}

    if(m_iHighestNumberOfFullyActivatedSlotsSinceLastCall > (uint32)uploadinglist.GetSize()) {
        // uploadThrottler requests another slot. If throttler says it needs another slot, we will allow more slots
        // than what we require ourself. Never allow more slots than to give each slot high enough average transfer speed, though (checked above).
        //if(thePrefs.GetLogUlDlEvents() && waitinglist.GetSize() > 0)
        //    AddDebugLogLine(false, _T("UploadQueue: Added new slot since throttler needs it. m_iHighestNumberOfFullyActivatedSlotsSinceLastCall: %i uploadinglist.GetSize(): %i tick: %i"), m_iHighestNumberOfFullyActivatedSlotsSinceLastCall, uploadinglist.GetSize(), ::GetTickCount());
        return true;
    }

    //nope
	return false;
}
Пример #6
0
static void
CheckNewClient(__pmFdSet * fdset, int rfd, int family)
{
    int		s, sts, accepted = 1;
    __uint32_t	challenge;
    ClientInfo	*cp;

    if (__pmFD_ISSET(rfd, fdset)) {
	if ((cp = AcceptNewClient(rfd)) == NULL)
	    return;	/* Accept failed and no client added */

	sts = __pmAccAddClient(cp->addr, &cp->denyOps);
#if defined(HAVE_STRUCT_SOCKADDR_UN)
	if (sts >= 0 && family == AF_UNIX) {
	    if ((sts = __pmServerSetLocalCreds(cp->fd, &cp->attrs)) < 0) {
		__pmNotifyErr(LOG_ERR,
			"ClientLoop: error extracting local credentials: %s",
			pmErrStr(sts));
	    }
	}
#endif
	if (sts >= 0) {
	    memset(&cp->pduInfo, 0, sizeof(cp->pduInfo));
	    cp->pduInfo.version = PDU_VERSION;
	    cp->pduInfo.licensed = 1;
	    if (__pmServerHasFeature(PM_SERVER_FEATURE_SECURE))
		cp->pduInfo.features |= (PDU_FLAG_SECURE | PDU_FLAG_SECURE_ACK);
	    if (__pmServerHasFeature(PM_SERVER_FEATURE_COMPRESS))
		cp->pduInfo.features |= PDU_FLAG_COMPRESS;
	    if (__pmServerHasFeature(PM_SERVER_FEATURE_AUTH))       /*optional*/
		cp->pduInfo.features |= PDU_FLAG_AUTH;
	    if (__pmServerHasFeature(PM_SERVER_FEATURE_CREDS_REQD)) /*required*/
		cp->pduInfo.features |= PDU_FLAG_CREDS_REQD;
	    if (__pmServerHasFeature(PM_SERVER_FEATURE_CONTAINERS))
		cp->pduInfo.features |= PDU_FLAG_CONTAINER;
	    challenge = *(__uint32_t *)(&cp->pduInfo);
	    sts = 0;
	}
	else {
	    challenge = 0;
	    accepted = 0;
	}

	pmcd_trace(TR_XMIT_PDU, cp->fd, PDU_ERROR, sts);

	/* reset (no meaning, use fd table to version) */
	cp->pduInfo.version = UNKNOWN_VERSION;

	s = __pmSendXtendError(cp->fd, FROM_ANON, sts, htonl(challenge));
	if (s < 0) {
	    __pmNotifyErr(LOG_ERR,
		"ClientLoop: error sending Conn ACK PDU to new client %s\n",
		pmErrStr(s));
	    if (sts >= 0)
	        /*
		 * prefer earlier failure status if any, else
		 * use the one from __pmSendXtendError()
		 */
	        sts = s;
	    accepted = 0;
	}
	if (!accepted)
	    CleanupClient(cp, sts);
    }
}