func Initialize() { if (FindObject(Find_ID(Rule_StructureHPBars))) if (this.HitPoints != nil) AddEnergyBar(); return _inherited(...); }
func Initialize() { if (ObjectCount(Find_ID(Rule_EnergyBarsAboveStructures)) > 0) { if (this.HitPoints != nil) AddEnergyBar(); } return _inherited(...); }