Пример #1
0
/**Function*************************************************************

  Synopsis    [Replaces node with a buffer fanin by a node without them.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_NodeFixBufferFanins( Aig_Man_t * p, Aig_Obj_t * pObj, int fNodesOnly, int fUpdateLevel )
{
    Aig_Obj_t * pFanReal0, * pFanReal1, * pResult;
    p->nBufFixes++;
    if ( Aig_ObjIsPo(pObj) )
    {
        assert( Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) );
        pFanReal0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
        assert( Aig_ObjPhaseReal(Aig_ObjChild0(pObj)) == Aig_ObjPhaseReal(pFanReal0) );
        Aig_ObjPatchFanin0( p, pObj, pFanReal0 );
        return;
    }
    assert( Aig_ObjIsNode(pObj) );
    assert( Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) || Aig_ObjIsBuf(Aig_ObjFanin1(pObj)) );
    // get the real fanins
    pFanReal0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) );
    pFanReal1 = Aig_ObjReal_rec( Aig_ObjChild1(pObj) );
    // get the new node
    if ( Aig_ObjIsNode(pObj) )
        pResult = Aig_Oper( p, pFanReal0, pFanReal1, Aig_ObjType(pObj) );
//    else if ( Aig_ObjIsLatch(pObj) )
//        pResult = Aig_Latch( p, pFanReal0, Aig_ObjInit(pObj) );
    else 
        assert( 0 );
    // replace the node with buffer by the node without buffer
    Aig_ObjReplace( p, pObj, pResult, fNodesOnly, fUpdateLevel );
}
Пример #2
0
/**Function*************************************************************

  Synopsis    [Disconnects the object from the fanins.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_ObjDisconnect( Aig_Man_t * p, Aig_Obj_t * pObj )
{
    assert( !Aig_IsComplement(pObj) );
    // remove connections
    if ( pObj->pFanin0 != NULL )
    {
        if ( p->pFanData )
            Aig_ObjRemoveFanout( p, Aig_ObjFanin0(pObj), pObj );
        Aig_ObjDeref(Aig_ObjFanin0(pObj));
    }
    if ( pObj->pFanin1 != NULL )
    {
        if ( p->pFanData )
            Aig_ObjRemoveFanout( p, Aig_ObjFanin1(pObj), pObj );
        Aig_ObjDeref(Aig_ObjFanin1(pObj));
    }
    // remove the node from the structural hash table
    if ( p->pTable && Aig_ObjIsHash(pObj) )
        Aig_TableDelete( p, pObj );
    // add the first fanin
    pObj->pFanin0 = NULL;
    pObj->pFanin1 = NULL;
    // remove the node from the dynamically updated topological order
//    if ( p->pOrderData && Aig_ObjIsNode(pObj) )
//        Aig_ObjOrderRemove( p, pObj->Id );
}
Пример #3
0
/**Function*************************************************************

  Synopsis    [Checks if node with the given attributes is in the hash table.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_TableLookup( Aig_Man_t * p, Aig_Obj_t * pGhost )
{
    Aig_Obj_t * pEntry;
    assert( !Aig_IsComplement(pGhost) );
    if ( pGhost->Type == AIG_OBJ_LATCH )
    {
        assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) == NULL );
        if ( !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) )
            return NULL;
    }
    else
    {
        assert( pGhost->Type == AIG_OBJ_AND );
        assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) );
        assert( Aig_ObjFanin0(pGhost)->Id < Aig_ObjFanin1(pGhost)->Id );
        if ( !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) || !Aig_ObjRefs(Aig_ObjFanin1(pGhost)) )
            return NULL;
    }
    for ( pEntry = p->pTable[Aig_Hash(pGhost, p->nTableSize)]; pEntry; pEntry = pEntry->pNext )
    {
        if ( Aig_ObjChild0(pEntry) == Aig_ObjChild0(pGhost) && 
             Aig_ObjChild1(pEntry) == Aig_ObjChild1(pGhost) && 
             Aig_ObjType(pEntry) == Aig_ObjType(pGhost) )
            return pEntry;
    }
    return NULL;
}
Пример #4
0
/**Function*************************************************************

  Synopsis    [Creates the canonical form of the node.]

  Description []

  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_CanonPair_rec( Aig_Man_t * p, Aig_Obj_t * pGhost )
{
    Aig_Obj_t * pResult, * pLat0, * pLat1;
    int fCompl0, fCompl1;
    Aig_Type_t Type;
    assert( Aig_ObjIsNode(pGhost) );
    // consider the case when the pair is canonical
    if ( !Aig_ObjIsLatch(Aig_ObjFanin0(pGhost)) || !Aig_ObjIsLatch(Aig_ObjFanin1(pGhost)) )
    {
        if ( (pResult = Aig_TableLookup( p, pGhost )) )
            return pResult;
        return Aig_ObjCreate( p, pGhost );
    }
    /// remember the latches
    pLat0 = Aig_ObjFanin0(pGhost);
    pLat1 = Aig_ObjFanin1(pGhost);
    // remember type and compls
    Type = Aig_ObjType(pGhost);
    fCompl0 = Aig_ObjFaninC0(pGhost);
    fCompl1 = Aig_ObjFaninC1(pGhost);
    // call recursively
    pResult = Aig_Oper( p, Aig_NotCond(Aig_ObjChild0(pLat0), fCompl0), Aig_NotCond(Aig_ObjChild0(pLat1), fCompl1), Type );
    // build latch on top of this
    return Aig_Latch( p, pResult, (Type == AIG_OBJ_AND)? fCompl0 & fCompl1 : fCompl0 ^ fCompl1 );
}
Пример #5
0
/**Function*************************************************************

  Synopsis    [Connect the object to the fanin.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_ObjConnect( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFan0, Aig_Obj_t * pFan1 )
{
    assert( !Aig_IsComplement(pObj) );
    assert( !Aig_ObjIsPi(pObj) );
    // add the first fanin
    pObj->pFanin0 = pFan0;
    pObj->pFanin1 = pFan1;
    // increment references of the fanins and add their fanouts
    if ( pFan0 != NULL )
    {
        assert( Aig_ObjFanin0(pObj)->Type > 0 );
        Aig_ObjRef( Aig_ObjFanin0(pObj) );
        if ( p->pFanData )
            Aig_ObjAddFanout( p, Aig_ObjFanin0(pObj), pObj );
    }
    if ( pFan1 != NULL )
    {
        assert( Aig_ObjFanin1(pObj)->Type > 0 );
        Aig_ObjRef( Aig_ObjFanin1(pObj) );
        if ( p->pFanData )
            Aig_ObjAddFanout( p, Aig_ObjFanin1(pObj), pObj );
    }
    // set level and phase
    pObj->Level = Aig_ObjLevelNew( pObj );
    pObj->fPhase = Aig_ObjPhaseReal(pFan0) & Aig_ObjPhaseReal(pFan1);
    // add the node to the structural hash table
    if ( p->pTable && Aig_ObjIsHash(pObj) )
        Aig_TableInsert( p, pObj );
    // add the node to the dynamically updated topological order
//    if ( p->pOrderData && Aig_ObjIsNode(pObj) )
//        Aig_ObjOrderInsert( p, pObj->Id );
    assert( !Aig_ObjIsNode(pObj) || pObj->Level > 0 );
}
Пример #6
0
/**Function*************************************************************

  Synopsis    [Constrains one node in the SAT solver.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Ssw_NodeIsConstrained( Ssw_Man_t * p, Aig_Obj_t * pPoObj )
{
    int RetValue, Lit;
    Ssw_CnfNodeAddToSolver( p->pMSat, Aig_ObjFanin0(pPoObj) );
    // add constraint A = 1  ---->  A
    Lit = toLitCond( Ssw_ObjSatNum(p->pMSat,Aig_ObjFanin0(pPoObj)), !Aig_ObjFaninC0(pPoObj) );
    if ( p->pPars->fPolarFlip )
    {
        if ( Aig_ObjFanin0(pPoObj)->fPhase )  Lit = lit_neg( Lit );
    }
    RetValue = sat_solver_addclause( p->pMSat->pSat, &Lit, &Lit + 1 );
    assert( RetValue );
    return 1;
}
Пример #7
0
/**Function*************************************************************

  Synopsis    [Performs one retiming step backward.]

  Description [Returns the pointer to node after retiming.]
               
  SideEffects [Remember to run Aig_ManSetCioIds() in advance.]

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Saig_ManRetimeNodeBwd( Aig_Man_t * p, Aig_Obj_t * pObjLo )
{
    Aig_Obj_t * pFanin0, * pFanin1;
    Aig_Obj_t * pLo0New, * pLo1New;
    Aig_Obj_t * pLi0New, * pLi1New;
    Aig_Obj_t * pObj, * pObjNew, * pObjLi;
    int fCompl0, fCompl1;

    assert( Saig_ManRegNum(p) > 0 );
    assert( Aig_ObjCioId(pObjLo) > 0 );
    assert( Saig_ObjIsLo(p, pObjLo) );

    // get the corresponding latch input
    pObjLi = Saig_ManLi( p, Aig_ObjCioId(pObjLo) - Saig_ManPiNum(p) );

    // get the node
    pObj = Aig_ObjFanin0(pObjLi);
    if ( !Aig_ObjIsNode(pObj) )
        return NULL;

    // get the fanins
    pFanin0 = Aig_ObjFanin0(pObj);
    pFanin1 = Aig_ObjFanin1(pObj);

    // get the complemented attributes of the fanins
    fCompl0 = Aig_ObjFaninC0(pObj) ^ Aig_ObjFaninC0(pObjLi);
    fCompl1 = Aig_ObjFaninC1(pObj) ^ Aig_ObjFaninC0(pObjLi);

    // create latch inputs
    pLi0New = Aig_ObjCreateCo( p, Aig_NotCond(pFanin0, fCompl0) );
    pLi0New->CioId = Aig_ManCoNum(p) - 1;
    pLi1New = Aig_ObjCreateCo( p, Aig_NotCond(pFanin1, fCompl1) );
    pLi1New->CioId = Aig_ManCoNum(p) - 1;

    // create latch outputs
    pLo0New = Aig_ObjCreateCi(p);
    pLo0New->CioId = Aig_ManCiNum(p) - 1;
    pLo1New = Aig_ObjCreateCi(p);
    pLo1New->CioId = Aig_ManCiNum(p) - 1;
    pLo0New = Aig_NotCond( pLo0New, fCompl0 );
    pLo1New = Aig_NotCond( pLo1New, fCompl1 );
    p->nRegs += 2;

    // create node
    pObjNew = Aig_And( p, pLo0New, pLo1New );
//    assert( pObjNew->fPhase == 0 );
    return pObjNew;
}
Пример #8
0
/**Function*************************************************************

  Synopsis    [Performs ternary simulation of one frame.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
unsigned * Saig_ManBmcTerSimOne( Aig_Man_t * p, unsigned * pPrev )
{
    Aig_Obj_t * pObj, * pObjLi;
    unsigned * pInfo;
    int i, Val0, Val1;
    pInfo = ABC_CALLOC( unsigned, Aig_BitWordNum(2 * Aig_ManObjNumMax(p)) );
    Saig_ManBmcSimInfoSet( pInfo, Aig_ManConst1(p), SAIG_TER_ONE );
    Saig_ManForEachPi( p, pObj, i )
        Saig_ManBmcSimInfoSet( pInfo, pObj, SAIG_TER_UND );
    if ( pPrev == NULL )
    {
        Saig_ManForEachLo( p, pObj, i )
            Saig_ManBmcSimInfoSet( pInfo, pObj, SAIG_TER_ZER );
    }
    else
    {
        Saig_ManForEachLiLo( p, pObjLi, pObj, i )
            Saig_ManBmcSimInfoSet( pInfo, pObj, Saig_ManBmcSimInfoGet(pPrev, pObjLi) );
    }
    Aig_ManForEachNode( p, pObj, i )
    {
        Val0 = Saig_ManBmcSimInfoGet( pInfo, Aig_ObjFanin0(pObj) );
        Val1 = Saig_ManBmcSimInfoGet( pInfo, Aig_ObjFanin1(pObj) );
        if ( Aig_ObjFaninC0(pObj) )
            Val0 = Saig_ManBmcSimInfoNot( Val0 );
        if ( Aig_ObjFaninC1(pObj) )
            Val1 = Saig_ManBmcSimInfoNot( Val1 );
        Saig_ManBmcSimInfoSet( pInfo, pObj, Saig_ManBmcSimInfoAnd(Val0, Val1) );
    }
Пример #9
0
 Aig_ManForEachPo( p, pObj, i )
 {
     Val0 = Saig_ManBmcSimInfoGet( pInfo, Aig_ObjFanin0(pObj) );
     if ( Aig_ObjFaninC0(pObj) )
         Val0 = Saig_ManBmcSimInfoNot( Val0 );
     Saig_ManBmcSimInfoSet( pInfo, pObj, Val0 );
 }
Пример #10
0
// procedure to detect an EXOR gate
static inline int Aig_ObjIsExorType( Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Obj_t ** ppFan0, Aig_Obj_t ** ppFan1 )
{
    if ( !Aig_IsComplement(p0) || !Aig_IsComplement(p1) )
        return 0;
    p0 = Aig_Regular(p0);
    p1 = Aig_Regular(p1);
    if ( !Aig_ObjIsAnd(p0) || !Aig_ObjIsAnd(p1) )
        return 0;
    if ( Aig_ObjFanin0(p0) != Aig_ObjFanin0(p1) || Aig_ObjFanin1(p0) != Aig_ObjFanin1(p1) )
        return 0;
    if ( Aig_ObjFaninC0(p0) == Aig_ObjFaninC0(p1) || Aig_ObjFaninC1(p0) == Aig_ObjFaninC1(p1) )
        return 0;
    *ppFan0 = Aig_ObjChild0(p0);
    *ppFan1 = Aig_ObjChild1(p0);
    return 1;
}
Пример #11
0
Файл: giaAig.c Проект: mrkj/abc
/**Function*************************************************************

  Synopsis    [Handles choices as additional combinational outputs.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManFromAigSwitch( Aig_Man_t * p )
{
    Gia_Man_t * pNew;
    Aig_Obj_t * pObj;
    int i;
    // create the new manager
    pNew = Gia_ManStart( Aig_ManObjNum(p) );
    pNew->pName = Gia_UtilStrsav( p->pName );
    pNew->nConstrs = p->nConstrs;
    // create the PIs
    Aig_ManCleanData( p );
    Aig_ManConst1(p)->iData = 1;
    Aig_ManForEachPi( p, pObj, i )
        pObj->iData = Gia_ManAppendCi( pNew );
    // add POs corresponding to the nodes with choices
    Aig_ManForEachNode( p, pObj, i )
        if ( Aig_ObjRefs(pObj) == 0 )
        {
            Gia_ManFromAig_rec( pNew, p, pObj );        
            Gia_ManAppendCo( pNew, pObj->iData );
        }
    // add logic for the POs
    Aig_ManForEachPo( p, pObj, i )
        Gia_ManFromAig_rec( pNew, p, Aig_ObjFanin0(pObj) );        
    Aig_ManForEachPo( p, pObj, i )
        pObj->iData = Gia_ManAppendCo( pNew, Gia_ObjChild0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Aig_ManRegNum(p) );
    return pNew;
}
Пример #12
0
Файл: giaAig.c Проект: mrkj/abc
/**Function*************************************************************

  Synopsis    [Duplicates AIG in the DFS order.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManFromAig( Aig_Man_t * p )
{
    Gia_Man_t * pNew;
    Aig_Obj_t * pObj;
    int i;
    // create the new manager
    pNew = Gia_ManStart( Aig_ManObjNum(p) );
    pNew->pName = Gia_UtilStrsav( p->pName );
    pNew->nConstrs = p->nConstrs;
    // create room to store equivalences
    if ( p->pEquivs )
        pNew->pNexts = ABC_CALLOC( int, Aig_ManObjNum(p) );
    // create the PIs
    Aig_ManCleanData( p );
    Aig_ManConst1(p)->iData = 1;
    Aig_ManForEachPi( p, pObj, i )
        pObj->iData = Gia_ManAppendCi( pNew );
    // add logic for the POs
    Aig_ManForEachPo( p, pObj, i )
        Gia_ManFromAig_rec( pNew, p, Aig_ObjFanin0(pObj) );        
    Aig_ManForEachPo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjChild0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Aig_ManRegNum(p) );
    if ( pNew->pNexts )
        Gia_ManDeriveReprs( pNew );
    return pNew;
}
Пример #13
0
Gia_Man_t * Gia_ManFromAigChoices( Aig_Man_t * p )
{
    Gia_Man_t * pNew;
    Aig_Obj_t * pObj;
    int i;
    assert( p->pEquivs != NULL );
    // create the new manager
    pNew = Gia_ManStart( Aig_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    pNew->nConstrs = p->nConstrs;
    // create room to store equivalences
    pNew->pSibls = ABC_CALLOC( int, Aig_ManObjNum(p) );
    // create the PIs
    Aig_ManCleanData( p );
    Aig_ManConst1(p)->iData = 1;
    Aig_ManForEachCi( p, pObj, i )
        pObj->iData = Gia_ManAppendCi( pNew );
    // add logic for the POs
    Aig_ManForEachCo( p, pObj, i )
        Gia_ManFromAigChoices_rec( pNew, p, Aig_ObjFanin0(pObj) );        
    Aig_ManForEachCo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjChild0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Aig_ManRegNum(p) );
    assert( Gia_ManObjNum(pNew) == Aig_ManObjNum(p) );
    return pNew;
}
Пример #14
0
 // add fanouts
 Aig_ManForEachObj( p, pObj, i )
 {
     if ( Aig_ObjChild0(pObj) )
         Aig_ObjSetFanoutStatic( Aig_ObjFanin0(pObj), pObj );
     if ( Aig_ObjChild1(pObj) )
         Aig_ObjSetFanoutStatic( Aig_ObjFanin1(pObj), pObj );
 }
Пример #15
0
Aig_Obj_t *readLiveSignal_k( Aig_Man_t *pAig, int liveIndex_k )
{
	Aig_Obj_t *pObj;

	pObj = Aig_ManCo( pAig, liveIndex_k );
	return Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin0(pObj), Aig_ObjFaninC0(pObj));
}
Пример #16
0
ABC_NAMESPACE_IMPL_START

////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Recursively converts AIG from Aig_Man_t into Hop_Obj_t.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Abc_MfsConvertAigToHop_rec( Aig_Obj_t * pObj, Hop_Man_t * pHop )
{
    assert( !Aig_IsComplement(pObj) );
    if ( pObj->pData )
        return;
    Abc_MfsConvertAigToHop_rec( Aig_ObjFanin0(pObj), pHop ); 
    Abc_MfsConvertAigToHop_rec( Aig_ObjFanin1(pObj), pHop );
    pObj->pData = Hop_And( pHop, (Hop_Obj_t *)Aig_ObjChild0Copy(pObj), (Hop_Obj_t *)Aig_ObjChild1Copy(pObj) ); 
    assert( !Hop_IsComplement((Hop_Obj_t *)pObj->pData) );
}
Пример #17
0
/**Function*************************************************************

  Synopsis    [Converts AIG from Aig_Man_t into Hop_Obj_t.]

  Description [Assumes that Aig_Man_t has exactly one primary outputs.
  Returns the pointer to the root node (Hop_Obj_t) in Hop_Man_t.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Hop_Obj_t * Abc_MfsConvertAigToHop( Aig_Man_t * pMan, Hop_Man_t * pHop )
{
    Aig_Obj_t * pRoot, * pObj;
    int i;
    assert( Aig_ManPoNum(pMan) == 1 );
    pRoot = Aig_ManPo( pMan, 0 );
    // check the case of a constant
    if ( Aig_ObjIsConst1( Aig_ObjFanin0(pRoot) ) )
        return Hop_NotCond( Hop_ManConst1(pHop), Aig_ObjFaninC0(pRoot) );
    // set the PI mapping
    Aig_ManCleanData( pMan );
    Aig_ManForEachPi( pMan, pObj, i )
        pObj->pData = Hop_IthVar( pHop, i );
    // construct the AIG
    Abc_MfsConvertAigToHop_rec( Aig_ObjFanin0(pRoot), pHop );
    return Hop_NotCond( (Hop_Obj_t *)Aig_ObjFanin0(pRoot)->pData, Aig_ObjFaninC0(pRoot) );
}
Пример #18
0
Файл: giaAig.c Проект: mrkj/abc
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

static inline int Gia_ObjChild0Copy( Aig_Obj_t * pObj )  { return Gia_LitNotCond( Aig_ObjFanin0(pObj)->iData, Aig_ObjFaninC0(pObj) ); }
Пример #19
0
/**Function*************************************************************

  Synopsis    [Performs clock-gating for the AIG.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Cgt_ClockGatingRangeCheck( Cgt_Man_t * p, int iStart, int nOutputs )
{
    Vec_Ptr_t * vNodes = p->vFanout;
    Aig_Obj_t * pMiter, * pCand, * pMiterFrame, * pCandFrame, * pMiterPart, * pCandPart;
    int i, k, RetValue, nCalls;
    assert( Vec_VecSize(p->vGatesAll) == Aig_ManPoNum(p->pFrame) );
    // go through all the registers inputs of this range
    for ( i = iStart; i < iStart + nOutputs; i++ )
    {
        nCalls = p->nCalls;
        pMiter = Saig_ManLi( p->pAig, i );
        Cgt_ManDetectCandidates( p->pAig, Aig_ObjFanin0(pMiter), p->pPars->nLevelMax, vNodes );
        // go through the candidates of this PO
        Vec_PtrForEachEntry( Aig_Obj_t *, vNodes, pCand, k )
        {
            // get the corresponding nodes from the frames
            pCandFrame  = (Aig_Obj_t *)pCand->pData;
            pMiterFrame = (Aig_Obj_t *)pMiter->pData;
            // get the corresponding nodes from the part
            pCandPart   = (Aig_Obj_t *)pCandFrame->pData;
            pMiterPart  = (Aig_Obj_t *)pMiterFrame->pData;
            // try direct polarity
            if ( Cgt_SimulationFilter( p, pCandPart, pMiterPart ) )
            {
                RetValue = Cgt_CheckImplication( p, pCandPart, pMiterPart );
                if ( RetValue == 1 )
                {
                    Vec_VecPush( p->vGatesAll, i, pCand );
                    continue;
                }
                if ( RetValue == 0 )
                    Cgt_SimulationRecord( p );
            }
            else
                p->nCallsFiltered++;
            // try reverse polarity
            if ( Cgt_SimulationFilter( p, Aig_Not(pCandPart), pMiterPart ) )
            {
                RetValue = Cgt_CheckImplication( p, Aig_Not(pCandPart), pMiterPart );
                if ( RetValue == 1 )
                {
                    Vec_VecPush( p->vGatesAll, i, Aig_Not(pCand) );
                    continue;
                }
                if ( RetValue == 0 )
                    Cgt_SimulationRecord( p );
            }
            else
                p->nCallsFiltered++;
        }

        if ( p->pPars->fVerbose )
        {
//            printf( "Flop %3d : Cand = %4d. Gate = %4d. SAT calls = %3d.\n", 
//                i, Vec_PtrSize(vNodes), Vec_PtrSize(Vec_VecEntry(p->vGatesAll, i)), p->nCalls-nCalls );
        }

    }
Пример #20
0
/**Function*************************************************************

  Synopsis    [Replaces one object by another.]

  Description [The new object (pObjNew) should be used instead of the old 
  object (pObjOld). If the new object is complemented or used, the buffer 
  is added and the new object remains in the manager; otherwise, the new
  object is deleted.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_ObjReplace( Aig_Man_t * p, Aig_Obj_t * pObjOld, Aig_Obj_t * pObjNew, int fNodesOnly, int fUpdateLevel )
{
    Aig_Obj_t * pObjNewR = Aig_Regular(pObjNew);
    // the object to be replaced cannot be complemented
    assert( !Aig_IsComplement(pObjOld) );
    // the object to be replaced cannot be a terminal
    assert( !Aig_ObjIsPi(pObjOld) && !Aig_ObjIsPo(pObjOld) );
    // the object to be used cannot be a buffer or a PO
    assert( !Aig_ObjIsBuf(pObjNewR) && !Aig_ObjIsPo(pObjNewR) );
    // the object cannot be the same
    assert( pObjOld != pObjNewR );
    // make sure object is not pointing to itself
    assert( pObjOld != Aig_ObjFanin0(pObjNewR) );
    assert( pObjOld != Aig_ObjFanin1(pObjNewR) );
    // recursively delete the old node - but leave the object there
    pObjNewR->nRefs++;
    Aig_ObjDelete_rec( p, pObjOld, 0 );
    pObjNewR->nRefs--;
    // if the new object is complemented or already used, create a buffer
    p->nObjs[pObjOld->Type]--;
    if ( Aig_IsComplement(pObjNew) || Aig_ObjRefs(pObjNew) > 0 || (fNodesOnly && !Aig_ObjIsNode(pObjNew)) )
    {
        pObjOld->Type = AIG_OBJ_BUF;
        Aig_ObjConnect( p, pObjOld, pObjNew, NULL );
        p->nBufReplaces++;
    }
    else
    {
        Aig_Obj_t * pFanin0 = pObjNew->pFanin0;
        Aig_Obj_t * pFanin1 = pObjNew->pFanin1;
        int LevelOld = pObjOld->Level;
        pObjOld->Type = pObjNew->Type;
        Aig_ObjDisconnect( p, pObjNew );
        Aig_ObjConnect( p, pObjOld, pFanin0, pFanin1 );
        // delete the new object
        Aig_ObjDelete( p, pObjNew );
        // update levels
        if ( p->pFanData )
        {
            pObjOld->Level = LevelOld;
            Aig_ManUpdateLevel( p, pObjOld );
        }
        if ( fUpdateLevel )
        {
            Aig_ObjClearReverseLevel( p, pObjOld );
            Aig_ManUpdateReverseLevel( p, pObjOld );
        }
    }
    p->nObjs[pObjOld->Type]++;
    // store buffers if fanout is allocated
    if ( p->pFanData && Aig_ObjIsBuf(pObjOld) )
    {
        Vec_PtrPush( p->vBufs, pObjOld );
        p->nBufMax = AIG_MAX( p->nBufMax, Vec_PtrSize(p->vBufs) );
        Aig_ManPropagateBuffers( p, fNodesOnly, fUpdateLevel );
    }
}
Пример #21
0
/**Function*************************************************************

  Synopsis    [Checks if node with the given attributes is in the hash table.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_TableLookup( Aig_Man_t * p, Aig_Obj_t * pGhost )
{
    Aig_Obj_t * pEntry;
    assert( !Aig_IsComplement(pGhost) );
    assert( Aig_ObjIsNode(pGhost) );
    assert( Aig_ObjChild0(pGhost) && Aig_ObjChild1(pGhost) );
    assert( Aig_ObjFanin0(pGhost)->Id < Aig_ObjFanin1(pGhost)->Id );
    if ( p->pTable == NULL || !Aig_ObjRefs(Aig_ObjFanin0(pGhost)) || !Aig_ObjRefs(Aig_ObjFanin1(pGhost)) )
        return NULL;
    for ( pEntry = p->pTable[Aig_Hash(pGhost, p->nTableSize)]; pEntry; pEntry = pEntry->pNext )
    {
        if ( Aig_ObjChild0(pEntry) == Aig_ObjChild0(pGhost) && 
             Aig_ObjChild1(pEntry) == Aig_ObjChild1(pGhost) && 
             Aig_ObjType(pEntry) == Aig_ObjType(pGhost) )
            return pEntry;
    }
    return NULL;
}
Пример #22
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Llb_ManLabelLiCones_rec( Aig_Man_t * p, Aig_Obj_t * pObj )
{
    if ( pObj->fMarkB )
        return;
    pObj->fMarkB = 1;
    assert( Aig_ObjIsNode(pObj) );
    Llb_ManLabelLiCones_rec( p, Aig_ObjFanin0(pObj) );
    Llb_ManLabelLiCones_rec( p, Aig_ObjFanin1(pObj) );
}
Пример #23
0
// hashing the node
static unsigned long Aig_Hash( Aig_Obj_t * pObj, int TableSize ) 
{
    unsigned long Key = Aig_ObjIsExor(pObj) * 1699;
    Key ^= Aig_ObjFanin0(pObj)->Id * 7937;
    Key ^= Aig_ObjFanin1(pObj)->Id * 2971;
    Key ^= Aig_ObjFaninC0(pObj) * 911;
    Key ^= Aig_ObjFaninC1(pObj) * 353;
    return Key % TableSize;
}
Пример #24
0
/**Function*************************************************************

  Synopsis    [Duplicates the AIG manager recursively.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_ManDup_rec( Aig_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj )
{
    if ( pObj->pData )
        return pObj->pData;
    Aig_ManDup_rec( pNew, p, Aig_ObjFanin0(pObj) );
    if ( Aig_ObjIsBuf(pObj) )
        return pObj->pData = Aig_ObjChild0Copy(pObj);
    Aig_ManDup_rec( pNew, p, Aig_ObjFanin1(pObj) );
    return pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
}
Пример #25
0
/**Function*************************************************************

  Synopsis    [Creates AIG for the window with constraints.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Man_t * Abc_NtkConstructAig( Mfs_Man_t * p, Abc_Obj_t * pNode )
{
    Aig_Man_t * pMan;
    Abc_Obj_t * pFanin;
    Aig_Obj_t * pObjAig, * pPi, * pPo;
    Vec_Int_t * vOuts;
    int i, k, iOut;
    // start the new manager
    pMan = Aig_ManStart( 1000 );
    // construct the root node's AIG cone
    pObjAig = Abc_NtkConstructAig_rec( p, pNode, pMan );
//    assert( Aig_ManConst1(pMan) == pObjAig );
    Aig_ObjCreatePo( pMan, pObjAig );
    if ( p->pCare )
    {
        // mark the care set
        Aig_ManIncrementTravId( p->pCare );
        Vec_PtrForEachEntry( Abc_Obj_t *, p->vSupp, pFanin, i )
        {
            pPi = Aig_ManPi( p->pCare, (int)(ABC_PTRUINT_T)pFanin->pData );
            Aig_ObjSetTravIdCurrent( p->pCare, pPi );
            pPi->pData = pFanin->pCopy;
        }
        // construct the constraints
        Vec_PtrForEachEntry( Abc_Obj_t *, p->vSupp, pFanin, i )
        {
            vOuts = (Vec_Int_t *)Vec_PtrEntry( p->vSuppsInv, (int)(ABC_PTRUINT_T)pFanin->pData );
            Vec_IntForEachEntry( vOuts, iOut, k )
            {
                pPo = Aig_ManPo( p->pCare, iOut );
                if ( Aig_ObjIsTravIdCurrent( p->pCare, pPo ) )
                    continue;
                Aig_ObjSetTravIdCurrent( p->pCare, pPo );
                if ( Aig_ObjFanin0(pPo) == Aig_ManConst1(p->pCare) )
                    continue;
                pObjAig = Abc_NtkConstructCare_rec( p->pCare, Aig_ObjFanin0(pPo), pMan );
                if ( pObjAig == NULL )
                    continue;
                pObjAig = Aig_NotCond( pObjAig, Aig_ObjFaninC0(pPo) );
                Aig_ObjCreatePo( pMan, pObjAig );
            }
        }
Пример #26
0
/**Function*************************************************************

  Synopsis    [Create the array of literals to be written.]

  Description []
  
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Int_t * Ioa_WriteAigerLiterals( Aig_Man_t * pMan )
{
    Vec_Int_t * vLits;
    Aig_Obj_t * pObj, * pDriver;
    int i;
    vLits = Vec_IntAlloc( Aig_ManCoNum(pMan) );
    Aig_ManForEachLiSeq( pMan, pObj, i )
    {
        pDriver = Aig_ObjFanin0(pObj);
        Vec_IntPush( vLits, Ioa_ObjMakeLit( Ioa_ObjAigerNum(pDriver), Aig_ObjFaninC0(pObj) ^ (Ioa_ObjAigerNum(pDriver) == 0) ) );
    }
Пример #27
0
/**Function*************************************************************

  Synopsis    [Returns 1 if the cone of the node overlaps with the vector.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Aig_Obj_t * Aig_ManDeriveNewCone_rec( Aig_Man_t * p, Aig_Obj_t * pNode )
{
    if ( Aig_ObjIsTravIdCurrent( p, pNode ) )
        return (Aig_Obj_t *)pNode->pData;
    Aig_ObjSetTravIdCurrent( p, pNode );
    if ( Aig_ObjIsCi(pNode) )
        return (Aig_Obj_t *)(pNode->pData = pNode);
    Aig_ManDeriveNewCone_rec( p, Aig_ObjFanin0(pNode) );
    Aig_ManDeriveNewCone_rec( p, Aig_ObjFanin1(pNode) );
    return (Aig_Obj_t *)(pNode->pData = Aig_And( p, Aig_ObjChild0Copy(pNode), Aig_ObjChild1Copy(pNode) ));
}
Пример #28
0
/**Function*************************************************************

  Synopsis    [Replaces the first fanin of the node by the new fanin.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Aig_ObjPatchFanin0( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFaninNew )
{
    Aig_Obj_t * pFaninOld;
    assert( !Aig_IsComplement(pObj) );
    assert( Aig_ObjIsPo(pObj) );
    pFaninOld = Aig_ObjFanin0(pObj);
    // decrement ref and remove fanout
    if ( p->pFanData )
        Aig_ObjRemoveFanout( p, pFaninOld, pObj );
    Aig_ObjDeref( pFaninOld );
    // update the fanin
    pObj->pFanin0 = pFaninNew;
    // increment ref and add fanout
    if ( p->pFanData )
        Aig_ObjAddFanout( p, Aig_ObjFanin0(pObj), pObj );
    Aig_ObjRef( Aig_ObjFanin0(pObj) );
    // get rid of old fanin
    if ( !Aig_ObjIsPi(pFaninOld) && !Aig_ObjIsConst1(pFaninOld) && Aig_ObjRefs(pFaninOld) == 0 )
        Aig_ObjDelete_rec( p, pFaninOld, 1 );
}
Пример #29
0
/**Function*************************************************************

  Synopsis    [Returns the number of LIs with binary ternary info.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Saig_ManBmcTerSimCount01( Aig_Man_t * p, unsigned * pInfo )
{
    Aig_Obj_t * pObj;
    int i, Counter = 0;
    if ( pInfo == NULL )
        return Saig_ManRegNum(p);
    Saig_ManForEachLi( p, pObj, i )
        if ( !Aig_ObjIsConst1(Aig_ObjFanin0(pObj)) )
            Counter += (Saig_ManBmcSimInfoGet(pInfo, pObj) != SAIG_TER_UND);
    return Counter;
}
Пример #30
0
/**Function*************************************************************

  Synopsis    [Determine starting cut-points.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Llb_ManLabelLiCones( Aig_Man_t * p )
{
    Aig_Obj_t * pObj;
    int i;
    // mark const and PIs
    Aig_ManConst1(p)->fMarkB = 1;
    Aig_ManForEachPi( p, pObj, i )
        pObj->fMarkB = 1;
    // mark cones
    Saig_ManForEachLi( p, pObj, i )
        Llb_ManLabelLiCones_rec( p, Aig_ObjFanin0(pObj) );
}