/**Function************************************************************* Synopsis [Replaces node with a buffer fanin by a node without them.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_NodeFixBufferFanins( Aig_Man_t * p, Aig_Obj_t * pObj, int fNodesOnly, int fUpdateLevel ) { Aig_Obj_t * pFanReal0, * pFanReal1, * pResult; p->nBufFixes++; if ( Aig_ObjIsPo(pObj) ) { assert( Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) ); pFanReal0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) ); assert( Aig_ObjPhaseReal(Aig_ObjChild0(pObj)) == Aig_ObjPhaseReal(pFanReal0) ); Aig_ObjPatchFanin0( p, pObj, pFanReal0 ); return; } assert( Aig_ObjIsNode(pObj) ); assert( Aig_ObjIsBuf(Aig_ObjFanin0(pObj)) || Aig_ObjIsBuf(Aig_ObjFanin1(pObj)) ); // get the real fanins pFanReal0 = Aig_ObjReal_rec( Aig_ObjChild0(pObj) ); pFanReal1 = Aig_ObjReal_rec( Aig_ObjChild1(pObj) ); // get the new node if ( Aig_ObjIsNode(pObj) ) pResult = Aig_Oper( p, pFanReal0, pFanReal1, Aig_ObjType(pObj) ); // else if ( Aig_ObjIsLatch(pObj) ) // pResult = Aig_Latch( p, pFanReal0, Aig_ObjInit(pObj) ); else assert( 0 ); // replace the node with buffer by the node without buffer Aig_ObjReplace( p, pObj, pResult, fNodesOnly, fUpdateLevel ); }
/**Function************************************************************* Synopsis [Collects the nodes of the supergate.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Dar_BalanceCone_rec( Aig_Obj_t * pRoot, Aig_Obj_t * pObj, Vec_Ptr_t * vSuper ) { if ( pObj != pRoot && (Aig_IsComplement(pObj) || Aig_ObjType(pObj) != Aig_ObjType(pRoot) || Aig_ObjRefs(pObj) > 1 || Vec_PtrSize(vSuper) > 10000) ) Vec_PtrPush( vSuper, pObj ); else { assert( !Aig_IsComplement(pObj) ); assert( Aig_ObjIsNode(pObj) ); // go through the branches Dar_BalanceCone_rec( pRoot, Aig_ObjReal_rec( Aig_ObjChild0(pObj) ), vSuper ); Dar_BalanceCone_rec( pRoot, Aig_ObjReal_rec( Aig_ObjChild1(pObj) ), vSuper ); } }