void AIUpdate() { if ( IsTimerFinished( mStompTimer ) ) { if( m_bStomp == false ) { m_bStomp = true; Announce( "Volkhan prepares to shatter his Brittle Golems!" ); CastSpellNowNoScheduling( mStomp ); ResetTimer( mStompTimer, 3000 ); } else { DoStomp(); ResetTimer( mStompTimer, TIMER_STOMP + ( RandomUInt( 6 ) * 1000 ) ); } }; if ( GetHealthPercent() <= ( 100 - ( 20 * mPhase ) ) ) { ForceWaypointMove( 1 ); Announce( "Volkhan runs to his anvil!" ); ++mPhase; } ParentClass::AIUpdate(); };
void MMatchServer::OnAdminHide(const MUID& uidAdmin) { MMatchObject* pObj = GetObject(uidAdmin); if (!IsEnabledObject(pObj)) return; // 관리자 권한을 가진 사람이 아니면 연결을 끊는다. if (!IsAdminGrade(pObj)) { // DisconnectObject(uidAdmin); return; } #if defined(LOCALE_NHNUSA) || defined(_DEBUG) m_HackingChatList.Init(); mlog( "reload hacking chat list.\n" ); #endif if (pObj->CheckPlayerFlags(MTD_PlayerFlags_AdminHide)) { pObj->SetPlayerFlag(MTD_PlayerFlags_AdminHide, false); Announce(pObj, "Now Revealing..."); } else { pObj->SetPlayerFlag(MTD_PlayerFlags_AdminHide, true); Announce(pObj, "Now Hiding..."); } }
void switchStance(int32 pStance) { switch( pStance ) { case STANCE_BATTLE: ApplyAura(SPELL_BATTLE_AURA); ApplyAura(SPELL_BATTLE_STANCE); Emote("Defend yourself, for all the good it will do!", Text_Yell, 14151); Announce( "General Bjarngrim switches to Battle Stance!" ); SetPhase(1); break; case STANCE_BERSERKER: ApplyAura(SPELL_BERSERKER_AURA); ApplyAura(SPELL_BERSERKER_STANCE); Emote("GRAAAAAH! Behold the fury of iron and steel! ", Text_Yell, 14152); Announce( "General Bjarngrim switches to Berserker Stance!" ); SetPhase(2); break; case STANCE_DEFENSIVE: ApplyAura(SPELL_DEFENSIVE_AURA); ApplyAura(SPELL_DEFENSIVE_STANCE); Emote("Give me your worst! ", Text_Yell, 14150); Announce( "General Bjarngrim switches to Defensive Stance!" ); SetPhase(3); break; } };
void OutputManagerChecksum::Output( const Time & time ) { // Get processor rank int nRank; MPI_Comm_rank(MPI_COMM_WORLD, &nRank); // Equation set const EquationSet & eqn = m_grid.GetModel().GetEquationSet(); // Compute checksums DataArray1D<double> dChecksum; m_grid.Checksum(DataType_State, dChecksum); if (nRank == 0) { for (int c = 0; c < eqn.GetComponents(); c++) { Announce("..Checksum (%s): %1.15e", eqn.GetComponentShortName(c).c_str(), dChecksum[c]); } } m_grid.Checksum(DataType_Tracers, dChecksum); if (nRank == 0) { for (int c = 0; c < eqn.GetTracers(); c++) { Announce("..Checksum (%s): %1.15e", eqn.GetTracerShortName(c).c_str(), dChecksum[c]); } } }
void PrintMemoryLine(const char * szString) { rusage ruse; getrusage(RUSAGE_SELF, &ruse); if (szString == NULL) { Announce("MEMORY RES %lu", ruse.ru_maxrss); } else { Announce("%s : RES %lu : DATA %lu : STACK %lu", szString, ruse.ru_maxrss); } }
ChatCommandPack SMOnlineRoom::ParseCommands(MString& data, unsigned int clientNum) { MString command; m_cNum = clientNum; if (data.find("/") != 0) { return ChatCommandPack(NONE); } command = GetCommand(data); ChatCommandPack ccp; if (m_clients[clientNum]->IsAdmin()) { if (Announce(command, data, ccp)) return ccp; if (Drop(command, data, ccp)) return ccp; } if (Kick(command, data, ccp)) return ccp; if (Ban(command, data, ccp)) return ccp; if (Msg(command, data, ccp)) return ccp; return ccp; }
void CClient::CharDisconnect() { ADDTOCALLSTACK("CClient::CharDisconnect"); // Disconnect the CChar from the client. // Even tho the CClient might stay active. if ( !m_pChar ) return; Announce(false); bool fCanInstaLogOut = CanInstantLogOut(); int iLingerTime = g_Cfg.m_iClientLingerTime; // We are not a client anymore if ( m_bChatActive ) g_Serv.m_Chats.QuitChat(this); if ( m_pHouseDesign ) m_pHouseDesign->EndCustomize(true); if ( IsTrigUsed(TRIGGER_LOGOUT) ) { CScriptTriggerArgs Args(iLingerTime, fCanInstaLogOut); m_pChar->OnTrigger(CTRIG_LogOut, m_pChar, &Args); iLingerTime = static_cast<int>(Args.m_iN1); fCanInstaLogOut = (Args.m_iN2 != 0); } m_pChar->ClientDetach(); // we are not a client any more. if ( iLingerTime <= 0 ) fCanInstaLogOut = true; // Gump memory cleanup, we don't want them on logged out players m_mapOpenedGumps.clear(); // Layer dragging, moving it to backpack CItem *pItemDragging = m_pChar->LayerFind(LAYER_DRAGGING); if ( pItemDragging ) m_pChar->ItemBounce(pItemDragging); // log out immediately ? (test before ClientDetach()) if ( !fCanInstaLogOut ) { // become an NPC for a little while CItem *pItemChange = CItem::CreateBase(ITEMID_RHAND_POINT_W); ASSERT(pItemChange); pItemChange->SetName("Client Linger"); pItemChange->SetType(IT_EQ_CLIENT_LINGER); pItemChange->SetTimeout(iLingerTime); m_pChar->LayerAdd(pItemChange, LAYER_FLAG_ClientLinger); } else { // remove me from other clients screens now. m_pChar->SetDisconnected(); } m_pChar = NULL; }
int main(int argc, char ** argv) { // Initialize MPI MPI_Init(&argc, &argv); try { // Input filename std::string strInputFile; // Output filename std::string strOutputFile; // List of variables to extract std::string strVariables; // Extract geopotential height bool fGeopotentialHeight; // Pressure levels to extract std::string strPressureLevels; // Height levels to extract std::string strHeightLevels; // Extract variables at the surface bool fExtractSurface; // Extract total energy bool fExtractTotalEnergy; // Parse the command line BeginCommandLine() CommandLineString(strInputFile, "in", ""); CommandLineString(strOutputFile, "out", ""); CommandLineString(strVariables, "var", ""); CommandLineBool(fGeopotentialHeight, "output_z"); CommandLineBool(fExtractTotalEnergy, "output_energy"); CommandLineString(strPressureLevels, "p", ""); CommandLineString(strHeightLevels, "z", ""); CommandLineBool(fExtractSurface, "surf"); ParseCommandLine(argc, argv); EndCommandLine(argv) AnnounceBanner(); AnnounceEndBlock("Done"); } catch(Exception & e) { Announce(e.ToString().c_str()); } // Finalize MPI MPI_Finalize(); }
void SolveEvolutionMatrix( DataMatrix<double> & matM, DataMatrix<double> & matB, DataVector<double> & vecAlphaR, DataVector<double> & vecAlphaI, DataVector<double> & vecBeta, DataMatrix<double> & matVR ) { int iInfo = 0; char jobvl = 'N'; char jobvr = 'V'; int n = matM.GetRows(); int lda = matM.GetRows(); int ldb = matM.GetRows(); int ldvl = 1; int ldvr = matVR.GetRows(); DataVector<double> vecWork; vecWork.Initialize(8 * n); int lwork = vecWork.GetRows(); dggev_( &jobvl, &jobvr, &n, &(matM[0][0]), &lda, &(matB[0][0]), &ldb, &(vecAlphaR[0]), &(vecAlphaI[0]), &(vecBeta[0]), NULL, &ldvl, &(matVR[0][0]), &ldvr, &(vecWork[0]), &lwork, &iInfo); int nCount = 0; for (int i = 0; i < n; i++) { if (vecBeta[i] != 0.0) { //printf("%i %1.5e %1.5e\n", i, vecAlphaR[i] / vecBeta[i], vecAlphaI[i] / vecBeta[i]); nCount++; } } /* for (int i = 0; i < 40; i++) { printf("%1.5e %1.5e\n", matVR[11][4*i+2], matVR[12][4*i+2]); } */ Announce("%i total eigenvalues found", nCount); }
// Prepare weights used by map2alm. weight array must be allocated already: void PrepRingWeights(int col, arr<double> & weight, int nside) { double *tempweight; int status; long i; if (USE_WEIGHTS==1) { Announce("Loading Healpix map weights... "); tempweight = vector<double>(0, 2*nside-1); status = ReadHealpixWeights(col, nside, tempweight); if (status==0) for (i=0; i<2*nside; i++) weight[i]=1.0+tempweight[i]; else { warning("PrepRingWeights: could not load Healpix weights, using 1.0 instead."); weight.fill(1); } free_vector(tempweight, 0, 2*nside-1); Announce(); } else weight.fill(1); }
void AIUpdate() { if(GetHealthPercent() <= 25 && mEnraged == false) { ApplyAura(FRENZY); Announce("Ormorok the Tree-Shaper goes into a frenzy!"); mEnraged = true; }; ParentClass::AIUpdate(); };
void ChargeRift() { SummonRift(true); Announce("Anomalus shields himself and diverts his power to the rifts!"); Emote("Indestructible.", Text_Yell, 13189); ApplyAura(47748); // me immune SetCanMove(false); mRift = true; mSummon += 1; };
void AIUpdate() { if(IsTimerFinished(mNovaTimer)) { switch(RandomUInt(2)) { case 0: Emote("You cannot hide from fate!", Text_Yell, 14163); break; case 1: Emote("Come closer. I will make it quick.", Text_Yell, 14164); break; case 2: Emote("Your flesh cannot hold out for long.", Text_Yell, 14165); break; }; Announce("Loken begins to cast Lightning Nova!"); CastSpellNowNoScheduling(mNova); ResetTimer(mNovaTimer, TIMER_NOVA + (RandomUInt(8) * 1000)); }; if(mSpeech == 4) return; if(GetHealthPercent() <= (100 - (25 * mSpeech))) { switch(mSpeech) { case 1: Emote("You stare blindly into the abyss!", Text_Yell, 14169); break; case 2: Emote("Your ignorance is profound. Can you not see where this path leads?", Text_Yell, 14170); break; case 3: Emote("You cross the precipice of oblivion!", Text_Yell, 14171); break; ++mSpeech; }; }; if(IsTimerFinished(mRespondTimer)) { Emote("My master has shown me the future, and you have no place in it. Azeroth will be reborn in darkness. Yogg-Saron shall be released! The Pantheon shall fall!", Text_Yell, 14161); RemoveTimer(mRespondTimer); RemoveAIUpdateEvent(); }; ParentClass::AIUpdate(); };
void SummonRift(bool bToCharge) { if(!bToCharge) Emote("Reality... unwoven.", Text_Yell, 13188); Announce("Anomalus opens a Chaotic Rift!"); //we are linked with CN_CHAOTIC_RIFT. CreatureAIScript* chaoticRift = SpawnCreature(CN_CHAOTIC_RIFT, _unit->GetPositionX() + 13.5f, _unit->GetPositionY(), _unit->GetPositionZ(), _unit->GetOrientation(), false); if(chaoticRift != NULL) { SetLinkedCreature(chaoticRift); chaoticRift->SetLinkedCreature(this); } };
//------------------------------------------------------------------------ void CGameRulesHoldObjectiveBase::CleanUpEntity(SHoldEntityDetails *pDetails) { CCCPOINT(HoldObjective_CleanUpActiveCaptureEntity); if (pDetails->m_localPlayerIsWithinRange) { CHUDEventDispatcher::CallEvent(SHUDEvent(eHUDEvent_OnSiteAboutToExplode)); } OnRemoveHoldEntity(pDetails); gEnv->pEntitySystem->RemoveEntityEventListener(pDetails->m_id, ENTITY_EVENT_ENTERAREA, this); gEnv->pEntitySystem->RemoveEntityEventListener(pDetails->m_id, ENTITY_EVENT_LEAVEAREA, this); if (m_spawnPOIType == eSPT_Avoid) { IGameRulesSpawningModule *pSpawningModule = g_pGame->GetGameRules()->GetSpawningModule(); if (pSpawningModule) { pSpawningModule->RemovePOI(pDetails->m_id); } } IEntity *pEntity = gEnv->pEntitySystem->GetEntity(pDetails->m_id); if (pEntity) { IScriptTable *pScript = pEntity->GetScriptTable(); if (pScript != NULL && pScript->GetValueType("DeactivateCapturePoint") == svtFunction) { IScriptSystem *pScriptSystem = gEnv->pScriptSystem; pScriptSystem->BeginCall(pScript, "DeactivateCapturePoint"); pScriptSystem->PushFuncParam(pScript); pScriptSystem->PushFuncParam(true); pScriptSystem->EndCall(); } CGameRules *pGameRules = g_pGame->GetGameRules(); EGameMode gamemode = pGameRules->GetGameMode(); if (gamemode == eGM_CrashSite) { Announce("Destruct", k_announceType_CS_Destruct); } } pDetails->Reset(); // Fade out effect m_effectData.alphaLerp.Set(1.0f,0.0f,0.0f); }
void OutputManager::InitialOutput( const Time & time ) { // Check if we were initialized from a recovery file if (m_fFromRestartFile) { Announce("%s (%i): %s (Initial; Output Suppressed)", GetName(), m_ixOutputFile+1, time.ToString().c_str()); // Output initial conditions } else { Announce("%s (%i/%i): %s (Initial)", GetName(), m_ixOutputFile+1, m_ixOutputTime+1, time.ToString().c_str()); PerformOutput(time); } m_timeNextOutput = time; m_timeNextOutput += m_timeOutputFrequency; }
bool Client::Connect(const SocketType& type) { fType = type; try { Start(); PrepareConnection(); Announce(); } catch (Exception& e) { e.Dump(); return false; } fIsConnected = true; return true; }
int main(int argc, char** argv) { NcError error(NcError::silent_nonfatal); try { // Resolution int nResolution; // Dual mesh bool fDual; // Output filename std::string strOutputFile; // Parse the command line BeginCommandLine() CommandLineInt(nResolution, "res", 10); CommandLineBool(fDual, "dual"); CommandLineString(strOutputFile, "file", "outICOMesh.g"); ParseCommandLine(argc, argv); EndCommandLine(argv) // Generate Mesh AnnounceBanner(); AnnounceStartBlock("Generating Mesh"); Mesh mesh; GenerateIcosahedralQuadGrid(nResolution, mesh.nodes, mesh.faces); AnnounceEndBlock("Done"); // Generate the dual grid if (fDual) { Dual(mesh); } // Output the mesh AnnounceStartBlock("Writing Mesh to file"); Announce("Mesh size: Nodes [%i] Elements [%i]", mesh.nodes.size(), mesh.faces.size()); mesh.Write(strOutputFile); AnnounceEndBlock("Done"); } catch(Exception & e) { std::cout << e.ToString() << std::endl; } }
void OutputManager::FinalOutput( const Time & time ) { // Verify that the time has changed sufficiently since last output if (time == m_timeLastOutput) { return; } // Notification Announce("%s (%i/%i): %s (Final)", GetName(), m_ixOutputFile+1, m_ixOutputTime+1, time.ToString().c_str()); // Output PerformOutput(time); }
void MMatchServer::OnAdminRequestSwitchLadderGame(const MUID& uidAdmin, const bool bEnabled) { MMatchObject* pObj = GetObject(uidAdmin); if (!IsEnabledObject(pObj)) return; // 관리자 권한을 가진 사람이 아니면 연결을 끊는다. if (!IsAdminGrade(pObj)) { // DisconnectObject(uidAdmin); return; } MGetServerConfig()->SetEnabledCreateLadderGame(bEnabled); char szMsg[256] = "설정되었습니다."; Announce(pObj, szMsg); }
void OutputManager::ManageOutput( const Time & time ) { // Notification Announce("%s (%i/%i): %s", GetName(), m_ixOutputFile+1, m_ixOutputTime+1, time.ToString().c_str()); // Perform the output PerformOutput(time); // Update last output time m_timeLastOutput = time; // Update next output time m_timeNextOutput += m_timeOutputFrequency; }
void AnnounceEndBlock(const char * szText) { // Do not remove a block at minimum indentation level if (s_nIndentationLevel == 0) { return; } #ifdef TEMPEST_MPIOMP // Only output on rank zero if (g_fOnlyOutputOnRankZero) { int nRank; MPI_Comm_rank(MPI_COMM_WORLD, &nRank); if (nRank > 0) { return; } } #endif // Check block flag if (szText != NULL) { if (s_fBlockFlag) { s_fBlockFlag = false; fprintf(g_fpAnnounceOutput, ".. "); fprintf(g_fpAnnounceOutput, "%s", szText); fprintf(g_fpAnnounceOutput, "\n"); } else { Announce(szText); } } s_nIndentationLevel--; fflush(g_fpAnnounceOutput); }
Discovery::Announce Discovery::Announce::fromBinary(const QByteArray &data) { Announce rc; if (data.startsWith(QByteArray("BSYNC\0", 6))) { libtorrent::entry e = libtorrent::bdecode(data.begin()+6, data.end()); libtorrent::entry::dictionary_type dict = e.dict(); MessageType m = (MessageType) dict.at("m").integer(); std::string peerId = dict.at("peer").string(); std::string shareHash = dict.at("share").string(); PeerAddress localAddress, externalAddress; if (dict.count("la")) { localAddress = PeerAddress::fromBinary(dict.at("la").string()); } if (dict.count("a")) { externalAddress = PeerAddress::fromBinary(dict.at("a").string()); } rc = Announce(Secret::fromShareHash(shareHash), Peer(QByteArray(peerId.data(), peerId.length()), localAddress, externalAddress)); } return rc; }
//------------------------------------------------------------------------ void CGameRulesHoldObjectiveBase::DoAddEntityId(int type, EntityId entityId, int index, bool isNewEntity) { CRY_ASSERT(index < HOLD_OBJECTIVE_MAX_ENTITIES); CryLog("CGameRulesHoldObjectiveBase::DoAddEntityId() received objective, eid=%i, index=%i", entityId, index); SHoldEntityDetails *pDetails = &m_entities[index]; pDetails->m_id = entityId; if (m_spawnPOIType == eSPT_Avoid) { IGameRulesSpawningModule *pSpawningModule = g_pGame->GetGameRules()->GetSpawningModule(); if (pSpawningModule) { pSpawningModule->AddAvoidPOI(entityId, m_spawnPOIDistance, true, AreObjectivesStatic()); } } OnNewHoldEntity(pDetails, index); CCCPOINT(HoldObjective_AddEntity); gEnv->pEntitySystem->AddEntityEventListener(entityId, ENTITY_EVENT_ENTERAREA, this); gEnv->pEntitySystem->AddEntityEventListener(entityId, ENTITY_EVENT_LEAVEAREA, this); if (gEnv->bServer) { CHANGED_NETWORK_STATE(g_pGame->GetGameRules(), HOLD_OBJECTIVE_STATE_ASPECT); } if(isNewEntity) { //Not playing for the first time because it clashes with game start Announce("Incoming", k_announceType_CS_Incoming, m_shouldPlayIncomingAudio); m_shouldPlayIncomingAudio = true; } IEntity *pEntity = gEnv->pEntitySystem->GetEntity(entityId); if (pEntity) { IScriptTable *pScript = pEntity->GetScriptTable(); CRY_TODO(11, 02, 2009, "function name from xml?"); if (pScript) { if (pScript->GetValueType("ActivateCapturePoint") == svtFunction) { if (isNewEntity) { // Set flag to say we're expecting a trackview to start - so we can set the start position in the callback m_bExpectingMovieStart = true; if (!m_bAddedMovieListener) { if (gEnv->pMovieSystem) { CryLog("CGameRulesHoldObjectiveBase::CGameRulesHoldObjectiveBase() adding movie listener"); gEnv->pMovieSystem->AddMovieListener(NULL, this); m_bAddedMovieListener = true; } } } IScriptSystem *pScriptSystem = gEnv->pScriptSystem; pScriptSystem->BeginCall(pScript, "ActivateCapturePoint"); pScriptSystem->PushFuncParam(pScript); pScriptSystem->PushFuncParam(isNewEntity); pScriptSystem->EndCall(); } SmartScriptTable propertiesTable; if (pScript->GetValue("Properties", propertiesTable)) { pDetails->m_controlRadius = 5.f; propertiesTable->GetValue("ControlRadius", pDetails->m_controlRadius); pDetails->m_controlRadiusSqr = (pDetails->m_controlRadius * pDetails->m_controlRadius); pDetails->m_controlHeight = 5.f; propertiesTable->GetValue("ControlHeight", pDetails->m_controlHeight); pDetails->m_controlOffsetZ = 0.f; propertiesTable->GetValue("ControlOffsetZ", pDetails->m_controlOffsetZ); } } const IActor *pLocalPlayer = g_pGame->GetIGameFramework()->GetClientActor(); if (pLocalPlayer != NULL && IsActorEligible(pLocalPlayer)) { CheckLocalPlayerInside(pDetails, pEntity, pLocalPlayer->GetEntity()); } } }
void configure_intfc::on_pushButton_TestAlarmSound_clicked() { Announce(2, "Test", "Test Alarm Sound"); }
int main(int argc, char **argv) { int i, Mail = FALSE; char *cmd; struct passwd *pw; struct tm *t; InitConfig(); ftnd_TermInit(1, 80, 25); t_start = time(NULL); t = localtime(&t_start); Diw = t->tm_wday; Miy = t->tm_mon; umask(002); /* * Catch all signals we can, and ignore the rest. */ for (i = 0; i < NSIG; i++) { if ((i == SIGHUP) || (i == SIGINT) || (i == SIGBUS) || (i == SIGILL) || (i == SIGSEGV) || (i == SIGTERM) || (i == SIGIOT)) signal(i, (void (*))die); else if ((i != SIGKILL) && (i != SIGSTOP)) signal(i, SIG_IGN); } if (argc < 2) Help(); cmd = xstrcpy((char *)"Command line: ftnaff"); for (i = 1; i < argc; i++) { cmd = xstrcat(cmd, (char *)" "); cmd = xstrcat(cmd, tl(argv[i])); if (!strncmp(argv[i], "a", 1)) do_announce = TRUE; if (!strncmp(argv[i], "f", 1)) do_filefind = TRUE; if (!strncmp(argv[i], "-q", 2)) do_quiet = TRUE; } ProgName(); pw = getpwuid(getuid()); InitClient(pw->pw_name, (char *)"ftnaff", CFG.location, CFG.logfile, CFG.util_loglevel, CFG.error_log, CFG.mgrlog, CFG.debuglog); Syslog(' ', " "); Syslog(' ', "FTNDAFF v%s", VERSION); Syslog(' ', cmd); free(cmd); if (!do_quiet) printf("\n"); if (enoughspace(CFG.freespace) == 0) die(FTNERR_DISK_FULL); if (lockprogram((char *)"ftnaff")) { if (!do_quiet) printf("Can't lock ftnaff, abort.\n"); die(FTNERR_NO_PROGLOCK); } memset(&MsgBase, 0, sizeof(MsgBase)); if (do_announce) if (Announce()) Mail = TRUE; if (do_filefind) if (Filefind()) Mail = TRUE; if (Mail) { CreateSema((char *)"mailout"); CreateSema((char *)"msglink"); } die(FTNERR_OK); return 0; }
void ReadCFTimeDataFromNcFile( NcFile * ncfile, const std::string & strFilename, std::vector<Time> & vecTimes, bool fWarnOnMissingCalendar ) { // Empty existing Time vector vecTimes.clear(); // Get time dimension NcDim * dimTime = ncfile->get_dim("time"); if (dimTime == NULL) { _EXCEPTION1("Dimension \"time\" not found in file \"%s\"", strFilename.c_str()); } // Get time variable NcVar * varTime = ncfile->get_var("time"); if (varTime == NULL) { _EXCEPTION1("Variable \"time\" not found in file \"%s\"", strFilename.c_str()); } if (varTime->num_dims() != 1) { _EXCEPTION1("Variable \"time\" has more than one dimension in file \"%s\"", strFilename.c_str()); } if (strcmp(varTime->get_dim(0)->name(), "time") != 0) { _EXCEPTION1("Variable \"time\" does not have dimension \"time\" in file \"%s\"", strFilename.c_str()); } // Calendar attribute NcAtt * attTimeCal = varTime->get_att("calendar"); std::string strCalendar; if (attTimeCal == NULL) { if (fWarnOnMissingCalendar) { Announce("WARNING: Variable \"time\" is missing \"calendar\" attribute; assuming \"standard\""); } strCalendar = "standard"; } else { strCalendar = attTimeCal->as_string(0); } Time::CalendarType eCalendarType = Time::CalendarTypeFromString(strCalendar); // Units attribute NcAtt * attTimeUnits = varTime->get_att("units"); if (attTimeUnits == NULL) { _EXCEPTION1("Variable \"time\" is missing \"units\" attribute in file \"%s\"", strFilename.c_str()); } std::string strTimeUnits = attTimeUnits->as_string(0); // Load in time data DataVector<int> vecTimeInt; DataVector<float> vecTimeFloat; DataVector<double> vecTimeDouble; DataVector<ncint64> vecTimeInt64; if (varTime->type() == ncInt) { vecTimeInt.Initialize(dimTime->size()); varTime->set_cur((long)0); varTime->get(&(vecTimeInt[0]), dimTime->size()); } else if (varTime->type() == ncFloat) { vecTimeFloat.Initialize(dimTime->size()); varTime->set_cur((long)0); varTime->get(&(vecTimeFloat[0]), dimTime->size()); } else if (varTime->type() == ncDouble) { vecTimeDouble.Initialize(dimTime->size()); varTime->set_cur((long)0); varTime->get(&(vecTimeDouble[0]), dimTime->size()); } else if (varTime->type() == ncInt64) { vecTimeInt64.Initialize(dimTime->size()); varTime->set_cur((long)0); varTime->get(&(vecTimeInt64[0]), dimTime->size()); } else { _EXCEPTION1("Variable \"time\" has invalid type " "(expected \"int\", \"int64\", \"float\" or \"double\")" " in file \"%s\"", strFilename.c_str()); } for (int t = 0; t < dimTime->size(); t++) { Time time(eCalendarType); if (varTime->type() == ncInt) { time.FromCFCompliantUnitsOffsetInt( strTimeUnits, vecTimeInt[t]); } else if (varTime->type() == ncFloat) { time.FromCFCompliantUnitsOffsetDouble( strTimeUnits, static_cast<double>(vecTimeFloat[t])); } else if (varTime->type() == ncDouble) { time.FromCFCompliantUnitsOffsetDouble( strTimeUnits, vecTimeDouble[t]); } else if (varTime->type() == ncInt64) { time.FromCFCompliantUnitsOffsetInt( strTimeUnits, (int)(vecTimeInt64[t])); } vecTimes.push_back(time); } }
void configure_intfc::on_pushButton_TestInfoSound_clicked() { Announce(1, "Test", "Test Info Sound"); }
void configure_intfc::on_pushButton_TestCatastrophySound_clicked() { Announce(3, "Test", "Test Catastrophy Sound"); }
void configure_intfc::on_pushButton_TestLostSound_clicked() { Announce(4, "Test", "Test Processor Lost Sound"); }