void ColorExtension2::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); BALL_DUMP_DEPTH(s, depth); s << "color2 : " << color2_ << endl; BALL_DUMP_STREAM_SUFFIX(s); }
void Embeddable::dump(std::ostream& s, Size depth) const throw() { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); BALL_DUMP_DEPTH(s, depth); s << "number of instances: " << countInstances_(typeid(this)) << std::endl; BALL_DUMP_STREAM_SUFFIX(s); }
void MultiColorExtension::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); BALL_DUMP_DEPTH(s, depth); s << "colors : " << colors.size() << endl; BALL_DUMP_STREAM_SUFFIX(s); }
void Residue::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); Fragment::dump(s, depth); BALL_DUMP_DEPTH(s, depth); s << " id: " << id_ << endl; BALL_DUMP_DEPTH(s, depth); s << " insertion code: " << insertion_code_ << endl; BALL_DUMP_STREAM_SUFFIX(s); }
void Label::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); BALL_DUMP_DEPTH(s, depth); s << "Label Text: " << text_ << endl; GeometricObject::dump(s, depth + 1); Vertex::dump(s, depth + 1); BALL_DUMP_STREAM_SUFFIX(s); }
void AddVanDerWaalsModel::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); AtomBondModelBaseProcessor::dump(s, depth + 1); BALL_DUMP_STREAM_SUFFIX(s); }
void MultiLine::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); GeometricObject::dump(s, depth + 1); MultiColorExtension::dump(s, depth + 1); BALL_DUMP_STREAM_SUFFIX(s); }
void TwoColoredLine::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_HEADER(s, this, this); GeometricObject::dump(s, depth + 1); ColorExtension2::dump(s, depth + 1); Vertex2::dump(s, depth + 1); BALL_DUMP_STREAM_SUFFIX(s); }
void Timer::dump(ostream& s, Size depth) const { BALL_DUMP_STREAM_PREFIX(s); BALL_DUMP_DEPTH(s, depth); BALL_DUMP_CLASS_HEADER(s, Timer, this); BALL_DUMP_DEPTH(s, depth); s << "CPU speed: " << cpu_speed_ << endl; BALL_DUMP_DEPTH(s, depth); s << "is running: " << (is_running_ ? "true" : "false") << endl; BALL_DUMP_DEPTH(s, depth); s << "last clock seconds: " << last_secs_ << endl; BALL_DUMP_DEPTH(s, depth); s << "last user seconds: " << last_usecs_ << endl; BALL_DUMP_DEPTH(s, depth); s << "last user time: " << last_user_time_ << endl; BALL_DUMP_DEPTH(s, depth); s << "last system time: " << last_system_time_ << endl; BALL_DUMP_DEPTH(s, depth); s << "current clock seconds: " << current_secs_ << endl; BALL_DUMP_DEPTH(s, depth); s << "current user seconds: " << current_usecs_ << endl; BALL_DUMP_DEPTH(s, depth); s << "current user time: " << current_user_time_ << endl; BALL_DUMP_DEPTH(s, depth); s << "current system time: " << current_system_time_ << endl; BALL_DUMP_DEPTH(s, depth); s << "effective clock time: " << getClockTime() << endl; BALL_DUMP_DEPTH(s, depth); s << "effective user time: " << getUserTime() << endl; BALL_DUMP_DEPTH(s, depth); s << "effective system time: " << getSystemTime() << endl; BALL_DUMP_DEPTH(s, depth); s << "effective CPU time: " << getCPUTime() << endl; BALL_DUMP_STREAM_SUFFIX(s); }