Пример #1
0
// select a file to play, and start scanning it
BOOL PlayFile()
{
	char file[MAX_PATH]="";
	OPENFILENAME ofn={0};
	ofn.lStructSize=sizeof(ofn);
	ofn.hwndOwner=win;
	ofn.nMaxFile=MAX_PATH;
	ofn.lpstrFile=file;
	ofn.Flags=OFN_FILEMUSTEXIST|OFN_HIDEREADONLY|OFN_EXPLORER;
	ofn.lpstrTitle="Select a file to play";
	ofn.lpstrFilter="Playable files\0*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif;*.mo3;*.it;*.xm;*.s3m;*.mtm;*.mod;*.umx\0All files\0*.*\0\0";
	if (!GetOpenFileName(&ofn)) return FALSE;

	if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,0))
		&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMPS|BASS_MUSIC_POSRESET|BASS_MUSIC_PRESCAN,1))) {
		Error("Can't play file");
		return FALSE; // Can't load the file
	}
	{
		BYTE data[2000]={0};
		BITMAPINFOHEADER *bh=(BITMAPINFOHEADER*)data;
		RGBQUAD *pal=(RGBQUAD*)(data+sizeof(*bh));
		int a;
		bh->biSize=sizeof(*bh);
		bh->biWidth=WIDTH;
		bh->biHeight=-HEIGHT;
		bh->biPlanes=1;
		bh->biBitCount=8;
		bh->biClrUsed=bh->biClrImportant=HEIGHT/2+1;
		// setup palette
		for (a=1;a<=HEIGHT/2;a++) {
			pal[a].rgbRed=(255*a)/(HEIGHT/2);
			pal[a].rgbGreen=255-pal[a].rgbRed;
		}
		// create the bitmap
		wavebmp=CreateDIBSection(0,(BITMAPINFO*)bh,DIB_RGB_COLORS,(void**)&wavebuf,NULL,0);
		wavedc=CreateCompatibleDC(0);
		SelectObject(wavedc,wavebmp);
	}
	bpp=BASS_ChannelGetLength(chan,BASS_POS_BYTE)/WIDTH; // bytes per pixel
	{
		DWORD bpp1=BASS_ChannelSeconds2Bytes(chan,0.001); // minimum 1ms per pixel
		if (bpp<bpp1) bpp=bpp1;
	}
	BASS_ChannelSetSync(chan,BASS_SYNC_END|BASS_SYNC_MIXTIME,0,LoopSyncProc,0); // set sync to loop at end
	BASS_ChannelPlay(chan,FALSE); // start playing
	{ // create another channel to scan
		DWORD chan2=BASS_StreamCreateFile(FALSE,file,0,0,BASS_STREAM_DECODE);
		if (!chan2) chan2=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_DECODE,1);
		scanthread=_beginthread(ScanPeaks,0,(void*)chan2); // start scanning in a new thread
	}
	return TRUE;
}
Пример #2
0
void OpenClicked(GtkButton *obj, gpointer data)
{
	int resp=gtk_dialog_run(GTK_DIALOG(filesel));
	gtk_widget_hide(filesel);
	if (resp==GTK_RESPONSE_ACCEPT) {
		char *file=gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(filesel));
		// free both MOD and stream, it must be one of them! :)
		BASS_MusicFree(chan);
		BASS_StreamFree(chan);
		if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_SAMPLE_FLOAT))
			&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMPS|BASS_SAMPLE_LOOP|BASS_SAMPLE_FLOAT,1))) {
			// whatever it is, it ain't playable
			gtk_button_set_label(obj,"click here to open a file...");
			Error("Can't play the file");
		} else {
			BASS_CHANNELINFO info;
			BASS_ChannelGetInfo(chan,&info);
			if (info.chans!=2) { // the DSP expects stereo
				gtk_button_set_label(obj,"click here to open a file...");
				BASS_MusicFree(chan);
				BASS_StreamFree(chan);
				Error("only stereo sources are supported");
			} else {
				gtk_button_set_label(obj,file);
				// setup DSPs on new channel and play it
				RotateToggled(GTK_TOGGLE_BUTTON(GetWidget("rotate")),0);
				EchoToggled(GTK_TOGGLE_BUTTON(GetWidget("echo")),0);
				FlangerToggled(GTK_TOGGLE_BUTTON(GetWidget("flanger")),0);
				BASS_ChannelPlay(chan,FALSE);
			}
		}
		g_free(file);
	}
}
Пример #3
0
//used to load the music list
PUBLIC void GUTLoadMusicList(const char *filename)
{
	FILE *fp = fopen(filename, "rt");

	char path[DMAXCHARBUFF], buff[MAXCHARBUFF];

	if(fp)
	{
		GUTClearMusicList();

		fscanf(fp, "numMusic=%d\n", &g_gameMusic.numMusic);

		if(g_gameMusic.numMusic)
		{
			if(MemAlloc((void**)&g_gameMusic.music, sizeof(HMUSIC)*g_gameMusic.numMusic, M_ZERO) != RETCODE_SUCCESS)
			{ ASSERT_MSG(0, "Unable to allocate music list", "GUTLoadMusicList"); return; }

			for(int i = 0; i < g_gameMusic.numMusic; i++)
			{
				fscanf(fp, "%[^\n]\n", buff);
				strcpy(path, MUSICDIR);
				strcat(path, buff);

				g_gameMusic.music[i] = 
					BASS_MusicLoad(FALSE, path, 0, 0, 0);//BASS_MUSIC_CALCLEN);
			}
		}

		fclose(fp);
	}
}
Пример #4
0
// select a file to play, and play it
BOOL PlayFile()
{
	BOOL ret=FALSE;
	regex_t fregex;
	GtkWidget *filesel; // file selector
	GtkFileFilter *filter;
	filesel=gtk_file_chooser_dialog_new("Open File",GTK_WINDOW(win),GTK_FILE_CHOOSER_ACTION_OPEN,
		GTK_STOCK_CANCEL,GTK_RESPONSE_CANCEL,GTK_STOCK_OPEN,GTK_RESPONSE_ACCEPT,NULL);
	filter=gtk_file_filter_new();
	gtk_file_filter_set_name(filter,"Playable files");
	regcomp(&fregex,"\\.(mo3|xm|mod|s3m|it|umx|mp[1-3]|ogg|wav|aif)$",REG_ICASE|REG_NOSUB|REG_EXTENDED);
	gtk_file_filter_add_custom(filter,GTK_FILE_FILTER_FILENAME,FileExtensionFilter,&fregex,NULL);
	gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter);
	filter=gtk_file_filter_new();
	gtk_file_filter_set_name(filter,"All files");
	gtk_file_filter_add_pattern(filter,"*");
	gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(filesel),filter);
	if (gtk_dialog_run(GTK_DIALOG(filesel))==GTK_RESPONSE_ACCEPT) {
		char *file=gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(filesel));
		gtk_widget_hide(filesel);
		if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP))
			&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP,1))) {
			Error("Can't play file");
		} else {
			BASS_ChannelPlay(chan,FALSE);
			ret=TRUE;
		}
		g_free(file);
	}
	gtk_widget_destroy(filesel);
	return ret;
}
Пример #5
0
bool playMOD (int f, int a, int fromTrack) {
	if (soundOK) {

		stopMOD (a);

		setResourceForFatal (f);
		uint32_t length = openFileFromNum (f);
		if (length == 0) return NULL;

		char * memImage;
		memImage = loadEntireFileToMemory (bigDataFile, length);
		if (! memImage) return fatal (ERROR_MUSIC_MEMORY_LOW);

		mod[a] = BASS_MusicLoad (true, memImage, 0, length, BASS_MUSIC_LOOP|BASS_MUSIC_RAMP/*|BASS_MUSIC_PRESCAN needed too if we're going to set the position in bytes*/, 0);
		delete memImage;

		if (! mod[a]) {

		}
		else
		{
			setMusicVolume (a, defVol);

			if (! BASS_ChannelPlay (mod[a], true) )
				debugOut("playMOD: Error %d!\n", BASS_ErrorGetCode());

			BASS_ChannelSetPosition (mod[a], MAKELONG(fromTrack, 0), BASS_POS_MUSIC_ORDER);
			BASS_ChannelFlags(mod[a], BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP, BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP);
		}
		setResourceForFatal (-1);
	}
    return true;
}
Пример #6
0
float CBassAudio::GetSoundBPM ( void )
{
    if ( m_fBPM == 0.0f && !m_bStream )
    {
        float fData = 0.0f;
        // open the same file as played but for bpm decoding detection
        DWORD bpmChan = BASS_StreamCreateFile ( false, m_strPath, 0, 0, BASS_STREAM_DECODE );
        if ( !bpmChan ) 
        {
            bpmChan = BASS_MusicLoad ( false, m_strPath, 0, 0, BASS_MUSIC_DECODE|BASS_MUSIC_PRESCAN, 0 );
        }
        // detect bpm in background and return progress in GetBPM_ProgressCallback function
        if ( bpmChan ) 
        {
            fData = BASS_FX_BPM_DecodeGet ( bpmChan, 0, GetLength ( ), 0, BASS_FX_FREESOURCE, NULL, NULL );
        }

        if ( BASS_ErrorGetCode ( ) != BASS_OK )
        {
            g_pCore->GetConsole ( )->Printf ( "BASS ERROR %d in BASS_FX_BPM_DecodeGet  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode ( ), *m_strPath, m_b3D, m_bLoop );
        }
        else
        {
            m_fBPM = floor ( fData );
        }
        BASS_FX_BPM_BeatFree ( bpmChan );
    }
    return m_fBPM;
}
Пример #7
0
// select a file to play, and play it
BOOL PlayFile()
{
	BOOL ret=FALSE;
	NavDialogRef fileDialog;
	NavDialogCreationOptions fo;
	NavGetDefaultDialogCreationOptions(&fo);
	fo.optionFlags=0;
	fo.parentWindow=win;
	NavCreateChooseFileDialog(&fo,NULL,NULL,NULL,NULL,NULL,&fileDialog);
	if (!NavDialogRun(fileDialog)) {
		NavReplyRecord r;
		if (!NavDialogGetReply(fileDialog,&r)) {
			AEKeyword k;
			FSRef fr;
			if (!AEGetNthPtr(&r.selection,1,typeFSRef,&k,NULL,&fr,sizeof(fr),NULL)) {
				char file[256];
				FSRefMakePath(&fr,(BYTE*)file,sizeof(file));
				if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP))
					&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP,1))) {
					Error("Can't play file");
				} else {
					BASS_ChannelPlay(chan,FALSE);
					ret=TRUE;
				}
			}
			NavDisposeReply(&r);
		}
	}
	NavDialogDispose(fileDialog);
	return ret;
}
Пример #8
0
bool CClientSound::Play3D ( const SString& strPath, const CVector& vecPosition, bool bLoop )
{
    long lFlags = BASS_STREAM_AUTOFREE | BASS_SAMPLE_3D | BASS_SAMPLE_MONO;
    if ( bLoop )
        lFlags |= BASS_SAMPLE_LOOP;

    // Try to load the sound file
    if (
        ( m_pSound = BASS_StreamCreateFile ( false, strPath, 0, 0, lFlags ) )
     || ( m_pSound = BASS_MusicLoad ( false, strPath, 0, 0, lFlags, 0) )
        )
    {
        m_b3D = true;
        m_strPath = strPath;
        m_vecPosition = vecPosition;
        BASS_3DVECTOR pos ( vecPosition.fX, vecPosition.fY, vecPosition.fZ );
        BASS_ChannelSet3DPosition ( m_pSound, &pos, NULL, NULL );
        BASS_ChannelSet3DAttributes ( m_pSound, BASS_3DMODE_NORMAL, 1.0f, 0.5f, 360, 360, 1.0f );
        BASS_ChannelPlay ( m_pSound, false );
        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_FREQ, &m_fDefaultFrequency );
        return true;
    }
    g_pCore->GetConsole()->Printf ( "BASS ERROR %d in Play3D  path = %s", BASS_ErrorGetCode(), strPath.c_str() );
    return false;
}
Пример #9
0
void InitSoundSystem(HWND hwnd)
{
	if (!BASS_Init(-1,44100,0,hwnd,NULL))
	ExitProcess(0);
	chan=BASS_MusicLoad(FALSE,"mario airlines (keygen edit).xm",0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMPS|BASS_MUSIC_PRESCAN|BASS_MUSIC_SURROUND2,0);
	BASS_ChannelPlay(chan,FALSE);
}
Пример #10
0
void AddClicked(GtkButton *obj, gpointer data)
{ // add a channel
	int resp=gtk_dialog_run(GTK_DIALOG(filesel));
	gtk_widget_hide(filesel);
	if (resp==GTK_RESPONSE_ACCEPT) {
		char *file=gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(filesel));
		DWORD newchan;
		// Load a music or sample from "file"
		if ((newchan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP|BASS_SAMPLE_3D,1))
			|| (newchan=BASS_SampleLoad(FALSE,file,0,0,1,BASS_SAMPLE_LOOP|BASS_SAMPLE_3D|BASS_SAMPLE_MONO))) {
			Channel *c;
			chanc++;
			chans=(Channel*)realloc((void*)chans,chanc*sizeof(Channel));
			c=chans+chanc-1;
			memset(c,0,sizeof(Channel));
			c->channel=newchan;
			BASS_SampleGetChannel(newchan,FALSE); // initialize sample channel
			{ // add it to the list
				GtkTreeView *tree=GTK_TREE_VIEW(GetWidget("channels"));
				GtkListStore *tm=GTK_LIST_STORE(gtk_tree_view_get_model(tree));
				GtkTreeIter it;
				gtk_list_store_append(tm,&it);
				gtk_list_store_set(tm,&it,0,strrchr(file,'/')+1,-1);
			}
		} else
			Error("Can't load file (note samples must be mono)");
		g_free(file);
	}
}
Пример #11
0
// --[  Method  ]---------------------------------------------------------------
//
//  - Class     : CSoundSystem
//  - prototype : CSound* LoadSound(CInput* pInput, const std::string& strExt)
//
//  - Purpose   : Loads a sound,  setting it ready to play.
//                If succesfull, it returns a valid handle to operate
//                with, otherwise it returns NULL.
//
// -----------------------------------------------------------------------------
CSound* CSoundSystem::LoadSound(CInput* pInput, const std::string& strExt)
{
    if(m_bActive == false)
    {
        return NULL;
    }

    // Put it into a buffer:

    pInput->SetPosition(0, CInput::SEEKFROM_START);
    char* pBuffer = new char[pInput->GetLength()];

    assert(pBuffer);

    if(pInput->ReadRawData(pInput->GetLength(), 1, pBuffer) == 0)
    {
        CLogger::ErrorWindow("ERROR - CSoundSystem::LoadSound():\npInput->ReadRawData() failed");
        SAFE_DELETE_A(pBuffer);
        return NULL;
    }

    CSound* pSound = NULL;

    if(IsModule(strExt))
    {
        HMUSIC module = BASS_MusicLoad(TRUE, pBuffer, 0, pInput->GetLength(), 0);

        if(!module)
        {
            CLogger::ErrorWindow("ERROR - CSoundSystem::LoadSound():\nBASS_MusicLoad() failed");
            return NULL;
        }

        CSound* pSound = new CSoundModule(module, pBuffer);
        m_vecSounds.push_back(pSound);
        return pSound;
    }
    else if(IsStream(strExt))
    {
        HSTREAM stream = BASS_StreamCreateFile(TRUE, pBuffer, 0, pInput->GetLength(), BASS_MP3_SETPOS);

        if(!stream)
        {
            CLogger::ErrorWindow("ERROR - CSoundSystem::LoadSound():\nBASS_StreamCreateFile() failed");
            return NULL;
        }

        CSound* pSound = new CSoundStream(stream, pBuffer);
        m_vecSounds.push_back(pSound);
        return pSound;
    }

    SAFE_DELETE_A(pBuffer);
    CLogger::ErrorWindow("ERROR - CSoundSystem::LoadSound():\nUnknown format (%s)", strExt.data());
    return NULL;
}
Пример #12
0
//-----------------------------------------------------------------------------
bool LLFFTSound::loadSound(const char* filename, const char* speech, bool looping)
{
	// set speech contents
	strcpy(m_Speech, speech);

#ifdef _WINDOWS
	// initialize BASS
	if (!bBassInit)
	{
		if (!BASS_Init(-1,44100,0,0,NULL)) {
			//Error("Can't initialize device");
			return false;
		}
		bBassInit = true;
	}
	

	if (looping)
	{
		if (!(m_dChannel=BASS_StreamCreateFile(FALSE,filename,0,0,BASS_SAMPLE_LOOP))
			&& !(m_dChannel=BASS_MusicLoad(FALSE,filename,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP,0))) {

			return false; // Can't load the file
		}
	}
	else
	{
		if (!(m_dChannel=BASS_StreamCreateFile(FALSE,filename,0,0,0))
			&& !(m_dChannel=BASS_MusicLoad(FALSE,filename,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP,0))) {

			return false; // Can't load the file
		}
	}
	
	m_bInitialized = true;
	return true;
#else
	return false;
#endif
	
}
Пример #13
0
HMUSIC start_playback(const char* filename)
{
	
	HMUSIC music = BASS_MusicLoad(
	                              FALSE,
	                              filename,
	                              0,
	                              0,
	                              BASS_MUSIC_PRESCAN,
	                              0
	                              );
	BASS_ChannelPlay(music, FALSE);
	return music;
}
Пример #14
0
bool BassDecoder::_load(const uint8_t* buffer, unsigned int size)
{
  _mod=false;
  #if defined(LIBTOOLS_WINDOWS) && !defined(BASS_H)
  if (BASS_MusicLoad &&
      BASS_StreamCreateFile &&
      BASS_ChannelGetInfo)
  {
  #endif

  if (_music=BASS_MusicLoad(TRUE,
                            (void*) buffer, 0,size,
                            BASS_MUSIC_PRESCAN |
                            BASS_MUSIC_DECODE |
                            BASS_SAMPLE_FLOAT,
                            Signal::frequency))
  {
    _mod=true;
  }
  else if (_music=BASS_StreamCreateFile(TRUE,
                                        (void*) buffer, 0, size,
                                        BASS_STREAM_PRESCAN |
                                        BASS_STREAM_DECODE |
                                        BASS_SAMPLE_FLOAT));
  if (_music)
  {
    BASS_ChannelGetInfo((DWORD)_music,&_infos);
    _bytesFrame= sizeof(float)*Signal::size*_infos.chans;
    _samplesForSignals = (float*) realloc(_samplesForSignals,_bytesFrame);
    _sampleRate=_infos.freq;
    if (_sampleRate != Signal::frequency)
      std::cout << "warning : file rate (" << _sampleRate << "Hz) is different of " << Signal::frequency << "Hz" << std::endl;
    _ended=false;

    if (prepareDecode()) {
      decodeID3v1();
      decodeOGGTag();
    }

  }
  #if defined(LIBTOOLS_WINDOWS) && !defined(BASS_H)
  } else {
    std::cerr << "Error missing bass fonctions in DLL " << std::endl;
  }
  #endif
  return (_music);
}
Пример #15
0
void DecodingBPM(BOOL newStream, double startSec, double endSec, const char *fp)
{
	char c[30];

	if (newStream){
		// Open file for bpm decoding detection
		hBPM = BASS_StreamCreateFile(FALSE, fp, 0, 0, BASS_STREAM_DECODE);
		if (!hBPM) hBPM = BASS_MusicLoad(FALSE, fp, 0, 0, BASS_MUSIC_DECODE|BASS_MUSIC_PRESCAN, 0);
	}

	orgBPM = BASS_FX_BPM_DecodeGet(hBPM, startSec, endSec, 0, BASS_FX_BPM_BKGRND|BASS_FX_BPM_MULT2|BASS_FX_FREESOURCE, (BPMPROCESSPROC*)GetBPM_Process);

	// don't bother to update the BPM view if it's zero
	if (orgBPM) {
		// update the bpm view
		sprintf(c,"BPM: %0.2f", GetNewBPM(hBPM));
		MESS(IDC_SBPM,WM_SETTEXT,0,c);
	}
}
Пример #16
0
bool CClientSound::Play ( const SString& strPath, bool bLoop )
{
    long lFlags = BASS_STREAM_AUTOFREE;
    if ( bLoop )
        lFlags = BASS_SAMPLE_LOOP;

    // Try to load the sound file
    if (
        ( m_pSound = BASS_StreamCreateFile ( false, strPath, 0, 0, lFlags ) )
     || ( m_pSound = BASS_MusicLoad ( false, strPath, 0, 0, lFlags, 0) )
        )
    {
        m_strPath = strPath;
        BASS_ChannelPlay ( m_pSound, false );
        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_FREQ, &m_fDefaultFrequency );
        return true;
    }
    g_pCore->GetConsole()->Printf ( "BASS ERROR %d in Play  path = %s", BASS_ErrorGetCode(), strPath.c_str() );
    return false;
}
Пример #17
0
// select a file to play, and play it
BOOL PlayFile()
{
	char file[MAX_PATH]="";
	OPENFILENAME ofn={0};
	ofn.lStructSize=sizeof(ofn);
	ofn.hwndOwner=win;
	ofn.nMaxFile=MAX_PATH;
	ofn.lpstrFile=file;
	ofn.Flags=OFN_FILEMUSTEXIST|OFN_HIDEREADONLY|OFN_EXPLORER;
	ofn.lpstrTitle="Select a file to play";
	ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.umx;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0";
	if (!GetOpenFileName(&ofn)) return FALSE;

	if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP))
		&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_RAMP|BASS_SAMPLE_LOOP,0))) {
		Error("Can't play file");
		return FALSE; // Can't load the file
	}

	BASS_ChannelPlay(chan,FALSE);

	return TRUE;
}
Пример #18
0
void main(int argc, char **argv)
{
	BUFSTUFF b,b2;
	BASS_3DVECTOR p={0,0,0};

	printf("BASS 2 stereo channels on 4 speakers example : MOD/MPx/OGG/WAV\n"
			"--------------------------------------------------------------\n"
			"       Set your soundcard's output to 4 or 5.1 speakers\n");

	/* check that BASS 1.6 was loaded */
	if (BASS_GetVersion()!=MAKELONG(1,6)) {
		printf("BASS version 1.6 was not loaded\n");
		return;
	}

	if (argc!=3) {
		printf("\tusage: 4speaker <file1> <file2>\n");
		return;
	}

	/* setup output - default device, 44100hz, stereo, 16 bits */
	if (!BASS_Init(-1,44100,BASS_DEVICE_3D,0))
		Error("Can't initialize device");

	/* try initializing the 1st (front) file */
	if (!(b.dstr=BASS_StreamCreateFile(FALSE,argv[1],0,0,BASS_STREAM_DECODE)))
		if (!(b.dstr=BASS_MusicLoad(FALSE,argv[1],0,0,BASS_MUSIC_DECODE|BASS_MUSIC_RAMPS)))
			Error("Can't play the 1st file");
	if (BASS_ChannelGetFlags(b.dstr)&BASS_SAMPLE_MONO)
		Error("The 1st stream is mono!");

	/* try initializing the 2nd (rear) file */
	if (!(b2.dstr=BASS_StreamCreateFile(FALSE,argv[2],0,0,BASS_STREAM_DECODE)))
		if (!(b2.dstr=BASS_MusicLoad(FALSE,argv[2],0,0,BASS_MUSIC_DECODE|BASS_MUSIC_RAMPS)))
			Error("Can't play the 2nd file");
	if (BASS_ChannelGetFlags(b2.dstr)&BASS_SAMPLE_MONO)
		Error("The 2nd stream is mono!");

	printf("front : %s\n",argv[1]);
	printf("rear  : %s\n",argv[2]);

	/* Get sample rates and allocate buffers */
	BASS_ChannelGetAttributes(b.dstr,&b.freq,0,0);
	b.buf=malloc(b.freq*4); // 1 sec buffer
	BASS_ChannelGetAttributes(b2.dstr,&b2.freq,0,0);
	b2.buf=malloc(b2.freq*4); // 1 sec buffer

	/* Create streams to play the 1st decoded data, and link them */
	b.lstr=BASS_StreamCreate(b.freq,BASS_SAMPLE_MONO|BASS_SAMPLE_3D,(STREAMPROC*)&stream_left,(DWORD)&b);
	b.rstr=BASS_StreamCreate(b.freq,BASS_SAMPLE_MONO|BASS_SAMPLE_3D,(STREAMPROC*)&stream_right,(DWORD)&b);
	BASS_ChannelSetLink(b.lstr,b.rstr);

	/* Create streams to play the 2nd decoded data, and link them */
	b2.lstr=BASS_StreamCreate(b2.freq,BASS_SAMPLE_MONO|BASS_SAMPLE_3D,(STREAMPROC*)&stream_left,(DWORD)&b2);
	b2.rstr=BASS_StreamCreate(b2.freq,BASS_SAMPLE_MONO|BASS_SAMPLE_3D,(STREAMPROC*)&stream_right,(DWORD)&b2);
	BASS_ChannelSetLink(b2.lstr,b2.rstr);

	/* position the streams */
	p.z=3; // front
	p.x=-1.5; // left
	BASS_ChannelSet3DPosition(b.lstr,&p,0,0);
	p.x=1.5; // right
	BASS_ChannelSet3DPosition(b.rstr,&p,0,0);
	p.z=-3; // rear
	p.x=-1.5; // left
	BASS_ChannelSet3DPosition(b2.lstr,&p,0,0);
	p.x=1.5; // right
	BASS_ChannelSet3DPosition(b2.rstr,&p,0,0);
	BASS_Apply3D();

	BASS_Start();
	/* start it! */
	b.writepos=b.readposl=b.readposr=0;
	BASS_StreamPlay(b.lstr,FALSE,0); // start front
	b2.writepos=b2.readposl=b2.readposr=0;
	BASS_StreamPlay(b2.lstr,FALSE,0); // start rear

	while (!_kbhit() && (BASS_ChannelIsActive(b.lstr) || BASS_ChannelIsActive(b2.lstr))) {
		/* display some stuff and wait a bit */
		printf("pos %09I64d %09I64d - cpu %.1f%%  \r",
			BASS_ChannelGetPosition(b.lstr)*2,BASS_ChannelGetPosition(b2.lstr)*2,BASS_GetCPU());
		Sleep(50);
	}

	BASS_Free();
	free(b.buf);
}
Пример #19
0
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l)
{
	DWORD p;
	float freq;
	char c[30];

	switch (m) {
		case WM_COMMAND:
			switch (LOWORD(w)) {
				case ID_OPEN:
					{
						char file[MAX_PATH]="";
						ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0";
						ofn.lpstrFile=file;
						if (GetOpenFileName(&ofn)) {
							memcpy(path,file,ofn.nFileOffset);
							path[ofn.nFileOffset-1]=0;

							// free decode bpm & stream
							BASS_FX_BPM_Free(hBPM);

							// free tempo, stream, music & bpm/beat callbacks
							BASS_StreamFree(chan);

							// create decode stream channel
							chan=BASS_StreamCreateFile(FALSE, file, 0, 0, BASS_STREAM_DECODE);

							// create decode music channel
							if (!chan) chan = BASS_MusicLoad(FALSE, file, 0, 0, BASS_MUSIC_RAMP|BASS_MUSIC_PRESCAN|BASS_MUSIC_DECODE, 0);

							if (!chan){
								// not a WAV/MP3 or MOD
								MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it...");
								Error("Selected file couldn't be loaded!");
								break;
							}

							// get current samplerate
							BASS_ChannelGetAttribute(chan, BASS_ATTRIB_FREQ, &freq);

							// update the position slider
							p = (DWORD)BASS_ChannelBytes2Seconds(chan, BASS_ChannelGetLength(chan, BASS_POS_BYTE));
							MESS(IDC_POS,TBM_SETRANGEMAX,0,p);
							MESS(IDC_POS,TBM_SETPOS,TRUE,0);

							// create a new stream - decoded & resampled :)
							if (!(chan=BASS_FX_TempoCreate(chan, BASS_SAMPLE_LOOP|BASS_FX_FREESOURCE))){
								MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it...");
								Error("Couldn't create a resampled stream!");
								BASS_StreamFree(chan);
								BASS_MusicFree(chan);
								break;
							}

							// update the button to show the loaded file name
							MESS(ID_OPEN,WM_SETTEXT,0,GetFileName(file));

							// set Volume
							p = MESS(IDC_VOL,TBM_GETPOS,0,0);
							BASS_ChannelSetAttribute(chan, BASS_ATTRIB_VOL, (float)(100 - p)/100.0f);

							// update tempo slider & view
							MESS(IDC_TEMPO,TBM_SETPOS,TRUE,0);
							MESS(IDC_STEMPO,WM_SETTEXT,0,"Tempo = 0%");

							// set rate min/max values according to current frequency
							MESS(IDC_RATE,TBM_SETRANGEMAX,0,(long)(freq * 1.3f));
							MESS(IDC_RATE,TBM_SETRANGEMIN,0,(long)(freq * 0.7f));
							MESS(IDC_RATE,TBM_SETPOS,TRUE,(long)freq);
							MESS(IDC_RATE,TBM_SETPAGESIZE,0,(long)(freq * 0.01f));	// by 1%

							sprintf(c,"Samplerate = %dHz", (long)freq);
							MESS(IDC_SRATE,WM_SETTEXT,0,c);

							// update the approximate time in seconds view
							UpdatePositionLabel();

							// play new created stream
							BASS_ChannelPlay(chan,FALSE);

							// set the callback bpm and beat
							SendMessage(win,WM_COMMAND,IDC_CHKPERIOD,l);
							SendMessage(win,WM_COMMAND,IDC_CHKBEAT,l);

							// get the bpm of 30 seconds from the start
							DecodingBPM(TRUE, 0.0f, 30.0f, file);
						}
					}
				return 1;

				case IDC_CHKPERIOD:
					if(MESS(IDC_CHKPERIOD,BM_GETCHECK,0,0)){
						GetDlgItemText(win, IDC_EPBPM, c, 5);
						BASS_FX_BPM_CallbackSet(chan, (BPMPROC*)GetBPM_Callback, (double)atof(c), 0, BASS_FX_BPM_MULT2, 0);
					}else
						BASS_FX_BPM_Free(chan);
				return 1;

				case IDC_CHKBEAT:
					if(MESS(IDC_CHKBEAT,BM_GETCHECK,0,0)){
						BASS_FX_BPM_BeatCallbackSet(chan, (BPMBEATPROC*)GetBeatPos_Callback, 0);
					}else
						BASS_FX_BPM_BeatFree(chan);
				return 1;
			}
			break;

		case WM_VSCROLL:
			if(GetDlgCtrlID((HWND)l) == IDC_VOL)
				BASS_ChannelSetAttribute(chan, BASS_ATTRIB_VOL, (float)(100 - MESS(IDC_VOL,TBM_GETPOS,0,0))/100.0f);
		break;

		case WM_HSCROLL:
			{
				if(!BASS_ChannelIsActive(chan)) break;

				switch (GetDlgCtrlID((HWND)l)) {
					case IDC_TEMPO:
							// set new tempo
							BASS_ChannelSetAttribute(chan, BASS_ATTRIB_TEMPO, (float)MESS(IDC_TEMPO, TBM_GETPOS, 0, 0));

							// update tempo static text
							sprintf(c,"Tempo = %d%%", MESS(IDC_TEMPO, TBM_GETPOS, 0, 0));
							MESS(IDC_STEMPO,WM_SETTEXT,0,c);
					case IDC_RATE:
						{
							// set new samplerate
							BASS_ChannelSetAttribute(chan, BASS_ATTRIB_TEMPO_FREQ, (float)MESS(IDC_RATE, TBM_GETPOS, 0, 0));

							sprintf(c,"Samplerate = %dHz", MESS(IDC_RATE, TBM_GETPOS, 0, 0));
							MESS(IDC_SRATE,WM_SETTEXT,0,c);

							// update the bpm view
							if (MESS(IDC_CHKPERIOD,BM_GETCHECK,0,0))
								sprintf(c,"BPM: %0.2f", GetNewBPM(chan));
							else
								sprintf(c,"BPM: %0.2f", GetNewBPM(hBPM));

							MESS(IDC_SBPM,WM_SETTEXT,0,c);

							// update the approximate time in seconds view
							UpdatePositionLabel();
						}
					break;
					case IDC_POS:
						// change the position
						if (LOWORD(w) == SB_ENDSCROLL) { // seek to new pos
							BASS_ChannelSetPosition(chan, (QWORD)BASS_ChannelSeconds2Bytes(chan, (double)MESS(IDC_POS,TBM_GETPOS,0,0)), BASS_POS_BYTE);

							// get the bpm of last IDC_EPBPM seconds
							GetDlgItemText(win, IDC_EPBPM, c, 5);
							DecodingBPM(FALSE, (double)MESS(IDC_POS,TBM_GETPOS,0,0) - (double)atof(c), (double)MESS(IDC_POS,TBM_GETPOS,0,0),"");
						}
						// update the approximate time in seconds view
						UpdatePositionLabel();
					break;
				}
			}
			return 1;
			break;

		case WM_CLOSE:
			EndDialog(h, 0);
			return 1;
		break;

		case WM_INITDIALOG:
			win=h;
			GetCurrentDirectory(MAX_PATH,path);
			memset(&ofn,0,sizeof(ofn));
			ofn.lStructSize=sizeof(ofn);
			ofn.hwndOwner=h;
			ofn.hInstance=inst;
			ofn.nMaxFile=MAX_PATH;
			ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER;

			// setup output - default device, 44100hz, stereo, 16 bits
			if (!BASS_Init(-1,44100,0,win,NULL)) {
				Error("Can't initialize device");
				DestroyWindow(win);
				return 1;
			}
    
			// volume
			MESS(IDC_VOL,TBM_SETRANGEMAX,0,100);
			MESS(IDC_VOL,TBM_SETPOS,TRUE,50);
			MESS(IDC_VOL,TBM_SETPAGESIZE,0,5);

			// tempo
			MESS(IDC_TEMPO,TBM_SETRANGEMAX,TRUE,30);
			MESS(IDC_TEMPO,TBM_SETRANGEMIN,TRUE,-30);
			MESS(IDC_TEMPO,TBM_SETPOS,TRUE,0);
			MESS(IDC_TEMPO,TBM_SETPAGESIZE,0,1);

			// rate
			MESS(IDC_RATE,TBM_SETRANGEMAX,0,(long)(44100.0f * 1.3f));
			MESS(IDC_RATE,TBM_SETRANGEMIN,0,(long)(44100.0f * 0.7f));
			MESS(IDC_RATE,TBM_SETPOS,TRUE,44100);
			MESS(IDC_RATE,TBM_SETPAGESIZE,0,(long)(44100.0f * 0.01f));	// by 1%

			// bpm detection process
			MESS(IDC_PRGRSBPM,PBM_SETRANGE32,0,100);

			// set the bpm period edit box, as a default of 10 seconds :)
			MESS(IDC_EPBPM,WM_SETTEXT,0,"10");

			// set the bpm static text font
			Font = CreateFont(-12,0,0,0,FW_BOLD,FALSE,FALSE,FALSE,ANSI_CHARSET,
			                    OUT_STROKE_PRECIS,CLIP_STROKE_PRECIS,DRAFT_QUALITY,
								DEFAULT_PITCH | FF_DONTCARE,"Tahoma");
			MESS(IDC_SBPM, WM_SETFONT, Font, TRUE);
			MESS(IDC_SBEAT, WM_SETFONT, Font, TRUE);
			return 1;
	}
	return 0;
}
Пример #20
0
bool BassDecoder::_open(const string_t& filename)
{
  _mod=false;
  #if defined(LIBTOOLS_WINDOWS) && !defined(BASS_H)
  if (BASS_MusicLoad && 
      BASS_StreamCreateFile && 
      BASS_StreamCreateURL && 
      BASS_ChannelGetInfo)
  {
  #endif
  
  
  //std::wcerr << "Try loading: " << filename.toWideString() << std::endl;
  bass_unicode_string_t bass_unicode_str=string_t_to_bass_unicode_string_t(filename);
  void* unicode_filename=(void*)bass_unicode_str.c_str();
  
  if (_music=BASS_MusicLoad(FALSE, 
                            unicode_filename, 0,0,
                            BASS_MUSIC_PRESCAN | 
                            BASS_MUSIC_DECODE | 
                            BASS_SAMPLE_FLOAT |
                            BASS_UNICODE,
                            Signal::frequency))
	{
		_mod=true;
	}
	else if (_music=BASS_StreamCreateFile(FALSE, 
                                        unicode_filename, 0,0,
                                        BASS_STREAM_PRESCAN |
                                        BASS_STREAM_DECODE | 
                                        BASS_SAMPLE_FLOAT | 
                                        BASS_UNICODE));
	else if (_music=BASS_StreamCreateURL((const char *)unicode_filename,0,
                                        BASS_STREAM_DECODE | 
                                        BASS_SAMPLE_FLOAT | 
                                        BASS_UNICODE, 
                                        (DOWNLOADPROC*) 0,
                                        (void*)0));
  if (_music)
  {
    BASS_ChannelGetInfo((DWORD)_music,&_infos);
    _bytesFrame= sizeof(float)*Signal::size*_infos.chans;
    _samplesForSignals = (float*) realloc(_samplesForSignals,_bytesFrame);
    _sampleRate=_infos.freq;
    if (_sampleRate != Signal::frequency)
    {
#ifndef NDEBUG
      std::cout << "warning : file rate (" << _sampleRate << "Hz) is different of " << Signal::frequency << "Hz" << std::endl;
#endif
    }
    _ended=false;
    
    if (prepareDecode()) {
      decodeID3v1();
      decodeOGGTag();
    }
    
  }
  #if defined(LIBTOOLS_WINDOWS) && !defined(BASS_H)
  } else {
#ifndef NDEBUG
    std::cerr << "Error missing bass fonctions in DLL " << std::endl;
#endif
  }
  #endif
  return (_music);
}
Пример #21
0
//
// This will return false for non streams if the file is not correct
//
bool CBassAudio::BeginLoadingMedia ( void )
{
    assert ( !m_pSound && !m_bPendingPlay );

    // Calc the flags
    long lFlags = BASS_STREAM_AUTOFREE | BASS_SAMPLE_SOFTWARE;   
#if 0   // Everything sounds better in ste-reo
    if ( m_b3D )
        lFlags |= BASS_SAMPLE_MONO;
#endif
    if ( m_bLoop )
        lFlags |= BASS_SAMPLE_LOOP;

    if ( m_bStream )
    {
        //
        // For streams, begin the connect sequence
        //
        assert ( !m_pVars );
        m_pVars = new SSoundThreadVariables ();
        m_pVars->strURL = m_strPath;
        m_pVars->lFlags = lFlags;
        CreateThread ( NULL, 0, reinterpret_cast <LPTHREAD_START_ROUTINE> ( &CBassAudio::PlayStreamIntern ), m_uiCallbackId, 0, NULL );
        m_bPendingPlay = true;
        OutputDebugLine ( "[Bass]        stream connect started" );
    }
    else
    {
        //
        // For non streams, try to load the sound file
        //
        // First x streams need to be decoders rather than "real" sounds but that's dependent on if we need streams or not so we need to adapt.
        /*
            We are the Borg. Lower your shields and surrender your ships. 
            We will add your biological and technological distinctiveness to our own. 
            Your culture will adapt to service us. 
            Resistance is futile.
        */
        long lCreateFlags = BASS_MUSIC_PRESCAN|BASS_STREAM_DECODE;

        if ( !m_pBuffer )
        {
            m_pSound = BASS_StreamCreateFile ( false, m_strPath, 0, 0, lCreateFlags );
            if ( !m_pSound )
                m_pSound = BASS_MusicLoad ( false, m_strPath, 0, 0, BASS_MUSIC_RAMP|BASS_MUSIC_PRESCAN|BASS_STREAM_DECODE, 0 );  // Try again
            if ( !m_pSound && m_b3D )
                m_pSound = ConvertFileToMono ( m_strPath );                       // Last try if 3D
        }
        else
        {
            m_pSound = BASS_StreamCreateFile ( true, m_pBuffer, 0, m_uiBufferLength, lCreateFlags );
            if ( !m_pSound )
                m_pSound = BASS_MusicLoad ( true, m_pBuffer, 0, m_uiBufferLength, lCreateFlags, 0 );
        }

        // Failed to load ?
        if ( !m_pSound )
        {
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in LoadMedia  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );
            return false;
        }

        m_pSound = BASS_FX_ReverseCreate ( m_pSound, 2.0f, BASS_STREAM_DECODE | BASS_FX_FREESOURCE | BASS_MUSIC_PRESCAN );
        BASS_ChannelSetAttribute ( m_pSound, BASS_ATTRIB_REVERSE_DIR, BASS_FX_RVS_FORWARD );
        // Sucks.
        /*if ( BASS_FX_BPM_CallbackSet ( m_pSound, (BPMPROC*)&BPMCallback, 1, 0, 0, m_uiCallbackId ) == false )
        {
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in BASS_FX_BPM_CallbackSet  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );
        }*/

        if ( BASS_FX_BPM_BeatCallbackSet ( m_pSound, (BPMBEATPROC*)&BeatCallback, m_uiCallbackId ) == false )
        {
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in BASS_FX_BPM_BeatCallbackSet  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );
        }
        

        if ( !m_pSound )
        {
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in BASS_FX_ReverseCreate  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );
            return false;
        }
        m_pSound = BASS_FX_TempoCreate ( m_pSound, lFlags | BASS_FX_FREESOURCE );
        if ( !m_pSound )
        {
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in CreateTempo  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );
            return false;
        }
        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_TEMPO, &m_fTempo );
        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_TEMPO_PITCH, &m_fPitch );
        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_TEMPO_FREQ, &m_fSampleRate );
        // Validation of some sort
        if ( m_bLoop && BASS_ChannelFlags ( m_pSound, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP ) == -1 )
            g_pCore->GetConsole()->Printf ( "BASS ERROR %d in LoadMedia ChannelFlags LOOP  path:%s  3d:%d  loop:%d", BASS_ErrorGetCode(), *m_strPath, m_b3D, m_bLoop );

        BASS_ChannelGetAttribute ( m_pSound, BASS_ATTRIB_FREQ, &m_fDefaultFrequency );
        m_bPendingPlay = true;
        SetFinishedCallbacks ();
        OutputDebugLine ( "[Bass] sound loaded" );
    }

    return true;
}
Пример #22
0
void SoundModuleBASS::Load(void *inBuffer, int inSize)
{
    mHandle = BASS_MusicLoad(TRUE, inBuffer, 0, inSize, 0);
}
Пример #23
0
void SoundModuleBASS::Load(const char *inName)
{
    mHandle = BASS_MusicLoad(FALSE, (void*)inName, 0, 0, 0);

    SetFileName(inName);
}
Пример #24
0
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l)
{
	DWORD a=0;
	float freq;
	char c[30];

	BASS_BFX_PEAKEQ eq;		// dsp peaking equalizer
	BASS_BFX_PHASER phs;	// dsp phaser

	switch (m) {
		case WM_COMMAND:
			switch (LOWORD(w)) {
				case ID_OPEN:
					{
						char file[MAX_PATH]="";
						ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0";
						ofn.lpstrFile=file;
						if (GetOpenFileName(&ofn)) {
							memcpy(path,file,ofn.nFileOffset);
							path[ofn.nFileOffset-1]=0;

							// free previous dsp effects & handles
							BASS_StreamFree(chan);	// free stream
							BASS_MusicFree(chan);	// free music

							if(!(chan=BASS_StreamCreateFile(FALSE, file, 0, 0, BASS_SAMPLE_LOOP|floatable))&&
								!(chan=BASS_MusicLoad(FALSE, file, 0, 0, BASS_MUSIC_LOOP|BASS_MUSIC_RAMP|floatable,0))){
								// not a WAV/MP3 or MOD
								MESS(ID_OPEN,WM_SETTEXT,0,"click here to open a file && play it...");
								Error("Selected file couldnt be loaded!");
								break;
							}

							// update the Button to show the loaded file name
							MESS(ID_OPEN,WM_SETTEXT,0,GetFileName(file));

							// set dsp effects
							SendMessage(win,WM_COMMAND,IDC_CHKEQ,l);
							SendMessage(win,WM_COMMAND,IDC_CHKPHS,l);

							// get current sample rate
							BASS_ChannelGetAttribute(chan, BASS_ATTRIB_FREQ, &freq);
							oldfreq = freq;

							// set the dx sample rate & view
							MESS(IDC_DXRATE,TBM_SETRANGEMAX,0,(long)(freq * 1.3f));
							MESS(IDC_DXRATE,TBM_SETRANGEMIN,0,(long)(freq * 0.7f));
							MESS(IDC_DXRATE,TBM_SETPOS,TRUE,(long)freq);
							MESS(IDC_DXRATE,TBM_SETPAGESIZE,0,(long)(freq * 0.01f));	// by 1%

							sprintf(c,"DirectX Samplerate = %dHz", (long)freq);
							MESS(IDC_SDXRATE,WM_SETTEXT,0,c);

							// play it!
							BASS_ChannelPlay(chan, FALSE);
						}
					}
					return 1;

				case IDC_CHKEQ:
					if (MESS(IDC_CHKEQ,BM_GETCHECK,0,0))
						SetDSP_EQ(0.0f, 2.5f, 0.0f, 125.0f, 1000.0f, 8000.0f);
					else
						BASS_ChannelRemoveFX(chan, fxEQ);
				return 1;

				case IDC_CHKPHS:
					if(MESS(IDC_CHKPHS,BM_GETCHECK,0,0)){
						fxPhaser=BASS_ChannelSetFX(chan, BASS_FX_BFX_PHASER,0);

						BASS_FXGetParameters(fxPhaser, &phs);
							phs.fWetMix = (float)MESS(IDC_WETMIX,TBM_GETPOS,0,0) / 1000.0f;
							phs.fDryMix = (float)MESS(IDC_DRYMIX,TBM_GETPOS,0,0) / 1000.0f;
							phs.fFeedback = (float)MESS(IDC_FEEDBACK,TBM_GETPOS,0,0) / 1000.0f;
							phs.fRate = (float)MESS(IDC_RATE,TBM_GETPOS,0,0) / 10.0f;
							phs.fRange = (float)MESS(IDC_RANGE,TBM_GETPOS,0,0) / 10.0f;
							phs.fFreq = (float)MESS(IDC_FREQ,TBM_GETPOS,0,0) / 10.0f;
						BASS_FXSetParameters(fxPhaser, &phs);
					}else
						BASS_ChannelRemoveFX(chan, fxPhaser);
				return 1;

			}
			return 1;

		case WM_VSCROLL:
			if(l){
				UpdateFX(GetDlgCtrlID((HWND)l)-IDC_SLDEQ1);
			}
		return 1;

		case WM_HSCROLL:
			if(!BASS_ChannelIsActive(chan)) break;

			switch (GetDlgCtrlID((HWND)l)) {
				case IDC_DXRATE:
					BASS_ChannelSetAttribute(chan, BASS_ATTRIB_FREQ, (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0));

					sprintf(c,"DirectX Samplerate = %dHz", MESS(IDC_DXRATE, TBM_GETPOS, 0, 0));
					MESS(IDC_SDXRATE,WM_SETTEXT,0,c);

					// update all bands fCenters after changing samplerate
					{
						int i;
						for(i=0;i<3;i++){
							eq.lBand = i;
							BASS_FXGetParameters(fxEQ, &eq);
								eq.fCenter = eq.fCenter * (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0) / oldfreq;
							BASS_FXSetParameters(fxEQ, &eq);
						}
						oldfreq = (float)MESS(IDC_DXRATE, TBM_GETPOS, 0, 0);
					}
				break;

				case IDC_DRYMIX:
				case IDC_WETMIX:
				case IDC_FEEDBACK:
				case IDC_RATE:
				case IDC_RANGE:
				case IDC_FREQ:
					BASS_FXGetParameters(fxPhaser, &phs);
						phs.fWetMix = (float)MESS(IDC_WETMIX,TBM_GETPOS,0,0) / 1000.0f;
						phs.fDryMix = (float)MESS(IDC_DRYMIX,TBM_GETPOS,0,0) / 1000.0f;
						phs.fFeedback = (float)MESS(IDC_FEEDBACK,TBM_GETPOS,0,0) / 1000.0f;
						phs.fRate = (float)MESS(IDC_RATE,TBM_GETPOS,0,0) / 10.0f;
						phs.fRange = (float)MESS(IDC_RANGE,TBM_GETPOS,0,0) / 10.0f;
						phs.fFreq = (float)MESS(IDC_FREQ,TBM_GETPOS,0,0) / 10.0f;
					BASS_FXSetParameters(fxPhaser, &phs);
			}
			return 1;

		case WM_INITDIALOG:
			win=h;
			GetCurrentDirectory(MAX_PATH,path);
			memset(&ofn,0,sizeof(ofn));
			ofn.lStructSize=sizeof(ofn);
			ofn.hwndOwner=h;
			ofn.hInstance=inst;
			ofn.nMaxFile=MAX_PATH;
			ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER;

			// enable floating-point DSP
			BASS_SetConfig(BASS_CONFIG_FLOATDSP, TRUE);

			// setup output - default device, 44100hz, stereo, 16 bits
			if (!BASS_Init(-1,44100,0,win,NULL)) {
				Error("Can't initialize device");
				DestroyWindow(win);
				return 1;
			}

			// check for floating-point capability
			floatable = BASS_StreamCreate(44100, 2, BASS_SAMPLE_FLOAT, 0, 0);
			if (floatable) {
				BASS_StreamFree(floatable);  //woohoo!
			    floatable = BASS_SAMPLE_FLOAT;
			}

			// initialize dsp eq sliders
			MESS(IDC_SLDEQ1,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(IDC_SLDEQ1,TBM_SETPOS,TRUE,10);

			MESS(IDC_SLDEQ2,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(IDC_SLDEQ2,TBM_SETPOS,TRUE,10);

			MESS(IDC_SLDEQ3,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(IDC_SLDEQ3,TBM_SETPOS,TRUE,10);

			// dx rate
			MESS(IDC_DXRATE,TBM_SETRANGEMAX,0,(long)(44100.0f*1.3f));
			MESS(IDC_DXRATE,TBM_SETRANGEMIN,0,(long)(44100.0f*0.7f));
			MESS(IDC_DXRATE,TBM_SETPOS,TRUE,44100);
			MESS(IDC_DXRATE,TBM_SETPAGESIZE,0,(long)(44100.0f*0.01f));	// by 1%

			// DryMix
			MESS(IDC_DRYMIX,TBM_SETRANGE,0,MAKELONG(-2000,2000));
			MESS(IDC_DRYMIX,TBM_SETPOS,TRUE,-999);

			// WetMix
			MESS(IDC_WETMIX,TBM_SETRANGE,0,MAKELONG(-2000,2000));
			MESS(IDC_WETMIX,TBM_SETPOS,TRUE,999);

			// Feedback
			MESS(IDC_FEEDBACK,TBM_SETRANGE,0,MAKELONG(-1000,1000));
			MESS(IDC_FEEDBACK,TBM_SETPOS,TRUE,-60);

			// Rate
			MESS(IDC_RATE,TBM_SETRANGE,0,MAKELONG(0,100));
			MESS(IDC_RATE,TBM_SETPOS,TRUE,2);

			// Range
			MESS(IDC_RANGE,TBM_SETRANGE,0,MAKELONG(0,100));
			MESS(IDC_RANGE,TBM_SETPOS,TRUE,60);

			// Freq
			MESS(IDC_FREQ,TBM_SETRANGE,0,MAKELONG(0,10000));
			MESS(IDC_FREQ,TBM_SETPOS,TRUE,1000);

			Font=CreateFont(-12,0,0,0,FW_BOLD,FALSE,FALSE,FALSE,ANSI_CHARSET,OUT_STRING_PRECIS,
				            CLIP_STROKE_PRECIS,DRAFT_QUALITY,DEFAULT_PITCH | FF_DONTCARE,
							"MS Sans Serif");
			// set the font for check boxes
			MESS(IDC_CHKEQ, WM_SETFONT, Font, TRUE);
			MESS(IDC_CHKPHS,WM_SETFONT, Font, TRUE);
		return 1;

		case WM_CLOSE:
			EndDialog(h,0);
			return 0;
		break;
	}
	return 0;
}
Пример #25
0
int WINAPI WinMain( HINSTANCE instance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow )
//void entrypoint(void)
{
    MSG         msg;
    int         done=0;
    WININFO     *info = &wininfo;

	window_init(info);

	long st = GetTickCount();
	
	CLogger* myLogger;
	myLogger = new CLogger();

	GraphicsClass* m_Graphics;
	m_Graphics = new GraphicsClass();

	m_Graphics->Initialize(XRES,YRES,info->hWnd);

	// BASS
	BASS_Init(-1,44100,0,0,NULL);
	//char filename[400]="C:\\My_Projects\\frmwrk\\Debug\\lemonade-merry_xmas_nectas.xm";
	char filename[400]="C:\\My_Projects\\frmwrk\\Debug\\bass_system-questa_sera.xm";
	//char * filename= "dark_rat-xmas.xm";
	DWORD chan;
	float time;
	//chan=BASS_MusicLoad(FALSE,"dark_rat-xmas.xm",0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMPS|BASS_MUSIC_PRESCAN,0);
	if (!(chan=BASS_MusicLoad(FALSE,filename,0,0,BASS_MUSIC_RAMPS|BASS_MUSIC_PRESCAN,0)))
	{
		int k=5;
	}

	float dummy;
	int a;
	for (a=0;BASS_ChannelGetAttribute(chan,BASS_ATTRIB_MUSIC_VOL_CHAN+a,&dummy);a++);
	QWORD pos;
	pos=BASS_ChannelGetLength(chan,BASS_POS_BYTE);

	BASS_ChannelPlay(chan,FALSE);

	// programm loop
	long to=0;
	while( !done )
    {
		pos=BASS_ChannelGetPosition(chan,BASS_POS_BYTE);
		time=BASS_ChannelBytes2Seconds(chan,pos);
	
		myLogger->LogThis("pos");
		myLogger->LogThisFloat((float)pos);
		myLogger->LogThis("time");
		myLogger->LogThisFloat((float)time);

		if (time!=0)
		{
			int k=6;
		}
		long t = GetTickCount();
        if( !to ) to=t; 
        t-=to;

		while( PeekMessage(&msg,0,0,0,PM_REMOVE) )
        {
            if( msg.message==WM_QUIT ) done=1;
		    TranslateMessage( &msg );
            DispatchMessage( &msg );
        }
        DrawTime( info, .001f*t );
		m_Graphics->Frame();
		m_Graphics->Render();
	}

	window_end(info);
	
    ExitProcess( 0 );
}
Пример #26
0
pascal OSStatus OpenEventHandler(EventHandlerCallRef inHandlerRef, EventRef inEvent, void *inUserData)
{
	DWORD p;
	NavDialogRef fileDialog;
	NavDialogCreationOptions fo;
	NavGetDefaultDialogCreationOptions(&fo);
	fo.optionFlags=0;
	fo.parentWindow=win;
	NavCreateChooseFileDialog(&fo,NULL,NULL,NULL,NULL,NULL,&fileDialog);
	if (!NavDialogRun(fileDialog)) {
		NavReplyRecord r;
		if (!NavDialogGetReply(fileDialog,&r)) {
			AEKeyword k;
			FSRef fr;
			if (!AEGetNthPtr(&r.selection,1,typeFSRef,&k,NULL,&fr,sizeof(fr),NULL)) {
				char file[256];
				FSRefMakePath(&fr,(BYTE*)file,sizeof(file));
				BASS_StreamFree(chan); // free old streams before opening new
		
				// create decode channel
				chan = BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_FLOAT|BASS_STREAM_DECODE|BASS_STREAM_PRESCAN);

				// check for MOD
				if (!chan) chan = BASS_MusicLoad(FALSE, file, 0, 0, BASS_SAMPLE_FLOAT|BASS_MUSIC_RAMP|BASS_STREAM_DECODE|BASS_MUSIC_PRESCAN,0);

				if (!chan) {
					SetControlTitleWithCFString(inUserData,CFSTR("click here to open a file && play it..."));
					Error("Selected file couldn't be loaded!");
				} else {
					// create new stream - decoded & reversed
					// 2 seconds decoding block as a decoding channel
					if (!(chan=BASS_FX_ReverseCreate(chan, 2, BASS_STREAM_DECODE|BASS_FX_FREESOURCE))) {
						SetControlTitleWithCFString(inUserData,CFSTR("click here to open a file && play it..."));
						Error("Couldn't create a reversed stream!");
						BASS_StreamFree(chan);
						BASS_MusicFree(chan);
					} else {
						// create a new stream - decoded & resampled :)
						if (!(chan=BASS_FX_TempoCreate(chan, BASS_SAMPLE_LOOP|BASS_FX_FREESOURCE))){
							SetControlTitleWithCFString(inUserData,CFSTR("click here to open a file && play it..."));
							Error("Couldn't create a resampled stream!");
							BASS_StreamFree(chan);
							BASS_MusicFree(chan);
						} else {
							// update the Button to show the loaded file
							c2pstrcpy((BYTE*)file,file);
							SetControlTitle(inUserData,(BYTE*)file);

							// update the position slider
							p = BASS_ChannelBytes2Seconds(chan, BASS_ChannelGetLength(chan, BASS_POS_BYTE));
							SetControl32BitMaximum(GetControl(15),p);
							SetControl32BitValue(GetControl(15),p);

							// set Volume
							p = GetControl32BitValue(GetControl(11));
							BASS_ChannelSetAttribute(chan, BASS_ATTRIB_VOL, (float)p/100.0f);

							// update tempo slider
							SetControl32BitValue(GetControl(13),0);
							SetStaticText(12,"Tempo = 0%");

							// play new created stream
							BASS_ChannelPlay(chan,FALSE);
						}
					}
				}
			}
			NavDisposeReply(&r);
		}
	}
	NavDialogDispose(fileDialog);
	return noErr;
}
Пример #27
0
INT_PTR CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l)
{
	switch (m) {
		case WM_COMMAND:
			switch (LOWORD(w)) {
				case IDCANCEL:
					DestroyWindow(h);
					break;
				case 10:
					{
						char file[MAX_PATH]="";
						ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.umx;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0";
						ofn.lpstrFile=file;
						if (GetOpenFileName(&ofn)) {
							// free both MOD and stream, it must be one of them! :)
							BASS_MusicFree(chan);
							BASS_StreamFree(chan);
#if 1 // with FX flag
							if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_SAMPLE_FX))
								&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP|BASS_SAMPLE_FX,1))) {
#else // without FX flag
							if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP))
								&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMP,1))) {
#endif
								// whatever it is, it ain't playable
								MESS(10,WM_SETTEXT,0,"click here to open a file...");
								Error("Can't play the file");
								break;
							}
							MESS(10,WM_SETTEXT,0,file);
							{ // setup the effects
								BASS_DX8_PARAMEQ p;
								fx[0]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0);
								fx[1]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0);
								fx[2]=BASS_ChannelSetFX(chan,BASS_FX_DX8_PARAMEQ,0);
								fx[3]=BASS_ChannelSetFX(chan,BASS_FX_DX8_REVERB,0);
								p.fGain=0;
								p.fBandwidth=18;
								p.fCenter=125;
								BASS_FXSetParameters(fx[0],&p);
								p.fCenter=1000;
								BASS_FXSetParameters(fx[1],&p);
								p.fCenter=8000;
								BASS_FXSetParameters(fx[2],&p);
								UpdateFX(0);
								UpdateFX(1);
								UpdateFX(2);
								UpdateFX(3);
							}
							BASS_ChannelPlay(chan,FALSE);
						}
					}
					break;
			}
			break;

		case WM_VSCROLL:
			if (l) {
				UpdateFX(GetDlgCtrlID((HWND)l)-20);
			}
			break;

		case WM_INITDIALOG:
			win=h;
			memset(&ofn,0,sizeof(ofn));
			ofn.lStructSize=sizeof(ofn);
			ofn.hwndOwner=h;
			ofn.nMaxFile=MAX_PATH;
			ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER;
			// setup output - default device
			if (!BASS_Init(-1,44100,0,win,NULL)) {
				Error("Can't initialize device");
				DestroyWindow(win);
				break;
			}
			{
				// check that DX8 features are available
				BASS_INFO bi={sizeof(bi)};
				BASS_GetInfo(&bi);
				if (bi.dsver<8) {
					BASS_Free();
					Error("DirectX 8 is not installed");
					DestroyWindow(win);
				}
			}
			// initialize eq/reverb sliders
			MESS(20,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(20,TBM_SETPOS,TRUE,10);
			MESS(21,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(21,TBM_SETPOS,TRUE,10);
			MESS(22,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(22,TBM_SETPOS,TRUE,10);
			MESS(23,TBM_SETRANGE,FALSE,MAKELONG(0,20));
			MESS(23,TBM_SETPOS,TRUE,20);
			return 1;

		case WM_DESTROY:
			BASS_Free();
			break;
	}
	return 0;
}

int PASCAL WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR lpCmdLine, int nCmdShow)
{
	// check the correct BASS was loaded
	if (HIWORD(BASS_GetVersion())!=BASSVERSION) {
		MessageBox(0,"An incorrect version of BASS.DLL was loaded",0,MB_ICONERROR);
		return 0;
	}

	{ // enable trackbar support
		INITCOMMONCONTROLSEX cc={sizeof(cc),ICC_BAR_CLASSES};
		InitCommonControlsEx(&cc);
	}

	DialogBox(hInstance,(char*)1000,0,&dialogproc);

	return 0;
}
Пример #28
0
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l)
{
	switch (m) {
		case WM_COMMAND:
			switch (LOWORD(w)) {
				case IDCANCEL:
					DestroyWindow(h);
					break;
				case 10:
					{
						BASS_CHANNELINFO info;
						char file[MAX_PATH]="";
						ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.umx;*.mp3;*.mp2;*.mp1;*.ogg;*.wav;*.aif\0All files\0*.*\0\0";
						ofn.lpstrFile=file;
						if (GetOpenFileName(&ofn)) {
							// free both MOD and stream, it must be one of them! :)
							BASS_MusicFree(chan);
							BASS_StreamFree(chan);
							if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,BASS_SAMPLE_LOOP|floatable))
								&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_SAMPLE_LOOP|BASS_MUSIC_RAMPS|floatable,1))) {
								// whatever it is, it ain't playable
								MESS(10,WM_SETTEXT,0,"click here to open a file...");
								Error("Can't play the file");
								break;
							}
							BASS_ChannelGetInfo(chan,&info);
							if (info.chans!=2) { // only stereo is allowed
								MESS(10,WM_SETTEXT,0,"click here to open a file...");
								BASS_MusicFree(chan);
								BASS_StreamFree(chan);
								Error("only stereo sources are supported");
								break;
							}
							MESS(10,WM_SETTEXT,0,file);
							// setup DSPs on new channel and play it
							SendMessage(win,WM_COMMAND,11,0);
							SendMessage(win,WM_COMMAND,12,0);
							SendMessage(win,WM_COMMAND,13,0);
							BASS_ChannelPlay(chan,FALSE);
						}
					}
					break;
				case 11: // toggle "rotate"
					if (MESS(11,BM_GETCHECK,0,0)) {
						rotpos=0.7853981f;
						rotdsp=BASS_ChannelSetDSP(chan,&Rotate,0,2);
					} else
						BASS_ChannelRemoveDSP(chan,rotdsp);
					break;
				case 12: // toggle "echo"
					if (MESS(12,BM_GETCHECK,0,0)) {
						memset(echbuf,0,sizeof(echbuf));
						echpos=0;
						echdsp=BASS_ChannelSetDSP(chan,&Echo,0,1);
					} else
						BASS_ChannelRemoveDSP(chan,echdsp);
					break;
				case 13: // toggle "flanger"
					if (MESS(13,BM_GETCHECK,0,0)) {
						memset(flabuf,0,sizeof(flabuf));
						flapos=0;
					    flas=FLABUFLEN/2;
					    flasinc=0.002f;
						fladsp=BASS_ChannelSetDSP(chan,&Flange,0,0);
					} else
						BASS_ChannelRemoveDSP(chan,fladsp);
					break;
			}
			break;

		case WM_INITDIALOG:
			win=h;
			memset(&ofn,0,sizeof(ofn));
			ofn.lStructSize=sizeof(ofn);
			ofn.hwndOwner=h;
			ofn.nMaxFile=MAX_PATH;
			ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER;
			// enable floating-point DSP
			BASS_SetConfig(BASS_CONFIG_FLOATDSP,TRUE);
			// initialize - default device
			if (!BASS_Init(-1,44100,0,win,NULL)) {
				Error("Can't initialize device");
				DestroyWindow(win);
				break;
			}
			// check for floating-point capability
			floatable=BASS_StreamCreate(44100,2,BASS_SAMPLE_FLOAT,NULL,0);
			if (floatable) { // woohoo!
				BASS_StreamFree(floatable);
				floatable=BASS_SAMPLE_FLOAT;
			}
			return 1;

		case WM_DESTROY:
			BASS_Free();
			break;
	}
	return 0;
}
Пример #29
0
bool KNMusicBackendBassThread::loadFromFile(const QString &filePath)
{
    //Stop the thread first.
    stop();
    //Release all the sync handle.
    releaseSyncHandle();
    //Load the file to thread.
    //Check is the file the current file.
    if(filePath==m_filePath)
    {
        resetState();
        //Emit load succeed signal.
        emit loaded();
        return true;
    }
    //Clear the file path.
    m_filePath.clear();
    //Try to load the file.
#ifdef Q_OS_WIN32
    std::wstring uniPath=filePath.toStdWString();
    if(!(m_channel=BASS_StreamCreateFile(FALSE,
                                         uniPath.data(),
                                         0,
                                         0,
                                         BASS_UNICODE |
                                           KNMusicBassGlobal::fdps()))
           && !(m_channel=BASS_MusicLoad(FALSE,
                                         uniPath.data(),
                                         0,
                                         0,
                                         BASS_UNICODE |
                                           BASS_MUSIC_RAMPS |
                                           KNMusicBassGlobal::fdps(),1)))
#endif
#ifdef Q_OS_UNIX
    std::string uniPath=filePath.toStdString();
    if(!(m_channel=BASS_StreamCreateFile(FALSE,
                                         uniPath.data(),
                                         0,
                                         0,
                                         KNMusicBassGlobal::fdps()))
            && !(m_channel=BASS_MusicLoad(FALSE,
                                          uniPath.data(),
                                          0,
                                          0,
                                          BASS_MUSIC_RAMPS |
                                          KNMusicBassGlobal::fdps(),1)))
#endif
    {
        //Loaded failed, emit cannot load signal.
        emit cannotLoadFile();
        return false;
    }
    //Backup the file path.
    m_filePath=filePath;
    //Emit load succeed.
    emit loaded();
    //Establish sync handle.
    establishSyncHandle();
    //When loading the file complete, set the channel info to the thread.
    //Get the byte duration.
    m_totalDuration=BASS_ChannelBytes2Seconds(m_channel,
                                              BASS_ChannelGetLength(m_channel, BASS_POS_BYTE))*1000;
    //Change the duration.
    emit durationChanged(m_totalDuration);
    //Reset the thread.
    resetState();
    return true;
}
Пример #30
0
BOOL CALLBACK dialogproc(HWND h,UINT m,WPARAM w,LPARAM l)
{
	switch (m) {
		case WM_COMMAND:
			switch (LOWORD(w)) {
				case IDCANCEL:
					DestroyWindow(h);
					return 1;
				case 10:
					{
						char file[MAX_PATH]="";
						ofn.lpstrFilter="playable files\0*.mo3;*.xm;*.mod;*.s3m;*.it;*.mtm;*.mp3;*.mp2;*.mp1;*.ogg;*.wav\0All files\0*.*\0\0";
						ofn.lpstrFile=file;
						if (GetOpenFileName(&ofn)) {
							memcpy(path,file,ofn.nFileOffset);
							path[ofn.nFileOffset-1]=0;
							// free both MOD and stream, it must be one of them! :)
							BASS_MusicFree(chan);
							BASS_StreamFree(chan);
							if (!(chan=BASS_StreamCreateFile(FALSE,file,0,0,floatable?BASS_SAMPLE_FLOAT:0))
								&& !(chan=BASS_MusicLoad(FALSE,file,0,0,BASS_MUSIC_LOOP|BASS_MUSIC_RAMP|(floatable?BASS_MUSIC_FLOAT:0)))) {
								// whatever it is, it ain't playable
								MESS(10,WM_SETTEXT,0,"click here to open a file...");
								Error("Can't play the file");
								break;
							}
							if (BASS_ChannelGetFlags(chan)&BASS_SAMPLE_MONO) {
								// mono = not allowed
								MESS(10,WM_SETTEXT,0,"click here to open a file...");
								BASS_MusicFree(chan);
								BASS_StreamFree(chan);
								Error("mono sources are not supported");
								break;
							}
							MESS(10,WM_SETTEXT,0,file);
							// setup DSPs on new channel
							SendMessage(win,WM_COMMAND,11,0);
							SendMessage(win,WM_COMMAND,12,0);
							SendMessage(win,WM_COMMAND,13,0);
							// play both MOD and stream, it must be one of them!
							BASS_MusicPlay(chan);
							BASS_StreamPlay(chan,0,BASS_SAMPLE_LOOP);
						}
					}
					return 1;
				case 11: // toggle "rotate"
					if (MESS(11,BM_GETCHECK,0,0)) {
						rotpos=0.7853981f;
						rotdsp=BASS_ChannelSetDSP(chan,&Rotate,0);
					} else
						BASS_ChannelRemoveDSP(chan,rotdsp);
					break;
				case 12: // toggle "echo"
					if (MESS(12,BM_GETCHECK,0,0)) {
						memset(echbuf,0,sizeof(echbuf));
						echpos=0;
						echdsp=BASS_ChannelSetDSP(chan,&Echo,0);
					} else
						BASS_ChannelRemoveDSP(chan,echdsp);
					break;
				case 13: // toggle "flanger"
					if (MESS(13,BM_GETCHECK,0,0)) {
						memset(flabuf,0,sizeof(flabuf));
						flapos=0;
					    flas=FLABUFLEN/2;
					    flasinc=0.002f;
						fladsp=BASS_ChannelSetDSP(chan,&Flange,0);
					} else
						BASS_ChannelRemoveDSP(chan,fladsp);
					break;
			}
			break;

		case WM_INITDIALOG:
			win=h;
			GetCurrentDirectory(MAX_PATH,path);
			memset(&ofn,0,sizeof(ofn));
			ofn.lStructSize=sizeof(ofn);
			ofn.hwndOwner=h;
			ofn.hInstance=inst;
			ofn.nMaxFile=MAX_PATH;
			ofn.lpstrInitialDir=path;
			ofn.Flags=OFN_HIDEREADONLY|OFN_EXPLORER;
			// initialize - default device, 44100hz, stereo, 16 bits, floating-point DSP
			if (!BASS_Init(-1,44100,BASS_DEVICE_FLOATDSP,win)) {
				Error("Can't initialize device");
				DestroyWindow(win);
				return 1;
			}
			BASS_Start();
			// check for floating-point capability
			floatable=BASS_StreamCreate(44100,BASS_SAMPLE_FLOAT,NULL,0);
			if (floatable) BASS_StreamFree(floatable); // woohoo!
			return 1;
	}
	return 0;
}