Пример #1
0
int Texture::read(FILE* f){
	FILE *fp;

	if(fscanf(f," %s",filename) != 1){return 0;}
	fp=fopen(filename,"rb");
	if(fp==NULL){return 0;}
	img=BMPReadImage(fp);
	if(fclose(fp) != 0){return 0;}
	return 1;
}
Пример #2
0
int Image32::ReadImage(char* fileName) {
    char* ext=GetFileExtension(fileName);
    int ret=0;
    if(!strcasecmp(ext,"bmp")) {
        ret=BMPReadImage(fileName,*this);
    }
    else if(!strcasecmp(ext,"jpg") || !strcasecmp(ext,"jpeg")) {
        ret=JPEGReadImage(fileName,*this);
    }
    else {};	// Unknown format
    delete[] ext;
    return ret;
}