/**
  * @brief  Play audio stream
  * @param  frequency: Audio frequency used to play the audio stream.
  * @retval Audio state.
  */
AUDIO_RECORDER_ErrorTypdef  AUDIO_RECORDER_StartRec(uint32_t frequency)
{
  uint32_t byteswritten = 0;
  
  /* Initialize header file */
  WavProcess_EncInit(DEFAULT_AUDIO_IN_FREQ, pHeaderBuff);
  haudio.ppcm = 0;

  
  /* Write header file */
  if(f_write(&wav_file, pHeaderBuff, 44, (void*)&byteswritten) == FR_OK)
  {
    if(byteswritten != 0)
    {
      BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR);
      BSP_AUDIO_IN_Record((uint16_t*)&haudio.pdm[0], AUDIO_IN_PDM_BUFFER_SIZE);
      
      if(haudio.in.state == AUDIO_RECORDER_SUSPENDED)
      {
        osThreadResume(AudioThreadId);
      }
      haudio.in.state = AUDIO_RECORDER_RECORDING;
      
      
      haudio.in.fptr = byteswritten;
      return AUDIO_RECORDER_ERROR_NONE;
    }
  }
  return AUDIO_RECORDER_ERROR_IO;
  
}
Пример #2
0
/**
  * @brief  Play audio stream
  * @param  frequency: Audio frequency used to play the audio stream.
  * @retval Audio state.
  */
AUDIO_RECORDER_ErrorTypdef  AUDIO_RECORDER_StartRec(uint32_t frequency)
{
  uint32_t byteswritten = 0;
  
  /* Initialize header file */
  WavProcess_EncInit(DEFAULT_AUDIO_IN_FREQ, pHeaderBuff);
  

  
  /* Write header file */
  if(f_write(&wav_file, pHeaderBuff, 44, (void*)&byteswritten) == FR_OK)
  {
    if(byteswritten != 0)
    {
      BSP_AUDIO_IN_Init(INPUT_DEVICE_DIGITAL_MICROPHONE_2, haudio.in.volume, DEFAULT_AUDIO_IN_FREQ);
      BSP_AUDIO_IN_Record((uint16_t*)&haudio.buff[0], AUDIO_IN_BUFFER_SIZE/2);
      
      if(haudio.in.state == AUDIO_RECORDER_SUSPENDED)
      {
        osThreadResume(AudioThreadId);
      }
      haudio.in.state = AUDIO_RECORDER_RECORDING;
      
      
      haudio.in.fptr = byteswritten;
      return AUDIO_RECORDER_ERROR_NONE;
    }
  }
  return AUDIO_RECORDER_ERROR_IO;
  
}
Пример #3
0
/**
  * @brief  Starts Audio streaming.    
  * @param  None
  * @retval Audio error
  */ 
AUDIO_ErrorTypeDef AUDIO_REC_Start(void)
{
  uint32_t byteswritten = 0;
  uint8_t str[FILEMGR_FILE_NAME_SIZE + 20]; 
  
  uwVolume = 100;

  /* Create a new file system */
  if(f_open(&WavFile, REC_WAVE_NAME, FA_CREATE_ALWAYS | FA_WRITE) == FR_OK)
  {  
    /* Initialize header file */
    WavProcess_EncInit(DEFAULT_AUDIO_IN_FREQ, pHeaderBuff);
    
    /* Write header file */
    if(f_write(&WavFile, pHeaderBuff, 44, (void*)&byteswritten) == FR_OK)
    {
      AudioState = AUDIO_STATE_PRERECORD;
      
      BSP_LCD_SetTextColor(LCD_COLOR_WHITE); 
      sprintf((char *)str, "Recording file: %s", 
              (char *)REC_WAVE_NAME);
      BSP_LCD_ClearStringLine(4);
      BSP_LCD_DisplayStringAtLine(4, str);
      
      BSP_LCD_SetTextColor(LCD_COLOR_CYAN); 
      sprintf((char *)str,  "Sample rate : %d Hz", (int)DEFAULT_AUDIO_IN_FREQ);
      BSP_LCD_ClearStringLine(6);
      BSP_LCD_DisplayStringAtLine(6, str);
      
      sprintf((char *)str,  "Channels number : %d", (int)DEFAULT_AUDIO_IN_CHANNEL_NBR);
      BSP_LCD_ClearStringLine(7);      
      BSP_LCD_DisplayStringAtLine(7, str);
      
      sprintf((char *)str,  "Volume : %d ", (int)uwVolume);
      BSP_LCD_ClearStringLine(7);
      BSP_LCD_DisplayStringAtLine(7, str);

      sprintf((char *)str, "File Size :");
      BSP_LCD_ClearStringLine(8);
      BSP_LCD_DisplayStringAtLine(8, str);
 
      AUDIO_REC_DisplayButtons();
     
      BSP_LCD_DisplayStringAt(250, LINE(14), (uint8_t *)"  [RECORD]", LEFT_MODE);
      { 
        if(byteswritten != 0)
        {
          BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR);
          BSP_AUDIO_IN_Record((uint16_t*)&BufferCtl.pdm_buff[0], AUDIO_IN_PDM_BUFFER_SIZE);
          BufferCtl.fptr = byteswritten;
          BufferCtl.pcm_ptr = 0;
          BufferCtl.offset = 0;
          BufferCtl.wr_state = BUFFER_EMPTY;
          return AUDIO_ERROR_NONE;
        }
      }
    }
  }
  return AUDIO_ERROR_IO; 
}
Пример #4
0
/**
  * @brief  Update the recorded data.
  * @param  None
  * @retval None
  */
void WaveRecorderProcess(void)
{
    /* Current size of the recorded buffer */
    uint32_t byteswritten = 0;

    WaveCounter = 0;
    LEDsState = LEDS_OFF;

    /* Remove Wave file if it exists on USB Flash Disk */
    f_unlink(REC_WAVE_NAME);

    /* Open the file to write on it */
    if((AppliState == APPLICATION_IDLE) || (f_open(&WavFile, REC_WAVE_NAME, FA_CREATE_ALWAYS | FA_WRITE) != FR_OK))
    {
        while(1)
        {
            /* Toggle LED5 in infinite loop to signal that: USB Flash Disk is not connected/removed
             or an issue has occurred when creating/opening Wave file */
            BSP_LED_Toggle(LED5);
        }
    }
    else
    {
        WaveRecStatus = 1;
    }
    /* Initialize header file */
    WavProcess_EncInit(DEFAULT_AUDIO_IN_FREQ, pHeaderBuff);

    /* Write the header Wave */
    f_write(&WavFile, pHeaderBuff, 44, (void *)&byteswritten);

    /* Increment the Wave counter */
    BufferCtl.fptr = byteswritten;

    BufferCtl.offset = BUFFER_OFFSET_NONE;
    BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR);
    BSP_AUDIO_IN_Record((uint16_t*)&InternalBuffer[0], INTERNAL_BUFF_SIZE);

    /* Reset the time recording base variable */
    TimeRecBase = 0;
    ITCounter = 0;
    LEDsState = LED3_TOGGLE;

    while(AppliState != APPLICATION_IDLE)
    {
        /* Wait for the recording time */
        if(TimeRecBase <= DEFAULT_TIME_REC)
        {
            /* Check if there are Data to write in Usb Key */
            if(AUDIODataReady == 1)
            {
                /* write buffer in file */
                res = f_write(&WavFile, (uint8_t*)(WrBuffer+AUDIOBuffOffset), WR_BUFFER_SIZE, (void*)&byteswritten);
                if(res != FR_OK)
                {
                    Error_Handler();
                }
                BufferCtl.fptr += byteswritten;
                AUDIODataReady = 0;
            }

            /* User button pressed */
            if(CmdIndex != CMD_RECORD)
            {
                /* Stop Audio Recording */
                WaveRecorderStop();
                /* Switch Command Index to Play */
                CmdIndex = CMD_PLAY;
                /* Toggoling LED6 to signal Play */
                LEDsState = LED6_TOGGLE;
                break;
            }
        }
        else /* End of recording time DEFAULT_TIME_REC */
        {
            /* Stop Audio Recording */
            WaveRecorderStop();
            /* Change Command Index to Stop */
            CmdIndex = CMD_STOP;
            /* Toggoling LED4 to signal Stop */
            LEDsState = LED4_TOGGLE;
            AUDIODataReady = 0;
            break;
        }
    }

    /* Update the data length in the header of the recorded Wave */
    f_lseek(&WavFile, 0);

    /* Parse the wav file header and extract required information */
    WavProcess_HeaderUpdate(pHeaderBuff, &WaveFormat);
    f_write(&WavFile, pHeaderBuff, 44, (void*)&byteswritten);

    /* Close file and unmount MyFilesystem */
    f_close (&WavFile);
    f_mount(NULL, 0, 1);

    /* Change Command Index to Play */
    CmdIndex = CMD_PLAY;
}
Пример #5
0
/**
  * @brief  Test Audio Hardware.
  *   The main objective of this test is to check the hardware connection of the 
  *   Audio peripheral.
  * @param  None
  * @retval None
  */
void AudioRecord_Test(void)
{
  BufferCtl.offset = BUFFER_OFFSET_NONE;
  if(BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) != AUDIO_OK)
  {
    /* Record Error */
    Error_Handler();
  }  

  /* Turn ON LED3: start record */
  BSP_LED_On(LED3);
  
  /* Start the record */
  if (BSP_AUDIO_IN_Record((uint16_t*)&InternalBuffer[0], INTERNAL_BUFF_SIZE) != AUDIO_OK)
  {
    /* Record Error */
    Error_Handler();
  }
  BufferCtl.fptr = 0;
  
  AUDIODataReady = 0; 

  /* Wait for the data to be ready with PCM form */
  while (AUDIODataReady != 2) 
  {
    if(BufferCtl.offset == BUFFER_OFFSET_HALF)
    {
      /* PDM to PCM data convert */
      BSP_AUDIO_IN_PDMToPCM((uint16_t*)&InternalBuffer[0], (uint16_t*)&RecBuf[0]);

      /* Copy PCM data in internal buffer */
      memcpy((uint16_t*)&WrBuffer[ITCounter * (PCM_OUT_SIZE*2)], RecBuf, PCM_OUT_SIZE*4);
      
      BufferCtl.offset = BUFFER_OFFSET_NONE;
      
      if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*4))-1)
      {
        AUDIODataReady = 1;
        AUDIOBuffOffset = 0;
        ITCounter++;
      }
      else if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*2))-1)
      {
        AUDIODataReady = 2;
        AUDIOBuffOffset = WR_BUFFER_SIZE/2;
        ITCounter = 0;
      }
      else
      {
        ITCounter++;
      }     
      
    }
    
    if(BufferCtl.offset == BUFFER_OFFSET_FULL)
    {
      /* PDM to PCM data convert */
      BSP_AUDIO_IN_PDMToPCM((uint16_t*)&InternalBuffer[INTERNAL_BUFF_SIZE/2], (uint16_t*)&RecBuf[0]);
      
      /* Copy PCM data in internal buffer */
      memcpy((uint16_t*)&WrBuffer[ITCounter * (PCM_OUT_SIZE*2)], RecBuf, PCM_OUT_SIZE*4);
      
      BufferCtl.offset = BUFFER_OFFSET_NONE;
      
      if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*4))-1)
      {
        AUDIODataReady = 1;
        AUDIOBuffOffset = 0;
        ITCounter++;
      }
      else if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*2))-1)
      {
        AUDIODataReady = 2;
        AUDIOBuffOffset = WR_BUFFER_SIZE/2;
        ITCounter = 0;
      }
      else
      {
        ITCounter++;
      } 
    }   
  };
  
  /* Stop audio record */
  if (BSP_AUDIO_IN_Stop() != AUDIO_OK)
  {
    /* Record Error */
    Error_Handler();
  }

  /* Turn OFF LED3: record stopped */
  BSP_LED_Off(LED3);
  /* Turn ON LED6: play recorded file */
  BSP_LED_On(LED6);
  
  /* Play in the loop the recorded file */

  /* Set variable to indicate play from record buffer */ 
  AudioTest = 1;
  
  /* Set variable used to stop player before starting */
  UserPressButton = 0;

  /* Initialize audio IN at REC_FREQ */ 
  BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, 70, DEFAULT_AUDIO_IN_FREQ);

  /* Set the total number of data to be played */
  AudioTotalSize = AUDIODATA_SIZE * WR_BUFFER_SIZE;  
  /* Update the remaining number of data to be played */
  AudioRemSize = 0;  
  /* Update the WrBuffer audio pointer position */
  CurrentPos = (uint16_t *)(WrBuffer);
  
  /* Play the recorded buffer */
  BSP_AUDIO_OUT_Play(WrBuffer , AudioTotalSize);
  
  while(!UserPressButton)
  { 
  }
  
  /* Stop Player before close Test */
  if (BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW) != AUDIO_OK)
  {
    /* Audio Stop error */
    Error_Handler();
  }
}
Пример #6
0
/**
  * @brief  Audio Play demo
  * @param  None
  * @retval None
  */
void AudioRec_demo (void)
{
  uint16_t NbRecord_done = 0;
  uint8_t FreqStr[256] = {0};
  AudioRec_State = REC_NONE_STATE;
  buffer_ctl.rec_length = 0;
  /* Initialize AudioRecFullBuff at the address of the audio_play reader */

  AudioRecFullBuff_addr = AUDIO_REC_START_ADDR;

  AudioRec_SetHint();

#ifdef JOYSTICK

  /* Initialize Joystick */
  if (BSP_JOY_Init(JOY_MODE_GPIO) != IO_OK)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_RED);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"ERROR", CENTER_MODE);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)"Joystick cannot be initialized", CENTER_MODE);
  }
#endif

  /* Initialize Audio Recorder */
  if (BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_OK)
  {
    AudioRec_State = REC_RESET_STATE;
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO RECORD INIT OK  ", CENTER_MODE);
  }
  else
  {
    AudioRec_State = REC_ERROR_STATE;
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_RED);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO RECORD INIT FAIL", CENTER_MODE);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)"  Try to reset board ", CENTER_MODE);
  }
  
  /* Infinite loop */
  while (buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_BLUE);

    if (buffer_ctl.it_state == TRANSFER_HALF)
    {
      /* PDM to PCM data convert */
      BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[0],
                            &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]);

      buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2;

      if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2)
      {
        buffer_ctl.wr_state   =  BUFFER_FULL;
        buffer_ctl.offset  = 0;
      }

      if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE)
      {
        buffer_ctl.wr_state   =  BUFFER_FULL;
        buffer_ctl.offset  = AUDIO_IN_PCM_BUFFER_SIZE/2;
        buffer_ctl.pcm_ptr = 0;
      }
      buffer_ctl.it_state = TRANSFER_NONE;
    }

    if (buffer_ctl.it_state == TRANSFER_FULL)
    {
      /* PDM to PCM data convert */
      if (BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[INTERNAL_BUFF_SIZE/2], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]) == 0)
      {
        buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2;

        if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2)
        {
          buffer_ctl.wr_state =  BUFFER_FULL;
          buffer_ctl.offset = 0;
        }

        if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE)
        {
          buffer_ctl.wr_state =  BUFFER_FULL;
          buffer_ctl.offset = AUDIO_IN_PCM_BUFFER_SIZE/2;
          buffer_ctl.pcm_ptr = 0;
         }
      }
      buffer_ctl.it_state = TRANSFER_NONE;
      NbRecord_done++;

    }

    /* PCM buffer is full, copy it into the record_file */
    if (buffer_ctl.wr_state == BUFFER_FULL)
    {
      memcpy((uint32_t *)AudioRecFullBuff_addr, (uint8_t*)(buffer_ctl.pcm_buff + buffer_ctl.offset), AUDIO_IN_PCM_BUFFER_SIZE);
      AudioRecFullBuff_addr += AUDIO_IN_PCM_BUFFER_SIZE;
      buffer_ctl.rec_length += AUDIO_IN_PCM_BUFFER_SIZE;
      buffer_ctl.wr_state =  BUFFER_EMPTY;
    }

#ifdef JOYSTICK
    /* Get the Joystick State */
    JoyState = BSP_JOY_GetState();
    switch (JoyState)
    {
      case JOY_SEL:
#endif
        if (AudioRec_State == REC_RESET_STATE)
        {
          /* Display the state on the screen */
          BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
          BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
          BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)"       RECORDING...     ", CENTER_MODE);
          /* Start Recording */
          buffer_ctl.rec_length = 0;
          buffer_ctl.wr_state = BUFFER_EMPTY;
          buffer_ctl.it_state = TRANSFER_NONE;
          BSP_AUDIO_IN_Record((uint16_t*)&buffer_ctl.pdm_buff[0], INTERNAL_BUFF_SIZE);
          AudioRec_State = RECORD_ONGOING;
        }
#ifdef JOYSTICK
        break;
      default:
        break;
    }
#endif

    if (CheckForUserInput() > 0)
    {
      /* Stop recorder and exit the test (go to next test) */
      BSP_AUDIO_IN_Stop();
      return;
    }
  }

  /* Stop recorder once buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE*/
  BSP_AUDIO_IN_Stop();

  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
  BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
  sprintf((char*)FreqStr, "RECORDING DONE, %d frames, START PLAYBACK", NbRecord_done);
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)FreqStr, CENTER_MODE);
  NbRecord_done = buffer_ctl.rec_length / (DEFAULT_AUDIO_IN_FREQ * DEFAULT_AUDIO_IN_CHANNEL_NBR * 2);
  sprintf((char*)FreqStr, "Elapsed_time: %d frames", NbRecord_done);
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 45, (uint8_t *)FreqStr, CENTER_MODE);



  /* -----------Start Playback -------------- */

  /* Initialize audio IN at REC_FREQ*/
  if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 95, DEFAULT_AUDIO_IN_FREQ/2) == 0)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO CODEC   OK  ", CENTER_MODE);
  }
  else
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_RED);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO CODEC  FAIL ", CENTER_MODE);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" Try to reset board ", CENTER_MODE);
  }

  /* Play the recorded buffer*/
  if(AUDIO_Play_Start((uint32_t *)AUDIO_REC_START_ADDR, (uint32_t)AUDIO_REC_TOTAL_SIZE) == 0)
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO PLAYBACK   OK  ", CENTER_MODE);
  } else
  {
    BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
    BSP_LCD_SetTextColor(LCD_COLOR_RED);
    BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"  AUDIO PLAYBACK  FAIL ", CENTER_MODE);
  }
  
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 25, (uint8_t *)"PLAYBACK DONE", CENTER_MODE);

  while (1)
  {
    /* Toggle LED4 */
    BSP_LED_Toggle(LED4);

    /* Insert 100 ms delay */
    HAL_Delay(100);
    if (CheckForUserInput() > 0)
    {
      /* Set LED4 */
      BSP_LED_On(LED4);
      /* Stop recorder */
      BSP_AUDIO_IN_Stop();
      /* Stop Player before close Test */
      BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
      return;
    }
  }
}