/** * @brief Stop audio stream. * @param None. * @retval Audio state. */ AUDIO_RECORDER_ErrorTypdef AUDIO_RECORDER_StopRec(void) { uint32_t byteswritten = 0; AUDIO_RECORDER_ErrorTypdef audio_error = AUDIO_RECORDER_ERROR_IO; BSP_AUDIO_IN_Stop(); haudio.in.state = AUDIO_RECORDER_IDLE; if(f_lseek(&wav_file, 0) == FR_OK) { /* Update the wav file header save it into wav file */ WavProcess_HeaderUpdate(pHeaderBuff, &AudioInfo); if(f_write(&wav_file, pHeaderBuff, sizeof(WAV_InfoTypedef), (void*)&byteswritten) == FR_OK) { audio_error = AUDIO_RECORDER_ERROR_NONE; } } haudio.in.state = AUDIO_RECORDER_SUSPENDED; f_close(&wav_file); _cbNotifyStateChange(); if(AudioThreadId != 0) { osThreadSuspend(AudioThreadId); } return audio_error; }
/** * @brief Audio player DeInit * @param None. * @retval Audio state. */ AUDIO_RECORDER_ErrorTypdef AUDIO_RECORDER_DeInit(void) { if(haudio.in.state == AUDIO_RECORDER_RECORDING) { BSP_AUDIO_IN_Stop(); BSP_AUDIO_IN_DeInit(); f_close(&wav_file); } if(haudio.in.state == AUDIO_RECORDER_PLAYING) { BSP_AUDIO_OUT_Stop(CODEC_PDWN_HW); BSP_AUDIO_OUT_DeInit(); f_close(&wav_file); } haudio.in.state = AUDIO_RECORDER_IDLE; if(AudioEvent != 0) { vQueueDelete(AudioEvent); AudioEvent = 0; } if(AudioThreadId != 0) { osThreadTerminate(AudioThreadId); AudioThreadId = 0; } return AUDIO_RECORDER_ERROR_NONE; }
/** * @brief Audio player DeInit * @param None. * @retval Audio state. */ AUDIO_RECORDER_ErrorTypdef AUDIO_RECORDER_DeInit(void) { RCC_PeriphCLKInitTypeDef PeriphClkInitStruct; if(haudio.in.state == AUDIO_RECORDER_RECORDING) { BSP_AUDIO_IN_Stop(CODEC_PDWN_HW); BSP_AUDIO_IN_DeInit(); f_close(&wav_file); } if(haudio.in.state == AUDIO_RECORDER_PLAYING) { BSP_AUDIO_OUT_Stop(CODEC_PDWN_HW); BSP_AUDIO_OUT_DeInit(); f_close(&wav_file); } haudio.in.state = AUDIO_RECORDER_IDLE; if(AudioEvent != 0) { vQueueDelete(AudioEvent); AudioEvent = 0; } /* Restore SAI PLL clock */ PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 5; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_4; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); if(AudioThreadId != 0) { osThreadTerminate(AudioThreadId); AudioThreadId = 0; } return AUDIO_RECORDER_ERROR_NONE; }
/** * @brief Stop Audio recording. * @param None * @retval None */ uint32_t WaveRecorderStop(void) { return BSP_AUDIO_IN_Stop(); }
/** * @brief Manages Audio process. * @param None * @retval Audio error */ AUDIO_ErrorTypeDef AUDIO_REC_Process(void) { uint32_t byteswritten = 0; AUDIO_ErrorTypeDef audio_error = AUDIO_ERROR_NONE; uint32_t elapsed_time; static uint32_t prev_elapsed_time = 0xFFFFFFFF; uint8_t str[10]; switch(AudioState) { case AUDIO_STATE_RECORD: /* MAX Recording time reached, so stop audio interface and close file */ if(BufferCtl.fptr >= REC_SAMPLE_LENGTH) { AudioState = AUDIO_STATE_STOP; break; } /* Check if there are Data to write in Usb Key */ if(BufferCtl.wr_state == BUFFER_FULL) { /* write buffer in file */ if(f_write(&WavFile, (uint8_t*)(BufferCtl.pcm_buff + BufferCtl.offset), AUDIO_IN_PCM_BUFFER_SIZE, (void*)&byteswritten) != FR_OK) { BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(16, (uint8_t *)"RECORD FAIL"); return AUDIO_ERROR_IO; } BufferCtl.fptr += byteswritten; BufferCtl.wr_state = BUFFER_EMPTY; } /* Display elapsed time */ elapsed_time = BufferCtl.fptr / (DEFAULT_AUDIO_IN_FREQ * DEFAULT_AUDIO_IN_CHANNEL_NBR * 2); if(prev_elapsed_time != elapsed_time) { prev_elapsed_time = elapsed_time; sprintf((char *)str, "[%02d:%02d]", (int)(elapsed_time /60), (int)(elapsed_time%60)); BSP_LCD_SetTextColor(LCD_COLOR_CYAN); BSP_LCD_DisplayStringAt(263, LINE(8), str, LEFT_MODE); sprintf((char *)str, "%4d KB", (int)((int32_t)BufferCtl.fptr/1024)); BSP_LCD_DisplayStringAt(83, LINE(8), str, LEFT_MODE); } break; case AUDIO_STATE_STOP: /* Stop recorder */ BSP_AUDIO_IN_Stop(); /* Create a new file system */ if(f_lseek(&WavFile, 0) == FR_OK) { /* Update the wav file header save it into wav file */ WavProcess_HeaderUpdate(pHeaderBuff, &WaveFormat); if(f_write(&WavFile, pHeaderBuff, sizeof(WAVE_FormatTypeDef), (void*)&byteswritten) == FR_OK) { audio_error = AUDIO_ERROR_EOF; } else { audio_error = AUDIO_ERROR_IO; BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(16, (uint8_t *)"RECORD FAIL"); } } else { BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(16, (uint8_t *)"RECORD FAIL"); audio_error = AUDIO_ERROR_IO; } AudioState = AUDIO_STATE_IDLE; /* Close file */ f_close(&WavFile); break; case AUDIO_STATE_PAUSE: BSP_LCD_DisplayStringAt(250, LINE(14), (uint8_t *)" [PAUSE] ", LEFT_MODE); BSP_AUDIO_IN_Pause(); AudioState = AUDIO_STATE_WAIT; break; case AUDIO_STATE_RESUME: BSP_LCD_DisplayStringAt(250, LINE(14), (uint8_t *)" [RECORD] ", LEFT_MODE); BSP_AUDIO_IN_Resume(); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_VOLUME_UP: if(AudioInVolume <= 90) { AudioInVolume += 10; } BSP_AUDIO_IN_SetVolume(AudioInVolume); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_VOLUME_DOWN: if(AudioInVolume >= 10) { AudioInVolume -= 10; } BSP_AUDIO_IN_SetVolume(AudioInVolume); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_NEXT: case AUDIO_STATE_PREVIOUS: AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_WAIT: case AUDIO_STATE_IDLE: case AUDIO_STATE_INIT: default: /* Do Nothing */ break; } return audio_error; }
/** * @brief Test Audio Hardware. * The main objective of this test is to check the hardware connection of the * Audio peripheral. * @param None * @retval None */ void AudioRecord_Test(void) { BufferCtl.offset = BUFFER_OFFSET_NONE; if(BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) != AUDIO_OK) { /* Record Error */ Error_Handler(); } /* Turn ON LED3: start record */ BSP_LED_On(LED3); /* Start the record */ if (BSP_AUDIO_IN_Record((uint16_t*)&InternalBuffer[0], INTERNAL_BUFF_SIZE) != AUDIO_OK) { /* Record Error */ Error_Handler(); } BufferCtl.fptr = 0; AUDIODataReady = 0; /* Wait for the data to be ready with PCM form */ while (AUDIODataReady != 2) { if(BufferCtl.offset == BUFFER_OFFSET_HALF) { /* PDM to PCM data convert */ BSP_AUDIO_IN_PDMToPCM((uint16_t*)&InternalBuffer[0], (uint16_t*)&RecBuf[0]); /* Copy PCM data in internal buffer */ memcpy((uint16_t*)&WrBuffer[ITCounter * (PCM_OUT_SIZE*2)], RecBuf, PCM_OUT_SIZE*4); BufferCtl.offset = BUFFER_OFFSET_NONE; if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*4))-1) { AUDIODataReady = 1; AUDIOBuffOffset = 0; ITCounter++; } else if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*2))-1) { AUDIODataReady = 2; AUDIOBuffOffset = WR_BUFFER_SIZE/2; ITCounter = 0; } else { ITCounter++; } } if(BufferCtl.offset == BUFFER_OFFSET_FULL) { /* PDM to PCM data convert */ BSP_AUDIO_IN_PDMToPCM((uint16_t*)&InternalBuffer[INTERNAL_BUFF_SIZE/2], (uint16_t*)&RecBuf[0]); /* Copy PCM data in internal buffer */ memcpy((uint16_t*)&WrBuffer[ITCounter * (PCM_OUT_SIZE*2)], RecBuf, PCM_OUT_SIZE*4); BufferCtl.offset = BUFFER_OFFSET_NONE; if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*4))-1) { AUDIODataReady = 1; AUDIOBuffOffset = 0; ITCounter++; } else if(ITCounter == (WR_BUFFER_SIZE/(PCM_OUT_SIZE*2))-1) { AUDIODataReady = 2; AUDIOBuffOffset = WR_BUFFER_SIZE/2; ITCounter = 0; } else { ITCounter++; } } }; /* Stop audio record */ if (BSP_AUDIO_IN_Stop() != AUDIO_OK) { /* Record Error */ Error_Handler(); } /* Turn OFF LED3: record stopped */ BSP_LED_Off(LED3); /* Turn ON LED6: play recorded file */ BSP_LED_On(LED6); /* Play in the loop the recorded file */ /* Set variable to indicate play from record buffer */ AudioTest = 1; /* Set variable used to stop player before starting */ UserPressButton = 0; /* Initialize audio IN at REC_FREQ */ BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, 70, DEFAULT_AUDIO_IN_FREQ); /* Set the total number of data to be played */ AudioTotalSize = AUDIODATA_SIZE * WR_BUFFER_SIZE; /* Update the remaining number of data to be played */ AudioRemSize = 0; /* Update the WrBuffer audio pointer position */ CurrentPos = (uint16_t *)(WrBuffer); /* Play the recorded buffer */ BSP_AUDIO_OUT_Play(WrBuffer , AudioTotalSize); while(!UserPressButton) { } /* Stop Player before close Test */ if (BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW) != AUDIO_OK) { /* Audio Stop error */ Error_Handler(); } }
/** * @brief Audio Play demo * @param None * @retval None */ void AudioRec_demo (void) { uint16_t NbRecord_done = 0; uint8_t FreqStr[256] = {0}; AudioRec_State = REC_NONE_STATE; buffer_ctl.rec_length = 0; /* Initialize AudioRecFullBuff at the address of the audio_play reader */ AudioRecFullBuff_addr = AUDIO_REC_START_ADDR; AudioRec_SetHint(); #ifdef JOYSTICK /* Initialize Joystick */ if (BSP_JOY_Init(JOY_MODE_GPIO) != IO_OK) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)"ERROR", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)"Joystick cannot be initialized", CENTER_MODE); } #endif /* Initialize Audio Recorder */ if (BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_OK) { AudioRec_State = REC_RESET_STATE; BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO RECORD INIT OK ", CENTER_MODE); } else { AudioRec_State = REC_ERROR_STATE; BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO RECORD INIT FAIL", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" Try to reset board ", CENTER_MODE); } /* Infinite loop */ while (buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); if (buffer_ctl.it_state == TRANSFER_HALF) { /* PDM to PCM data convert */ BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[0], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]); buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2; if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = 0; } if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = AUDIO_IN_PCM_BUFFER_SIZE/2; buffer_ctl.pcm_ptr = 0; } buffer_ctl.it_state = TRANSFER_NONE; } if (buffer_ctl.it_state == TRANSFER_FULL) { /* PDM to PCM data convert */ if (BSP_AUDIO_IN_PDMToPCM((uint16_t*)&buffer_ctl.pdm_buff[INTERNAL_BUFF_SIZE/2], &buffer_ctl.pcm_buff[buffer_ctl.pcm_ptr]) == 0) { buffer_ctl.pcm_ptr+= AUDIO_IN_PDM_BUFFER_SIZE/4/2; if(buffer_ctl.pcm_ptr == AUDIO_IN_PCM_BUFFER_SIZE/2) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = 0; } if(buffer_ctl.pcm_ptr >= AUDIO_IN_PCM_BUFFER_SIZE) { buffer_ctl.wr_state = BUFFER_FULL; buffer_ctl.offset = AUDIO_IN_PCM_BUFFER_SIZE/2; buffer_ctl.pcm_ptr = 0; } } buffer_ctl.it_state = TRANSFER_NONE; NbRecord_done++; } /* PCM buffer is full, copy it into the record_file */ if (buffer_ctl.wr_state == BUFFER_FULL) { memcpy((uint32_t *)AudioRecFullBuff_addr, (uint8_t*)(buffer_ctl.pcm_buff + buffer_ctl.offset), AUDIO_IN_PCM_BUFFER_SIZE); AudioRecFullBuff_addr += AUDIO_IN_PCM_BUFFER_SIZE; buffer_ctl.rec_length += AUDIO_IN_PCM_BUFFER_SIZE; buffer_ctl.wr_state = BUFFER_EMPTY; } #ifdef JOYSTICK /* Get the Joystick State */ JoyState = BSP_JOY_GetState(); switch (JoyState) { case JOY_SEL: #endif if (AudioRec_State == REC_RESET_STATE) { /* Display the state on the screen */ BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" RECORDING... ", CENTER_MODE); /* Start Recording */ buffer_ctl.rec_length = 0; buffer_ctl.wr_state = BUFFER_EMPTY; buffer_ctl.it_state = TRANSFER_NONE; BSP_AUDIO_IN_Record((uint16_t*)&buffer_ctl.pdm_buff[0], INTERNAL_BUFF_SIZE); AudioRec_State = RECORD_ONGOING; } #ifdef JOYSTICK break; default: break; } #endif if (CheckForUserInput() > 0) { /* Stop recorder and exit the test (go to next test) */ BSP_AUDIO_IN_Stop(); return; } } /* Stop recorder once buffer_ctl.rec_length < AUDIO_REC_TOTAL_SIZE*/ BSP_AUDIO_IN_Stop(); BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); sprintf((char*)FreqStr, "RECORDING DONE, %d frames, START PLAYBACK", NbRecord_done); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)FreqStr, CENTER_MODE); NbRecord_done = buffer_ctl.rec_length / (DEFAULT_AUDIO_IN_FREQ * DEFAULT_AUDIO_IN_CHANNEL_NBR * 2); sprintf((char*)FreqStr, "Elapsed_time: %d frames", NbRecord_done); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 45, (uint8_t *)FreqStr, CENTER_MODE); /* -----------Start Playback -------------- */ /* Initialize audio IN at REC_FREQ*/ if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 95, DEFAULT_AUDIO_IN_FREQ/2) == 0) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE); } else { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 80, (uint8_t *)" Try to reset board ", CENTER_MODE); } /* Play the recorded buffer*/ if(AUDIO_Play_Start((uint32_t *)AUDIO_REC_START_ADDR, (uint32_t)AUDIO_REC_TOTAL_SIZE) == 0) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO PLAYBACK OK ", CENTER_MODE); } else { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 95, (uint8_t *)" AUDIO PLAYBACK FAIL ", CENTER_MODE); } BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 25, (uint8_t *)"PLAYBACK DONE", CENTER_MODE); while (1) { /* Toggle LED4 */ BSP_LED_Toggle(LED4); /* Insert 100 ms delay */ HAL_Delay(100); if (CheckForUserInput() > 0) { /* Set LED4 */ BSP_LED_On(LED4); /* Stop recorder */ BSP_AUDIO_IN_Stop(); /* Stop Player before close Test */ BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW); return; } } }
/** * @brief Manages Audio process. * @param None * @retval Audio error */ AUDIO_ErrorTypeDef AUDIO_REC_Process(void) { uint32_t byteswritten = 0; AUDIO_ErrorTypeDef audio_error = AUDIO_ERROR_NONE; uint32_t elapsed_time; static uint32_t prev_elapsed_time = 0xFFFFFFFF; uint8_t str[10]; static TS_StateTypeDef TS_State={0}; switch(AudioState) { case AUDIO_STATE_PRERECORD: if(TS_State.touchDetected == 1) /* If previous touch has not been released, we don't proceed any touch command */ { BSP_TS_GetState(&TS_State); } else { BSP_TS_GetState(&TS_State); if(TS_State.touchDetected == 1) { if ((TS_State.touchX[0] > TOUCH_STOP_XMIN) && (TS_State.touchX[0] < TOUCH_STOP_XMAX) && (TS_State.touchY[0] > TOUCH_STOP_YMIN) && (TS_State.touchY[0] < TOUCH_STOP_YMAX)) { AudioState = AUDIO_STATE_STOP; } else if ((TS_State.touchX[0] > TOUCH_RECORD_XMIN) && (TS_State.touchX[0] < TOUCH_RECORD_XMAX) && (TS_State.touchY[0] > TOUCH_RECORD_YMIN) && (TS_State.touchY[0] < TOUCH_RECORD_YMAX)) { display_update = 1; AudioState = AUDIO_STATE_RECORD; } else if((TS_State.touchX[0] > TOUCH_VOL_MINUS_XMIN) && (TS_State.touchX[0] < TOUCH_VOL_MINUS_XMAX) && (TS_State.touchY[0] > TOUCH_VOL_MINUS_YMIN) && (TS_State.touchY[0] < TOUCH_VOL_MINUS_YMAX)) { AudioState = AUDIO_STATE_VOLUME_DOWN; if(uwVolume >= 5) { uwVolume -= 5; } } else if((TS_State.touchX[0] > TOUCH_VOL_PLUS_XMIN) && (TS_State.touchX[0] < TOUCH_VOL_PLUS_XMAX) && (TS_State.touchY[0] > TOUCH_VOL_PLUS_YMIN) && (TS_State.touchY[0] < TOUCH_VOL_PLUS_YMAX)) { AudioState = AUDIO_STATE_VOLUME_UP; if(uwVolume <= 95) { uwVolume += 5; } } if ((AudioState == AUDIO_STATE_VOLUME_DOWN) || (AudioState == AUDIO_STATE_VOLUME_UP)) { sprintf((char *)str, "Volume : %d ", (int)uwVolume); BSP_LCD_ClearStringLine(7); BSP_LCD_DisplayStringAtLine(7, str); BSP_AUDIO_IN_SetVolume(uwVolume); AudioState = AUDIO_STATE_PRERECORD; } } else { AudioState = AUDIO_STATE_PRERECORD; } } break; case AUDIO_STATE_RECORD: if (display_update) { BSP_LCD_SetTextColor(LCD_COLOR_RED); /* Display red record circle */ BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2, (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2); BSP_LCD_SetFont(&LCD_LOG_TEXT_FONT); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_DisplayStringAt(247, LINE(6), (uint8_t *)" [RECORD]", LEFT_MODE); display_update = 0; } if(TS_State.touchDetected == 1) /* If previous touch has not been released, we don't proceed any touch command */ { BSP_TS_GetState(&TS_State); } else { BSP_TS_GetState(&TS_State); if(TS_State.touchDetected == 1) { if ((TS_State.touchX[0] > TOUCH_STOP_XMIN) && (TS_State.touchX[0] < TOUCH_STOP_XMAX) && (TS_State.touchY[0] > TOUCH_STOP_YMIN) && (TS_State.touchY[0] < TOUCH_STOP_YMAX)) { AudioState = AUDIO_STATE_STOP; } else if ((TS_State.touchX[0] > TOUCH_PAUSE_XMIN) && (TS_State.touchX[0] < TOUCH_PAUSE_XMAX) && (TS_State.touchY[0] > TOUCH_PAUSE_YMIN) && (TS_State.touchY[0] < TOUCH_PAUSE_YMAX)) { AudioState = AUDIO_STATE_PAUSE; } else if((TS_State.touchX[0] > TOUCH_VOL_MINUS_XMIN) && (TS_State.touchX[0] < TOUCH_VOL_MINUS_XMAX) && (TS_State.touchY[0] > TOUCH_VOL_MINUS_YMIN) && (TS_State.touchY[0] < TOUCH_VOL_MINUS_YMAX)) { AudioState = AUDIO_STATE_VOLUME_DOWN; } else if((TS_State.touchX[0] > TOUCH_VOL_PLUS_XMIN) && (TS_State.touchX[0] < TOUCH_VOL_PLUS_XMAX) && (TS_State.touchY[0] > TOUCH_VOL_PLUS_YMIN) && (TS_State.touchY[0] < TOUCH_VOL_PLUS_YMAX)) { AudioState = AUDIO_STATE_VOLUME_UP; } } } /* MAX Recording time reached, so stop audio interface and close file */ if(BufferCtl.fptr >= REC_SAMPLE_LENGTH) { display_update = 1; AudioState = AUDIO_STATE_STOP; break; } /* Check if there are Data to write to USB Key */ if(BufferCtl.wr_state == BUFFER_FULL) { /* write buffer in file */ if(f_write(&WavFile, (uint8_t*)(BufferCtl.pcm_buff + BufferCtl.offset), AUDIO_IN_PCM_BUFFER_SIZE, (void*)&byteswritten) != FR_OK) { BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(14, (uint8_t *)"RECORD FAIL"); return AUDIO_ERROR_IO; } BufferCtl.fptr += byteswritten; BufferCtl.wr_state = BUFFER_EMPTY; } /* Display elapsed time */ elapsed_time = BufferCtl.fptr / (DEFAULT_AUDIO_IN_FREQ * DEFAULT_AUDIO_IN_CHANNEL_NBR * 2); if(prev_elapsed_time != elapsed_time) { prev_elapsed_time = elapsed_time; sprintf((char *)str, "[%02d:%02d]", (int)(elapsed_time /60), (int)(elapsed_time%60)); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_DisplayStringAt(263, LINE(8), str, LEFT_MODE); sprintf((char *)str, "%4d KB", (int)((int32_t)BufferCtl.fptr/1024)); BSP_LCD_DisplayStringAt(83, LINE(8), str, LEFT_MODE); } break; case AUDIO_STATE_STOP: /* Stop recorder */ BSP_AUDIO_IN_Stop(); BSP_LCD_SetTextColor(LCD_COLOR_CYAN); /* Display blue cyan record circle */ BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2, (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_FillRect(TOUCH_STOP_XMIN, TOUCH_STOP_YMIN , /* Stop rectangle */ TOUCH_STOP_XMAX - TOUCH_STOP_XMIN, TOUCH_STOP_YMAX - TOUCH_STOP_YMIN); BSP_LCD_SetTextColor(LCD_COLOR_CYAN); display_update = 1; HAL_Delay(150); if(f_lseek(&WavFile, 0) == FR_OK) { /* Update the wav file header save it into wav file */ WavProcess_HeaderUpdate(pHeaderBuff, &WaveFormat); if(f_write(&WavFile, pHeaderBuff, sizeof(WAVE_FormatTypeDef), (void*)&byteswritten) == FR_OK) { audio_error = AUDIO_ERROR_EOF; } else { audio_error = AUDIO_ERROR_IO; BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(14, (uint8_t *)"RECORD FAIL"); } } else { BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAtLine(14, (uint8_t *)"RECORD FAIL"); audio_error = AUDIO_ERROR_IO; } AudioState = AUDIO_STATE_IDLE; /* Close file */ f_close(&WavFile); break; case AUDIO_STATE_PAUSE: BSP_LCD_SetTextColor(LCD_COLOR_RED); /* Displays red pause rectangles */ BSP_LCD_FillRect(TOUCH_PAUSE_XMIN, TOUCH_PAUSE_YMIN , 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN); BSP_LCD_FillRect(TOUCH_PAUSE_XMIN + 20, TOUCH_PAUSE_YMIN, 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN); BSP_LCD_SetTextColor(LCD_COLOR_CYAN); /* Display blue cyan record circle */ BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2, (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_DisplayStringAt(247, LINE(6), (uint8_t *)" [PAUSE] ", LEFT_MODE); BSP_AUDIO_IN_Pause(); AudioState = AUDIO_STATE_WAIT; break; case AUDIO_STATE_RESUME: BSP_LCD_SetTextColor(LCD_COLOR_CYAN); /* Displays blue cyan pause rectangles */ BSP_LCD_FillRect(TOUCH_PAUSE_XMIN, TOUCH_PAUSE_YMIN , 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN); BSP_LCD_FillRect(TOUCH_PAUSE_XMIN + 20, TOUCH_PAUSE_YMIN, 15, TOUCH_PAUSE_YMAX - TOUCH_PAUSE_YMIN); BSP_LCD_SetTextColor(LCD_COLOR_RED); /* Display red record circle */ BSP_LCD_FillCircle((TOUCH_RECORD_XMAX+TOUCH_RECORD_XMIN)/2, (TOUCH_RECORD_YMAX+TOUCH_RECORD_YMIN)/2, (TOUCH_RECORD_XMAX-TOUCH_RECORD_XMIN)/2); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_DisplayStringAt(247, LINE(6), (uint8_t *)" [RECORD]", LEFT_MODE); BSP_AUDIO_IN_Resume(); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_VOLUME_UP: if(uwVolume <= 95) { uwVolume += 5; } sprintf((char *)str, "Volume : %d ", (int)uwVolume); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_ClearStringLine(7); BSP_LCD_DisplayStringAtLine(7, str); BSP_AUDIO_IN_SetVolume(uwVolume); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_VOLUME_DOWN: if(uwVolume >= 5) { uwVolume -= 5; } sprintf((char *)str, "Volume : %d ", (int)uwVolume); BSP_LCD_SetTextColor(LCD_COLOR_YELLOW); BSP_LCD_ClearStringLine(7); BSP_LCD_DisplayStringAtLine(7, str); BSP_AUDIO_IN_SetVolume(uwVolume); AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_NEXT: case AUDIO_STATE_PREVIOUS: AudioState = AUDIO_STATE_RECORD; break; case AUDIO_STATE_WAIT: if(TS_State.touchDetected == 1) /* If previous touch has not been released, we don't proceed any touch command */ { BSP_TS_GetState(&TS_State); } else { BSP_TS_GetState(&TS_State); if(TS_State.touchDetected == 1) { if ((TS_State.touchX[0] > TOUCH_RECORD_XMIN) && (TS_State.touchX[0] < TOUCH_RECORD_XMAX) && (TS_State.touchY[0] > TOUCH_RECORD_YMIN) && (TS_State.touchY[0] < TOUCH_RECORD_YMAX)) { AudioState = AUDIO_STATE_RESUME; } else if ((TS_State.touchX[0] > TOUCH_PAUSE_XMIN) && (TS_State.touchX[0] < TOUCH_PAUSE_XMAX) && (TS_State.touchY[0] > TOUCH_PAUSE_YMIN) && (TS_State.touchY[0] < TOUCH_PAUSE_YMAX)) { AudioState = AUDIO_STATE_RESUME; } } } case AUDIO_STATE_IDLE: case AUDIO_STATE_INIT: default: /* Do Nothing */ break; } return audio_error; }