Пример #1
0
void main (void)
{
	init_cc();
  BSP_Init();

  /* If an on-the-fly device address is generated it must be done before the
   * call to SMPL_Init(). If the address is set here the ROM value will not 
   * be used. If SMPL_Init() runs before this IOCTL is used the IOCTL call 
   * will not take effect. One shot only. The IOCTL call below is conformal. 
   */
#ifdef I_WANT_TO_CHANGE_DEFAULT_ROM_DEVICE_ADDRESS_PSEUDO_CODE
  {
    addr_t lAddr;

    createRandomAddress(&lAddr);
    SMPL_Ioctl(IOCTL_OBJ_ADDR, IOCTL_ACT_SET, &lAddr);
  }
#endif /* I_WANT_TO_CHANGE_DEFAULT_ROM_DEVICE_ADDRESS_PSEUDO_CODE */

  /* This call will fail because the join will fail since there is no Access Point 
   * in this scenario. But we don't care -- just use the default link token later. 
   * We supply a callback pointer to handle the message returned by the peer. 
   */
  SMPL_Init(sRxCallback);

  /* turn on LEDs. */
  if (!BSP_LED2_IS_ON())
  {
    toggleLED(2);
  }
  if (!BSP_LED1_IS_ON())
  {
    toggleLED(1);
  }

  /* wait for a button press... */
  do {
    if (BSP_BUTTON1() || BSP_BUTTON2())
    {
      break;
    }
  } while (1);

  /* never coming back... */
  linkTo();

  /* but in case we do... */
  while (1) ;
}
static void linkTo()
{
  uint8_t     msg[2];
  uint8_t     button, misses, done;

  /* Keep trying to link... */
  while (SMPL_SUCCESS != SMPL_Link(&sLinkID1))
  {
    toggleLED(1);
    toggleLED(2);
    SPIN_ABOUT_A_SECOND;
  }

  /* Turn off LEDs. */
  if (BSP_LED2_IS_ON())
  {
    toggleLED(2);
  }
  if (BSP_LED1_IS_ON())
  {
    toggleLED(1);
  }

  /* sleep until button press... */
  SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);

  while (1)
  {
    button = 0;
    /* Send a message when either button pressed */
    if (BSP_BUTTON1())
    {
      SPIN_ABOUT_A_QUARTER_SECOND;  /* debounce... */
      /* Message to toggle LED 1. */
      button = 1;
    }
    else if (BSP_BUTTON2())
    {
      SPIN_ABOUT_A_QUARTER_SECOND;  /* debounce... */
      /* Message to toggle LED 2. */
      button = 2;
    }
    if (button)
    {
      uint8_t      noAck;
      smplStatus_t rc;

      /* get radio ready...awakens in idle state */
      SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_AWAKE, 0);

      /* Set TID and designate which LED to toggle */
      msg[1] = ++sTid;
      msg[0] = (button == 1) ? 1 : 2;
      done = 0;
      while (!done)
      {
        noAck = 0;

        /* Try sending message MISSES_IN_A_ROW times looking for ack */
        for (misses=0; misses < MISSES_IN_A_ROW; ++misses)
        {
          if (SMPL_SUCCESS == (rc=SMPL_SendOpt(sLinkID1, msg, sizeof(msg), SMPL_TXOPTION_ACKREQ)))
          {
            /* Message acked. We're done. Toggle LED 1 to indicate ack received. */
            toggleLED(1);
            break;
          }
          if (SMPL_NO_ACK == rc)
          {
            /* Count ack failures. Could also fail becuase of CCA and
             * we don't want to scan in this case.
             */
            noAck++;
          }
        }
        if (MISSES_IN_A_ROW == noAck)
        {
          /* Message not acked. Toggle LED 2. */
          toggleLED(2);
#ifdef FREQUENCY_AGILITY
          /* Assume we're on the wrong channel so look for channel by
           * using the Ping to initiate a scan when it gets no reply. With
           * a successful ping try sending the message again. Otherwise,
           * for any error we get we will wait until the next button
           * press to try again.
           */
          if (SMPL_SUCCESS != SMPL_Ping(sLinkID1))
          {
            done = 1;
          }
#else
          done = 1;
#endif  /* FREQUENCY_AGILITY */
        }
        else
        {
          /* Got the ack or we don't care. We're done. */
          done = 1;
        }
      }

      /* radio back to sleep */
      SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);
    }
  }
}
Пример #3
0
static void linkTo()
{
  uint8_t     msg[2];
  uint8_t     button, misses, done;

  /* Keep trying to link... */
  while (SMPL_SUCCESS != SMPL_Link(&sLinkID1))
  {
    toggleLED(1);
    toggleLED(2);
    SPIN_ABOUT_A_SECOND;
  }

  /* Turn off LEDs. */
  if (BSP_LED2_IS_ON())
  {
    toggleLED(2);
  }
  if (BSP_LED1_IS_ON())
  {
    toggleLED(1);
  }

  /* sleep until button press... */
  SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);

  while (1)
  {
    button = 0;
    /* Send a message when either button pressed */
    if (BSP_BUTTON1())
    {
      SPIN_ABOUT_A_QUARTER_SECOND;  /* debounce... */
      /* Message to toggle LED 1. */
      button = 1;
    }
    else if (BSP_BUTTON2())
    {
      SPIN_ABOUT_A_QUARTER_SECOND;  /* debounce... */
      /* Message to toggle LED 2. */
      button = 2;
    }
    if (button)
    {
      /* get radio ready...awakens in idle state */
      SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_AWAKE, 0);

      /* Set TID and designate which LED to toggle */
      msg[1] = ++sTid;
      msg[0] = (button == 1) ? 1 : 2;
      done = 0;
      while (!done)
      {
        for (misses=0; misses < MISSES_IN_A_ROW; ++misses)
        {
          if (SMPL_SUCCESS == SMPL_Send(sLinkID1, msg, sizeof(msg)))
          {
#if defined( FREQUENCY_AGILITY )
            /* If macro is defined we're supporting Frequency Agility. In this case
             * the peer will acknowledge the message sent. It is the only way we can
             * tell if we are on the right channel. Wait for ack.
             */
            {
              bspIState_t intState;

              SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_RXON, 0);
              NWK_REPLY_DELAY();
              SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_RXIDLE, 0);

              if (!sPeerFrameSem)
              {
                /* Try again if we havn't received anything. */
                continue;
              }
              else
              {
                uint8_t len;

                BSP_ENTER_CRITICAL_SECTION(intState);
                sPeerFrameSem--;
                BSP_EXIT_CRITICAL_SECTION(intState);

                /* We got something. Go get it. */
                SMPL_Receive(sLinkID1, msg, &len);
                if (len && (*msg & NWK_APP_REPLY_BIT))
                {
                  toggleLED(*msg & ~NWK_APP_REPLY_BIT);
                  break;
                }
              }
            }
#else
            /* Not supporting Frequency agility. Just break out since there
             * will be no ack.
             */
            break;
#endif
          }
        }
        if (misses == MISSES_IN_A_ROW)
        {
          /* This can only happen if we are supporting Frequency Agility and we
           * appear not to have received an acknowledge. Do a scan.
           */
          ioctlScanChan_t scan;
          freqEntry_t     freq[NWK_FREQ_TBL_SIZE];

          scan.freq = freq;
          SMPL_Ioctl(IOCTL_OBJ_FREQ, IOCTL_ACT_SCAN, &scan);
          /* If we now know the channel (number == 1) change to it. In any case
           * try it all again. If we changed channels we should get an ack now.
           */
          if (1 == scan.numChan)
          {
            SMPL_Ioctl(IOCTL_OBJ_FREQ, IOCTL_ACT_SET, freq);
          }
        }
        else
        {
          /* Got the ack. We're done. */
          done = 1;
        }
      }

      /* radio back to sleep */
      SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);
    }
  }
}
Пример #4
0
static void monitorForBadNews()
{
	uint8_t i, msg[1], len;

	/* Turn off LEDs. Check for bad news will toggle one LED. 
	 * The other LED will toggle when bad news message is sent.
	 */
	toggleLED(2);
	toggleLED(1);

	/* frequency hopping doesn't support sleeping just yet */
#ifndef FREQUENCY_HOPPING
	/* start the radio off sleeping */
	SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);
#endif

	while (1)
	{
		/* spoof MCU sleeping... */
		for (i=0; i<CHECK_RATE; ++i)
		{
			SPIN_ABOUT_A_SECOND; /* manages FHSS implicitly */
		}

		toggleLED(1);
		/* check "sensor" to see if we need to send an alert */
		if (BSP_BUTTON1() || BSP_BUTTON2())
		{
			/* sensor activated. start babbling. */
			start2Babble();
		}

		/* frequency hopping doesn't support sleeping just yet */
#ifndef FREQUENCY_HOPPING
		/* wake up radio. we need it to listen for others babbling. */
		SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_AWAKE, 0);
		/* turn on RX. default is RX off. */
		SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_RXON, 0);
#endif

		/* stay on "long enough" to see if someone else is babbling */
		SPIN_ABOUT_A_QUARTER_SECOND;

		/* frequency hopping doesn't support sleeping just yet */
#ifndef FREQUENCY_HOPPING
		/* we're done with radio. shut it down */
		SMPL_Ioctl( IOCTL_OBJ_RADIO, IOCTL_ACT_RADIO_SLEEP, 0);
#endif

		/* got message? */
		if (SMPL_SUCCESS == SMPL_Receive(SMPL_LINKID_USER_UUD, msg, &len))
		{
			/* got something. is it bad news? */
		if (len && (msg[0] == BAD_NEWS))
		{
			/* Yep. start babbling. If there is a filtering token make
			 * sure the token matches the expected value.
			 */
			start2Babble();
		}
		}
	}
}