Пример #1
0
static HRESULT WINAPI DSoundRender_InputPin_BeginFlush(IPin * iface)
{
    BaseInputPin *This = (BaseInputPin *)iface;
    DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter;
    HRESULT hr;

    TRACE("\n");

    EnterCriticalSection(This->pin.pCritSec);
    hr = BaseInputPinImpl_BeginFlush(iface);
    SetEvent(pFilter->blocked);
    LeaveCriticalSection(This->pin.pCritSec);

    return hr;
}
Пример #2
0
static HRESULT WINAPI TransformFilter_InputPin_BeginFlush(IPin * iface)
{
    BaseInputPin* This = impl_BaseInputPin_from_IPin(iface);
    TransformFilter* pTransform;
    HRESULT hr = S_OK;

    TRACE("(%p)->()\n", iface);

    pTransform = impl_from_IBaseFilter(This->pin.pinInfo.pFilter);
    EnterCriticalSection(&pTransform->filter.csFilter);
    if (pTransform->pFuncsTable->pfnBeginFlush)
        hr = pTransform->pFuncsTable->pfnBeginFlush(pTransform);
    if (SUCCEEDED(hr))
        hr = BaseInputPinImpl_BeginFlush(iface);
    LeaveCriticalSection(&pTransform->filter.csFilter);
    return hr;
}
Пример #3
0
static HRESULT WINAPI BaseRenderer_InputPin_BeginFlush(IPin * iface)
{
    BaseInputPin* This = impl_BaseInputPin_from_IPin(iface);
    BaseRenderer *pFilter = impl_from_IBaseFilter(This->pin.pinInfo.pFilter);
    HRESULT hr = S_OK;

    TRACE("(%p/%p)->()\n", This, iface);

    EnterCriticalSection(&pFilter->filter.csFilter);
    EnterCriticalSection(&pFilter->csRenderLock);
    EnterCriticalSection(This->pin.pCritSec);
    hr = BaseInputPinImpl_BeginFlush(iface);
    if (SUCCEEDED(hr))
    {
        if (pFilter->pFuncsTable->pfnBeginFlush)
            hr = pFilter->pFuncsTable->pfnBeginFlush(pFilter);
        else
            hr = BaseRendererImpl_BeginFlush(pFilter);
    }
    LeaveCriticalSection(This->pin.pCritSec);
    LeaveCriticalSection(&pFilter->filter.csFilter);
    LeaveCriticalSection(&pFilter->csRenderLock);
    return hr;
}