/*************************************************** NAME : UpdateAlpha DESCRIPTION : Updates all the pointers for an alpha node based on the binary image indices INPUTS : 1) A pointer to the binary image alpha node buffer 2) The index of the actual alpha node in the array RETURNS : Nothing useful SIDE EFFECTS : Alpha node updated NOTES : None ***************************************************/ static void UpdateAlpha( void *theEnv, EXEC_STATUS, void *buf, long obji) { BSAVE_OBJECT_ALPHA_NODE *bap; OBJECT_ALPHA_NODE *ap; bap = (BSAVE_OBJECT_ALPHA_NODE *) buf; ap = (OBJECT_ALPHA_NODE *) &ObjectReteBinaryData(theEnv,execStatus)->AlphaArray[obji]; UpdatePatternNodeHeader(theEnv,execStatus,&ap->header,&bap->header); ap->matchTimeTag = 0L; ap->classbmp = BitMapPointer(bap->classbmp); if (bap->slotbmp != -1L) { ap->slotbmp = BitMapPointer(bap->slotbmp); IncrementBitMapCount(ap->slotbmp); } else ap->slotbmp = NULL; IncrementBitMapCount(ap->classbmp); ap->patternNode = ObjectPatternPointer(bap->patternNode); ap->nxtInGroup = ObjectAlphaPointer(bap->nxtInGroup); ap->nxtTerminal = ObjectAlphaPointer(bap->nxtTerminal); ap->bsaveID = 0L; }
static void UpdateDefclass( void *buf, long obji) { BSAVE_DEFCLASS *bcls; DEFCLASS *cls; bcls = (BSAVE_DEFCLASS *) buf; cls = (DEFCLASS *) &defclassArray[obji]; UpdateConstructHeader(&bcls->header,&cls->header, (int) sizeof(DEFCLASS_MODULE),(void *) ModuleArray, (int) sizeof(DEFCLASS),(void *) defclassArray); cls->abstract = bcls->abstract; cls->reactive = bcls->reactive; cls->system = bcls->system; cls->id = bcls->id; ClassIDMap[cls->id] = cls; #if DEBUGGING_FUNCTIONS cls->traceInstances = WatchInstances; cls->traceSlots = WatchSlots; #endif cls->slotCount = bcls->slotCount; cls->instanceSlotCount = bcls->instanceSlotCount; cls->localInstanceSlotCount = bcls->localInstanceSlotCount; cls->maxSlotNameID = bcls->maxSlotNameID; cls->handlerCount = bcls->handlerCount; cls->directSuperclasses.classCount =bcls->directSuperclasses.classCount; cls->directSuperclasses.classArray = LinkPointer(bcls->directSuperclasses.classArray); cls->directSubclasses.classCount =bcls->directSubclasses.classCount; cls->directSubclasses.classArray = LinkPointer(bcls->directSubclasses.classArray); cls->allSuperclasses.classCount =bcls->allSuperclasses.classCount; cls->allSuperclasses.classArray = LinkPointer(bcls->allSuperclasses.classArray); cls->slots = SlotPointer(bcls->slots); cls->instanceTemplate = TemplateSlotPointer(bcls->instanceTemplate); cls->slotNameMap = OrderedSlotPointer(bcls->slotNameMap); cls->instanceList = NULL; cls->handlers = HandlerPointer(bcls->handlers); cls->handlerOrderMap = OrderedHandlerPointer(bcls->handlers); cls->installed = 1; cls->busy = 0; cls->instanceList = NULL; cls->instanceListBottom = NULL; #if DEFMODULE_CONSTRUCT cls->scopeMap = BitMapPointer(bcls->scopeMap); IncrementBitMapCount(cls->scopeMap); #else cls->scopeMap = NULL; #endif PutClassInTable(cls); }