Пример #1
0
VOID Style(PSPAWNINFO pChar, PCHAR szLine) 
{ 
    if (!szLine || !szLine[0]) 
    { 
		char out[256] = { 0 };
        sprintf_s(out,"Style 0x%X",MQChatWnd->WindowStyle); 
        WriteChatColor(out); 
        return; 
    } 
    if (szLine[0]=='!') 
    { 
        int TurnOff = 0; 
        if(sscanf_s(&szLine[1],"%x",&TurnOff)) {
			//well we set it anyway i guess...
		}
		BitOff(MQChatWnd->WindowStyle, TurnOff);
    } 
    else 
    { 
        int TurnOn = 0; 
        if(sscanf_s(&szLine[0],"%x",&TurnOn)) {
			//hmm can error handle i guess
		}
        BitOn(MQChatWnd->WindowStyle,TurnOn); 
    } 
    char out[256]; 
    sprintf_s(out,"Style 0x%X",MQChatWnd->WindowStyle); 
    WriteChatColor(out); 
} 
Пример #2
0
 CMQChatWnd(CXStr *Template):CCustomWnd(Template) 
 { 
     DebugSpew("CMQChatWnd()");
     SetWndNotification(CMQChatWnd); 
     InputBox=(CTextEntryWnd*)GetChildItem("CWChatInput"); 
     InputBox->WindowStyle|=0x800C0; 
     BitOff(WindowStyle,CWS_CLOSE); 
     InputBox->UnknownCW|=0xFFFFFFFF; 
     InputBox->SetMaxChars(512); 
     OutputBox=(CStmlWnd*)GetChildItem("CWChatOutput"); 
     OutStruct=(_CSIDLWND*)GetChildItem("CWChatOutput");
     OutWnd=(CXWnd*)OutputBox;
     OutBoxLines=0; 
     *(DWORD*)&(((PCHAR)OutputBox)[EQ_CHAT_HISTORY_OFFSET])=0x190; 
     OutputBox->Clickable=1; 
     iCurrentCmd=-1;
 } 
Пример #3
0
    CMQChatWnd() : CCustomWnd("ChatWindow")
    {
        DebugSpew("CMQChatWnd()");

        SetWndNotification(CMQChatWnd);

        InputBox = (CTextEntryWnd*)GetChildItem("CWChatInput");
        InputBox->WindowStyle |= 0x800C0;
        InputBox->UnknownCW |= 0xFFFFFFFF;
        InputBox->SetMaxChars(512);

        OutputBox = (CStmlWnd*)GetChildItem("CWChatOutput");
        OutputBox->Clickable = 1;
        *(DWORD*)&(((PCHAR)OutputBox)[EQ_CHAT_HISTORY_OFFSET])=400;

        OutBoxLines = 0;
        AutoScroll = true;

        BitOff(WindowStyle,CWS_CLOSE);
        CloseOnESC = 0;

    }
Пример #4
0
int main(void)
{
      char array[64];

      memset(array, '\0', sizeof(array));

      BitOn(array, 5);
      BitOn(array, 12);
      BitOn(array, 500);

      if (IsBit(array, 5) && IsBit(array, 12) && IsBit(array, 500))
            puts("These functions seem to work!");
      else  puts("Something's broken here!");

      BitFlip(array, 12);
      BitOff(array, 5);

      if (!IsBit(array, 5) && !IsBit(array, 12) && IsBit(array, 500))
            puts("These functions still seem to work!");
      else  puts("Something's broken here!");
      return 0;
}
Пример #5
0
    CMQChatWnd(CXStr *Template):CCustomWnd(Template) 
    { 
        DebugSpew("CMQChatWnd()");
        SetWndNotification(CMQChatWnd);
		BGColor = 0xFF000000;//black background
        InputBox=(CTextEntryWnd*)GetChildItem("CWChatInput"); 
        InputBox->WindowStyle|=0x800C0; 
        BitOff(WindowStyle,CWS_CLOSE); 
        InputBox->CRNormal=0xFFFFFFFF;//we want a white cursor 
        InputBox->SetMaxChars(512); 
        OutputBox=(CStmlWnd*)GetChildItem("CWChatOutput"); 
        OutStruct=(_CSIDLWND*)GetChildItem("CWChatOutput");
		//fix for the 0 parent crash at charselect when clicking the children...
		//wow it only took us 13 years to fix that one... -eqmule
		OutStruct->pParentWindow = (_CSIDLWND *)this;
		OutputBox->pParentWindow = (_CSIDLWND *)this;
		InputBox->pParentWindow = (_CSIDLWND *)this;
        OutWnd=(CXWnd*)OutputBox;
        OutBoxLines=0; 
        *(DWORD*)&(((PCHAR)OutputBox)[EQ_CHAT_HISTORY_OFFSET])=0x190; 
        OutputBox->Clickable=1; 
        iCurrentCmd=-1;
		ZLayer = 1; // Make this the topmost window (we will leave it as such for charselect, and allow it to move to background ingame)
    } 
Пример #6
0
    ba->length = size * CHAR_BIT;
    ba->data = g_new(guchar, ba->alloc);
    fread(ba->data, sizeof(guchar), size, fp);
    return ba;
    }

void BitArray_append_bit(BitArray *ba, gboolean bit){
    register gint64 word = ba->length / CHAR_BIT,
                    pos = ba->length & (CHAR_BIT-1);
    if(ba->length == (ba->alloc*CHAR_BIT)){
        ba->alloc <<= 1;
        ba->data = g_realloc(ba->data, ba->alloc);
        memset(ba->data+(ba->alloc>>1), 0, (ba->alloc>>1));
        }
    ba->data[word] = bit?BitOn(ba->data[word], pos)
                        :BitOff(ba->data[word], pos);
    ba->length++;
    return;
    }

void BitArray_append(BitArray *ba, guint64 data, guchar width){
    register gint64 word = ba->length/ CHAR_BIT, input;
    register guchar todo = width,
                    bit = ba->length & (CHAR_BIT-1),
                    taken = CHAR_BIT-bit,
                    done = 0;
    ba->length += width;
    if(ba->length >= (ba->alloc*CHAR_BIT)){
        ba->alloc <<= 1;
        ba->data = g_realloc(ba->data, ba->alloc);
        memset(ba->data+(ba->alloc>>1), 0, (ba->alloc>>1));