Пример #1
0
/*
==================
BotMatch_GetItem
==================
*/
void BotMatch_GetItem(bot_state_t *bs, bot_match_t *match) {
	char itemname[MAX_MESSAGE_SIZE];
	char netname[MAX_MESSAGE_SIZE];
	int client;

	if (!TeamPlayIsOn()) return;
	//if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) return;
	//get the match variable
	trap_BotMatchVariable(match, ITEM, itemname, sizeof(itemname));
	//
	if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
		//BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
		//trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	trap_BotMatchVariable(match, NETNAME, netname, sizeof(netname));
	client = ClientOnSameTeamFromName(bs, netname);
	//
	bs->decisionmaker = client;
	bs->ordered = qtrue;
	bs->order_time = FloatTime();
	//set the time to send a message to the team mates
	bs->teammessage_time = FloatTime() + 2 * random();
	//set the ltg type
	bs->ltgtype = LTG_GETITEM;
	//set the team goal time
	bs->teamgoal_time = FloatTime() + TEAM_GETITEM_TIME;
	//
	BotSetTeamStatus(bs);
#ifdef DEBUG
	BotPrintTeamGoal(bs);
#endif //DEBUG
}
Пример #2
0
/*
=======================================================================================================================================
BotMatch_GetItem
=======================================================================================================================================
*/
void BotMatch_GetItem(bot_state_t *bs, bot_match_t *match) {
	char itemname[MAX_MESSAGE_SIZE];

	if (!TeamPlayIsOn()) {
		return;
	}
	// if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) {
		return;
	}
	// get the match variable
	trap_BotMatchVariable(match, ITEM, itemname, sizeof(itemname));

	if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
		// BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
		// trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	// set the time to send a message to the team mates
	bs->teammessage_time = trap_AAS_Time() + 2 * random();
	// set the ltg type
	bs->ltgtype = LTG_GETITEM;
	// set the team goal time
	bs->teamgoal_time = trap_AAS_Time() + TEAM_GETITEM_TIME;
#ifdef DEBUG
	BotPrintTeamGoal(bs);
#endif // DEBUG
}
Пример #3
0
/*
==================
BotMatch_DefendKeyArea
==================
*/
void BotMatch_DefendKeyArea(bot_state_t *bs, bot_match_t *match) {
	char itemname[MAX_MESSAGE_SIZE];
	char netname[MAX_MESSAGE_SIZE];
	int client;

	if (!TeamPlayIsOn()) return;
	//if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) return;
	//get the match variable
	trap_BotMatchVariable(match, KEYAREA, itemname, sizeof(itemname));
	//
	if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
		//BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
		//trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	//
	trap_BotMatchVariable(match, NETNAME, netname, sizeof(netname));
	//
	client = ClientFromName(netname);
	//the team mate who ordered
	bs->decisionmaker = client;
	bs->ordered = qtrue;
	bs->order_time = FloatTime();
	//set the time to send a message to the team mates
	bs->teammessage_time = FloatTime() + 2 * random();
	//set the ltg type
	bs->ltgtype = LTG_DEFENDKEYAREA;
	//get the team goal time
	bs->teamgoal_time = BotGetTime(match);
	//set the team goal time
	if (!bs->teamgoal_time) bs->teamgoal_time = FloatTime() + TEAM_DEFENDKEYAREA_TIME;
	//away from defending
	bs->defendaway_time = 0;
	//
	BotSetTeamStatus(bs);
	// remember last ordered task
	BotRememberLastOrderedTask(bs);
#ifdef DEBUG
	BotPrintTeamGoal(bs);
#endif //DEBUG
}
Пример #4
0
/*
=======================================================================================================================================
BotMatch_Camp
=======================================================================================================================================
*/
void BotMatch_Camp(bot_state_t *bs, bot_match_t *match) {
	int client, areanum;
	char netname[MAX_MESSAGE_SIZE];
	char itemname[MAX_MESSAGE_SIZE];
	aas_entityinfo_t entinfo;

	if (!TeamPlayIsOn()) {
		return;
	}
	// if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) {
		return;
	}

	trap_BotMatchVariable(match, NETNAME, netname, sizeof(netname));
	// asked for someone else
	client = FindClientByName(netname);
	// if there's no valid client with this name
	if (client < 0) {
		BotAI_BotInitialChat(bs, "whois", netname, NULL);
		trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	// get the match variable
	trap_BotMatchVariable(match, KEYAREA, itemname, sizeof(itemname));
	// in CTF it could be the base
	if (match->subtype & ST_THERE) {
		// camp at the spot the bot is currently standing
		bs->teamgoal.entitynum = bs->entitynum;
		bs->teamgoal.areanum = bs->areanum;
		VectorCopy(bs->origin, bs->teamgoal.origin);
		VectorSet(bs->teamgoal.mins, -8, -8, -8);
		VectorSet(bs->teamgoal.maxs, 8, 8, 8);
	} else if (match->subtype & ST_HERE) {
		// if this is the bot self
		if (client == bs->client) {
			return;
		}

		bs->teamgoal.entitynum = -1;
		BotEntityInfo(client, &entinfo);
		// if info is valid (in PVS)
		if (entinfo.valid) {
			areanum = BotPointAreaNum(entinfo.origin);

			if (areanum && trap_AAS_AreaReachability(areanum)) {
				// NOTE: just cheat and assume the bot knows where the person is
				// if (BotEntityVisible(bs->entitynum, bs->eye, bs->viewangles, 360, client)) {
				bs->teamgoal.entitynum = client;
				bs->teamgoal.areanum = areanum;
				VectorCopy(entinfo.origin, bs->teamgoal.origin);
				VectorSet(bs->teamgoal.mins, -8, -8, -8);
				VectorSet(bs->teamgoal.maxs, 8, 8, 8);
				//}
			}
		}
		// if the other is not visible
		if (bs->teamgoal.entitynum < 0) {
			BotAI_BotInitialChat(bs, "whereareyou", netname, NULL);
			trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
			return;
		}
	} else if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
		// BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
		// trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	// set the time to send a message to the team mates
	bs->teammessage_time = trap_AAS_Time() + 2 * random();
	// set the ltg type
	bs->ltgtype = LTG_CAMPORDER;
	// get the team goal time
	bs->teamgoal_time = BotGetTime(match);
	// set the team goal time
	if (!bs->teamgoal_time) {
		bs->teamgoal_time = trap_AAS_Time() + TEAM_CAMP_TIME;
	}
	// the teammate that requested the camping
	bs->teammate = client;
	// not arrived yet
	bs->arrive_time = 0;
#ifdef DEBUG
	BotPrintTeamGoal(bs);
#endif // DEBUG
}
Пример #5
0
/*
=======================================================================================================================================
BotMatch_HelpAccompany
=======================================================================================================================================
*/
void BotMatch_HelpAccompany(bot_state_t *bs, bot_match_t *match) {
	int client, other, areanum;
	char teammate[MAX_MESSAGE_SIZE], netname[MAX_MESSAGE_SIZE];
	char itemname[MAX_MESSAGE_SIZE];
	bot_match_t teammatematch;
	aas_entityinfo_t entinfo;

	if (!TeamPlayIsOn()) {
		return;
	}
	// if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) {
		return;
	}
	// get the team mate name
	trap_BotMatchVariable(match, TEAMMATE, teammate, sizeof(teammate));
	// get the client to help
	if (trap_BotFindMatch(teammate, &teammatematch, MTCONTEXT_TEAMMATE) &&
		// if someone asks for him or herself
		 teammatematch.type == MSG_ME) {
		// get the netname
		trap_BotMatchVariable(match, NETNAME, netname, sizeof(netname));
		client = ClientFromName(netname);
		other = qfalse;
	} else {
		// asked for someone else
		client = FindClientByName(teammate);
		// if this is the bot self
		if (client == bs->client) {
			other = qfalse;
		} else if (!BotSameTeam(bs, client)) {
			// FIXME: say "I don't help the enemy"
			return;
		} else {
			other = qtrue;
		}
	}
	// if the bot doesn't know who to help (FindClientByName returned -1)
	if (client < 0) {
		if (other) {
			BotAI_BotInitialChat(bs, "whois", teammate, NULL);
		} else {BotAI_BotInitialChat(bs, "whois", netname, NULL);}

		trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	// don't help or accompany yourself
	if (client == bs->client) {
		return;
	}

	bs->teamgoal.entitynum = -1;
	BotEntityInfo(client, &entinfo);
	// if info is valid (in PVS)
	if (entinfo.valid) {
		areanum = BotPointAreaNum(entinfo.origin);

		if (areanum && trap_AAS_AreaReachability(areanum)) {
			bs->teamgoal.entitynum = client;
			bs->teamgoal.areanum = areanum;
			VectorCopy(entinfo.origin, bs->teamgoal.origin);
			VectorSet(bs->teamgoal.mins, -8, -8, -8);
			VectorSet(bs->teamgoal.maxs, 8, 8, 8);
		}
	}
	// if no teamgoal yet
	if (bs->teamgoal.entitynum < 0) {
		// if near an item
		if (match->subtype & ST_NEARITEM) {
			// get the match variable
			trap_BotMatchVariable(match, ITEM, itemname, sizeof(itemname));

			if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
				// BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
				// trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
				return;
			}
		}
	}

	if (bs->teamgoal.entitynum < 0) {
		if (other) {
			BotAI_BotInitialChat(bs, "whereis", teammate, NULL);
		} else {BotAI_BotInitialChat(bs, "whereareyou", netname, NULL);}

		trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
		return;
	}
	// the team mate
	bs->teammate = client;
	// last time the team mate was assumed visible
	bs->teammatevisible_time = trap_AAS_Time();
	// set the time to send a message to the team mates
	bs->teammessage_time = trap_AAS_Time() + 2 * random();
	// get the team goal time
	bs->teamgoal_time = BotGetTime(match);
	// set the ltg type
	if (match->type == MSG_HELP) {
		bs->ltgtype = LTG_TEAMHELP;

		if (!bs->teamgoal_time) {
			bs->teamgoal_time = trap_AAS_Time() + TEAM_HELP_TIME;
		}
	} else {
		bs->ltgtype = LTG_TEAMACCOMPANY;

		if (!bs->teamgoal_time) {
			bs->teamgoal_time = trap_AAS_Time() + TEAM_ACCOMPANY_TIME;
		}

		bs->formation_dist = 3.5 * 32;     // 3.5 meter
		bs->arrive_time = 0;
	}
#ifdef DEBUG
	BotPrintTeamGoal(bs);
#endif // DEBUG
}
Пример #6
0
/*
=======================================================================================================================================
BotGetPatrolWaypoints
=======================================================================================================================================
*/
int BotGetPatrolWaypoints(bot_state_t *bs, bot_match_t *match) {
	char keyarea[MAX_MESSAGE_SIZE];
	int patrolflags;
	bot_waypoint_t *wp, *newwp, *newpatrolpoints;
	bot_match_t keyareamatch;
	bot_goal_t goal;

	newpatrolpoints = NULL;
	patrolflags = 0;
	trap_BotMatchVariable(match, KEYAREA, keyarea, MAX_MESSAGE_SIZE);

	while (1) {
		if (!trap_BotFindMatch(keyarea, &keyareamatch, MTCONTEXT_PATROLKEYAREA)) {
			trap_EA_SayTeam(bs->client, "what do you say?");
			BotFreeWaypoints(newpatrolpoints);
			bs->patrolpoints = NULL;
			return qfalse;
		}

		trap_BotMatchVariable(&keyareamatch, KEYAREA, keyarea, MAX_MESSAGE_SIZE);

		if (!BotGetMessageTeamGoal(bs, keyarea, &goal)) {
			// BotAI_BotInitialChat(bs, "cannotfind", keyarea, NULL);
			// trap_BotEnterChat(bs->cs, bs->client, CHAT_TEAM);
			BotFreeWaypoints(newpatrolpoints);
			bs->patrolpoints = NULL;
			return qfalse;
		}
		// create a new waypoint
		newwp = BotCreateWayPoint(keyarea, goal.origin, goal.areanum);
		// add the waypoint to the patrol points
		newwp->next = NULL;

		for (wp = newpatrolpoints; wp && wp->next; wp = wp->next);

		if (!wp) {
			newpatrolpoints = newwp;
			newwp->prev = NULL;
		} else {
			wp->next = newwp;
			newwp->prev = wp;
		}

		if (keyareamatch.subtype & ST_BACK) {
			patrolflags = PATROL_LOOP;
			break;
		} else if (keyareamatch.subtype & ST_REVERSE) {
			patrolflags = PATROL_REVERSE;
			break;
		} else if (keyareamatch.subtype & ST_MORE) {
			trap_BotMatchVariable(&keyareamatch, MORE, keyarea, MAX_MESSAGE_SIZE);
		} else {
			break;
		}
	}

	if (!newpatrolpoints || !newpatrolpoints->next) {
		trap_EA_SayTeam(bs->client, "I need more key points to patrol\n");
		BotFreeWaypoints(newpatrolpoints);
		newpatrolpoints = NULL;
		return qfalse;
	}

	BotFreeWaypoints(bs->patrolpoints);
	bs->patrolpoints = newpatrolpoints;
	bs->curpatrolpoint = bs->patrolpoints;
	bs->patrolflags = patrolflags;
	return qtrue;
}
Пример #7
0
/*
==================
BotMatch_Camp
==================
*/
void BotMatch_Camp(bot_state_t *bs, bot_match_t *match) {
	int playernum, areanum;
	char netname[MAX_MESSAGE_SIZE];
	char itemname[MAX_MESSAGE_SIZE];
	aas_entityinfo_t entinfo;

	if (!TeamPlayIsOn()) return;
	//if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) return;
	//
	BotMatchVariable(match, NETNAME, netname, sizeof(netname));
	//asked for someone else
	playernum = FindPlayerByName(netname);
	//if there's no valid player with this name
	if (playernum < 0) {
		BotAI_BotInitialChat(bs, "whois", netname, NULL);
		BotEnterChat(bs->cs, bs->playernum, CHAT_TEAM);
		return;
	}
	//get the match variable
	BotMatchVariable(match, KEYAREA, itemname, sizeof(itemname));
	//in CTF it could be the base
	if (match->subtype & ST_THERE) {
		//camp at the spot the bot is currently standing
		bs->teamgoal.entitynum = bs->entitynum;
		bs->teamgoal.areanum = bs->areanum;
		VectorCopy(bs->origin, bs->teamgoal.origin);
		VectorSet(bs->teamgoal.mins, -8, -8, -8);
		VectorSet(bs->teamgoal.maxs, 8, 8, 8);
	}
	else if (match->subtype & ST_HERE) {
		//if this is the bot self
		if (playernum == bs->playernum) return;
		//
		bs->teamgoal.entitynum = -1;
		BotEntityInfo(playernum, &entinfo);
		//if info is valid (in PVS)
		if (entinfo.valid) {
			areanum = BotPointAreaNum(entinfo.origin);
			if (areanum) {// && trap_AAS_AreaReachability(areanum)) {
				//NOTE: just assume the bot knows where the person is
				//if (BotEntityVisible(bs->entitynum, bs->eye, bs->viewangles, 360, playernum)) {
					bs->teamgoal.entitynum = playernum;
					bs->teamgoal.areanum = areanum;
					VectorCopy(entinfo.origin, bs->teamgoal.origin);
					VectorSet(bs->teamgoal.mins, -8, -8, -8);
					VectorSet(bs->teamgoal.maxs, 8, 8, 8);
				//}
			}
		}
		//if the other is not visible
		if (bs->teamgoal.entitynum < 0) {
			BotAI_BotInitialChat(bs, "whereareyou", netname, NULL);
			playernum = PlayerFromName(netname);
			BotEnterChat(bs->cs, playernum, CHAT_TELL);
			return;
		}
	}
	else if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
		//BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
		//playernum = PlayerFromName(netname);
		//BotEnterChat(bs->cs, playernum, CHAT_TELL);
		return;
	}
	//
	bs->decisionmaker = playernum;
	bs->ordered = qtrue;
	bs->order_time = FloatTime();
	//set the time to send a message to the team mates
	bs->teammessage_time = FloatTime() + 2 * random();
	//set the ltg type
	bs->ltgtype = LTG_CAMPORDER;
	//get the team goal time
	bs->teamgoal_time = BotGetTime(match);
	//set the team goal time
	if (!bs->teamgoal_time) bs->teamgoal_time = FloatTime() + TEAM_CAMP_TIME;
	//not arrived yet
	bs->arrive_time = 0;
	//
	BotSetTeamStatus(bs);
	// remember last ordered task
	BotRememberLastOrderedTask(bs);
	BotPrintTeamGoal(bs);
}
Пример #8
0
/*
==================
BotMatch_HelpAccompany
==================
*/
void BotMatch_HelpAccompany(bot_state_t *bs, bot_match_t *match) {
	int playernum, other, areanum;
	char teammate[MAX_MESSAGE_SIZE];
	char netname[MAX_MESSAGE_SIZE];
	char itemname[MAX_MESSAGE_SIZE];
	bot_match_t teammatematch;
	aas_entityinfo_t entinfo;

	if (!TeamPlayIsOn()) return;
	//if not addressed to this bot
	if (!BotAddressedToBot(bs, match)) return;
	//get the team mate name
	BotMatchVariable(match, TEAMMATE, teammate, sizeof(teammate));
	//get the player to help
	if (BotFindMatch(teammate, &teammatematch, MTCONTEXT_TEAMMATE) &&
			//if someone asks for him or herself
			teammatematch.type == MSG_ME) {
		//get the netname
		BotMatchVariable(match, NETNAME, netname, sizeof(netname));
		playernum = PlayerFromName(netname);
		other = qfalse;
	}
	else {
		//asked for someone else
		playernum = FindPlayerByName(teammate);
		//if this is the bot self
		if (playernum == bs->playernum) {
			other = qfalse;
		}
		else if (!BotSameTeam(bs, playernum)) {
			//FIXME: say "I don't help the enemy"
			return;
		}
		else {
			other = qtrue;
		}
	}
	//if the bot doesn't know who to help (FindPlayerByName returned -1)
	if (playernum < 0) {
		if (other) BotAI_BotInitialChat(bs, "whois", teammate, NULL);
		else BotAI_BotInitialChat(bs, "whois", netname, NULL);
		playernum = PlayerFromName(netname);
		BotEnterChat(bs->cs, playernum, CHAT_TELL);
		return;
	}
	//don't help or accompany yourself
	if (playernum == bs->playernum) {
		return;
	}
	//
	bs->teamgoal.entitynum = -1;
	BotEntityInfo(playernum, &entinfo);
	//if info is valid (in PVS)
	if (entinfo.valid) {
		areanum = BotPointAreaNum(entinfo.origin);
		if (areanum) {// && trap_AAS_AreaReachability(areanum)) {
			bs->teamgoal.entitynum = playernum;
			bs->teamgoal.areanum = areanum;
			VectorCopy(entinfo.origin, bs->teamgoal.origin);
			VectorSet(bs->teamgoal.mins, -8, -8, -8);
			VectorSet(bs->teamgoal.maxs, 8, 8, 8);
		}
	}
	//if no teamgoal yet
	if (bs->teamgoal.entitynum < 0) {
		//if near an item
		if (match->subtype & ST_NEARITEM) {
			//get the match variable
			BotMatchVariable(match, ITEM, itemname, sizeof(itemname));
			//
			if (!BotGetMessageTeamGoal(bs, itemname, &bs->teamgoal)) {
				//BotAI_BotInitialChat(bs, "cannotfind", itemname, NULL);
				//BotEnterChat(bs->cs, bs->playernum, CHAT_TEAM);
				return;
			}
		}
	}
	//
	if (bs->teamgoal.entitynum < 0) {
		if (other) BotAI_BotInitialChat(bs, "whereis", teammate, NULL);
		else BotAI_BotInitialChat(bs, "whereareyou", netname, NULL);
		playernum = PlayerFromName(netname);
		BotEnterChat(bs->cs, playernum, CHAT_TEAM);
		return;
	}
	//the team mate
	bs->teammate = playernum;
	//
	BotMatchVariable(match, NETNAME, netname, sizeof(netname));
	//
	playernum = PlayerFromName(netname);
	//the team mate who ordered
	bs->decisionmaker = playernum;
	bs->ordered = qtrue;
	bs->order_time = FloatTime();
	//last time the team mate was assumed visible
	bs->teammatevisible_time = FloatTime();
	//set the time to send a message to the team mates
	bs->teammessage_time = FloatTime() + 2 * random();
	//get the team goal time
	bs->teamgoal_time = BotGetTime(match);
	//set the ltg type
	if (match->type == MSG_HELP) {
		bs->ltgtype = LTG_TEAMHELP;
		if (!bs->teamgoal_time) bs->teamgoal_time = FloatTime() + TEAM_HELP_TIME;
	}
	else {
		bs->ltgtype = LTG_TEAMACCOMPANY;
		if (!bs->teamgoal_time) bs->teamgoal_time = FloatTime() + TEAM_ACCOMPANY_TIME;
		bs->formation_dist = 128;
		bs->arrive_time = 0;
		//
		BotSetTeamStatus(bs);
		// remember last ordered task
		BotRememberLastOrderedTask(bs);
	}
	BotPrintTeamGoal(bs);
}