//=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibSetup(void) { int errnum; bot_developer = LibVarGetValue("bot_developer"); memset( &botlibglobals, 0, sizeof(botlibglobals) ); // bk001207 - init //initialize byte swapping (litte endian etc.) // Swap_Init(); Log_Open("botlib.log"); // botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n"); // botlibglobals.maxclients = (int) LibVarValue("maxclients", "128"); botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024"); errnum = AAS_Setup(); //be_aas_main.c if (errnum != BLERR_NOERROR) return errnum; errnum = EA_Setup(); //be_ea.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupWeaponAI(); //be_ai_weap.c if (errnum != BLERR_NOERROR)return errnum; errnum = BotSetupGoalAI(); //be_ai_goal.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupChatAI(); //be_ai_chat.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupMoveAI(); //be_ai_move.c if (errnum != BLERR_NOERROR) return errnum; botlibsetup = qtrue; botlibglobals.botlibsetup = qtrue; return BLERR_NOERROR; } //end of the function Export_BotLibSetup
//=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int Export_BotLibSetup(void) { int errnum; botDeveloper = LibVarGetValue("bot_developer"); memset( &botlibglobals, 0, sizeof(botlibglobals) ); //initialize byte swapping (litte endian etc.) // Swap_Init(); if(botDeveloper) { char *homedir, *gamedir, *basedir; char logfilename[MAX_OSPATH]; homedir = LibVarGetString("homedir"); gamedir = LibVarGetString("gamedir"); basedir = LibVarGetString("com_basegame"); if (*homedir) { if(*gamedir) Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP); else if(*basedir) Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basedir, PATH_SEP); else Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP); } else Com_sprintf(logfilename, sizeof(logfilename), "botlib.log"); Log_Open(logfilename); } botimport.Print(PRT_DEVELOPER, "------- BotLib Initialization -------\n"); botlibglobals.maxclients = (int) LibVarValue("maxclients", "128"); botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024"); errnum = AAS_Setup(); //be_aas_main.c if (errnum != BLERR_NOERROR) return errnum; errnum = EA_Setup(); //be_ea.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupWeaponAI(); //be_ai_weap.c if (errnum != BLERR_NOERROR)return errnum; errnum = BotSetupGoalAI(); //be_ai_goal.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupChatAI(); //be_ai_chat.c if (errnum != BLERR_NOERROR) return errnum; errnum = BotSetupMoveAI(); //be_ai_move.c if (errnum != BLERR_NOERROR) return errnum; botlibsetup = qtrue; botlibglobals.botlibsetup = qtrue; return BLERR_NOERROR; } //end of the function Export_BotLibSetup
int BotLibSetup( bool singleplayer ) { bot_developer = LibVarGetValue( "bot_developer" ); Com_Memset( &botlibglobals, 0, sizeof ( botlibglobals ) ); Log_Open( "botlib.log" ); BotImport_Print( PRT_MESSAGE, "------- BotLib Initialization -------\n" ); botlibglobals.maxclients = ( int )LibVarValue( "maxclients", "128" ); botlibglobals.maxentities = ( int )LibVarValue( "maxentities", GGameType & GAME_WolfSP ? "2048" : "1024" ); int errnum = AAS_Setup(); //be_aas_main.c if ( errnum != BLERR_NOERROR ) { return errnum; } errnum = EA_Setup(); //be_ea.c if ( errnum != BLERR_NOERROR ) { return errnum; } if ( !( GGameType & ( GAME_WolfSP | GAME_WolfMP ) ) ) { errnum = BotSetupWeaponAI(); //be_ai_weap.c if ( errnum != BLERR_NOERROR ) { return errnum; } errnum = BotSetupGoalAI( singleplayer ); //be_ai_goal.c if ( errnum != BLERR_NOERROR ) { return errnum; } errnum = BotSetupChatAI(); //be_ai_chat.c if ( errnum != BLERR_NOERROR ) { return errnum; } } if ( !( GGameType & GAME_WolfMP ) ) { errnum = BotSetupMoveAI(); //be_ai_move.c if ( errnum != BLERR_NOERROR ) { return errnum; } } if ( GGameType & GAME_ET ) { PC_RemoveAllGlobalDefines(); } botlibsetup = true; botlibglobals.botlibsetup = true; return BLERR_NOERROR; }
/* ============== BotAISetup ============== */ int BotAISetup( int restart ) { int errnum; trap_Cvar_Register(&bot_thinktime, "bot_thinktime", "100", CVAR_CHEAT); trap_Cvar_Register(&bot_memorydump, "bot_memorydump", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_saveroutingcache, "bot_saveroutingcache", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_pause, "bot_pause", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_report, "bot_report", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_testsolid, "bot_testsolid", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_testclusters, "bot_testclusters", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_developer, "bot_developer", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_shownodechanges, "bot_shownodechanges", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_showteamgoals, "bot_showteamgoals", "0", CVAR_CHEAT); trap_Cvar_Register(&bot_reloadcharacters, "bot_reloadcharacters", "0", 0); trap_Cvar_Register(&bot_interbreedchar, "bot_interbreedchar", "", 0); trap_Cvar_Register(&bot_interbreedbots, "bot_interbreedbots", "10", 0); trap_Cvar_Register(&bot_interbreedcycle, "bot_interbreedcycle", "20", 0); trap_Cvar_Register(&bot_interbreedwrite, "bot_interbreedwrite", "", 0); level.botReportModificationCount = bot_report.modificationCount; //if the game isn't restarted for a tournament if (!restart) { //initialize the bot states memset( botstates, 0, sizeof(botstates) ); errnum = BotInitLibrary(); if (errnum != BLERR_NOERROR) return qfalse; } errnum = EA_Setup(); //ai_ea.c if (errnum != BLERR_NOERROR) return qfalse; errnum = BotSetupWeaponAI(); //ai_weap.c if (errnum != BLERR_NOERROR)return qfalse; errnum = BotSetupGoalAI(); //ai_goal.c if (errnum != BLERR_NOERROR) return qfalse; errnum = BotSetupMoveAI(); //ai_move.c if (errnum != BLERR_NOERROR) return qfalse; errnum = BotSetupChatAI(); //ai_chat_sys.c if (errnum != BLERR_NOERROR) return errnum; return qtrue; }
int Export_BotLibSetup( void ) { #else int Export_BotLibSetup( qboolean singleplayer ) { #endif // RTCW_XX int errnum; bot_developer = LibVarGetValue( "bot_developer" ); //BBi ////initialize byte swapping (litte endian etc.) //Swap_Init(); //BBi Log_Open( "botlib.log" ); // botimport.Print( PRT_MESSAGE, "------- BotLib Initialization -------\n" ); // botlibglobals.maxclients = (int) LibVarValue( "maxclients", "128" ); #if defined RTCW_SP botlibglobals.maxentities = (int) LibVarValue( "maxentities", "2048" ); #else botlibglobals.maxentities = (int) LibVarValue( "maxentities", "1024" ); #endif // RTCW_XX errnum = AAS_Setup(); //be_aas_main.c if ( errnum != BLERR_NOERROR ) { return errnum; } errnum = EA_Setup(); //be_ea.c if ( errnum != BLERR_NOERROR ) { return errnum; } #if !defined RTCW_ET // errnum = BotSetupWeaponAI(); //be_ai_weap.c // if (errnum != BLERR_NOERROR)return errnum; // errnum = BotSetupGoalAI(); //be_ai_goal.c // if (errnum != BLERR_NOERROR) return errnum; // errnum = BotSetupChatAI(); //be_ai_chat.c // if (errnum != BLERR_NOERROR) return errnum; #else errnum = BotSetupWeaponAI(); //be_ai_weap.c if ( errnum != BLERR_NOERROR ) { return errnum; } // START Arnout changes, 28-08-2002. // added single player errnum = BotSetupGoalAI( singleplayer ); //be_ai_goal.c // END Arnout changes, 28-08-2002. if ( errnum != BLERR_NOERROR ) { return errnum; } errnum = BotSetupChatAI(); //be_ai_chat.c if ( errnum != BLERR_NOERROR ) { return errnum; } #endif // RTCW_XX #if defined RTCW_MP // errnum = BotSetupMoveAI(); //be_ai_move.c // if (errnum != BLERR_NOERROR) return errnum; #endif // RTCW_XX #if !defined RTCW_MP errnum = BotSetupMoveAI(); //be_ai_move.c if ( errnum != BLERR_NOERROR ) { return errnum; } #endif // RTCW_XX #if defined RTCW_ET globaldefines = NULL; #endif // RTCW_XX botlibsetup = qtrue; botlibglobals.botlibsetup = qtrue; return BLERR_NOERROR; } //end of the function Export_BotLibSetup