Пример #1
0
int main( int argc, char **argv )
{
    int i;

    LCUI_Init(0,0,0);
    /* 创建部件 */
    window  = Widget_New("window");
    label   = Widget_New("label");
    button	= Widget_New("button");
    for(i=0; i<5; ++i) {
        checkbox[i] = Widget_New("check_box");
    }
    CheckBox_TextW( checkbox[0], L"编程" );
    CheckBox_TextW( checkbox[1], L"电影" );
    CheckBox_TextW( checkbox[2], L"动漫" );
    CheckBox_TextW( checkbox[3], L"音乐" );
    CheckBox_TextW( checkbox[4], L"睡觉" );

    Button_TextW( button, L"提交" );
    Window_SetTitleTextW( window, L"测试复选框部件") ;
    window->resize(window, Size(320, 240));
    /* 禁用按钮部件的自动尺寸调整,因为要自定义尺寸 */
    Widget_SetAutoSize( button, FALSE, 0 );
    Widget_Resize(button, Size(60, 25));
    /* 将窗口客户区作为这些部件的容器 */
    Window_ClientArea_Add(window, label);
    Window_ClientArea_Add(window, button);
    for(i=0; i<5; i++) {
        Window_ClientArea_Add(window, checkbox[i]);
    }
    /* 调整部件的布局*/
    Widget_SetAlign(label, ALIGN_MIDDLE_CENTER, Pos(0,-20));
    Widget_SetAlign(button, ALIGN_MIDDLE_CENTER, Pos(0,60));
    Widget_SetAlign(checkbox[0], ALIGN_MIDDLE_CENTER, Pos(-120 ,5));
    Widget_SetAlign(checkbox[1], ALIGN_MIDDLE_CENTER, Pos(-60 ,5));
    Widget_SetAlign(checkbox[2], ALIGN_MIDDLE_CENTER, Pos(0 ,5));
    Widget_SetAlign(checkbox[3], ALIGN_MIDDLE_CENTER, Pos(60 ,5));
    Widget_SetAlign(checkbox[4], ALIGN_MIDDLE_CENTER, Pos(120 ,5));

    Label_TextW(label, L"你都有哪些兴趣爱好?\n");
    /* 显示部件 */
    Widget_Show(label);
    Widget_Show(button);
    for(i=0; i<5; ++i) {
        Widget_Show(checkbox[i]);
    }
    Widget_Show(window);
    /* 为按钮部件关联点击事件,被关联的函数是view_result,它会在点击按钮后被调用 */
    Widget_ConnectEvent( button, EVENT_CLICKED, view_result );
    Widget_ConnectEvent( Window_GetCloseButton(window), EVENT_CLICKED, destroy );
    return LCUI_Main();
}
Пример #2
0
int main( int argc, char **argv )
{
	int i;
	wchar_t text[5][10] = { L"蓝色", L"绿色", L"红色", L"橙色", L"紫色" };
	LCUI_Pos offset_pos[5]={{-120,0},{-60,0},{0,0},{60,0},{120,0}};

	LCUI_Init(0,0,0);

	main_window = Widget_New( "window" );
	btn_ok = Widget_New( "button" );
	label = Widget_New( "label" );
	/* 设置窗口的尺寸以及标题栏文本 */
	Widget_Resize( main_window, Size(320, 240) );
	Window_SetTitleTextW( main_window, L"测试窗口的风格切换" );
	/* 创建5个单选框部件 */
	for(i=0; i<5; ++i) {
		rdbtn[i] = Widget_New( "radio_button" );
		Window_ClientArea_Add( main_window, rdbtn[i] );
		Widget_SetAlign( rdbtn[i], ALIGN_MIDDLE_CENTER, offset_pos[i] );
		RadioButton_TextW( rdbtn[i], text[i] );
		Widget_Show( rdbtn[i] );
	}
	/* 为单选框建立互斥关系 */
	RadioButton_CreateMutex(rdbtn[0], rdbtn[1]);
	RadioButton_CreateMutex(rdbtn[0], rdbtn[2]);
	RadioButton_CreateMutex(rdbtn[0], rdbtn[3]);
	RadioButton_CreateMutex(rdbtn[0], rdbtn[4]);
	RadioButton_SetOn( rdbtn[0] );
	/* 禁用按钮部件的自动尺寸调整 */
	Widget_SetAutoSize( btn_ok, FALSE, 0 );
	Widget_Resize( btn_ok, Size(100, 30) );
	/* 将部件加入窗口客户区 */
	Window_ClientArea_Add( main_window, btn_ok );
	Window_ClientArea_Add( main_window, label );
	/* 设置部件的布局 */
	Widget_SetAlign( btn_ok, ALIGN_MIDDLE_CENTER, Pos(0,50) );
	Widget_SetAlign( label, ALIGN_MIDDLE_CENTER, Pos(0,-50) );
	/* 设置部件的文本 */
	Button_TextW( btn_ok, L"应用" );
	Label_TextW( label, L"选择窗口配色:" );
	/* 为按钮的点击事件关联回调函数 */
	Widget_ConnectEvent( btn_ok, EVENT_CLICKED, switch_style );
	Widget_ConnectEvent( Window_GetCloseButton(main_window), EVENT_CLICKED, destroy );
	/* 显示部件 */
	Widget_Show( btn_ok );
	Widget_Show( label );
	Widget_Show( main_window );
	/* 进入主循环 */
	return LCUI_Main();
}
Пример #3
0
void GameWindow_InitLicenseWindow(void)
{
	window = Widget_New("window");
	label_license = Widget_New("label");
	textbox_license = Widget_New("text_box");
	box = Widget_New(NULL);
	btn_ok = Widget_New("button");

	Window_ClientArea_Add( window, label_license );
	Window_ClientArea_Add( window, box );
	Window_ClientArea_Add( window, btn_ok );
	Widget_Container_Add( box, textbox_license );
	
	Widget_SetBackgroundColor( label_license, RGB(255,255,255) );
	Widget_SetBackgroundTransparent( label_license, FALSE );
	
	Widget_SetAlign( label_license, ALIGN_TOP_CENTER, Pos(0,0) );
	Widget_SetAlign( box, ALIGN_TOP_CENTER, Pos(0,8) );
	Widget_SetAlign( btn_ok, ALIGN_BOTTOM_CENTER, Pos(0,-5) );

	Label_TextW( label_license, TEXT_LICENSE );
	Button_TextW( btn_ok, TEXT_OK );
	TextBox_SetAutoWrap( textbox_license, TRUE );
	TextBox_SetMultiline( textbox_license, TRUE );
	TextBox_SetReadOnly( textbox_license, TRUE );
	TextBox_SetUsingStyleTags( textbox_license, TRUE );
	TextBox_TextW( textbox_license, license_text );
	TextBox_ShowCursor( textbox_license, FALSE );

	Widget_SetStyleID( window, WINDOW_STYLE_LINE );
	Widget_SetPadding( Window_GetClientArea(window), Padding(10,10,10,10) );
	Widget_SetAutoSize( btn_ok, FALSE, 0 );

	Widget_SetBorder( box, Border(1,BORDER_STYLE_SOLID,RGB(200,200,200)) );
	Widget_SetPadding( box, Padding(10,10,10,10) );
	Widget_SetSize( box, "100%", "280px" );
	Widget_SetSize( textbox_license, "100%", "100%" );

	Widget_Resize( window, WINDOW_SIZE );
	Widget_Resize( btn_ok, BTN_SIZE );

	Widget_ConnectEvent( btn_ok, EVENT_CLICKED, btn_ok_on_clicked );

	Widget_Show( textbox_license );
	Widget_Show( box );
	Widget_Show( label_license );
	Widget_Show( btn_ok );
}
Пример #4
0
int main(int argc, char **argv)
{
	int i; 
	LCUI_Pos offset;
	wchar_t text[3][40] = { L"默认模式",L"全屏模式,800x600 分辨率", L"窗口模式,800x600 窗口"};
	LCUI_Init(0,0,0);
	
	main_window = Widget_New( "window" ); 
	btn_ok = Widget_New( "button" );
	label = Widget_New( "label" );
	/* 设置窗口的尺寸以及标题栏文本 */
	Widget_Resize( main_window, Size(320, 240) ); 
	Window_SetTitleTextW( main_window, L"测试视频模式的切换" ); 
	offset.x = 20;
	/* 创建3个单选框部件 */
	for(offset.y=-22,i=0; i<3; ++i,offset.y+=22) {
		rdbtn[i] = Widget_New( "radio_button" );
		Window_ClientArea_Add( main_window, rdbtn[i] );
		Widget_SetAlign( rdbtn[i], ALIGN_MIDDLE_LEFT, offset );
		RadioButton_TextW( rdbtn[i], text[i] );
		Widget_Show( rdbtn[i] );
	}
	/* 为单选框建立互斥关系 */
	RadioButton_CreateMutex(rdbtn[0], rdbtn[1]);
	RadioButton_CreateMutex(rdbtn[0], rdbtn[2]);
	RadioButton_SetOn( rdbtn[0] );
	/* 禁用按钮部件的自动尺寸调整 */
	Widget_SetAutoSize( btn_ok, FALSE, 0 );
	Widget_Resize( btn_ok, Size(100, 30) );
	/* 将部件加入窗口客户区 */
	Window_ClientArea_Add( main_window, btn_ok );
	Window_ClientArea_Add( main_window, label );
	/* 设置部件的布局 */
	Widget_SetAlign( btn_ok, ALIGN_MIDDLE_CENTER, Pos(0,70) );
	Widget_SetAlign( label, ALIGN_MIDDLE_CENTER, Pos(0,-50) ); 
	/* 设置部件的文本 */
	Button_TextW( btn_ok, L"应用" ); 
	Label_TextW( label, L"选择视频模式:" );
	/* 为按钮的点击事件关联回调函数 */
	Widget_ConnectEvent( btn_ok, EVENT_CLICKED, switch_style );
	Widget_ConnectEvent( Window_GetCloseButton(main_window), EVENT_CLICKED, destroy );
	/* 显示部件 */
	Widget_Show( btn_ok );
	Widget_Show( label );
	Widget_Show( main_window );
	/* 进入主循环 */
	return LCUI_Main(); 
}
Пример #5
0
/** 更新按钮上显示的按键文字 */
static void UpdateKeyBtn(void)
{
	ControlKey ctrlkey;
	wchar_t btn_text[24], buff_text[12];

	GameConfig_GetKeyControl( &ctrlkey );
	
	GetKeyText( ctrlkey.left, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_left, btn_text );
	
	GetKeyText( ctrlkey.right, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_right, btn_text );
	
	GetKeyText( ctrlkey.up, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_up, btn_text );
	
	GetKeyText( ctrlkey.down, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_down, btn_text );

	GetKeyText( ctrlkey.a_attack, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_a_atk, btn_text );

	GetKeyText( ctrlkey.b_attack, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_b_atk, btn_text );

	GetKeyText( ctrlkey.defense, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_defense, btn_text );

	GetKeyText( ctrlkey.jump, buff_text );
	swprintf( btn_text, sizeof(btn_text), L"<size=18px>%s</size>", buff_text );
	Button_TextW( btn_jump, btn_text );
}
Пример #6
0
/** 初始化键位设置窗口 */
void GameWindow_InitSetKeyboardWindow(void)
{
	/* 创建所需的GUI部件 */
	window = Widget_New("window");
	box = Widget_New(NULL);
	label = Widget_New("label");
	label_left = Widget_New("label");
	label_right = Widget_New("label");
	label_up = Widget_New("label");
	label_down = Widget_New("label");
	label_jump = Widget_New("label");
	label_defense = Widget_New("label");
	label_a_atk = Widget_New("label");
	label_b_atk = Widget_New("label");
	btn_left = Widget_New("button");
	btn_right = Widget_New("button");
	btn_up = Widget_New("button");
	btn_down = Widget_New("button");
	btn_a_atk = Widget_New("button");
	btn_b_atk = Widget_New("button");
	btn_jump = Widget_New("button");
	btn_defense = Widget_New("button");
	btn_ok = Widget_New("button");
	btn_reset = Widget_New("button");
	
	Widget_Container_Add( box, btn_left );
	Widget_Container_Add( box, btn_right );
	Widget_Container_Add( box, btn_up );
	Widget_Container_Add( box, btn_down );
	Widget_Container_Add( box, btn_jump );
	Widget_Container_Add( box, btn_defense );
	Widget_Container_Add( box, btn_a_atk );
	Widget_Container_Add( box, btn_b_atk );
	Widget_Container_Add( box, label_left );
	Widget_Container_Add( box, label_right );
	Widget_Container_Add( box, label_up );
	Widget_Container_Add( box, label_down );
	Widget_Container_Add( box, label_jump );
	Widget_Container_Add( box, label_defense );
	Widget_Container_Add( box, label_a_atk );
	Widget_Container_Add( box, label_b_atk );
	Window_ClientArea_Add( window, box );
	Window_ClientArea_Add( window, label );
	Window_ClientArea_Add( window, btn_ok );
	Window_ClientArea_Add( window, btn_reset );
	
	Widget_SetAutoSize( btn_left, FALSE, 0 );
	Widget_SetAutoSize( btn_right, FALSE, 0 );
	Widget_SetAutoSize( btn_up, FALSE, 0 );
	Widget_SetAutoSize( btn_down, FALSE, 0 );
	Widget_SetAutoSize( btn_jump, FALSE, 0 );
	Widget_SetAutoSize( btn_a_atk, FALSE, 0 );
	Widget_SetAutoSize( btn_b_atk, FALSE, 0 );
	Widget_SetAutoSize( btn_defense, FALSE, 0 );
	Widget_SetAutoSize( btn_ok, FALSE, 0 );

	Widget_Resize( btn_left, KEYBTN_SIZE );
	Widget_Resize( btn_right, KEYBTN_SIZE );
	Widget_Resize( btn_up, KEYBTN_SIZE );
	Widget_Resize( btn_down, KEYBTN_SIZE );
	Widget_Resize( btn_jump, KEYBTN_SIZE );
	Widget_Resize( btn_a_atk, KEYBTN_SIZE );
	Widget_Resize( btn_b_atk, KEYBTN_SIZE );
	Widget_Resize( btn_defense, KEYBTN_SIZE );
	Widget_Resize( btn_ok, BTN_SIZE );
	Widget_Resize( btn_reset, BTN_SIZE );
	
	Widget_Move( btn_left, Pos(0,50+22) );
	Widget_Move( btn_right, Pos(100,50+22) );
	Widget_Move( btn_up, Pos(50,0+22) );
	Widget_Move( btn_down, Pos(50,50+22) );
	Widget_Move( btn_jump, Pos(200,50+22) );
	Widget_Move( btn_a_atk, Pos(200,0+22) );
	Widget_Move( btn_b_atk, Pos(250,0+22) );
	Widget_Move( btn_defense, Pos(250,50+22) );
	
	Widget_Move( label_left, Pos(10,125) );
	Widget_Move( label_right, Pos(110,125) );
	Widget_Move( label_up, Pos(60,0) );
	Widget_Move( label_down, Pos(60,125) );
	Widget_Move( label_a_atk, Pos(210,0) );
	Widget_Move( label_b_atk, Pos(260,0) );
	Widget_Move( label_jump, Pos(210,125) );
	Widget_Move( label_defense, Pos(260,125) );

	UpdateKeyBtn();
	/* 设置各种文本 */
	Label_TextW( label_left, TEXT_LEFT );
	Label_TextW( label_right, TEXT_RIGHT );
	Label_TextW( label_up, TEXT_UP );
	Label_TextW( label_down, TEXT_DOWN );
	Label_TextW( label_jump, TEXT_JUMP );
	Label_TextW( label_defense, TEXT_DEFENSE );
	Label_TextW( label_a_atk, TEXT_A_ATK );
	Label_TextW( label_b_atk, TEXT_B_ATK );
	/* 设置窗口 */
	Widget_SetStyleID( window, WINDOW_STYLE_LINE );
	Widget_Resize( window, WINDOW_SIZE );
	Widget_SetPadding( Window_GetClientArea(window), Padding(10,10,10,10) );

	Label_TextW( label, TEXT_SET_KEYBOARD );
	Widget_SetBackgroundColor( label, RGB(255,255,255) );
	Widget_SetBackgroundTransparent( label, FALSE );

	Button_TextW( btn_ok, TEXT_OK );
	Button_TextW( btn_reset, TEXT_RESET );

	Widget_SetSize( box, "100%", "165px" );
	Widget_SetBorder( box, Border(1,BORDER_STYLE_SOLID,RGB(200,200,200)) );
	Widget_SetPadding( box, Padding(10,10,10,10) );

	Widget_SetAlign( box, ALIGN_TOP_CENTER, Pos(0,12) );
	Widget_SetAlign( label, ALIGN_TOP_CENTER, Pos(0,0) );
	Widget_SetAlign( btn_ok, ALIGN_BOTTOM_CENTER, Pos(-50,-5) );
	Widget_SetAlign( btn_reset, ALIGN_BOTTOM_CENTER, Pos(50,-5) );
	/* 为键位按钮连接事件 */
	Widget_ConnectEvent( btn_ok, EVENT_CLICKED, btn_ok_on_clicked );
	Widget_ConnectEvent( btn_reset, EVENT_CLICKED, btn_reset_on_clicked );
	Widget_ConnectEvent( btn_left, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_right, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_up, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_down, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_b_atk, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_a_atk, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_jump, EVENT_CLICKED, btn_key_on_clicked );
	Widget_ConnectEvent( btn_defense, EVENT_CLICKED, btn_key_on_clicked );
	
	Widget_Show( btn_left );
	Widget_Show( btn_right );
	Widget_Show( btn_up );
	Widget_Show( btn_down );
	Widget_Show( btn_jump );
	Widget_Show( btn_a_atk );
	Widget_Show( btn_b_atk );
	Widget_Show( btn_defense );
	Widget_Show( label_left );
	Widget_Show( label_right );
	Widget_Show( label_up );
	Widget_Show( label_down );
	Widget_Show( label_jump );
	Widget_Show( label_a_atk );
	Widget_Show( label_b_atk );
	Widget_Show( label_defense );
	Widget_Show( btn_ok );
	Widget_Show( btn_reset );
	Widget_Show( box );
	Widget_Show(label );
}