Пример #1
0
fizzbuzz<N>::fizzbuzz() 
{
  Number((const int)N);
  Fizz("Fizz");
  Buzz("Buzz");
  std::cout << "\n";
}
Пример #2
0
void InitializeFadeIn(UCHAR inTotalTimeIn100Mili, UCHAR inMaxVolt, UCHAR inFadeTimein100Mili, UCHAR inLazerState)
{
	if (gFadeinState == FADEIN_STATE_OFF)
	{
		int voltDiffFor1ili = inFadeTimein100Mili * 100;// convert to 1 milisec
		voltDiffFor1ili = inMaxVolt / voltDiffFor1ili;
		voltDiffFor1ili = voltDiffFor1ili == 0 ? 1 : voltDiffFor1ili;

		if (inFadeTimein100Mili != 0) // we have fade in
		{
			gFadeInVoltDiff1Mili = (UCHAR)voltDiffFor1ili;
		}
		else
		{
			gFadeInVoltDiff1Mili = inMaxVolt;
		}

		gFadeInCurrentTime100mili = inTotalTimeIn100Mili;
		gFadeinMaxVolt = inMaxVolt;

		if (inTotalTimeIn100Mili != 0)
		{
			// before we start the operation send the command 
			SendCommand(SET_VALUE, GFADEINSTATE, FADEIN_STATE_ON);
			gFadeinState = FADEIN_STATE_ON;
		}
		else
		{
			// before we start the operation send the command 
			SendCommand(SET_VALUE, GFADEINSTATE, FADEIN_STATE_PEDAL);
			gFadeinState = FADEIN_STATE_PEDAL;
		}
	
		gLazerState = inLazerState;
		if (gLazerState != 0)
		{
			gLazerState = LASER_PORT_ON;
		}
		else
		{
			gLazerState = LASER_PORT_OFF;
		}
		tmpLAMPVal = 0;
		gHzCounter = 1;

//		RelayPort = RELAY_PORT_ON;

		U61Data.bit6 = 1;
		U61 = (UCHAR)U61Data.Val;
		Buzz();
	}

}
Пример #3
0
void InitializeFadeIn(UCHAR inTotalTimeIn100Mili, UCHAR inMaxVolt, UCHAR inFadeTimein100Mili, UCHAR inLazerState)
{
	if (gFadeinState == FADEIN_STATE_OFF)
	{
		int voltDiffFor1ili = inFadeTimein100Mili * 100;// convert to 1 milisec
		voltDiffFor1ili = inMaxVolt / voltDiffFor1ili;
		voltDiffFor1ili = voltDiffFor1ili == 0 ? 1 : voltDiffFor1ili;

		if (inFadeTimein100Mili != 0) // we have fade in
		{
			gFadeInVoltDiff1Mili = (UCHAR)voltDiffFor1ili;
		}
		else
		{
			gFadeInVoltDiff1Mili = inMaxVolt;
		}

		gFadeInCurrentTime100mili = inTotalTimeIn100Mili;
		gFadeinMaxVolt = inMaxVolt;

		if (inTotalTimeIn100Mili != 0)
		{
			gFadeinState = FADEIN_STATE_ON;
		}
		else
		{
			gFadeinState = FADEIN_STATE_PEDAL;
		}
	
		gLazerState = inLazerState;
		if (gLazerState != 0)
		{
			gLazerState = LASER_PORT_ON;
		}
		else
		{
			gLazerState = LASER_PORT_OFF;
		}

//		RelayPort = RELAY_PORT_ON;

		U61Data.bit6 = 1;
		U61 = (UCHAR)U61Data.Val;
		Buzz();
	}

}