/* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ void CL_StopPlayback (void) { if (!cls.demoplayback) return; fclose (cls.demofile); cls.demofile = NULL; cls.state = ca_disconnected; cls.demoplayback = 0; if (cls.timedemo) CL_FinishTimeDemo (); }
/* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ void CL_StopPlayback (void) { if (!cls.demoplayback) return; Sys_FileClose(cls.demofile); cls.demoplayback = false; cls.demofile = -1; cls.state = ca_disconnected; if (cls.timedemo) CL_FinishTimeDemo (); }
/** * Called when a demo file runs out, or the user starts a game */ void CL_StopPlayback(void) { if (!cls.demoplayback) return; fclose(cls.demofile); cls.demoplayback = false; cls.demofile = NULL; cls.state = ca_disconnected; if (cls.timedemo) CL_FinishTimeDemo(); // CAPTURE <*****@*****.**> CaptureHelper_OnStopPlayback(); }
// LordHavoc: now called only by CL_Disconnect void CL_StopPlayback (void) { if (!cls.demoplayback) return; FS_Close (cls.demofile); cls.demoplayback = false; cls.demofile = NULL; if (cls.timedemo) CL_FinishTimeDemo (); if (!cls.demostarting) // only quit if not starting another demo if (COM_CheckParm("-demo") || COM_CheckParm("-capturedemo")) Host_Quit_f(); }
/* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ void CL_StopPlayback (void) { if (!cls.demoplayback) return; if (intro_playing) M_ToggleMenu_f(); intro_playing=false; num_intro_msg=0; fclose (cls.demofile); cls.demoplayback = false; cls.demofile = NULL; cls.state = ca_disconnected; if (cls.timedemo) CL_FinishTimeDemo (); }
/* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ void CL_StopPlayback (void) { if (!cls.demoplayback) return; if (cls.demofile) fclose (cls.demofile); cls.demofile = NULL; cls.demoplayback = false; cls.nqdemoplayback = false; #ifdef MVDPLAY cls.mvdplayback = 0; #endif #ifdef _WIN32 if (qwz_playback) StopQWZPlayback (); #endif if (cls.timedemo) CL_FinishTimeDemo (); }