Пример #1
0
/*
==============
G_Script_ScriptParse

  Parses the script for the given entity
==============
*/
void G_Script_ScriptParse(gentity_t *ent) {
	char                    *pScript;
	qboolean                wantName;
	qboolean                inScript;
	int                     eventNum;
	g_script_event_t        events[G_MAX_SCRIPT_STACK_ITEMS];
	int                     numEventItems;
	g_script_event_t        *curEvent;
	char                    params[MAX_INFO_STRING];
	g_script_stack_action_t *action;
	int                     i;
	int                     bracketLevel;
	qboolean                buildScript;

	if (!ent->scriptName) {
		return;
	}
	if (!level.scriptEntity) {
		return;
	}

	buildScript = trap_Cvar_VariableIntegerValue("com_buildScript");

	pScript  = level.scriptEntity;
	wantName = qtrue;
	inScript = qfalse;
	COM_BeginParseSession("G_Script_ScriptParse");
	bracketLevel  = 0;
	numEventItems = 0;

	memset(events, 0, sizeof (events));

	for (;;) {
		char *token;

		token = COM_Parse(&pScript);

		if (!token[0]) {
			if (!wantName) {
				G_Error("G_Script_ScriptParse(), Error (line %d): '}' expected, end of script found.\n", COM_GetCurrentParseLine());
			}
			break;
		}

		// end of script
		if (token[0] == '}') {
			if (inScript) {
				break;
			}
			if (wantName) {
				G_Error("G_Script_ScriptParse(), Error (line %d): '}' found, but not expected.\n", COM_GetCurrentParseLine());
			}
			wantName = qtrue;
		} else if (token[0] == '{') {
			if (wantName) {
				G_Error("G_Script_ScriptParse(), Error (line %d): '{' found, NAME expected.\n", COM_GetCurrentParseLine());
			}
		} else if (wantName) {
			if (!Q_stricmp(token, "bot")) {
				// a bot, skip this whole entry
				SkipRestOfLine(&pScript);
				// skip this section
				SkipBracedSection(&pScript);
				//
				continue;
			}
			if (!Q_stricmp(token, "entity")) {
				// this is an entity, so go back to look for a name
				continue;
			}
			if (!Q_stricmp(ent->scriptName, token)) {
				inScript      = qtrue;
				numEventItems = 0;
			}
			wantName = qfalse;
		} else if (inScript) {
			Q_strlwr(token);
			eventNum = G_Script_EventForString(token);
			if (eventNum < 0) {
				G_Error("G_Script_ScriptParse(), Error (line %d): unknown event: %s.\n", COM_GetCurrentParseLine(), token);
			}

			if (numEventItems >= G_MAX_SCRIPT_STACK_ITEMS) {
				G_Error("G_Script_ScriptParse(), Error (line %d): G_MAX_SCRIPT_STACK_ITEMS reached (%d)\n", COM_GetCurrentParseLine(), G_MAX_SCRIPT_STACK_ITEMS);
			}

			curEvent           = &events[numEventItems];
			curEvent->eventNum = eventNum;
			memset(params, 0, sizeof (params));

			// parse any event params before the start of this event's actions
			while ((token = COM_Parse(&pScript)) != NULL && (token[0] != '{')) {
				if (!token[0]) {
					G_Error("G_Script_ScriptParse(), Error (line %d): '}' expected, end of script found.\n", COM_GetCurrentParseLine());
				}

				if (strlen(params)) {      // add a space between each param
					Q_strcat(params, sizeof (params), " ");
				}
				Q_strcat(params, sizeof (params), token);
			}

			if (strlen(params)) {        // copy the params into the event
				curEvent->params = G_Alloc(strlen(params) + 1);
				Q_strncpyz(curEvent->params, params, strlen(params) + 1);
			}

			// parse the actions for this event
			while ((token = COM_Parse(&pScript)) != NULL && (token[0] != '}')) {
				if (!token[0]) {
					G_Error("G_Script_ScriptParse(), Error (line %d): '}' expected, end of script found.\n", COM_GetCurrentParseLine());
				}

				action = G_Script_ActionForString(token);
				if (!action) {
					G_Error("G_Script_ScriptParse(), Error (line %d): unknown action: %s.\n", COM_GetCurrentParseLine(), token);
				}

				curEvent->stack.items[curEvent->stack.numItems].action = action;

				memset(params, 0, sizeof (params));

				// Ikkyo - Parse for {}'s if this is a set command
				// Nico, added "create" & "delete" condition
				if (!Q_stricmp(action->actionString, "set") ||
				    !Q_stricmp(action->actionString, "create") ||
				    !Q_stricmp(action->actionString, "delete")) {
					token = COM_Parse(&pScript);
					if (token[0] != '{') {
						COM_ParseError("'{' expected, found: %s.\n", token);
					}

					while ((token = COM_Parse(&pScript)) != NULL && (token[0] != '}')) {
						if (strlen(params)) {     // add a space between each param
							Q_strcat(params, sizeof (params), " ");
						}

						if (strrchr(token, ' ')) {    // need to wrap this param in quotes since it has more than one word
							Q_strcat(params, sizeof (params), "\"");
						}

						Q_strcat(params, sizeof (params), token);

						if (strrchr(token, ' ')) {    // need to wrap this param in quotes since it has mor
							Q_strcat(params, sizeof (params), "\"");
						}
					}
				} else
				// hackly precaching of custom characters
				if (!Q_stricmp(token, "spawnbot")) {
					// this is fairly indepth, so I'll move it to a separate function for readability
					G_Script_ParseSpawnbot(&pScript, params, MAX_INFO_STRING);
				} else {
					token = COM_ParseExt(&pScript, qfalse);
					for (i = 0; token[0]; ++i) {
						if (strlen(params)) {     // add a space between each param
							Q_strcat(params, sizeof (params), " ");
						}

						if (i == 0) {
							// Special case: playsound's need to be cached on startup to prevent in-game pauses
							if (!Q_stricmp(action->actionString, "playsound")) {
								G_SoundIndex(token);
							} else if (!Q_stricmp(action->actionString, "changemodel")) {
								G_ModelIndex(token);
							} else if (buildScript &&
							           (!Q_stricmp(action->actionString, "mu_start") ||
							            !Q_stricmp(action->actionString, "mu_play") ||
							            !Q_stricmp(action->actionString, "mu_queue") ||
							            !Q_stricmp(action->actionString, "startcam")) &&
							           strlen(token)) {
								trap_SendServerCommand(-1, va("addToBuild %s\n", token));
							}
						}

						if ((i == 0 || i == 1) && !Q_stricmp(action->actionString, "remapshader")) {
							G_ShaderIndex(token);
						}

						if (strrchr(token, ' ')) {    // need to wrap this param in quotes since it has more than one word
							Q_strcat(params, sizeof (params), "\"");
						}

						Q_strcat(params, sizeof (params), token);

						if (strrchr(token, ' ')) {    // need to wrap this param in quotes since it has more than one word
							Q_strcat(params, sizeof (params), "\"");
						}

						token = COM_ParseExt(&pScript, qfalse);
					}
				}

				if (strlen(params)) {     // copy the params into the event
					curEvent->stack.items[curEvent->stack.numItems].params = G_Alloc(strlen(params) + 1);
					Q_strncpyz(curEvent->stack.items[curEvent->stack.numItems].params, params, strlen(params) + 1);
				}

				curEvent->stack.numItems++;

				if (curEvent->stack.numItems >= G_MAX_SCRIPT_STACK_ITEMS) {
					G_Error("G_Script_ScriptParse(): script exceeded G_MAX_SCRIPT_STACK_ITEMS (%d), line %d\n", G_MAX_SCRIPT_STACK_ITEMS, COM_GetCurrentParseLine());
				}
			}

			numEventItems++;
		} else {   // skip this character completely
			// TTimo gcc: suggest parentheses around assignment used as truth value
			while ((token = COM_Parse(&pScript)) != NULL) {
				if (!token[0]) {
					G_Error("G_Script_ScriptParse(), Error (line %d): '}' expected, end of script found.\n", COM_GetCurrentParseLine());
				} else if (token[0] == '{') {
					bracketLevel++;
				} else if (token[0] == '}' && !--bracketLevel) {
					break;
				}
			}
		}
	}

	// alloc and copy the events into the gentity_t for this cast
	if (numEventItems > 0) {
		ent->scriptEvents = G_Alloc(sizeof (g_script_event_t) * numEventItems);
		memcpy(ent->scriptEvents, events, sizeof (g_script_event_t) * numEventItems);
		ent->numScriptEvents = numEventItems;
	}
}
Пример #2
0
/*
===============
G_ParseDmgScript
===============
*/
static int G_ParseDmgScript( damageRegion_t *regions, char *buf )
{
	char  *token;
	float angleSpan, heightSpan;
	int   count;

	for ( count = 0;; count++ )
	{
		token = COM_Parse( &buf );

		if ( !token[ 0 ] )
		{
			break;
		}

		if ( strcmp( token, "{" ) )
		{
			COM_ParseError( "Missing {" );
			break;
		}

		if ( count >= MAX_DAMAGE_REGIONS )
		{
			COM_ParseError( "Max damage regions exceeded" );
			break;
		}

		// defaults
		regions[ count ].name[ 0 ] = '\0';
		regions[ count ].minHeight = 0.0f;
		regions[ count ].maxHeight = 1.0f;
		regions[ count ].minAngle = 0.0f;
		regions[ count ].maxAngle = 360.0f;
		regions[ count ].modifier = 1.0f;
		regions[ count ].crouch = qfalse;

		while ( 1 )
		{
			token = COM_ParseExt( &buf, qtrue );

			if ( !token[ 0 ] )
			{
				COM_ParseError( "Unexpected end of file" );
				break;
			}

			if ( !Q_stricmp( token, "}" ) )
			{
				break;
			}
			else if ( !strcmp( token, "name" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( token[ 0 ] )
				{
					Q_strncpyz( regions[ count ].name, token,
					            sizeof( regions[ count ].name ) );
				}
			}
			else if ( !strcmp( token, "minHeight" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( !token[ 0 ] )
				{
					strcpy( token, "0" );
				}

				regions[ count ].minHeight = atof( token );
			}
			else if ( !strcmp( token, "maxHeight" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( !token[ 0 ] )
				{
					strcpy( token, "100" );
				}

				regions[ count ].maxHeight = atof( token );
			}
			else if ( !strcmp( token, "minAngle" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( !token[ 0 ] )
				{
					strcpy( token, "0" );
				}

				regions[ count ].minAngle = atoi( token );
			}
			else if ( !strcmp( token, "maxAngle" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( !token[ 0 ] )
				{
					strcpy( token, "360" );
				}

				regions[ count ].maxAngle = atoi( token );
			}
			else if ( !strcmp( token, "modifier" ) )
			{
				token = COM_ParseExt( &buf, qfalse );

				if ( !token[ 0 ] )
				{
					strcpy( token, "1.0" );
				}

				regions[ count ].modifier = atof( token );
			}
			else if ( !strcmp( token, "crouch" ) )
			{
				regions[ count ].crouch = qtrue;
			}
			else
			{
				COM_ParseWarning( "Unknown token \"%s\"", token );
			}
		}

		// Angle portion covered
		angleSpan = regions[ count ].maxAngle - regions[ count ].minAngle;

		if ( angleSpan < 0.0f )
		{
			angleSpan += 360.0f;
		}

		angleSpan /= 360.0f;

		// Height portion covered
		heightSpan = regions[ count ].maxHeight - regions[ count ].minHeight;

		if ( heightSpan < 0.0f )
		{
			heightSpan = -heightSpan;
		}

		if ( heightSpan > 1.0f )
		{
			heightSpan = 1.0f;
		}

		regions[ count ].area = angleSpan * heightSpan;

		if ( !regions[ count ].area )
		{
			regions[ count ].area = 0.00001f;
		}
	}

	return count;
}