void CSymbolEngineRaisersCallers::ResetOnMyTurn() { _dealerchair = p_symbol_engine_dealerchair->dealerchair(); _betround = p_betround_calculator->betround(); _playersdealtbits = p_symbol_engine_active_dealt_playing->playersdealtbits(); CalculateRaisers(); CalculateCallers(); }
void CSymbolEngineRaisersCallers::ResetOnMyTurn() { CalculateRaisers(); CalculateCallers(); }