Пример #1
0
void
nsGopherContentStream::OnCallbackPending()
{
    nsresult rv;

    // We have a callback, so failure means we should close the stream.
    if (!mSocket) {
        rv = OpenSocket(CallbackTarget());
    } else if (mSocketInput) {
        rv = mSocketInput->AsyncWait(this, 0, 0, CallbackTarget());
    }
 
    if (NS_FAILED(rv))
        CloseWithStatus(rv);
}
Пример #2
0
nsresult
nsGopherContentStream::OnSocketWritable()
{
    // Write to output stream (we can do this in one big chunk)
    nsresult rv = SendRequest();
    if (NS_FAILED(rv))
        return rv;

    // Open input stream
    nsCOMPtr<nsIInputStream> input;
    rv = mSocket->OpenInputStream(0, 0, 0, getter_AddRefs(input));
    if (NS_FAILED(rv))
        return rv;
    mSocketInput = do_QueryInterface(input, &rv);

    NS_ASSERTION(CallbackTarget(), "where is my pending callback?");
    rv = mSocketInput->AsyncWait(this, 0, 0, CallbackTarget());

    return rv;
}
Пример #3
0
void CATextToolBarView::addButton(const std::string& strBtnText, CAObject* target, SEL_CallFunc selector)
{
	m_CallbackTargets.push_back(CallbackTarget(target, selector, strBtnText));
}