void Cheats() { AddTargets(); SortTargets(); Aimbot(); Esp(); Visual(); Radar.perform(); Misc(); Autoshoot(); ClearTargets(); }
void TargetManager::ClearAllTargets(bool notify_self) { ClearFromTargets(); ClearTargets(notify_self); _log(TARGET__TRACE, "%u has cleared all targeting information.", m_self->GetID()); }