Пример #1
0
void PathView::Draw(BRect updateRect) {
	if (fMode == kDrawOutline) {

	} else if (fMode == kStroke) {
		const int n = fPath.CountPoints();
		BShape shape;
		for (int i = 0; i < n; i++) {
			if (i == 0)
				shape.MoveTo(fPath.PointAt(i));
			else
				shape.LineTo(fPath.PointAt(i));
		}
		if (fPath.IsClosed()) shape.Close();
		SetPenSize(fWidth);
		StrokeShape(&shape);

		ShapeLPB path(&fPath, fWidth, LineCapMode(), LineJoinMode(), LineMiterLimit()); 
		path.CreateLinePath();
		SetPenSize(1);

		BPicture picture;
		BeginPicture(&picture);
		FillShape(path.Shape());
		EndPicture();

		PushState();
		ClipToPicture(&picture);
		SetHighColor(0, 255, 0);
		FillRect(Bounds());
		PopState();
		
		SetOrigin(200, 0);
		SetHighColor(255, 0, 0);
		StrokeShape(path.Shape());
		Flush();
	}
}
Пример #2
0
void
MouseView::Draw(BRect updateFrame)
{
	SetDrawingMode(B_OP_ALPHA);
	SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
	SetScale(fScaling * 1.8);

	BShape mouseShape;
	mouseShape.MoveTo(BPoint(16, 12));
	// left
	BPoint control[3] = { BPoint(12, 16), BPoint(8, 64), BPoint(32, 64) };
	mouseShape.BezierTo(control);
	// right
	BPoint control2[3] = { BPoint(56, 64), BPoint(52, 16), BPoint(48, 12) };
	mouseShape.BezierTo(control2);
	// top
	BPoint control3[3] = { BPoint(44, 8), BPoint(20, 8), BPoint(16, 12) };
	mouseShape.BezierTo(control3);
	mouseShape.Close();

	// Draw the shadow
	SetOrigin(-17 * fScaling, -11 * fScaling);
	SetHighColor(kMouseShadowColor);
	FillShape(&mouseShape, B_SOLID_HIGH);

	// Draw the body
	SetOrigin(-21 * fScaling, -14 * fScaling);
	BGradientRadial bodyGradient(28, 24, 128);
	bodyGradient.AddColor(kMouseBodyTopColor, 0);
	bodyGradient.AddColor(kMouseBodyBottomColor, 255);

	FillShape(&mouseShape, bodyGradient);

	// Draw the outline
	SetPenSize(1 / 1.8 / fScaling);
	SetDrawingMode(B_OP_OVER);
	SetHighColor(kMouseOutlineColor);

	StrokeShape(&mouseShape, B_SOLID_HIGH);

	// bottom button border
	BShape buttonsOutline;
	buttonsOutline.MoveTo(BPoint(13, 27));
	BPoint control4[] = { BPoint(18, 30), BPoint(46, 30), BPoint(51, 27) };
	buttonsOutline.BezierTo(control4);

	SetHighColor(kMouseButtonOutlineColor);
	StrokeShape(&buttonsOutline, B_SOLID_HIGH);

	SetScale(1);
	SetOrigin(0, 0);

	// Separator between the buttons
	const int32* offset = getButtonOffsets(fType);
	for (int32 i = 1; i < fType; i++) {
		BRect buttonRect = _ButtonRect(offset, i);
		StrokeLine(buttonRect.LeftTop(), buttonRect.LeftBottom());
	}

	mouse_map map;
	fSettings.Mapping(map);

	SetDrawingMode(B_OP_OVER);

	if (fButtons != 0)
		ClipToPicture(&fButtonsPicture, B_ORIGIN, false);

	for (int32 i = 0; i < fType; i++) {
		// draw mapping number centered over the button

		bool pressed = (fButtons & map.button[_ConvertFromVisualOrder(i)]) != 0;
			// is button currently pressed?
		if (pressed) {
			SetDrawingMode(B_OP_ALPHA);
			SetHighColor(kButtonPressedColor);
			FillRect(_ButtonRect(offset, i));
		}

		BRect border(fScaling * (offset[i] + 1), fScaling * (kButtonTop + 5),
			fScaling * offset[i + 1] - 1,
			fScaling * (kButtonTop + kMouseDownHeight - 4));
		if (i == 0)
			border.left += fScaling * 5;
		if (i == fType - 1)
			border.right -= fScaling * 4;

		char number[2] = {0};
		number[0] = getMappingNumber(map.button[_ConvertFromVisualOrder(i)])
			+ '1';

		SetDrawingMode(B_OP_OVER);
		SetHighColor(kButtonTextColor);
		DrawString(number, BPoint(
			border.left + (border.Width() - StringWidth(number)) / 2,
			border.top + fDigitBaseline
				+ (border.IntegerHeight() - fDigitHeight) / 2));
	}

	if (fButtons != 0)
		ClipToPicture(NULL);
}