Пример #1
0
bool PLOT_CONTROLLER::OpenPlotfile( const wxString &aSuffix,
                                    PlotFormat     aFormat,
                                    const wxString &aSheetDesc )
{
    LOCALE_IO toggle;

    /* Save the current format: sadly some plot routines depends on this
       but the main reason is that the StartPlot method uses it to
       dispatch the plotter creation */
    m_plotOpts.SetFormat( aFormat );

    // Ensure that the previous plot is closed
    ClosePlot();

    // Now compute the full filename for the output and start the plot
    // (after ensuring the output directory is OK)
    wxString outputDirName = m_plotOpts.GetOutputDirectory() ;
    wxFileName outputDir = wxFileName::DirName( outputDirName );
    wxString boardFilename = m_board->GetFileName();

    if( EnsureOutputDirectory( &outputDir, boardFilename ) )
    {
        wxFileName fn( boardFilename );
        BuildPlotFileName( &fn, outputDirName, aSuffix, GetDefaultPlotExtension( aFormat ) );

        m_plotter = StartPlotBoard( m_board, &m_plotOpts, fn.GetFullPath(), aSheetDesc );
    }

    return( m_plotter != NULL );
}
bool PLOT_CONTROLLER::OpenPlotfile( const wxString &aSuffix,
                                    PlotFormat     aFormat,
                                    const wxString &aSheetDesc )
{
    LOCALE_IO toggle;

    /* Save the current format: sadly some plot routines depends on this
       but the main reason is that the StartPlot method uses it to
       dispatch the plotter creation */
    GetPlotOptions().SetFormat( aFormat );

    // Ensure that the previous plot is closed
    ClosePlot();

    // Now compute the full filename for the output and start the plot
    // (after ensuring the output directory is OK)
    wxString outputDirName = GetPlotOptions().GetOutputDirectory() ;
    wxFileName outputDir = wxFileName::DirName( outputDirName );
    wxString boardFilename = m_board->GetFileName();

    if( EnsureFileDirectoryExists( &outputDir, boardFilename ) )
    {
        // outputDir contains now the full path of plot files
        m_plotFile = boardFilename;
        m_plotFile.SetPath( outputDir.GetPath() );
        wxString fileExt = GetDefaultPlotExtension( aFormat );

        // Gerber format can use specific file ext, depending on layers
        // (now not a good practice, because the official file ext is .gbr)
        if( GetPlotOptions().GetFormat() == PLOT_FORMAT_GERBER &&
            GetPlotOptions().GetUseGerberProtelExtensions() )
            fileExt = GetGerberProtelExtension( GetLayer() );

        // Build plot filenames from the board name and layer names:
        BuildPlotFileName( &m_plotFile, outputDir.GetPath(), aSuffix, fileExt );

        m_plotter = StartPlotBoard( m_board, &GetPlotOptions(), ToLAYER_ID( GetLayer() ),
                                    m_plotFile.GetFullPath(), aSheetDesc );
    }

    return( m_plotter != NULL );
}
PLOT_CONTROLLER::~PLOT_CONTROLLER()
{
    ClosePlot();
}