Пример #1
0
void
PC_Put(PC *pc, int color)
{
  Lock_Acquire(&pc->lock);
  assert(color <= pc->maxColor);
  while(pc->capacity == pc->used){
    pc->waitingP++;
    Cond_Wait(&pc->spaceAvail, &pc->lock);
    pc->waitingP--;
  }
  pc->used++;
  addItem(color, &(pc->list));
  assert(((Item *)List_Last(&(pc->list)))->color == color);
  if(pc->used == 1){
    /*
     * Went from empty to non-empty. Signal
     */
    if(pc->maxColor == 0){
      Cond_Signal(&pc->stuffAvail, &pc->lock);
    }
    else{
      Cond_Broadcast(&pc->stuffAvail, &pc->lock);
    }
  }
  assert(((Item *)List_Last(&(pc->list)))->color == color);
  Lock_Release(&pc->lock);
}
Пример #2
0
int V(int sid)
{
	struct Semaphore* sema = (&s_semaphoreList)->head;
	struct Mutex* mutex;
	struct Condition* cond;

	//find sem by sid
	while (sema != 0)
	{
		if (sema->sid == sid)
		{
			mutex = &(sema->mutex);
			cond = &(sema->cond);
			
			Enable_Interrupts();
			Mutex_Lock(mutex);
			sema->count = sema->count + 1;
			//Print("wait queue : %d", cond->waitQueue);
			Cond_Broadcast(cond);
			Mutex_Unlock(mutex);
			Disable_Interrupts();
			
			return 0;
		}
		sema = Get_Next_In_Semaphore_List(sema);
	}
	
	return -1;
}
Пример #3
0
int
PC_Get(PC *pc, int color)
{
  Lock_Acquire(&pc->lock);
  assert(color <= pc->maxColor);
  while(List_IsEmpty(&(pc->list)) 
        || (((Item *)List_First(&(pc->list)))->color != color)){
    pc->waitingC++;
    Cond_Wait(&pc->stuffAvail, &pc->lock);
    pc->waitingC--;
  }
  removeItem(color, &(pc->list));
  pc->used--;
  Cond_Signal(&pc->spaceAvail, &pc->lock);
  /* 
   * We just took top item off -- another getter may be
   * able to proceed
   */
  Cond_Broadcast(&pc->stuffAvail, &pc->lock);
  Lock_Release(&pc->lock);
  return color;
}
Пример #4
0
/*
 * Release given buffer.
 */
int Release_FS_Buffer(struct FS_Buffer_Cache *cache, struct FS_Buffer *buf) {
    int rc = 0;

    KASSERT(buf->flags & FS_BUFFER_INUSE);

    Mutex_Lock(&cache->lock);

    /*
     * If the buffer is OK to release,
     * mark it as no longer in use and notify any
     * thread waiting to use it.
     */
    if (rc == 0) {
        buf->flags &= ~(FS_BUFFER_INUSE);
        Cond_Broadcast(&cache->cond);
    }
    Debug("Released block %lu\n", buf->fsBlockNum);

    Mutex_Unlock(&cache->lock);

    return rc;
}