//------------------------------------------------------------------------ // LowerCast: Lower GT_CAST(srcType, DstType) nodes. // // Arguments: // tree - GT_CAST node to be lowered // // Return Value: // None. // // Notes: // Casts from float/double to a smaller int type are transformed as follows: // GT_CAST(float/double, byte) = GT_CAST(GT_CAST(float/double, int32), byte) // GT_CAST(float/double, sbyte) = GT_CAST(GT_CAST(float/double, int32), sbyte) // GT_CAST(float/double, int16) = GT_CAST(GT_CAST(double/double, int32), int16) // GT_CAST(float/double, uint16) = GT_CAST(GT_CAST(double/double, int32), uint16) // // Note that for the overflow conversions we still depend on helper calls and // don't expect to see them here. // i) GT_CAST(float/double, int type with overflow detection) // void Lowering::LowerCast(GenTree* tree) { assert(tree->OperGet() == GT_CAST); JITDUMP("LowerCast for: "); DISPNODE(tree); JITDUMP("\n"); GenTree* op1 = tree->gtOp.gtOp1; var_types dstType = tree->CastToType(); var_types srcType = genActualType(op1->TypeGet()); var_types tmpType = TYP_UNDEF; if (varTypeIsFloating(srcType)) { noway_assert(!tree->gtOverflow()); assert(!varTypeIsSmall(dstType)); // fgMorphCast creates intermediate casts when converting from float to small // int. } assert(!varTypeIsSmall(srcType)); if (tmpType != TYP_UNDEF) { GenTree* tmp = comp->gtNewCastNode(tmpType, op1, tree->IsUnsigned(), tmpType); tmp->gtFlags |= (tree->gtFlags & (GTF_OVERFLOW | GTF_EXCEPT)); tree->gtFlags &= ~GTF_UNSIGNED; tree->gtOp.gtOp1 = tmp; BlockRange().InsertAfter(op1, tmp); } // Now determine if we have operands that should be contained. ContainCheckCast(tree->AsCast()); }
//------------------------------------------------------------------------ // LowerCast: Lower GT_CAST(srcType, DstType) nodes. // // Arguments: // tree - GT_CAST node to be lowered // // Return Value: // None. // // Notes: // Casts from float/double to a smaller int type are transformed as follows: // GT_CAST(float/double, byte) = GT_CAST(GT_CAST(float/double, int32), byte) // GT_CAST(float/double, sbyte) = GT_CAST(GT_CAST(float/double, int32), sbyte) // GT_CAST(float/double, int16) = GT_CAST(GT_CAST(double/double, int32), int16) // GT_CAST(float/double, uint16) = GT_CAST(GT_CAST(double/double, int32), uint16) // // Note that for the overflow conversions we still depend on helper calls and // don't expect to see them here. // i) GT_CAST(float/double, int type with overflow detection) // void Lowering::LowerCast(GenTree* tree) { assert(tree->OperGet() == GT_CAST); JITDUMP("LowerCast for: "); DISPNODE(tree); JITDUMP("\n"); GenTreePtr op1 = tree->gtOp.gtOp1; var_types dstType = tree->CastToType(); var_types srcType = genActualType(op1->TypeGet()); var_types tmpType = TYP_UNDEF; if (varTypeIsFloating(srcType)) { noway_assert(!tree->gtOverflow()); } assert(!varTypeIsSmall(srcType)); // case of src is a floating point type and dst is a small type. if (varTypeIsFloating(srcType) && varTypeIsSmall(dstType)) { NYI_ARM("Lowering for cast from float to small type"); // Not tested yet. tmpType = TYP_INT; } if (tmpType != TYP_UNDEF) { GenTreePtr tmp = comp->gtNewCastNode(tmpType, op1, tmpType); tmp->gtFlags |= (tree->gtFlags & (GTF_UNSIGNED | GTF_OVERFLOW | GTF_EXCEPT)); tree->gtFlags &= ~GTF_UNSIGNED; tree->gtOp.gtOp1 = tmp; BlockRange().InsertAfter(op1, tmp); } // Now determine if we have operands that should be contained. ContainCheckCast(tree->AsCast()); }