Пример #1
0
void MRU_Construct()
{
  GlobalPreferenceSystem().registerPreference("Count", SizeImportStringCaller(MRU_used), SizeExportStringCaller(MRU_used));
  
  for(std::size_t i = 0; i != MRU_MAX; ++i)
  {
    GlobalPreferenceSystem().registerPreference(MRU_keys[i], CopiedStringImportStringCaller(MRU_filenames[i]), CopiedStringExportStringCaller(MRU_filenames[i]));
  }

  MRU_Init();
}
Пример #2
0
void RegisterGlobalPreferences(PreferenceSystem& preferences)
{
  preferences.registerPreference("gamefile", CopiedStringImportStringCaller(g_GamesDialog.m_sGameFile), CopiedStringExportStringCaller(g_GamesDialog.m_sGameFile));
  preferences.registerPreference("gamePrompt", BoolImportStringCaller(g_GamesDialog.m_bGamePrompt), BoolExportStringCaller(g_GamesDialog.m_bGamePrompt));
  preferences.registerPreference("log console", LogConsoleImportStringCaller(), BoolExportStringCaller(g_Console_enableLogging));
}
Пример #3
0
void BuildMenu_Construct()
{
  GlobalPreferenceSystem().registerPreference("BuildMenu", CopiedStringImportStringCaller(g_buildMenu), CopiedStringExportStringCaller(g_buildMenu));
  LoadBuildMenu();
}