CString GitPatch::CheckPatchPath(const CString& path) { // first check if the path already matches if (CountMatches(path) > (GetNumberOfFiles() / 3)) return path; CSysProgressDlg progress; CString tmp; progress.SetTitle(IDS_PATCH_SEARCHPATHTITLE); progress.SetShowProgressBar(false); tmp.LoadString(IDS_PATCH_SEARCHPATHLINE1); progress.SetLine(1, tmp); progress.ShowModeless(AfxGetMainWnd()); // now go up the tree and try again CString upperpath = path; while (upperpath.ReverseFind('\\')>0) { upperpath = upperpath.Left(upperpath.ReverseFind('\\')); progress.SetLine(2, upperpath, true); if (progress.HasUserCancelled()) return path; if (CountMatches(upperpath) > (GetNumberOfFiles()/3)) return upperpath; } // still no match found. So try sub folders bool isDir = false; CString subpath; CDirFileEnum filefinder(path); while (filefinder.NextFile(subpath, &isDir)) { if (progress.HasUserCancelled()) return path; if (!isDir) continue; if (GitAdminDir::IsAdminDirPath(subpath)) continue; progress.SetLine(2, subpath, true); if (CountMatches(subpath) > (GetNumberOfFiles()/3)) return subpath; } // if a patch file only contains newly added files // we can't really find the correct path. // But: we can compare paths strings without the filenames // and check if at least those match upperpath = path; while (upperpath.ReverseFind('\\')>0) { upperpath = upperpath.Left(upperpath.ReverseFind('\\')); progress.SetLine(2, upperpath, true); if (progress.HasUserCancelled()) return path; if (CountDirMatches(upperpath) > (GetNumberOfFiles()/3)) return upperpath; } return path; }
CString CPatch::CheckPatchPath(const CString& path) { //first check if the path already matches if (CountMatches(path) > (GetNumberOfFiles()/3)) return path; //now go up the tree and try again CString upperpath = path; while (upperpath.ReverseFind('\\')>0) { upperpath = upperpath.Left(upperpath.ReverseFind('\\')); if (CountMatches(upperpath) > (GetNumberOfFiles()/3)) return upperpath; } //still no match found. So try sub folders bool isDir = false; CString subpath; CDirFileEnum filefinder(path); while (filefinder.NextFile(subpath, &isDir)) { if (!isDir) continue; if (g_GitAdminDir.IsAdminDirPath(subpath)) continue; if (CountMatches(subpath) > (GetNumberOfFiles()/3)) return subpath; } // if a patch file only contains newly added files // we can't really find the correct path. // But: we can compare paths strings without the filenames // and check if at least those match upperpath = path; while (upperpath.ReverseFind('\\')>0) { upperpath = upperpath.Left(upperpath.ReverseFind('\\')); if (CountDirMatches(upperpath) > (GetNumberOfFiles()/3)) return upperpath; } return path; }