int Cps2LoadTilesSIM(unsigned char* Tile, int nStart) { Cps2LoadOne(Tile, nStart, 0, 0); Cps2LoadOne(Tile, nStart + 2, 0, 2); Cps2LoadOne(Tile + 4, nStart + 4, 0, 0); Cps2LoadOne(Tile + 4, nStart + 6, 0, 2); return 0; }
INT32 Cps2LoadTilesSIM(UINT8* Tile, INT32 nStart) { Cps2LoadOne(Tile, nStart, 0, 0); Cps2LoadOne(Tile, nStart + 2, 0, 2); Cps2LoadOne(Tile + 4, nStart + 4, 0, 0); Cps2LoadOne(Tile + 4, nStart + 6, 0, 2); return 0; }
int Cps2LoadTiles(unsigned char* Tile, int nStart) { // left side of 16x16 tiles Cps2LoadOne(Tile, nStart, 1, 0); Cps2LoadOne(Tile, nStart + 1, 1, 2); // right side of 16x16 tiles Cps2LoadOne(Tile + 4, nStart + 2, 1, 0); Cps2LoadOne(Tile + 4, nStart + 3, 1, 2); return 0; }
INT32 Cps2LoadTiles(UINT8* Tile, INT32 nStart) { // left side of 16x16 tiles Cps2LoadOne(Tile, nStart, 1, 0); Cps2LoadOne(Tile, nStart + 1, 1, 2); // right side of 16x16 tiles Cps2LoadOne(Tile + 4, nStart + 2, 1, 0); Cps2LoadOne(Tile + 4, nStart + 3, 1, 2); return 0; }