Пример #1
0
//----------------------------------------------------------------------------
void GelatinCube::CreateScene ()
{
    mScene = new0 Node();
    mTrnNode = new0 Node();
    mScene->AttachChild(mTrnNode);
    mWireState = new0 WireState();
    mRenderer->SetOverrideWireState(mWireState);

    CreateSprings();
    CreateBox();
}
Пример #2
0
//----------------------------------------------------------------------------
void Rope::CreateScene ()
{
    m_spkScene = new Node(1);
    m_spkTrnNode = new Node(1);
    m_spkScene->AttachChild(m_spkTrnNode);
    m_spkWireframe = new WireframeState;
    m_spkScene->SetRenderState(m_spkWireframe);
    ZBufferState* pkZBuffer = new ZBufferState;
    pkZBuffer->Enabled() = true;
    pkZBuffer->Writeable() = true;
    pkZBuffer->Compare() = ZBufferState::CF_LEQUAL;
    m_spkScene->SetRenderState(pkZBuffer);

    CreateSprings();
    CreateRope();
}