void sp_ctrlline_set_coords (SPCtrlLine *cl, gdouble x0, gdouble y0, gdouble x1, gdouble y1) { g_return_if_fail (cl != NULL); g_return_if_fail (SP_IS_CTRLLINE (cl)); if (DIFFER (x0, cl->s[Geom::X]) || DIFFER (y0, cl->s[Geom::Y]) || DIFFER (x1, cl->e[Geom::X]) || DIFFER (y1, cl->e[Geom::Y])) { cl->s[Geom::X] = x0; cl->s[Geom::Y] = y0; cl->e[Geom::X] = x1; cl->e[Geom::Y] = y1; sp_canvas_item_request_update (SP_CANVAS_ITEM (cl)); } }
void sp_canvastext_set_coords (SPCanvasText *ct, const Geom::Point start) { g_return_if_fail (ct && ct->desktop); g_return_if_fail (SP_IS_CANVASTEXT (ct)); Geom::Point pos = ct->desktop->doc2dt(start); if (DIFFER (pos[0], ct->s[Geom::X]) || DIFFER (pos[1], ct->s[Geom::Y])) { ct->s[Geom::X] = pos[0]; ct->s[Geom::Y] = pos[1]; sp_canvas_item_request_update (SP_CANVAS_ITEM (ct)); } }
void SPCtrlCurve::setCoords( Geom::Point const &q0, Geom::Point const &q1, Geom::Point const &q2, Geom::Point const &q3) { if (DIFFER(p0[Geom::X], q0[Geom::X]) || DIFFER(p0[Geom::Y], q0[Geom::Y]) || DIFFER(p1[Geom::X], q1[Geom::X]) || DIFFER(p1[Geom::Y], q1[Geom::Y]) || DIFFER(p2[Geom::X], q2[Geom::X]) || DIFFER(p2[Geom::Y], q2[Geom::Y]) || DIFFER(p3[Geom::X], q3[Geom::X]) || DIFFER(p3[Geom::Y], q3[Geom::Y]) ) { p0 = q0; p1 = q1; p2 = q2; p3 = q3; sp_canvas_item_request_update( this ); } }
void piglit_init(int argc, char **argv) { bool pass = true; GLuint buffer; unsigned int i; double *map; piglit_require_extension("GL_ARB_shader_storage_buffer_object"); piglit_require_extension("GL_ARB_gpu_shader_fp64"); piglit_require_GLSL_version(150); prog = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_code, GL_GEOMETRY_SHADER, gs_source, GL_FRAGMENT_SHADER, fs_source, NULL); glUseProgram(prog); glClearColor(0, 0, 0, 0); glGenBuffers(1, &buffer); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, buffer); glBufferData(GL_SHADER_STORAGE_BUFFER, SSBO_SIZE*sizeof(GLdouble), &ssbo_values[0], GL_DYNAMIC_DRAW); glViewport(0, 0, piglit_width, piglit_height); piglit_draw_rect(-1, -1, 2, 2); glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer); map = (double *) glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); for (i = 0; i < SSBO_SIZE; i++) { if (DIFFER(map[i], expected[i])) { printf("expected[%d] = %.14g. Read value: %.14g\n", i, expected[i], map[i]); pass = false; } } glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; glDeleteProgram(prog); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }