Пример #1
0
DFBResult
dfb_state_set_destination( CardState *state, CoreSurface *destination )
{
     D_MAGIC_ASSERT( state, CardState );

     dfb_state_lock( state );

     D_ASSUME( !(state->flags & CSF_DRAWING) );

     if (state->destination != destination) {
          if (destination) {
               if (dfb_surface_ref( destination )) {
                    D_WARN( "could not ref() destination" );
                    dfb_state_unlock( state );
                    return DFB_DEAD;
               }

               validate_clip( state, destination->config.size.w - 1, destination->config.size.h - 1, false );
          }

          if (state->destination) {
               D_ASSERT( D_FLAGS_IS_SET( state->flags, CSF_DESTINATION ) );
               dfb_surface_unref( state->destination );
          }

          state->destination  = destination;
          state->modified    |= SMF_DESTINATION;

          if (destination) {
               direct_serial_copy( &state->dst_serial, &destination->serial );

               D_FLAGS_SET( state->flags, CSF_DESTINATION );
          }
          else
               D_FLAGS_CLEAR( state->flags, CSF_DESTINATION );
     }

     dfb_state_unlock( state );

     return DFB_OK;
}
Пример #2
0
DFBResult
dfb_layer_region_get_configuration( CoreLayerRegion       *region,
                                    CoreLayerRegionConfig *config )
{
     D_ASSERT( region != NULL );
     D_ASSERT( config != NULL );

     D_ASSERT( D_FLAGS_IS_SET( region->state, CLRSF_CONFIGURED ) );

     /* Lock the region. */
     if (dfb_layer_region_lock( region ))
          return DFB_FUSION;

     /* Return the current configuration. */
     *config = region->config;

     /* Unlock the region. */
     dfb_layer_region_unlock( region );

     return DFB_OK;
}
Пример #3
0
static DFBResult
IDirectFBDisplayLayer_SetScreenPosition( IDirectFBDisplayLayer *thiz,
                                         int                    x,
                                         int                    y )
{
     DFBPoint position;

     D_DEBUG_AT( Layer, "%s( %p )\n", __FUNCTION__, thiz );

     DIRECT_INTERFACE_GET_DATA(IDirectFBDisplayLayer)

     if (! D_FLAGS_IS_SET( data->desc.caps, DLCAPS_SCREEN_POSITION ))
          return DFB_UNSUPPORTED;

     if (data->level == DLSCL_SHARED)
          return DFB_ACCESSDENIED;

     position.x = x;
     position.y = y;

     return CoreLayerContext_SetScreenPosition( data->context, &position );
}
Пример #4
0
DFBResult
dfb_state_set_source_mask( CardState *state, CoreSurface *source_mask )
{
     D_MAGIC_ASSERT( state, CardState );

     dfb_state_lock( state );

     if (state->source_mask != source_mask) {
          bool ref = true;//!fusion_config->secure_fusion || dfb_core_is_master( core_dfb );

          if (source_mask && ref && dfb_surface_ref( source_mask )) {
               D_WARN( "could not ref() source mask" );
               dfb_state_unlock( state );
               return DFB_DEAD;
          }

          if (state->source_mask) {
               D_ASSERT( D_FLAGS_IS_SET( state->flags, CSF_SOURCE_MASK ) );
               if (ref)
                    dfb_surface_unref( state->source_mask );
          }

          state->source_mask  = source_mask;
          state->modified    |= SMF_SOURCE_MASK;

          if (source_mask) {
               direct_serial_copy( &state->src_mask_serial, &source_mask->serial );

               D_FLAGS_SET( state->flags, CSF_SOURCE_MASK );
          }
          else
               D_FLAGS_CLEAR( state->flags, CSF_SOURCE_MASK );
     }

     dfb_state_unlock( state );

     return DFB_OK;
}
Пример #5
0
static DFBResult
IDirectFBDisplayLayer_SetScreenRectangle( IDirectFBDisplayLayer *thiz,
                                          int                    x,
                                          int                    y,
                                          int                    width,
                                          int                    height )
{
     DFBRectangle rect = { x, y, width, height };

     D_DEBUG_AT( Layer, "%s( %p )\n", __FUNCTION__, thiz );

     DIRECT_INTERFACE_GET_DATA(IDirectFBDisplayLayer)

     if (! D_FLAGS_IS_SET( data->desc.caps, DLCAPS_SCREEN_LOCATION ))
          return DFB_UNSUPPORTED;

     if (width <= 0 || height <= 0)
          return DFB_INVARG;

     if (data->level == DLSCL_SHARED)
          return DFB_ACCESSDENIED;

     return CoreLayerContext_SetScreenRectangle( data->context, &rect );
}
Пример #6
0
static DFBResult
realize_region( CoreLayerRegion *region )
{
     DFBResult          ret;
     CoreLayer         *layer;
     CoreLayerShared   *shared;
     DisplayLayerFuncs *funcs;

     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );
     D_ASSERT( D_FLAGS_IS_SET( region->state, CLRSF_CONFIGURED ) );
     D_ASSERT( ! D_FLAGS_IS_SET( region->state, CLRSF_REALIZED ) );

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->shared != NULL );
     D_ASSERT( layer->funcs != NULL );

     shared = layer->shared;
     funcs  = layer->funcs;

     D_ASSERT( ! fusion_vector_contains( &shared->added_regions, region ) );

     /* Allocate the driver's region data. */
     if (funcs->RegionDataSize) {
          int size = funcs->RegionDataSize();

          if (size > 0) {
               region->region_data = SHCALLOC( 1, size );
               if (!region->region_data)
                    return D_OOSHM();
          }
     }

     D_DEBUG_AT( Core_Layers, "Adding region (%d, %d - %dx%d) to '%s'.\n",
                 DFB_RECTANGLE_VALS( &region->config.dest ), shared->description.name );

     /* Add the region to the driver. */
     if (funcs->AddRegion) {
          ret = funcs->AddRegion( layer,
                                  layer->driver_data, layer->layer_data,
                                  region->region_data, &region->config );
          if (ret) {
               D_DERROR( ret, "Core/Layers: Could not add region!\n" );

               if (region->region_data) {
                    SHFREE( region->region_data );
                    region->region_data = NULL;
               }

               return ret;
          }
     }

     /* Add the region to the 'added' list. */
     fusion_vector_add( &shared->added_regions, region );

     /* Update the region's state. */
     D_FLAGS_SET( region->state, CLRSF_REALIZED );

     /* Initially setup hardware. */
     ret = set_region( region, &region->config, CLRCF_ALL, region->surface );
     if (ret) {
          unrealize_region( region );
          return ret;
     }

     return DFB_OK;
}
Пример #7
0
/*
 * listen to the layer's surface
 */
ReactionResult
_dfb_layer_region_surface_listener( const void *msg_data, void *ctx )
{
     CoreSurfaceNotificationFlags   flags;
     CoreSurface                   *surface;
     CoreLayer                     *layer;
     CoreLayerShared               *shared;
     DisplayLayerFuncs             *funcs;
     const CoreSurfaceNotification *notification = msg_data;
     CoreLayerRegion               *region       = ctx;

     D_ASSERT( notification != NULL );
     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );

     D_DEBUG_AT( Core_Layers, "_dfb_layer_region_surface_listener( %p, %p ) <- 0x%08x\n",
                 notification, region, notification->flags );

     D_ASSERT( notification->surface != NULL );

     D_ASSUME( notification->surface == region->surface );

     if (notification->surface != region->surface)
          return RS_OK;

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->funcs != NULL );
     D_ASSERT( layer->funcs->SetRegion != NULL );
     D_ASSERT( layer->shared != NULL );

     funcs   = layer->funcs;
     shared  = layer->shared;

     flags   = notification->flags;
     surface = notification->surface;

     if (flags & CSNF_DESTROY) {
          D_WARN( "layer region surface destroyed" );
          region->surface = NULL;
          return RS_REMOVE;
     }

     if (dfb_layer_region_lock( region ))
          return RS_OK;

     if (D_FLAGS_ARE_SET( region->state, CLRSF_REALIZED | CLRSF_CONFIGURED )) {
          if (D_FLAGS_IS_SET( flags, CSNF_PALETTE_CHANGE | CSNF_PALETTE_UPDATE )) {
               if (surface->palette)
                    funcs->SetRegion( layer,
                                      layer->driver_data, layer->layer_data,
                                      region->region_data, &region->config,
                                      CLRCF_PALETTE, surface, surface->palette );
          }

          if ((flags & CSNF_FIELD) && funcs->SetInputField)
               funcs->SetInputField( layer,
                                     layer->driver_data, layer->layer_data,
                                     region->region_data, surface->field );

          if ((flags & CSNF_ALPHA_RAMP) && (shared->description.caps & DLCAPS_ALPHA_RAMP)) {
               region->config.alpha_ramp[0] = surface->alpha_ramp[0];
               region->config.alpha_ramp[1] = surface->alpha_ramp[1];
               region->config.alpha_ramp[2] = surface->alpha_ramp[2];
               region->config.alpha_ramp[3] = surface->alpha_ramp[3];

               funcs->SetRegion( layer,
                                 layer->driver_data, layer->layer_data,
                                 region->region_data, &region->config,
                                 CLRCF_ALPHA_RAMP, surface, surface->palette );
          }
     }

     dfb_layer_region_unlock( region );

     return RS_OK;
}
Пример #8
0
DFBResult
dfb_layer_region_set_configuration( CoreLayerRegion            *region,
                                    CoreLayerRegionConfig      *config,
                                    CoreLayerRegionConfigFlags  flags )
{
     DFBResult              ret;
     CoreLayer             *layer;
     DisplayLayerFuncs     *funcs;
     CoreLayerRegionConfig  new_config;

     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );
     D_ASSERT( config != NULL );
     D_ASSERT( config->buffermode != DLBM_WINDOWS );
     D_ASSERT( (flags == CLRCF_ALL) || (region->state & CLRSF_CONFIGURED) );

     D_ASSUME( flags != CLRCF_NONE );
     D_ASSUME( ! (flags & ~CLRCF_ALL) );

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->funcs != NULL );
     D_ASSERT( layer->funcs->TestRegion != NULL );

     funcs = layer->funcs;

     /* Lock the region. */
     if (dfb_layer_region_lock( region ))
          return DFB_FUSION;

     /* Full configuration supplied? */
     if (flags == CLRCF_ALL) {
          new_config = *config;
     }
     else {
          /* Use the current configuration. */
          new_config = region->config;

          /* Update each modified entry. */
          if (flags & CLRCF_WIDTH)
               new_config.width = config->width;

          if (flags & CLRCF_HEIGHT)
               new_config.height = config->height;

          if (flags & CLRCF_FORMAT)
               new_config.format = config->format;

          if (flags & CLRCF_SURFACE_CAPS)
               new_config.surface_caps = config->surface_caps;

          if (flags & CLRCF_BUFFERMODE)
               new_config.buffermode = config->buffermode;

          if (flags & CLRCF_OPTIONS)
               new_config.options = config->options;

          if (flags & CLRCF_SOURCE_ID)
               new_config.source_id = config->source_id;

          if (flags & CLRCF_SOURCE)
               new_config.source = config->source;

          if (flags & CLRCF_DEST)
               new_config.dest = config->dest;

          if (flags & CLRCF_OPACITY)
               new_config.opacity = config->opacity;

          if (flags & CLRCF_ALPHA_RAMP) {
               new_config.alpha_ramp[0] = config->alpha_ramp[0];
               new_config.alpha_ramp[1] = config->alpha_ramp[1];
               new_config.alpha_ramp[2] = config->alpha_ramp[2];
               new_config.alpha_ramp[3] = config->alpha_ramp[3];
          }

          if (flags & CLRCF_SRCKEY)
               new_config.src_key = config->src_key;

          if (flags & CLRCF_DSTKEY)
               new_config.dst_key = config->dst_key;

          if (flags & CLRCF_PARITY)
               new_config.parity = config->parity;
     }

     /* Check if the new configuration is supported. */
     ret = funcs->TestRegion( layer, layer->driver_data, layer->layer_data,
                              &new_config, NULL );
     if (ret) {
          dfb_layer_region_unlock( region );
          return ret;
     }

     /* Propagate new configuration to the driver if the region is realized. */
     if (D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
          ret = set_region( region, &new_config, flags, region->surface );
          if (ret) {
               dfb_layer_region_unlock( region );
               return ret;
          }
     }

     /* Update the region's current configuration. */
     region->config = new_config;

     /* Update the region's state. */
     D_FLAGS_SET( region->state, CLRSF_CONFIGURED );

     /* Unlock the region. */
     dfb_layer_region_unlock( region );

     return DFB_OK;
}
Пример #9
0
DFBResult
dfb_layer_region_flip_update( CoreLayerRegion     *region,
                              const DFBRegion     *update,
                              DFBSurfaceFlipFlags  flags )
{
     DFBResult          ret = DFB_OK;
     CoreLayer         *layer;
     CoreLayerContext  *context;
     CoreSurface       *surface;
     SurfaceBuffer     *buffer;
     DisplayLayerFuncs *funcs;

     if (update)
          D_DEBUG_AT( Core_Layers,
                      "dfb_layer_region_flip_update( %p, %p, 0x%08x ) <- [%d, %d - %dx%d]\n",
                      region, update, flags, DFB_RECTANGLE_VALS_FROM_REGION( update ) );
     else
          D_DEBUG_AT( Core_Layers,
                      "dfb_layer_region_flip_update( %p, %p, 0x%08x )\n", region, update, flags );


     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );

     /* Lock the region. */
     if (dfb_layer_region_lock( region ))
          return DFB_FUSION;

     D_ASSUME( region->surface != NULL );

     /* Check for NULL surface. */
     if (!region->surface) {
          D_DEBUG_AT( Core_Layers, "  -> No surface => no update!\n" );
          dfb_layer_region_unlock( region );
          return DFB_UNSUPPORTED;
     }

     context = region->context;
     surface = region->surface;
     buffer  = surface->back_buffer;
     layer   = dfb_layer_at( context->layer_id );

     D_ASSERT( layer->funcs != NULL );

     funcs = layer->funcs;

     /* Depending on the buffer mode... */
     switch (region->config.buffermode) {
          case DLBM_TRIPLE:
          case DLBM_BACKVIDEO:
               /* Check if simply swapping the buffers is possible... */
               if (!(flags & DSFLIP_BLIT) &&
                   (!update || (update->x1 == 0 &&
                                update->y1 == 0 &&
                                update->x2 == surface->width - 1 &&
                                update->y2 == surface->height - 1)))
               {
                    D_DEBUG_AT( Core_Layers, "  -> Going to swap buffers...\n" );

                    /* Use the driver's routine if the region is realized. */
                    if (D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
                         D_ASSUME( funcs->FlipRegion != NULL );

                         D_DEBUG_AT( Core_Layers, "  -> Waiting for pending writes...\n" );

                         if (buffer->video.access & VAF_HARDWARE_WRITE) {
                              dfb_gfxcard_wait_serial( &buffer->video.serial );

                              buffer->video.access &= ~VAF_HARDWARE_WRITE;
                         }

                         D_DEBUG_AT( Core_Layers, "  -> Flipping region using driver...\n" );

                         if (funcs->FlipRegion)
                              ret = funcs->FlipRegion( layer,
                                                       layer->driver_data,
                                                       layer->layer_data,
                                                       region->region_data,
                                                       surface, flags );
                    }
                    else {
                         D_DEBUG_AT( Core_Layers, "  -> Flipping region not using driver...\n" );

                         /* Just do the hardware independent work. */
                         dfb_surface_flip_buffers( surface, false );
                    }

                    break;
               }

               /* fall through */

          case DLBM_BACKSYSTEM:
               D_DEBUG_AT( Core_Layers, "  -> Going to copy portion...\n" );

               if ((flags & DSFLIP_WAITFORSYNC) == DSFLIP_WAITFORSYNC) {
                    D_DEBUG_AT( Core_Layers, "  -> Waiting for VSync...\n" );

                    dfb_layer_wait_vsync( layer );
               }

               D_DEBUG_AT( Core_Layers, "  -> Copying content from back to front buffer...\n" );

               /* ...or copy updated contents from back to front buffer. */
               dfb_back_to_front_copy( surface, update );

               if ((flags & DSFLIP_WAITFORSYNC) == DSFLIP_WAIT) {
                    D_DEBUG_AT( Core_Layers, "  -> Waiting for VSync...\n" );

                    dfb_layer_wait_vsync( layer );
               }

               /* fall through */

          case DLBM_FRONTONLY:
               /* Tell the driver about the update if the region is realized. */
               if (funcs->UpdateRegion && D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
                    D_DEBUG_AT( Core_Layers, "  -> Notifying driver about updated content...\n" );

                    ret = funcs->UpdateRegion( layer,
                                               layer->driver_data,
                                               layer->layer_data,
                                               region->region_data,
                                               surface, update );
               }
               break;

          default:
               D_BUG("unknown buffer mode");
               ret = DFB_BUG;
     }

     D_DEBUG_AT( Core_Layers, "  -> done.\n" );

     /* Unlock the region. */
     dfb_layer_region_unlock( region );

     return ret;
}
Пример #10
0
static DFBResult
sh_du_set_region( CoreLayer                  *layer,
                  void                       *driver_data,
                  void                       *layer_data,
                  void                       *region_data,
                  CoreLayerRegionConfig      *config,
                  CoreLayerRegionConfigFlags  updated,
                  CoreSurface                *surface,
                  CorePalette                *palette,
                  CoreSurfaceBufferLock      *left_lock,
                  CoreSurfaceBufferLock      *right_lock )
{
     DFBResult        ret;
     SHGfxDriverData *drv;
     SHDuLayerData   *lyr;
     u32             *pal, dirty;

     D_DEBUG_AT( SH_DU_LAYER, "%s( %u, 0x%x, 0x%lx )\n",
                 __FUNCTION__, dfb_layer_id( layer ), updated,
                 D_FLAGS_IS_SET( updated, CLRCF_SURFACE ) ?
                 left_lock->phys : 0 );
     D_UNUSED_P( region_data );
     D_UNUSED_P( surface );
     D_UNUSED_P( right_lock );

     drv   = (SHGfxDriverData *)driver_data;
     lyr   = (SHDuLayerData *)layer_data;
     pal   = NULL;
     dirty = 0u;

     /* color palette */
     if (D_FLAGS_IS_SET( updated, CLRCF_PALETTE ) && palette) {
          unsigned int i;

          if (palette->num_entries > 256)
               return DFB_UNSUPPORTED;

          pal = malloc(256 * sizeof(u32));
          if (!pal)
               return DFB_NOSYSTEMMEMORY;

          for (i = 0; i < palette->num_entries; i++)
               pal[i] = SH_DU_COLOR_TO_PALETTE(palette->entries[i]);
          while (i < 256)
               pal[i++] = 0u;
     }

     /* buffer address and stride */
     if (D_FLAGS_IS_SET( updated, CLRCF_SURFACE )) {
          u32 stride;

          stride  = (u32)(left_lock->pitch * 8);
          stride /= DFB_BITS_PER_PIXEL( left_lock->buffer->format );
          if (lyr->plane.stride != stride) {
               lyr->plane.stride = stride;
               SH_DU_PLANE_SET_DIRTY( dirty, STRIDE );
          }
          if (lyr->plane.pa0 != left_lock->phys) {
               lyr->plane.pa0 = left_lock->phys;
               SH_DU_PLANE_SET_DIRTY( dirty, PA0 );
          }
     }

     /* area */
     if (D_FLAGS_IS_SET( updated, CLRCF_WIDTH |
                                  CLRCF_HEIGHT |
                                  CLRCF_SOURCE |
                                  CLRCF_DEST )) {
          u32 sx, sy, dx, dy, w, h;

          if (D_FLAGS_IS_SET( updated, CLRCF_WIDTH )) {
               D_ASSERT( config->width > 0 );
               lyr->width = config->width;
          }
          if (D_FLAGS_IS_SET( updated, CLRCF_HEIGHT )) {
               D_ASSERT( config->height > 0 );
               lyr->height = config->height;
          }
          if (D_FLAGS_IS_SET( updated, CLRCF_SOURCE )) {
               D_ASSERT( config->source.x >= 0 );
               D_ASSERT( config->source.y >= 0 );
               lyr->sx = config->source.x;
               lyr->sy = config->source.y;
          }
          if (D_FLAGS_IS_SET( updated, CLRCF_DEST )) {
               lyr->dx = config->dest.x;
               lyr->dy = config->dest.y;
          }
          if (lyr->dx >= 0) {
               w  = (u32)lyr->width;
               sx = (u32)lyr->sx;
               dx = (u32)lyr->dx;
          }
          else {
               w  = (lyr->width + lyr->dx) <= 0 ?
                    0u : (u32)(lyr->width + lyr->dx);
               sx = (u32)(lyr->sx - lyr->dx);
               dx = 0u;
          }
          if (lyr->dy >= 0) {
               h  = (u32)lyr->height;
               sy = (u32)lyr->sy;
               dy = (u32)lyr->dy;
          }
          else {
               h  = (lyr->height + lyr->dy) <= 0 ?
                    0u : (u32)(lyr->height + lyr->dy);
               sy = (u32)(lyr->sy - lyr->dy);
               dy = 0u;
          }
          if (lyr->plane.width != w) {
               lyr->plane.width = w;
               SH_DU_PLANE_SET_DIRTY( dirty, WIDTH );
          }
          if (lyr->plane.height != h) {
               lyr->plane.height = h;
               SH_DU_PLANE_SET_DIRTY( dirty, HEIGHT );
          }
          if (lyr->plane.sx != sx) {
               lyr->plane.sx = sx;
               SH_DU_PLANE_SET_DIRTY( dirty, SX );
          }
          if (lyr->plane.sy != sy) {
               lyr->plane.sy = sy;
               SH_DU_PLANE_SET_DIRTY( dirty, SY );
          }
          if (lyr->plane.dx != dx) {
               lyr->plane.dx = dx;
               SH_DU_PLANE_SET_DIRTY( dirty, DX );
          }
          if (lyr->plane.dy != dy) {
               lyr->plane.dy = dy;
               SH_DU_PLANE_SET_DIRTY( dirty, DY );
          }
     }

     /* mode and opacity */
     if (D_FLAGS_IS_SET( updated, CLRCF_FORMAT |
                                  CLRCF_OPTIONS |
                                  CLRCF_OPACITY )) {
          u32 mode, opacity;

          mode    = lyr->plane.mode;
          opacity = lyr->plane.opacity;

          if (D_FLAGS_IS_SET( updated, CLRCF_OPACITY ))
	       lyr->opacity = config->opacity;

          if (D_FLAGS_IS_SET( updated, CLRCF_OPTIONS )) {
               if (D_FLAGS_IS_SET( config->options, DLOP_ALPHACHANNEL )) {
                    D_FLAGS_SET( mode, SH_DU_PMR_BLEND );
                    D_FLAGS_CLEAR( opacity, SH_DU_PALPHAR_ABIT_IGNORE );
                    D_FLAGS_SET( opacity, SH_DU_PALPHAR_PALETTE );
               }
               else if (D_FLAGS_IS_SET( config->options, DLOP_OPACITY )) {
                    D_FLAGS_SET( mode, SH_DU_PMR_BLEND );
                    D_FLAGS_SET( opacity, SH_DU_PALPHAR_ABIT_IGNORE );
                    D_FLAGS_CLEAR( opacity, SH_DU_PALPHAR_PALETTE );
               }
               else {
                    D_FLAGS_CLEAR( mode, SH_DU_PMR_BLEND );
               }
               if (D_FLAGS_IS_SET( config->options, DLOP_SRC_COLORKEY ))
                    D_FLAGS_CLEAR( mode, SH_DU_PMR_NOSRCKEY );
               else
                    D_FLAGS_SET( mode, SH_DU_PMR_NOSRCKEY );
          }

          if (D_FLAGS_IS_SET( updated, CLRCF_FORMAT )) {
               mode &= ~SH_DU_PMR_DDF_MASK;
               switch (config->format) {
               case DSPF_RGB16:
                    mode |= SH_DU_PMR_DDF565;
                    break;
               case DSPF_ARGB1555:
                    mode |= SH_DU_PMR_DDF1555;
                    break;
               default:
                    D_ASSERT( config->format == DSPF_LUT8 );
                    mode |= SH_DU_PMR_DDF8;
                    break;
               }
          }

          if (D_FLAGS_IS_SET( mode, SH_DU_PMR_BLEND )) {
	       if (D_FLAGS_IS_SET( opacity, SH_DU_PALPHAR_PALETTE ))
                    /* pixel alpha blending */
	            opacity |= SH_DU_PALPHAR_ALPHA_MASK;
	       else /* const alpha blending */
	            opacity = (opacity & ~SH_DU_PALPHAR_ALPHA_MASK) |
                              (u32)lyr->opacity;
          }
          if (lyr->plane.opacity != opacity) {
               lyr->plane.opacity = opacity;
               SH_DU_PLANE_SET_DIRTY( dirty, OPACITY );
          }
          if (lyr->plane.mode != mode) {
               lyr->plane.mode = mode;
               SH_DU_PLANE_SET_DIRTY( dirty, MODE );
          }
     }

     /* src color key */
     if (D_FLAGS_IS_SET( updated, CLRCF_SRCKEY ))
          lyr->ckey = config->src_key;
     if (D_FLAGS_IS_SET( updated, CLRCF_SRCKEY | CLRCF_FORMAT )) {
          u32 ddf, ckey;

          ddf = lyr->plane.mode & SH_DU_PMR_DDF_MASK;
          if (ddf == SH_DU_PMR_DDF8) {
               ckey = (u32)lyr->ckey.index;
               if (lyr->plane.ckey8 != ckey) {
                    lyr->plane.ckey8 = ckey;
                    SH_DU_PLANE_SET_DIRTY( dirty, CKEY8 );
               }
          }
          else {
               ckey = (ddf == SH_DU_PMR_DDF565) ?
                      SH_DU_COLORKEY_TO_RGB565( lyr->ckey ) :
                      SH_DU_COLORKEY_TO_ARGB1555( lyr->ckey );
               if (lyr->plane.ckey16 != ckey) {
                    lyr->plane.ckey16 = ckey;
                    SH_DU_PLANE_SET_DIRTY( dirty, CKEY16 );
               }
          }
     }

     ret = (dirty || pal) ? update_layer( drv, lyr, dirty, pal ) : DFB_OK;
     if (pal)
          free( pal );

     return ret;
}
Пример #11
0
static void
init_layer( const SHGfxDriverData *drv,
            SHDuLayerData *layer,
            DFBDisplayLayerID id,
            const CoreLayerRegionConfig *config )
{
     struct sh_du_reg reg;

     layer->id            = id;
     /* NOTE: layer->level is assigned after added */
     layer->level         = -1;
     layer->sx            = 0;
     layer->sy            = 0;
     layer->dx            = 0;
     layer->dy            = 0;
     layer->width         = config->width;
     layer->height        = config->height;
     layer->opacity       = 0xFF;
     layer->ckey.index    = 0;
     layer->ckey.r        = 0;
     layer->ckey.g        = 0;
     layer->ckey.b        = 0;

     layer->plane.id      = (u8)(2 * id);
     layer->plane.mode    = SH_DU_PMR_CPSL(id);
     layer->plane.pa0     = 0;
     layer->plane.pa1     = 0;
     layer->plane.pa2     = 0;
     layer->plane.stride  = config->width;
     layer->plane.sx      = 0;
     layer->plane.sy      = 0;
     layer->plane.dx      = 0;
     layer->plane.dy      = 0;
     layer->plane.width   = config->width;
     layer->plane.height  = config->height;
     layer->plane.opacity = 0xFF;
     layer->plane.ckey8   = 0;
     layer->plane.ckey16  = 0;

     if (D_FLAGS_IS_SET( config->options, DLOP_ALPHACHANNEL | DLOP_OPACITY )) {
          layer->plane.mode |= SH_DU_PMR_BLEND;
     }

     if (!D_FLAGS_IS_SET( config->options, DLOP_SRC_COLORKEY )) {
          layer->plane.mode |= SH_DU_PMR_NOSRCKEY;
     }

     switch (config->format) {
     case DSPF_RGB16:
          layer->plane.mode |= SH_DU_PMR_DDF565;
          break;
     case DSPF_ARGB1555:
          layer->plane.mode |= SH_DU_PMR_DDF1555;
          if (D_FLAGS_IS_SET( config->options, DLOP_OPACITY ))
               layer->plane.opacity |= SH_DU_PALPHAR_ABIT_IGNORE;
          break;
     default:
          D_ASSERT( config->format == DSPF_LUT8 );
          layer->plane.mode |= SH_DU_PMR_DDF8;
          break;
     }

     /* initialize undefined registers */

     reg.offset = SH_DU_PWASPR( layer->plane.id );
     reg.value  = 0;
     (void)SH_DU_WRITE( drv->dpy_fd, reg );
}
Пример #12
0
static void
window_update( StretRegion     *region,
               void            *region_data,
               void            *update_data,
               unsigned long    arg,
               int              x,
               int              y,
               const DFBRegion *updates,
               int              num )
{
     int                      i;
     DFBSurfaceBlittingFlags  flags  = DSBLIT_NOFX;
     UniqueWindow            *window = region_data;
     CardState               *state  = update_data;
     bool                     alpha  = arg;
     bool                     visible;

     D_ASSERT( updates != NULL );

     D_MAGIC_ASSERT( region, StretRegion );
     D_MAGIC_ASSERT( window, UniqueWindow );
     D_MAGIC_ASSERT( state, CardState );

     D_ASSERT( window->surface != NULL );

     visible = D_FLAGS_IS_SET( window->flags, UWF_VISIBLE );

     D_DEBUG_AT( UniQuE_Window, "window_update( region %p, window %p, visible %s, num %d )\n",
                 region, window, visible ? "yes" : "no", num );
#if D_DEBUG_ENABLED
     for (i=0; i<num; i++) {
          D_DEBUG_AT( UniQuE_Window, "    (%d)  %4d,%4d - %4dx%4d\n",
                      i, DFB_RECTANGLE_VALS_FROM_REGION( &updates[i] ) );
     }
#endif

     if (!visible)
          return;

     /* Use per pixel alpha blending. */
     if (alpha && (window->options & DWOP_ALPHACHANNEL))
          flags |= DSBLIT_BLEND_ALPHACHANNEL;

     /* Use global alpha blending. */
     if (window->opacity != 0xFF) {
          flags |= DSBLIT_BLEND_COLORALPHA;

          /* Set opacity as blending factor. */
          if (state->color.a != window->opacity) {
               state->color.a   = window->opacity;
               state->modified |= SMF_COLOR;
          }
     }

     /* Use source color keying. */
     if (window->options & DWOP_COLORKEYING) {
          flags |= DSBLIT_SRC_COLORKEY;

          /* Set window color key. */
          dfb_state_set_src_colorkey( state, window->color_key );
     }

     /* Use automatic deinterlacing. */
     if (window->surface->config.caps & DSCAPS_INTERLACED)
          flags |= DSBLIT_DEINTERLACE;

     /* Set blitting flags. */
     dfb_state_set_blitting_flags( state, flags );

     /* Set blitting source. */
     state->source    = window->surface;
     state->modified |= SMF_SOURCE;

     for (i=0; i<num; i++) {
          DFBRectangle src = DFB_RECTANGLE_INIT_FROM_REGION( &updates[i] );

          /* Blit from the window to the region being updated. */
          dfb_gfxcard_blit( &src, x + src.x, y + src.y, state );
     }

     /* Reset blitting source. */
     state->source    = NULL;
     state->modified |= SMF_SOURCE;
}
Пример #13
0
static DFBResult
set_region( CoreLayerRegion            *region,
            CoreLayerRegionConfig      *config,
            CoreLayerRegionConfigFlags  flags,
            CoreSurface                *surface )
{
     DFBResult                ret;
     CoreLayer               *layer;
     CoreLayerShared         *shared;
     const DisplayLayerFuncs *funcs;

     D_DEBUG_AT( Core_Layers, "%s( %p, %p, 0x%08x, %p )\n", __FUNCTION__, region, config, flags, surface );

     DFB_CORE_LAYER_REGION_CONFIG_DEBUG_AT( Core_Layers, config );

     D_DEBUG_AT( Core_Layers, "  -> state    0x%08x\n", region->state );

     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );
     D_ASSERT( config != NULL );
     D_ASSERT( config->buffermode != DLBM_WINDOWS );

     D_ASSERT( D_FLAGS_IS_SET( region->state, CLRSF_REALIZED ) );

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->shared != NULL );
     D_ASSERT( layer->funcs != NULL );
     D_ASSERT( layer->funcs->SetRegion != NULL );

     if (region->state & CLRSF_FROZEN) {
          D_DEBUG_AT( Core_Layers, "  -> FROZEN!\n" );
          return DFB_OK;
     }

     shared = layer->shared;
     funcs  = layer->funcs;

     if (surface) {
          if (flags & (CLRCF_SURFACE | CLRCF_WIDTH | CLRCF_HEIGHT | CLRCF_FORMAT)) {
               ret = region_buffer_lock( region, surface, CSBR_FRONT );
               if (ret)
                    return ret;

               dfb_surface_unlock( surface );
          }

          D_ASSERT( region->surface_lock.buffer != NULL );
     }
     else if (region->surface_lock.buffer) {
          D_MAGIC_ASSERT( region->surface_lock.buffer, CoreSurfaceBuffer );

          dfb_surface_unlock_buffer( region->surface_lock.buffer->surface, &region->surface_lock );
     }

     D_DEBUG_AT( Core_Layers, "  => setting region of '%s'\n", shared->description.name );

     /* Setup hardware. */
     return funcs->SetRegion( layer, layer->driver_data, layer->layer_data,
                              region->region_data, config, flags,
                              surface, surface ? surface->palette : NULL, &region->surface_lock );
}
Пример #14
0
DFBResult
dfb_layer_region_flip_update( CoreLayerRegion     *region,
                              const DFBRegion     *update,
                              DFBSurfaceFlipFlags  flags )
{
     DFBResult                ret = DFB_OK;
     DFBRegion                rotated;
     CoreLayer               *layer;
     CoreLayerContext        *context;
     CoreSurface             *surface;
     const DisplayLayerFuncs *funcs;

     if (update)
          D_DEBUG_AT( Core_Layers,
                      "dfb_layer_region_flip_update( %p, %p, 0x%08x ) <- [%d, %d - %dx%d]\n",
                      region, update, flags, DFB_RECTANGLE_VALS_FROM_REGION( update ) );
     else
          D_DEBUG_AT( Core_Layers,
                      "dfb_layer_region_flip_update( %p, %p, 0x%08x )\n", region, update, flags );


     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );

     /* Lock the region. */
     if (dfb_layer_region_lock( region ))
          return DFB_FUSION;

     D_ASSUME( region->surface != NULL );

     /* Check for NULL surface. */
     if (!region->surface) {
          D_DEBUG_AT( Core_Layers, "  -> No surface => no update!\n" );
          dfb_layer_region_unlock( region );
          return DFB_UNSUPPORTED;
     }

     context = region->context;
     surface = region->surface;
     layer   = dfb_layer_at( context->layer_id );

     D_ASSERT( layer->funcs != NULL );

     funcs = layer->funcs;

     /* Unfreeze region? */
     if (D_FLAGS_IS_SET( region->state, CLRSF_FROZEN )) {
          D_FLAGS_CLEAR( region->state, CLRSF_FROZEN );

          if (D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
               ret = set_region( region, &region->config, CLRCF_ALL, surface );
               if (ret)
                    D_DERROR( ret, "Core/LayerRegion: set_region() in dfb_layer_region_flip_update() failed!\n" );
          }
          else if (D_FLAGS_ARE_SET( region->state, CLRSF_ENABLED | CLRSF_ACTIVE )) {
               ret = realize_region( region );
               if (ret)
                    D_DERROR( ret, "Core/LayerRegion: realize_region() in dfb_layer_region_flip_update() failed!\n" );
          }

          if (ret) {
               dfb_layer_region_unlock( region );
               return ret;
          }
     }

     /* Depending on the buffer mode... */
     switch (region->config.buffermode) {
          case DLBM_TRIPLE:
          case DLBM_BACKVIDEO:
               /* Check if simply swapping the buffers is possible... */
               if (!(flags & DSFLIP_BLIT) && !surface->rotation &&
                   (!update || (update->x1 == 0 &&
                                update->y1 == 0 &&
                                update->x2 == surface->config.size.w - 1 &&
                                update->y2 == surface->config.size.h - 1)))
               {
                    D_DEBUG_AT( Core_Layers, "  -> Going to swap buffers...\n" );

                    /* Use the driver's routine if the region is realized. */
                    if (D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
                         D_ASSUME( funcs->FlipRegion != NULL );

                         ret = region_buffer_lock( region, surface, CSBR_BACK );
                         if (ret) {
                              dfb_layer_region_unlock( region );
                              return ret;
                         }

                         D_DEBUG_AT( Core_Layers, "  -> Flipping region using driver...\n" );

                         if (funcs->FlipRegion)
                              ret = funcs->FlipRegion( layer,
                                                       layer->driver_data,
                                                       layer->layer_data,
                                                       region->region_data,
                                                       surface, flags, &region->surface_lock );

                         dfb_surface_unlock( surface );
                    }
                    else {
                         D_DEBUG_AT( Core_Layers, "  -> Flipping region not using driver...\n" );

                         /* Just do the hardware independent work. */
                         dfb_surface_lock( surface );
                         dfb_surface_flip( surface, false );
                         dfb_surface_unlock( surface );
                    }
                    break;
               }

               /* fall through */

          case DLBM_BACKSYSTEM:
               D_DEBUG_AT( Core_Layers, "  -> Going to copy portion...\n" );

               if ((flags & DSFLIP_WAITFORSYNC) == DSFLIP_WAITFORSYNC) {
                    D_DEBUG_AT( Core_Layers, "  -> Waiting for VSync...\n" );

                    dfb_layer_wait_vsync( layer );
               }

               D_DEBUG_AT( Core_Layers, "  -> Copying content from back to front buffer...\n" );

               /* ...or copy updated contents from back to front buffer. */
               dfb_back_to_front_copy_rotation( surface, update, surface->rotation );

               if ((flags & DSFLIP_WAITFORSYNC) == DSFLIP_WAIT) {
                    D_DEBUG_AT( Core_Layers, "  -> Waiting for VSync...\n" );

                    dfb_layer_wait_vsync( layer );
               }

               /* fall through */

          case DLBM_FRONTONLY:
               /* Tell the driver about the update if the region is realized. */
               if (funcs->UpdateRegion && D_FLAGS_IS_SET( region->state, CLRSF_REALIZED )) {
                    if (surface) {
                         CoreSurfaceAllocation *allocation;

                         allocation = region->surface_lock.allocation;
                         D_ASSERT( allocation != NULL );

                         /* If hardware has written or is writing... */
                         if (allocation->accessed[CSAID_GPU] & CSAF_WRITE) {
                              D_DEBUG_AT( Core_Layers, "  -> Waiting for pending writes...\n" );

                              /* ...wait for the operation to finish. */
                              if (!(flags & DSFLIP_PIPELINE))
                                   dfb_gfxcard_sync(); /* TODO: wait for serial instead */

                              allocation->accessed[CSAID_GPU] &= ~CSAF_WRITE;
                         }

                         dfb_surface_lock( surface );
                         dfb_surface_allocation_update( allocation, CSAF_READ );
                         dfb_surface_unlock( surface );
                    }

                    D_DEBUG_AT( Core_Layers, "  -> Notifying driver about updated content...\n" );

                    dfb_region_from_rotated( &rotated, update, &surface->config.size, surface->rotation );

                    ret = funcs->UpdateRegion( layer,
                                               layer->driver_data,
                                               layer->layer_data,
                                               region->region_data,
                                               surface, &rotated, &region->surface_lock );
               }
               break;

          default:
               D_BUG("unknown buffer mode");
               ret = DFB_BUG;
     }

     D_DEBUG_AT( Core_Layers, "  -> done.\n" );

     /* Unlock the region. */
     dfb_layer_region_unlock( region );

     return ret;
}
Пример #15
0
static DFBResult
unrealize_region( CoreLayerRegion *region )
{
     DFBResult                ret;
     int                      index;
     CoreLayer               *layer;
     CoreLayerShared         *shared;
     const DisplayLayerFuncs *funcs;

     D_DEBUG_AT( Core_Layers, "%s( %p )\n", __FUNCTION__, region );

     D_ASSERT( region != NULL );

     DFB_CORE_LAYER_REGION_CONFIG_DEBUG_AT( Core_Layers, &region->config );

     D_DEBUG_AT( Core_Layers, "  -> state    0x%08x\n", region->state );

     D_ASSERT( region->context != NULL );
     D_ASSERT( D_FLAGS_IS_SET( region->state, CLRSF_REALIZED ) );

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->shared != NULL );
     D_ASSERT( layer->funcs != NULL );

     shared = layer->shared;
     funcs  = layer->funcs;

     D_ASSERT( fusion_vector_contains( &shared->added_regions, region ) );

     index = fusion_vector_index_of( &shared->added_regions, region );

     D_DEBUG_AT( Core_Layers, "  => removing region from '%s'\n", shared->description.name );

     /* Remove the region from hardware and driver. */
     if (funcs->RemoveRegion) {
          ret = funcs->RemoveRegion( layer, layer->driver_data,
                                     layer->layer_data, region->region_data );
          if (ret) {
               D_DERROR( ret, "Core/Layers: Could not remove region!\n" );
               return ret;
          }
     }

     /* Remove the region from the 'added' list. */
     fusion_vector_remove( &shared->added_regions, index );

     /* Deallocate the driver's region data. */
     if (region->region_data) {
          SHFREE( shared->shmpool, region->region_data );
          region->region_data = NULL;
     }

     /* Update the region's state. */
     D_FLAGS_CLEAR( region->state, CLRSF_REALIZED );
     D_FLAGS_SET( region->state, CLRSF_FROZEN );

     if (region->surface && region->surface_lock.buffer) {
          dfb_surface_unlock_buffer( region->surface, &region->surface_lock );
          dfb_surface_destroy_buffers( region->surface );
     }

     return DFB_OK;
}
Пример #16
0
static DFBResult
set_region( CoreLayerRegion            *region,
            CoreLayerRegionConfig      *config,
            CoreLayerRegionConfigFlags  flags,
            CoreSurface                *surface )
{
     DFBResult                ret = DFB_OK;
     CoreLayer               *layer;
     const DisplayLayerFuncs *funcs;

     D_ASSERT( region != NULL );
     D_ASSERT( region->context != NULL );
     D_ASSERT( config != NULL );
     D_ASSERT( config->buffermode != DLBM_WINDOWS );

     D_ASSERT( D_FLAGS_IS_SET( region->state, CLRSF_REALIZED ) );

     layer = dfb_layer_at( region->context->layer_id );

     D_ASSERT( layer != NULL );
     D_ASSERT( layer->funcs != NULL );
     D_ASSERT( layer->funcs->SetRegion != NULL );

     if (region->state & CLRSF_FROZEN)
          return DFB_OK;

     funcs = layer->funcs;

     if (surface) {
          if (flags & (CLRCF_SURFACE | CLRCF_WIDTH | CLRCF_HEIGHT | CLRCF_FORMAT)) {
               if (region->surface_lock.buffer) {
                    CoreSurfaceBuffer *buffer = region->surface_lock.buffer;

                    D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );

                    if (surface == buffer->surface) {
                         if (dfb_surface_lock( surface ))
                             return DFB_FUSION;
						
                         dfb_surface_buffer_unlock( &region->surface_lock );

                         buffer = dfb_surface_get_buffer( surface, CSBR_FRONT );
                         D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );

                         ret = dfb_surface_buffer_lock( buffer, CSAF_CPU_READ | CSAF_GPU_READ,
                                                        &region->surface_lock );

                         dfb_surface_unlock( surface );
                    }
                    else {
                         dfb_surface_unlock_buffer( buffer->surface, &region->surface_lock );

                         ret = dfb_surface_lock_buffer( surface, CSBR_FRONT, CSAF_CPU_READ | CSAF_GPU_READ,
                                                        &region->surface_lock );
                    }

               }
               else
                    ret = dfb_surface_lock_buffer( surface, CSBR_FRONT, CSAF_CPU_READ | CSAF_GPU_READ,
                                                   &region->surface_lock );
          }

          if (ret) {
               D_DERROR( ret, "Core/LayerRegion: Could not lock region surface for SetRegion()!\n" );
               
               return ret;
          }

          D_ASSERT( region->surface_lock.buffer != NULL );
     }
     else if (region->surface_lock.buffer) {
          D_MAGIC_ASSERT( region->surface_lock.buffer, CoreSurfaceBuffer );

          dfb_surface_unlock_buffer( region->surface_lock.buffer->surface, &region->surface_lock );
     }
		
     /* Setup hardware. */
     return funcs->SetRegion( layer, layer->driver_data, layer->layer_data,
                              region->region_data, config, flags,
                              surface, surface ? surface->palette : NULL, &region->surface_lock );
}
Пример #17
0
static void
foo_update( StretRegion     *region,
            void            *region_data,
            void            *update_data,
            unsigned long    arg,
            int              x,
            int              y,
            const DFBRegion *updates,
            int              num )
{
     int                      i;
     DFBRegion                clip;
     DFBDimension             size;
     bool                     visible;
     WMShared                *shared;
     UniqueContext           *context;
     UniqueWindow            *window = region_data;
     CardState               *state  = update_data;
     DFBSurfaceBlittingFlags  flags  = DSBLIT_NOFX;

     D_ASSERT( region != NULL );
     D_ASSERT( region_data != NULL );
     D_ASSERT( update_data != NULL );
     D_ASSERT( updates != NULL );

     D_MAGIC_ASSERT( window, UniqueWindow );
     D_MAGIC_ASSERT( state, CardState );

     shared = window->shared;

     D_MAGIC_ASSERT( shared, WMShared );
     D_ASSERT( shared->foo_surface != NULL );

     context = window->context;

     D_MAGIC_ASSERT( context, UniqueContext );

     visible = D_FLAGS_IS_SET( window->flags, UWF_VISIBLE );

     D_DEBUG_AT( UniQuE_Foo, "foo_update( region %p, window %p, visible %s, num %d )\n",
                 region, window, visible ? "yes" : "no", num );
#if D_DEBUG_ENABLED
     for (i=0; i<num; i++) {
          D_DEBUG_AT( UniQuE_Foo, "    (%d)  %4d,%4d - %4dx%4d\n",
                      i, DFB_RECTANGLE_VALS_FROM_REGION( &updates[i] ) );
     }
#endif

     if (!visible)
          return;

     stret_region_get_size( region, &size );

     /* Use per pixel alpha blending. */
     flags |= DSBLIT_BLEND_ALPHACHANNEL;

     /* Use global alpha blending. */
     if (window->opacity != 0xFF) {
          flags |= DSBLIT_BLEND_COLORALPHA;

          /* Set opacity as blending factor. */
          if (state->color.a != window->opacity) {
               state->color.a   = window->opacity;
               state->modified |= SMF_COLOR;
          }
     }

     /* Use colorizing if the color is not white. */
     if (context->color.r != 0xff || context->color.g != 0xff || context->color.b != 0xff) {
          flags |= DSBLIT_COLORIZE;

          state->color.r = context->color.r;
          state->color.g = context->color.g;
          state->color.b = context->color.b;

          state->modified |= SMF_COLOR;
     }

     /* Set blitting flags. */
     dfb_state_set_blitting_flags( state, flags );

     /* Set blitting source. */
     state->source    = shared->foo_surface;
     state->modified |= SMF_SOURCE;

     switch (arg) {
          case UFI_N:
          case UFI_E:
          case UFI_S:
          case UFI_W:
               clip = state->clip;

/*               for (i=0; i<num; i++) {
                    DFBRegion    update = DFB_REGION_INIT_TRANSLATED( &updates[i], x, y );
                    DFBRectangle source = shared->foo_rects[arg];
                    DFBRectangle dest   = { x, y, size.w, size.h };

                    dfb_state_set_clip( state, &update );

                    dfb_gfxcard_stretchblit( &source, &dest, state );
               }*/
               for (i=0; i<num; i++) {
                    DFBRegion    update = DFB_REGION_INIT_TRANSLATED( &updates[i], x, y );
                    DFBRectangle source = shared->foo_rects[arg];

                    dfb_state_set_clip( state, &update );

                    dfb_gfxcard_tileblit( &source, x, y, x + size.w - 1, y + size.h - 1, state );
               }

               dfb_state_set_clip( state, &clip );
               break;

          case UFI_NE:
          case UFI_SE:
          case UFI_SW:
          case UFI_NW:
               for (i=0; i<num; i++) {
                    DFBRectangle rect = DFB_RECTANGLE_INIT_FROM_REGION( &updates[i] );

                    dfb_rectangle_translate( &rect, shared->foo_rects[arg].x, shared->foo_rects[arg].y );

                    dfb_gfxcard_blit( &rect, x + updates[i].x1, y + updates[i].y1, state );
               }
               break;

          default:
               D_BUG( "invalid arg" );
     }

     /* Reset blitting source. */
     state->source    = NULL;
     state->modified |= SMF_SOURCE;
}
Пример #18
0
static bool
window_callback( UniqueWindow *window )
{
     int           refs;
     DirectResult  ret;
     DFBRectangle *bounds = &window->bounds;

     if (window->object.state != FOS_ACTIVE)
          return true;

     ret = fusion_ref_stat( &window->object.ref, &refs );
     if (ret) {
          printf( "Fusion error %d!\n", ret );
          return false;
     }

#if FUSION_BUILD_MULTI
     printf( "0x%08x : ", window->object.ref.multi.id );
#else
     printf( "N/A        : " );
#endif

     printf( "%3d   ", refs );


     printf( "%4d, %4d   ", bounds->x, bounds->y );

     printf( "%4d x %4d    ", bounds->w, bounds->h );

     printf( "0x%02x ", window->opacity );

     printf( "%5d  ", dfb_window_id( window->window ) );

     switch (window->stacking) {
          case DWSC_UPPER:
               printf( "^  " );
               break;
          case DWSC_MIDDLE:
               printf( "-  " );
               break;
          case DWSC_LOWER:
               printf( "v  " );
               break;
          default:
               printf( "?  " );
               break;
     }

     if (D_FLAGS_IS_SET( window->flags, UWF_VISIBLE ))
          printf( "VISIBLE    " );

     if (D_FLAGS_IS_SET( window->flags, UWF_DECORATED ))
          printf( "DECORATED  " );

     if (D_FLAGS_IS_SET( window->flags, UWF_DESTROYED ))
          printf( "DESTROYED  " );


     printf( "\n" );

     return true;
}