Пример #1
0
static int
ProcDamageSubtract (ClientPtr client)
{
    REQUEST(xDamageSubtractReq);
    DamageExtPtr    pDamageExt;
    RegionPtr	    pRepair;
    RegionPtr	    pParts;

    REQUEST_SIZE_MATCH(xDamageSubtractReq);
    VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, SecurityWriteAccess);
    VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, SecurityWriteAccess);
    VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, SecurityWriteAccess);

    if (pDamageExt->level != DamageReportRawRegion)
    {
        DamagePtr   pDamage = pDamageExt->pDamage;
        if (pRepair)
        {
            if (pParts)
                REGION_INTERSECT (prScreen, pParts, DamageRegion (pDamage), pRepair);
            if (DamageSubtract (pDamage, pRepair))
                DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt);
        }
        else
        {
            if (pParts)
                REGION_COPY (prScreen, pParts, DamageRegion (pDamage));
            DamageEmpty (pDamage);
        }
    }
    return (client->noClientException);
}
Пример #2
0
void
compFreePixmap (WindowPtr pWin)
{
    ScreenPtr	    pScreen = pWin->drawable.pScreen;
    PixmapPtr	    pRedirectPixmap, pParentPixmap;
    CompWindowPtr   cw = GetCompWindow (pWin);

    if (cw->damageRegistered)
    {
	DamageUnregister (&pWin->drawable, cw->damage);
	cw->damageRegistered = FALSE;
	DamageEmpty (cw->damage);
    }
    /*
     * Move the parent-constrained border clip region back into
     * the window so that ValidateTree will handle the unmap
     * case correctly.  Unmap adds the window borderClip to the
     * parent exposed area; regions beyond the parent cause crashes
     */
    RegionCopy(&pWin->borderClip, &cw->borderClip);
    pRedirectPixmap = (*pScreen->GetWindowPixmap) (pWin);
    pParentPixmap = (*pScreen->GetWindowPixmap) (pWin->parent);
    pWin->redirectDraw = RedirectDrawNone;
    compSetPixmap (pWin, pParentPixmap);
    (*pScreen->DestroyPixmap) (pRedirectPixmap);
}
Пример #3
0
static CARD32
damage_timer(OsTimerPtr timer, CARD32 time, pointer arg)
{
    struct omap_screen_info *omaps = arg;
    int needUpdate = 0;
    RegionPtr region = NULL;
#ifdef XSP
    xspScrPrivPtr xsp_priv = NULL;
#endif

#ifdef XSP
    if (xspScrPrivateIndex > 0) {
        xsp_priv = xspGetScrPriv(omaps->screen->pScreen);
        if (xsp_priv && xsp_priv->dsp_enabled)
            needUpdate = 1;
    }
#endif

    if (!omaps->damage) {
        omaps->timer_active = 0;
        omaps->empty_updates = 0;
        return 0;
    }

#ifdef PROFILE_ME_HARDER
    omaps->updates++;
    if (omaps->updates > (5000 / OMAP_UPDATE_TIME))
        video_stats(omaps, time);
#endif

    region = DamageRegion(omaps->damage);
    if (REGION_NOTEMPTY(omaps->screen->pScreen, region)) {
        accumulate_damage(omaps, region);
        DamageEmpty(omaps->damage);
    }

    if (!region_is_null(omaps))
        needUpdate = 1;

    if (needUpdate) {
        omaps->empty_updates = 0;
        update_screen(omaps);
    }
    else {
        omaps->empty_updates++;
    }

#if !defined(PROFILE_ME_HARDER) && !defined(DEBUG)
    /* Kill the timer if we've gone more than 500ms without an update. */
    if (omaps->empty_updates >= 500 / OMAP_UPDATE_TIME) {
        omaps->timer_active = 0;
        omaps->empty_updates = 0;
        return 0;
    }
    else
#endif
    {
        return OMAP_UPDATE_TIME;
    }
}
Пример #4
0
static void
ephyrInternalDamageRedisplay(ScreenPtr pScreen)
{
    KdScreenPriv(pScreen);
    KdScreenInfo *screen = pScreenPriv->screen;
    EphyrScrPriv *scrpriv = screen->driver;
    RegionPtr pRegion;

    if (!scrpriv || !scrpriv->pDamage)
        return;

    pRegion = DamageRegion(scrpriv->pDamage);

    if (RegionNotEmpty(pRegion)) {
        int nbox;
        BoxPtr pbox;

        if (ephyr_glamor) {
            ephyr_glamor_damage_redisplay(scrpriv->glamor, pRegion);
        } else {
            nbox = RegionNumRects(pRegion);
            pbox = RegionRects(pRegion);

            while (nbox--) {
                hostx_paint_rect(screen,
                                 pbox->x1, pbox->y1,
                                 pbox->x1, pbox->y1,
                                 pbox->x2 - pbox->x1, pbox->y2 - pbox->y1);
                pbox++;
            }
        }
        DamageEmpty(scrpriv->pDamage);
    }
}
Пример #5
0
static int
ProcDamageSubtract (ClientPtr client)
{
    REQUEST(xDamageSubtractReq);
    DamageExtPtr    pDamageExt;
    RegionPtr	    pRepair;
    RegionPtr	    pParts;

    REQUEST_SIZE_MATCH(xDamageSubtractReq);
    VERIFY_DAMAGEEXT(pDamageExt, stuff->damage, client, DixWriteAccess);
    VERIFY_REGION_OR_NONE(pRepair, stuff->repair, client, DixWriteAccess);
    VERIFY_REGION_OR_NONE(pParts, stuff->parts, client, DixWriteAccess);

    if (pDamageExt->level != DamageReportRawRegion)
    {
	DamagePtr   pDamage = pDamageExt->pDamage;
	if (pRepair)
	{
	    if (pParts)
		RegionIntersect(pParts, DamageRegion (pDamage), pRepair);
	    if (DamageSubtract (pDamage, pRepair))
		DamageExtReport (pDamage, DamageRegion (pDamage), (void *) pDamageExt);
	}
	else
	{
	    if (pParts)
		RegionCopy(pParts, DamageRegion (pDamage));
	    DamageEmpty (pDamage);
	}
    }
    return Success;
}
Пример #6
0
static int
dispatch_dirty_region(ScrnInfoPtr scrn,
                      PixmapPtr pixmap, DamagePtr damage, int fb_id)
{
    modesettingPtr ms = modesettingPTR(scrn);
    RegionPtr dirty = DamageRegion(damage);
    unsigned num_cliprects = REGION_NUM_RECTS(dirty);
    int ret = 0;

    if (num_cliprects) {
        drmModeClip *clip = malloc(num_cliprects * sizeof(drmModeClip));
        BoxPtr rect = REGION_RECTS(dirty);
        int i;

        if (!clip)
            return -ENOMEM;

        /* XXX no need for copy? */
        for (i = 0; i < num_cliprects; i++, rect++) {
            clip[i].x1 = rect->x1;
            clip[i].y1 = rect->y1;
            clip[i].x2 = rect->x2;
            clip[i].y2 = rect->y2;
        }

        /* TODO query connector property to see if this is needed */
        ret = drmModeDirtyFB(ms->fd, fb_id, clip, num_cliprects);
        free(clip);
        DamageEmpty(damage);
    }
    return ret;
}
Пример #7
0
/**
 * If the pixmap is currently dirty, this copies at least the dirty area from
 * the system memory copy to the framebuffer memory copy.  Both areas must be
 * allocated.
 */
static void
exaCopyDirtyToFb (PixmapPtr pPixmap)
{
    ExaScreenPriv (pPixmap->drawable.pScreen);
    ExaPixmapPriv (pPixmap);
    RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage);
    CARD8 *save_ptr;
    int save_pitch;
    BoxPtr pBox = REGION_RECTS(pRegion);
    int nbox = REGION_NUM_RECTS(pRegion);
    Bool do_sync = FALSE;

    save_ptr = pPixmap->devPrivate.ptr;
    save_pitch = pPixmap->devKind;
    pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
    pPixmap->devKind = pExaPixmap->fb_pitch;

    while (nbox--) {
	pBox->x1 = max(pBox->x1, 0);
	pBox->y1 = max(pBox->y1, 0);
	pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
	pBox->y2 = min(pBox->y2, pPixmap->drawable.height);

	if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
	    continue;

	if (pExaScr->info->UploadToScreen == NULL ||
	    !pExaScr->info->UploadToScreen (pPixmap,
					    pBox->x1, pBox->y1,
					    pBox->x2 - pBox->x1,
					    pBox->y2 - pBox->y1,
					    pExaPixmap->sys_ptr
					    + pBox->y1 * pExaPixmap->sys_pitch
					    + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8,
					    pExaPixmap->sys_pitch))
	{
	    exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
	    exaMemcpyBox (pPixmap, pBox,
			  pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
			  pExaPixmap->fb_ptr, pExaPixmap->fb_pitch);
	    exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
	}
	else
	    do_sync = TRUE;

	pBox++;
    }

    if (do_sync)
	exaMarkSync (pPixmap->drawable.pScreen);

    pPixmap->devPrivate.ptr = save_ptr;
    pPixmap->devKind = save_pitch;

    /* The previously damaged bits are now no longer damaged but valid */
    REGION_UNION(pPixmap->drawable.pScreen,
		 &pExaPixmap->validReg, &pExaPixmap->validReg, pRegion);
    DamageEmpty (pExaPixmap->pDamage);
}
static void
saa_report_damage(DamagePtr damage, RegionPtr reg, void *closure)
{
    PixmapPtr pixmap = (PixmapPtr) closure;
    struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
    struct saa_driver *driver = saa_screen(pixmap->drawable.pScreen)->driver;

    if (spix->read_access || spix->write_access)
	LogMessage(X_ERROR, "Damage report inside prepare access.\n");

    driver->operation_complete(driver, pixmap);
    DamageEmpty(damage);
}
Пример #9
0
static void
shadowRedisplay(ScreenPtr pScreen)
{
    shadowBuf(pScreen);
    RegionPtr pRegion;

    if (!pBuf || !pBuf->pDamage || !pBuf->update)
        return;
    pRegion = DamageRegion(pBuf->pDamage);
    if (RegionNotEmpty(pRegion)) {
        (*pBuf->update) (pScreen, pBuf);
        DamageEmpty(pBuf->pDamage);
    }
}
Пример #10
0
static Bool
xf86RotateRedisplay(ScreenPtr pScreen)
{
    ScrnInfoPtr		pScrn = xf86Screens[pScreen->myNum];
    xf86CrtcConfigPtr   xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    DamagePtr		damage = xf86_config->rotation_damage;
    RegionPtr		region;

    if (!damage)
	return FALSE;
    xf86RotatePrepare (pScreen);
    region = DamageRegion(damage);
    if (REGION_NOTEMPTY(pScreen, region)) 
    {
	int			c;
	SourceValidateProcPtr	SourceValidate;

	/*
	 * SourceValidate is used by the software cursor code
	 * to pull the cursor off of the screen when reading
	 * bits from the frame buffer. Bypassing this function
	 * leaves the software cursor in place
	 */
	SourceValidate = pScreen->SourceValidate;
	pScreen->SourceValidate = NULL;

	for (c = 0; c < xf86_config->num_crtc; c++)
	{
	    xf86CrtcPtr	    crtc = xf86_config->crtc[c];

	    if (crtc->rotation != RR_Rotate_0 && crtc->enabled)
	    {
		RegionRec   crtc_damage;

		/* compute portion of damage that overlaps crtc */
		REGION_INIT(pScreen, &crtc_damage, &crtc->bounds, 1);
		REGION_INTERSECT (pScreen, &crtc_damage, &crtc_damage, region);
		
		/* update damaged region */
		if (REGION_NOTEMPTY(pScreen, &crtc_damage))
    		    xf86RotateCrtcRedisplay (crtc, &crtc_damage);
		
		REGION_UNINIT (pScreen, &crtc_damage);
	    }
	}
	pScreen->SourceValidate = SourceValidate;
	DamageEmpty(damage);
    }
    return TRUE;
}
Пример #11
0
static void
shadowRedisplay(ScreenPtr pScreen)
{
    shadowBuf(pScreen);
    RegionPtr pRegion;

    if (!pBuf || !pBuf->pDamage || !pBuf->update)
	return;
    /* allow deferral of updates, to minimize overdraw, etc. */
    if (!pBuf->ready_to_update(pScreen, pBuf))
	return;
    pRegion = DamageRegion(pBuf->pDamage);
    if (REGION_NOTEMPTY(pScreen, pRegion)) {
	(*pBuf->update)(pScreen, pBuf);
	DamageEmpty(pBuf->pDamage);
    }
}
Пример #12
0
static void
xf86RotateRedisplay(ScreenPtr pScreen)
{
    ScrnInfoPtr		pScrn = xf86Screens[pScreen->myNum];
    xf86CrtcConfigPtr   xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
    DamagePtr		damage = xf86_config->rotation_damage;
    RegionPtr		region;

    if (!damage)
	return;
    xf86RotatePrepare (pScreen);
    region = DamageRegion(damage);
    if (REGION_NOTEMPTY(pScreen, region)) 
    {
	int		    c;
	
	for (c = 0; c < xf86_config->num_crtc; c++)
	{
	    xf86CrtcPtr	    crtc = xf86_config->crtc[c];

	    if (crtc->rotation != RR_Rotate_0)
	    {
		BoxRec	    box;
		RegionRec   crtc_damage;

		/* compute portion of damage that overlaps crtc */
		box.x1 = crtc->x;
		box.x2 = crtc->x + xf86ModeWidth (&crtc->mode, crtc->rotation);
		box.y1 = crtc->y;
		box.y2 = crtc->y + xf86ModeHeight (&crtc->mode, crtc->rotation);
		REGION_INIT(pScreen, &crtc_damage, &box, 1);
		REGION_INTERSECT (pScreen, &crtc_damage, &crtc_damage, region);
		
		/* update damaged region */
		if (REGION_NOTEMPTY(pScreen, &crtc_damage))
    		    xf86RotateCrtcRedisplay (crtc, &crtc_damage);
		
		REGION_UNINIT (pScreen, &crtc_damage);
	    }
	}
	DamageEmpty(damage);
    }
}
Пример #13
0
/**
 * If the pixmap is currently dirty, this copies at least the dirty area from
 * the framebuffer  memory copy to the system memory copy.  Both areas must be
 * allocated.
 */
static void
exaCopyDirtyToSys (PixmapPtr pPixmap)
{
    ExaScreenPriv (pPixmap->drawable.pScreen);
    ExaPixmapPriv (pPixmap);
    RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage);
    CARD8 *save_ptr;
    int save_pitch;
    BoxPtr pBox = REGION_RECTS(pRegion);
    int nbox = REGION_NUM_RECTS(pRegion);
    Bool do_sync = FALSE;

    save_ptr = pPixmap->devPrivate.ptr;
    save_pitch = pPixmap->devKind;
    pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
    pPixmap->devKind = pExaPixmap->fb_pitch;

    while (nbox--) {
	pBox->x1 = max(pBox->x1, 0);
	pBox->y1 = max(pBox->y1, 0);
	pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
	pBox->y2 = min(pBox->y2, pPixmap->drawable.height);

	if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
	    continue;

	if (pExaScr->info->DownloadFromScreen == NULL ||
	    !pExaScr->info->DownloadFromScreen (pPixmap,
						pBox->x1, pBox->y1,
						pBox->x2 - pBox->x1,
						pBox->y2 - pBox->y1,
						pExaPixmap->sys_ptr
						+ pBox->y1 * pExaPixmap->sys_pitch
						+ pBox->x1 * pPixmap->drawable.bitsPerPixel / 8,
						pExaPixmap->sys_pitch))
	{
	    exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
	    exaMemcpyBox (pPixmap, pBox,
			  pExaPixmap->fb_ptr, pExaPixmap->fb_pitch,
			  pExaPixmap->sys_ptr, pExaPixmap->sys_pitch);
	    exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
	}
	else
	    do_sync = TRUE;

	pBox++;
    }

    /* Make sure the bits have actually landed, since we don't necessarily sync
     * when accessing pixmaps in system memory.
     */
    if (do_sync)
	exaWaitSync (pPixmap->drawable.pScreen);

    pPixmap->devPrivate.ptr = save_ptr;
    pPixmap->devKind = save_pitch;

    /* The previously damaged bits are now no longer damaged but valid */
    REGION_UNION(pPixmap->drawable.pScreen,
		 &pExaPixmap->validReg, &pExaPixmap->validReg, pRegion);
    DamageEmpty (pExaPixmap->pDamage);
}